Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 19:24:34 Player: Scottariah Result: Destroyed by ER-CWE(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (544) 544 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5350) 5350 TOTAL SCORE: 6449 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 350 Cogmind --------- Core Integrity 0/150 Matter 0/900 Energy 450/450 System Corruption 16% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg (fused) Aluminum Leg (fused) > --- UTILITY (2) ------ High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON (1) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Battle Rifle Battle Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Improved Heat Sink Disposable Heat Sink Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Hacking Suite Light Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Datajack Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 7 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | 2 . . Leg 5 | . . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 6 1 Device 3 | 1 1 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 15 | 2 12 18 Power 2 | . 1 3 Propulsion 2 | 1 1 3 Utility 6 | . 5 7 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 18 | . 4 14 Power 3 | . . 3 Propulsion 3 | . 2 1 Utility 8 | . 1 7 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 99 89 Engine 13 | . 13 13 Treads 19 | . 28 11 Leg 9 | . . 18 Device 7 | . 1 13 Storage 14 | . 14 14 Protection 6 | . 12 . Ballistic Gun 21 | . 28 14 Peak Build Rating 23 | 7 21 23 Average Rating 14 | 5 8 20 On Entrance 9 | . 7 21 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 14 91 50 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 6 20 20 Average Carried 15 | 2 12 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 17 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 741 | 247 295 199 Remotely . | . . . Salvage Created 732 | 129 520 83 Parts 61 | 8 38 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 13 6 Guns 14 | . 13 1 AOE 5 | . . 5 Classes Destroyed 8 | 2 5 1 Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 9 | . 5 4 Grunt 8 | . 8 . Subdweller 2 | . . 2 Best Kill Streak 4 | 3 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 54 67 Missed 36 | . 17 19 Hits 85 | . 37 48 Projectile 85 | . 37 48 AOE 2 | . . 2 Critical Strikes 2 | . 2 . Damage Taken 1349 | . 393 956 Core 311 | . 75 236 Absorbed by Shields . | . . . Regen/Repaired (Parts) 40 | . 40 . Core Remaining (%) 100 | 100 . . Volleys Fired 121 | 5 51 65 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 173 | 10 98 65 Gun 143 | 10 94 39 Cannon . | . . . Launcher 14 | . 4 10 Special 16 | . . 16 Kinetic 143 | 10 94 39 Thermal 16 | . . 16 Explosive 14 | . 4 10 Electromagnetic . | . . . Robot Hit Streak 9 | 7 9 9 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 7 57 18 Core Hits 48 | 4 33 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1233 | 86 663 484 Guns 853 | 84 611 158 Cannons . | . . . Explosions 378 | . 52 326 Melee . | . . . Ramming 2 | 2 . . Kinetic 853 | 84 611 158 Thermal . | . . . Explosive 378 | . 52 326 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 16 | . 1 16 Average Corruption 4 | . 1 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 35 | . 3 32 Message Errors 9 | . 1 8 Matter Fused 4 | . . 4 Heat Flow Errors 4 | . . 4 Energy Discharges 8 | . . 8 Parts Rejected 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 5 | . 2 3 Data Loss (major) 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots 1 | . . 1 Rammed 1 | 1 . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed . | . . . Highest Temperature 187 | . 30 187 Average Temperature 20 | . 7 97 Received Heat Transfer 291 | . 153 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 94 . Level 1 5 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 226 | 15 226 . Initial . | . . . Average 76 | 2 81 . Influence Increases 543 | 15 448 80 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 54 | . 54 . Successful Hack 23 | . 23 . Destroy Structure 26 | . 26 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 543 | 15 336 192 Entered New Map 55 | . . 55 Time Decay 488 | 15 336 137 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 33 11 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 8 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 26 2 Successful 20 | . 18 2 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 21 | . 21 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 1 | . . 1 Robot Analysis 4 | . 4 . Open Door 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Botnet 4 | . 4 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 17 | . 7 10 Good Acts 2 | . . 2 Bad Acts 5 | . . 5 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 200 | 19 181 . Seismic 200 | 19 181 . Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3337 | 100 1589 1648 Spaces Moved 1260 | 46 604 610 Core 4 | 4 . . Treads 912 | 42 604 266 Legs 344 | . . 344 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 229 | 150 226 238 Slowest Speed 400 | 160 320 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 97 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 3 | . 3 . Terrain Destroyed 55 | . 25 30 Melee . | . . . Projectile . | . . . AOE 55 | . 25 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1514 | 64 739 711 Wait 48 | . 46 2 Move 1259 | 46 603 610 Hop . | . . . Pick Up 31 | 6 18 7 Fast Attach 11 | 7 3 1 Attach 7 | . . 7 Detach 5 | . 2 3 Swap 17 | . 8 9 Drop 15 | . 8 7 Fire 121 | 5 51 65 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 9) 525 | -10/Materials | Discovered new exit (range 9) 806 | -10/Materials | Repaired Ion Engine 835 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Central database locked down 1017 | -10/Materials | Learned Storage stockpile data 1082 | -10/Materials | Identified exit to Mines 1082 | -10/Materials | Identified exit to Subcaves 1138 | -10/Materials | Learned Storage trap positions 1163 | -10/Materials | Discovered new exit (range 9) 1186 | -10/Materials | Learned 2 Storage zone layouts 1226 | -10/Materials | Learned location of 2 exits from Subcaves 1274 | -10/Materials | Learned location of 1 exit from Recycling 1330 | -10/Materials | Learned location of 2 exits from Mines 1684 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1690 | -10/Materials | Entered Subcaves 1691 | -10/Subcaves | Identified exit to Materials 1691 | -10/Subcaves | Identified exit to Recycling 1828 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 2185 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2411 | -10/Subcaves | Lost 3 parts (1n1u1w) 2415 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 2561 | -10/Subcaves | Learned 4 Materials zone layouts 2567 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2712 | -10/Subcaves | System corruption reached 10% 2803 | -10/Subcaves | Core integrity fell below 50% 2808 | -10/Subcaves | Core integrity fell below 20% 2810 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2830 | -10/Subcaves | X0-1V1 rescued you from certain death 2849 | -10/Subcaves | Lost 3 parts (1p2n) 2949 | -10/Subcaves | Discovered exit to Materials (range 9) 2963 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3338 | -10/Subcaves | Destroyed by ER-CWE(R) with Subdweller Shrapnel Launcher Last Messages --------------- 03172_ System corrupted: Heat flow error (+218). 03192_ System corrupted: Heat flow error (+156). 03250_ Connecting with UFD SUBCON Station... >>Open Door Sealed Heavy Doors opened. 03252_ System corrupted: Energy discharge (-148). 03266_ Connecting with SUBCON Basin Controls... >>Record "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. 03277_ LL8=FELUIF/1EK/PPE22OY1Q3KVA5=X,I,AGA6ZR 03295_ ZWZAG2NQOFBJ OM9LPSFDZ5JMG1YQ=RT 03311_ System corrupted: Aluminum Leg fused. 03328_ A12M#KD%F#>0R %P 03338_ X0-1V1 howls with laughter! 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