Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 15:54:33 Player: terics Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1660) 1660 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 5056 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 104/700 Matter 218/300 Energy 100/100 System Corruption 3% Temperature Cool (43) Movement Core (900) Ox17 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Coolant Injector Large Storage Unit High-capacity Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (18) --- Hardlight Generator Long-range Proton Cannon Ion Cannon Plasma Cannon Heavy Assault Rifle High-powered Shotgun Gauss Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Arc Projector Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Coolant Injector Large Storage Unit Melee Analysis Suite Long-range Proton Cannon Ion Cannon Heavy Assault Rifle High-powered Shotgun Gauss Rifle Advanced Assault Cannon Mini Assault Cannon Shock Bomb Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 87 | 6 3 . 13 28 24 2 11 Power 14 | 1 1 . 1 5 4 . 2 Engine 8 | 1 . . 1 3 3 . . Core 6 | . 1 . . 2 1 . 2 Reactor . | . . . . . . . . Propulsion 20 | 2 . . 5 7 5 . 1 Treads . | . . . . . . . . Leg 10 | 2 . . 5 3 . . . Wheel 1 | . . . . . . . 1 Hover 9 | . . . . 4 5 . . Flight . | . . . . . . . . Utility 17 | 1 1 . . 7 5 . 3 Device 7 | . 1 . . 2 3 . 1 Storage 4 | 1 . . . 2 . . 1 Processor 4 | . . . . 2 1 . 1 Hackware 2 | . . . . 1 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 36 | 2 1 . 7 9 10 2 5 Energy Gun 8 | 2 . . 2 3 . 1 . Energy Cannon 6 | . . . 1 2 1 . 2 Ballistic Gun 9 | . 1 . 2 3 3 . . Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 3 | . . . 2 . . . 1 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . 1 4 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 Parts Lost 39 | . . . 3 17 4 . 15 Power 6 | . . . . 2 1 . 3 Propulsion 14 | . . . 1 6 2 . 5 Utility 8 | . . . . 3 1 . 4 Weapon 11 | . . . 2 6 . . 3 Highest Loss Streak 10 | . . . 1 9 3 . 10 Average Slot Usage (%) 87 | . 89 100 98 86 87 100 58 Engine 5 | . 11 . 9 5 4 7 . Core 3 | . 2 14 1 2 2 . 5 Leg 16 | . 28 28 42 15 2 . . Hover 9 | . . . . 12 17 30 . Device 11 | . 4 14 11 11 18 15 3 Storage 9 | . 14 14 11 9 7 7 10 Processor 9 | . . . . 10 15 15 18 Hackware 1 | . . . . 1 2 7 . Energy Gun 6 | . 14 14 10 6 . 3 . Energy Cannon 1 | . . . 1 . . . 8 Ballistic Gun 6 | . 13 14 9 7 3 3 . Slashing Weapon 4 | . . . . 2 10 7 3 Naked Turns . | . . . . . . . . Heaviest Build 69 | 12 13 13 22 48 53 50 69 Greatest Support 44 | 20 20 20 43 44 42 42 42 Greatest Overweight (x) 15 | . . . . 11 15 1 15 Average Overweight (x) 1 | . . . . . 1 1 6 Largest Inventory Capacity 18 | 6 6 6 6 12 12 12 18 Average Capacity 9 | 5 6 6 6 10 12 12 14 Most Carried 12 | 4 6 6 6 10 12 12 12 Average Carried 7 | 1 5 5 5 6 10 11 9 Final Capacity 18 | 6 6 6 6 12 12 12 18 Final Carried 12 | 4 6 6 6 10 12 12 8 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1324 | 250 40 18 262 404 254 26 70 Remotely . | . . . . . . . . Salvage Created 1965 | . . 99 479 983 190 31 183 Parts 120 | . . 6 42 49 11 3 9 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 4 | . . 2 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . 2 5 Prevented 4 | . . . . . . . 4 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 44 | . . 2 19 14 2 2 5 Melee 5 | . . . . 2 1 1 1 Guns 22 | . . 2 11 7 1 1 . Cannons 4 | . . . 2 1 . . 1 AOE 10 | . . . 5 2 . . 3 Classes Destroyed 12 | . . 2 3 6 1 . . Worker 5 | . . 1 2 2 . . . Builder 3 | . . . . 2 1 . . Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | . . . . 1 1 . . Watcher 1 | . . . . 1 . . . Swarmer 17 | . . . 11 . . 2 4 Grunt 17 | . . 2 5 9 . . 1 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . 3 2 . . . Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . . 2 . . Decomposer 1 | . . . . . . . 1 Best Kill Streak 7 | . . 1 6 7 1 2 4 Combat Bots Only 5 | . . 1 5 4 1 2 4 Max Kills in Single Turn 3 | . . 1 3 2 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 2 . . 2 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 4806 | . 10 248 699 1493 556 210 1590 Core 1041 | . . 101 134 210 197 27 372 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . 59 66 61 . . . Volleys Fired 171 | . . 22 50 71 6 4 18 Largest 2 | . . 2 2 2 2 1 2 Hottest 141 | . . 70 98 91 100 25 141 Shots Fired 285 | . . 39 99 112 11 4 20 Gun 245 | . . 39 85 111 5 4 1 Cannon 31 | . . . 9 1 5 . 16 Launcher 8 | . . . 5 . . . 3 Special 1 | . . . . . 1 . . Kinetic 145 | . . 22 49 53 5 4 12 Thermal 63 | . . 17 28 10 6 . 2 Explosive 5 | . . . 5 . . . . Electromagnetic 72 | . . . 17 49 . . 6 Robot Hit Streak 13 | . . 10 13 10 4 8 6 Robot Miss Streak 8 | . . 2 8 3 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 200 | . . 28 46 87 18 5 16 Core Hits 101 | . . 8 35 40 5 3 10 Critical Hits 2 | . . . . 1 . . 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 27 | . . . . 5 14 5 3 Impact . | . . . . . . . . Slashing 27 | . . . . 5 14 5 3 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 4244 | . . 265 1083 1449 696 107 644 Guns 2176 | . . 264 581 1202 56 73 . Cannons 614 | . . . 94 21 115 . 384 Explosions 622 | . . . 397 101 . . 124 Melee 820 | . . . . 125 525 34 136 Ramming 12 | . . 1 11 . . . . Kinetic 1438 | . . 138 325 579 56 73 267 Thermal 691 | . . 126 222 181 115 . 47 Explosive 397 | . . . 397 . . . . Electromagnetic 886 | . . . 128 564 . . 194 Impact . | . . . . . . . . Slashing 820 | . . . . 125 525 34 136 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Effects 18 | . . . . . 12 3 3 Message Errors 4 | . . . . . 1 1 2 Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 5 | . . . . . 5 . . Energy Discharges 3 | . . . . . 1 2 . Data Loss (minor) 3 | . . . . . 3 . . Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 142 | . . . 12 . 83 . 47 Projectiles 53 | . . . 6 . 22 . 25 Explosions 28 | . . . 6 . . . 22 Melee 61 | . . . . . 61 . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 151 | . . . 5 49 . . 97 Shots 5 | . . . . 1 . . 4 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 356 | . . 356 231 159 155 . 147 Average Temperature 85 | . . 169 60 67 74 . 57 Received Heat Transfer 1050 | . 6 144 90 567 . . 243 Effects 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 7 | . . . . 7 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . . . 1 1 1 . . Heat Transferred 1408 | . . 370 481 335 148 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 581 | . 60 93 581 452 205 . . Initial 245 | . . 23 35 245 205 . . Average 158 | . 8 48 254 332 85 . . Maximum Alert Level 2 | . . . 2 2 1 . . Low Security (%) 54 | 100 100 100 40 . 66 . . Level 1 36 | . . . 34 80 33 . . Level 2 9 | . . . 24 19 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 2 4 2 . . Investigation 4 | . 1 . 1 2 . . . Extermination 2 | . . . . . 2 . . Reinforcement 3 | . . . 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 5 | . 2 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 3 3 34 23 3 3 11 Peak Tracking Total 9 | . 2 2 9 7 2 3 7 Tactical Retreats 9 | . 2 1 2 3 . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . 1 . . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 7 | . . . 5 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 16 | . 7 . 1 5 3 . . Terminals 13 | . 6 . 1 4 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 11 . 2 14 9 . . Successful 22 | . 7 . 1 8 6 . . Failed 14 | . 4 . 1 6 3 . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 10 | . 4 . 1 4 1 . . Terminals 30 | . 9 . 2 12 7 . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 6 . 1 6 4 . . Record 2 | . 1 . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . Surveillance Status 2 | . . . . 1 1 . . Extermination Status 1 | . . . . . 1 . . Zone Layout 6 | . 3 . 1 1 1 . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 . 1 4 2 . . Full Trace Events 2 | . . . 1 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 1 | . . . . . 1 . . Matter 212 | . . . . . 212 . . Time 106 | . . . . . 106 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . . 4 . . . . Total Damage 85 | . . . 85 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 3669 | 72 517 176 585 721 1021 179 398 Spaces Moved 2071 | 53 420 92 327 336 550 145 148 Core 47 | 6 . . . 4 15 . 22 Treads . | . . . . . . . . Legs 1027 | 47 420 92 327 141 . . . Wheels 116 | . . . . . . . 116 Hover 881 | . . . . 191 535 145 10 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 98 105 105 105 Average Speed 134 | 112 120 120 120 128 145 105 226 Slowest Speed 800 | 120 120 120 120 600 800 105 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 41 24 33 34 15 50 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . . . . 2 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . 31 6 . . 9 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 45 | . . . 31 6 . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 2614 | 62 433 123 420 501 731 159 185 Wait 187 | . 2 7 16 40 118 1 3 Move 2064 | 52 419 91 326 335 549 144 148 Hop . | . . . . . . . . Pick Up 42 | 4 5 1 7 13 9 1 2 Fast Attach 46 | 6 2 . 5 16 14 1 2 Attach 21 | . . . 3 9 3 . 6 Detach 3 | . . . . 1 2 . . Swap 20 | . 1 . 5 3 7 1 3 Drop 33 | . 4 1 7 8 11 2 . Fire 171 | . . 22 50 71 6 4 18 Melee 25 | . . . . 5 12 5 3 Ram . | . . . . . . . . Kick 2 | . . 1 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 590 | -10/Materials | Entered Mines 714 | -10/Mines | Learned Materials trap positions 736 | -10/Mines | Discovered new exit (range 10) 757 | -10/Mines | Received a Mining Laser from a helpful Derelict 766 | -10/Mines | Entered Materials 766 | -9/Materials | Accompanied by 1 ally 766 | -9/Materials | Evolved 2 slots: Propulsion x2 767 | -9/Materials | Loaded intel: 14 trap records 1337 | -9/Materials | Discovered new exit (range 10) 1351 | -9/Materials | Entered another Materials area 1351 | -8/Materials | Evolved 2 slots: Utility x2 1673 | -8/Materials | Lost 9 parts (2p4n1u2w) 1901 | -8/Materials | Lost 5 parts (2n1u2w) 2040 | -8/Materials | Discovered new exit (range 16) 2065 | -8/Materials | Identified exit to Factory 2072 | -8/Materials | Entered Factory 2072 | -7/Factory | Evolved 2 slots: Utility x2 2146 | -7/Factory | Build established: Scavenger-Mutant 2210 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 2526 | -7/Factory | Lost 3 parts (1p1n1u) 3085 | -7/Factory | Discovered new exit (range 9) 3092 | -7/Factory | Identified exit to Lower Caves 3093 | -7/Factory | Entered Lower Caves 3228 | -7/Lower Caves | Discovered new exit (range 11) 3238 | -7/Lower Caves | Identified exit to Lower Caves 3272 | -7/Lower Caves | Build established: Mutant 3272 | -7/Lower Caves | Entered another Lower Caves area 3330 | -7/Lower Caves | Lost 10 parts (1p4n3u2w) 3484 | -7/Lower Caves | Learned 4 Factory zone layouts 3592 | -7/Lower Caves | Spotted B-75 Beast 3631 | -7/Lower Caves | Attracted the attention of an 0b10 base 3642 | -7/Lower Caves | Core integrity fell below 50% 3664 | -7/Lower Caves | Core integrity fell below 20% 3670 | -7/Lower Caves | Self-destructed Last Messages --------------- G-47 Trooper springs to life. S-27 Virus springs to life. G-47 Trooper springs to life. Wheel destroyed. Destroyed Particle Gun. G-47 Trooper destroyed. Identified Mni. Assault Cannon. Lgt. Nuclear Core destroyed. Penetrated by Slug. Lgt. Nuclear Core fries itself beyond repair. Penetrated by Slug. Adv. Assault Cannon destroyed. Lgt. Nuclear Core destroyed. Penetrated by Slug. Imp. Signal Interpreter destroyed. Penetrated by Slug. S-27 Virus destroyed. G-47 Trooper knocked back. VTOL Module fries itself beyond repair. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ????????????????????????????? ????????????????## | | ???????????????????????????? #????????????????# | | ???????????????????????????? ##???????????????# | | ???????????????????????????? ????????????????# | | ???????????????????????????# ???????????????## | | ??????????????????????????# ???????????????## | | ?????????????????????????? ???????????????# | | ?????????????????????????? ????????####??### | | ?????????????????????????? ????##### #### ## | | ?????????????????????????? ????## ## | | ??????????????????????#### ???## ### | | ??????????????????????# #??## ###?# | | ??????????????????????# #??# ####### | | ?????????????????????## #??# ##% %### | | ??????????????????#### @###### ### ## | | ??????????????????# g% #?### ## % | | ??????????????????# s % %#???# #?? | | ???????????# #####Yg#### #???# ### #?? | | ???????????% ?????""g "?# #??## "#??# #?? | | ??????????? % #????? ""# #??# #### #?? | | ???????????? ??????# T"# #?## #?? | | ???????????? ????????# ""# ### #?? | | ?????????????????????# # ## ####?? | | ?????????????????????# # # % % #????? | | ?????????????????????#""" "# % %####????? | | ????????????????????????" "# #???????? | | ????????????????????????" "# #???????? | | ????????????????????????#+###### " ##???????? | | ?????????????????????????????? # #?????????? | | ???????????????????????????? ## ??????????? | | ???????????????????????????? #?### ??????????? | | ???????????????????????????? ????# ??????????? | | ????????????????????????????? ??????# ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Base Temperature (-) 100 Evasion (%) 40 Melee Accuracy 10 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Spy It's Just You Omniscient Cartographer Challenges ------------ None Game ------ Seed CatalystDecoderImmobilizer Manual? 0 Play Time 00:55:26 Cumulative 14.2 hours Start 2021.01.06 @ 12:31:00 End 2021.01.06 @ 15:54:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70707de2-f485-4743-ae64-0d8c835aae92