Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 00:54:15 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1612) 1612 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 3880 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 250/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (38) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Treads Compact Wheel Large Storage Unit Huge Storage Unit System Shield Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Large Storage Unit Huge Storage Unit Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 35 | 1 12 9 . 13 Power 4 | . 1 1 . 2 Engine 2 | . 1 . . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 6 | . 4 1 . 1 Treads 4 | . 2 1 . 1 Leg . | . . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 1 . 5 Device 6 | 1 1 1 . 3 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 14 | . 3 6 . 5 Energy Gun 7 | . 1 4 . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 1 . 17 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 9 | . . 1 . 8 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 100 99 100 83 Engine 6 | . 14 4 . 1 Core 5 | . . 6 11 7 Treads 19 | . 18 22 22 16 Wheel 2 | . 9 . . . Device 11 | . 11 10 11 13 Storage 11 | . 14 11 11 9 Protection 1 | . 2 . . . Energy Gun 18 | . 14 25 22 11 Ballistic Gun 14 | . 3 17 22 22 Special Weapon 2 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 41 | 14 30 38 38 41 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 Most Carried 15 | 8 11 15 15 15 Average Carried 11 | 6 7 13 15 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 11 15 15 9 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 889 | 214 192 266 . 217 Remotely . | . . . . . Salvage Created 2326 | 105 385 1289 . 547 Parts 119 | 4 20 71 . 24 Haulers Intercepted 8 | . 2 4 . 2 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 10 14 . 12 Guns 18 | . . 12 . 6 AOE 18 | . 10 2 . 6 Classes Destroyed 13 | 2 5 4 . 2 Worker 2 | . . 2 . . Builder 4 | . 1 1 . 2 Tunneler 1 | 1 . . . . Hauler 8 | . 2 4 . 2 Recycler 7 | 1 1 4 . 1 Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 3 | . 3 . . . Grunt 28 | . 7 11 . 10 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 2 | . . 2 . . Heavy 1 | . . . . 1 Best Kill Streak 19 | 2 11 19 . 11 Combat Bots Only 10 | . 10 3 . 7 Max Kills in Single Turn 3 | 1 3 3 . 3 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2203 | . 305 360 . 1538 Core 354 | . . 54 . 300 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 . 86 . Volleys Fired 94 | 4 13 42 . 35 Largest 4 | 2 1 4 . 4 Hottest 180 | 70 45 180 . 136 Shots Fired 220 | 8 13 114 . 85 Gun 202 | 8 5 114 . 75 Cannon . | . . . . . Launcher 18 | . 8 . . 10 Special . | . . . . . Kinetic 124 | 4 . 57 . 63 Thermal 4 | 4 . . . . Explosive 18 | . 8 . . 10 Electromagnetic 74 | . 5 57 . 12 Robot Hit Streak 19 | 4 12 7 . 19 Robot Miss Streak 3 | 2 . 3 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 140 | 5 8 67 . 60 Core Hits 110 | 3 19 42 . 46 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Destroy 1 | . . 1 . . Corrupt 3 | . . 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4137 | 55 971 1437 . 1674 Guns 2082 | 55 93 1129 . 805 Cannons . | . . . . . Explosions 2040 | . 868 303 . 869 Melee . | . . . . . Ramming 15 | . 10 5 . . Kinetic 1178 | 16 . 560 . 602 Thermal 193 | 39 . 154 . . Explosive 1737 | . 868 . . 869 Electromagnetic 1014 | . 93 718 . 203 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 57 | . 52 . . 5 Projectiles . | . . . . . Explosions 57 | . 52 . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . 33 . 3 Shots 3 | . . 2 . 1 Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | 60 8 236 . 199 Average Temperature 76 | 30 3 76 . 94 Received Heat Transfer 549 | . 45 153 . 351 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 411 | 111 . 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 669 | 10 488 669 241 356 Initial 241 | . 6 206 241 93 Average 368 | 7 314 519 241 214 Maximum Alert Level 2 | . 2 2 1 1 Low Security (%) 22 | 100 30 . . 53 Level 1 23 | . 2 17 100 46 Level 2 54 | . 66 82 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 . 3 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 18 17 . 17 Peak Tracking Total 8 | . 8 3 . 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . 3 2 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 4 2 . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 9 6 . . Successful 3 | . 2 1 . . Failed 12 | . 7 5 . . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 10 | . 4 6 . . Terminals 11 | . 9 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 4 2 . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 43 | . . . 43 43 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 163 | . . . . 163 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1355 | 26 396 569 74 290 Spaces Moved 636 | 10 249 249 46 82 Core . | . . . . . Treads 520 | . 143 249 46 82 Legs 10 | 10 . . . . Wheels 106 | . 106 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 160 160 160 Average Speed 154 | 120 134 160 160 197 Slowest Speed 240 | 120 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 22 | 2 44 31 23 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . 44 9 . 50 Melee . | . . . . . Projectile . | . . . . . AOE 103 | . 44 9 . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 847 | 16 299 340 47 145 Wait 37 | . . 26 2 9 Move 631 | 9 247 248 45 82 Hop . | . . . . . Pick Up 26 | 2 13 8 . 3 Fast Attach 6 | . 1 3 . 2 Attach 15 | 1 2 3 . 9 Detach 3 | . . 2 . 1 Swap 14 | . 9 3 . 2 Drop 18 | . 12 4 . 2 Fire 94 | 4 13 42 . 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis 1 | . 1 . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 176 | -10/Materials | Crushed by falling debris 180 | -10/Materials | Destroyed 10 combat bots 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Weapon x2 739 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Identified exit to Storage 930 | -9/Materials | Build established: Gunner 992 | -9/Materials | Entered Mines 1040 | -9/Mines | Discovered new exit (range 16) 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Accompanied by 2 allies 1066 | -8/Materials | Evolved 2 slots: Utility x2 1071 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1263 | -8/Materials | Destroyed 7 combat bots 1269 | -8/Materials | Lost 5 parts (1p1n1u2w) 1353 | -8/Materials | Core integrity fell below 50% 1356 | -8/Materials | Self-destructed Last Messages --------------- 01339_ Penetrated by Slug. 01339_ Particle Charger destroyed. 01339_ K-01 Serf collects debris. 01342_ Hvy. EM Pulse Gun destroyed. 01344_ U-05 Engineer lays Concrete. 01344_ K-01 Serf collects debris. 01345_ U-05 Engineer lays Concrete. 01346_ Hvy. EM Pulse Gun destroyed. 01346_ K-01 Serf destroyed. 01347_ U-05 Engineer lays Concrete. 01348_ U-05 Engineer builds a Wall. 01349_ Critical hit (Destroy). 01349_ Hvy. Assault Rifle destroyed. 01352_ Lgt. Nuclear Core destroyed. 01352_ Lgt. Treads destroyed. 01352_ U-05 Engineer builds a Wall. 01352_ Penetrated by Slug. 01353_ K-01 Serf collects debris. 01355_ Penetrated by Slug. 01355_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# * #?????????????????????????????????? | | ???????????# =#?????????????????????????????????? | | ??????????## =%##?????#######????????????????????? | | ??????????# %%####### ##???????????????????? | | ??????????# [ "#???????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# ####### #????????????????????? | | ??????????############## "#?????#??????????????? | | ????????????????# ! # ##???? #??????????????? | | ????????????????# # ##??? #??????????????? | | ????????????????? """ + a ### #######????????? | | ????????????????? """ # ???????? | | ????????????????? 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[%[* ?????????????????? | | ??????????????????#;###==% #####????????????????? | | ????????????????? ??## ##????????????????????? | | ???????????????? ????# #?????????????????????? | | ??????????????? ?????#h #?????????????????????? | | ?????????????? ??????# #?????????????????????? | | ?????????????? ???????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionTeslaThrower Manual? 0 Play Time 00:31:57 Cumulative 209.8 hours Start 2022.09.27 @ 00:21:30 End 2022.09.27 @ 00:54:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 72 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7e61325-2ca8-439c-ae69-9799a4dddf6a