Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.17 @ 23:05:56 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1923 Bonus ------- None Cogmind --------- Core Integrity 349/400 Matter 266/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Assault Rifle Katana > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Large Storage Unit Medium Battery (200) High-capacity Matter Pod (0) Improved Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Ion Engine Large Storage Unit Medium Battery High-capacity Matter Pod Particle Gun Assault Rifle Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 45 | 6 10 2 27 Power 7 | 1 2 1 3 Engine 4 | 1 2 . 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 8 | 2 1 . 5 Treads . | . . . . Leg 2 | . . . 2 Wheel 6 | 2 1 . 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device . | . . . . Storage 5 | 1 2 . 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 4 1 15 Energy Gun 7 | 1 2 1 3 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 . . 5 Ballistic Cannon 1 | . 1 . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . . . 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 98 | . 99 100 94 Engine 7 | . 13 1 . Core 4 | . . 12 10 Wheel 26 | . 28 28 21 Storage 13 | . 14 14 11 Processor 13 | . 13 14 13 Protection 1 | . . . 4 Energy Gun 7 | . 3 14 10 Ballistic Gun 14 | . 14 14 15 Ballistic Cannon 3 | . 6 . . Launcher 2 | . 3 . 2 Naked Turns . | . . . . Heaviest Build 34 | 13 26 25 34 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 10 10 16 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 8 9 7 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 5 10 10 7 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1176 | 238 386 199 353 Remotely . | . . . . Salvage Created 655 | . 275 85 295 Parts 57 | . 24 4 29 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 12 2 12 Guns 17 | . 8 2 7 Cannons 6 | . 4 . 2 AOE 3 | . . . 3 Classes Destroyed 7 | . 3 . 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 16 | . 8 . 8 Grunt 9 | . 4 2 3 Sentry 1 | . . . 1 Best Kill Streak 8 | . 3 2 8 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 943 | . 313 88 542 Core 140 | . 77 12 51 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 64 | . 33 5 26 Largest 3 | . 2 2 3 Hottest 151 | . 60 70 151 Shots Fired 132 | . 65 10 57 Gun 83 | . 35 10 38 Cannon 40 | . 29 . 11 Launcher 9 | . 1 . 8 Special . | . . . . Kinetic 90 | . 62 5 23 Thermal 25 | . . 5 20 Explosive 9 | . 1 . 8 Electromagnetic 8 | . 2 . 6 Robot Hit Streak 17 | . 8 6 17 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 95 | . 40 9 46 Core Hits 46 | . 17 5 24 Critical Hits 3 | . 3 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1847 | . 630 123 1094 Guns 842 | . 297 123 422 Cannons 423 | . 241 . 182 Explosions 582 | . 92 . 490 Melee . | . . . . Ramming . | . . . . Kinetic 854 | . 523 59 272 Thermal 343 | . . 64 279 Explosive 582 | . 92 . 490 Electromagnetic 68 | . 15 . 53 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . . 7 Projectiles 3 | . . . 3 Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 75 | . 24 . 51 Shots 5 | . 1 . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 554 | . 16 102 554 Average Temperature 150 | . 6 61 187 Received Heat Transfer 294 | . 21 63 210 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 777 | . . 185 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 272 | . 243 88 272 Initial 28 | . . 23 28 Average 108 | . 107 86 137 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 74 | 100 72 100 63 Level 1 25 | . 27 . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 21 2 22 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1828 | 65 980 271 512 Spaces Moved 1446 | 52 827 243 324 Core 1 | 1 . . . Treads . | . . . . Legs 4 | . . . 4 Wheels 1441 | 51 827 243 320 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 100 | 99 100 100 101 Slowest Speed 180 | 100 100 100 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 89 41 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 75 | . 8 . 67 Melee . | . . . . Projectile . | . . . . AOE 75 | . 8 . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1707 | 62 918 262 465 Wait 85 | . 22 6 57 Move 1443 | 51 826 242 324 Hop . | . . . . Pick Up 25 | 5 13 3 4 Fast Attach 20 | 6 4 1 9 Attach 21 | . 2 1 18 Detach 21 | . 2 . 19 Swap 4 | . 4 . . Drop 24 | . 12 4 8 Fire 64 | . 33 5 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Discovered new exit (range 13) 1046 | -10/Materials | Entered Mines 1069 | -10/Mines | Met a Derelict bent on vengeance 1132 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1160 | -10/Mines | Identified exit to Materials 1176 | -10/Mines | Discovered exit to Materials (range 5) 1270 | -10/Mines | Assembled infested the area 1275 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1317 | -10/Mines | Entered Materials 1317 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1554 | -9/Materials | Lost 5 parts (1p1n1u2w) 1829 | -9/Materials | Self-destructed Last Messages --------------- 01730_ Acquired Imp. Sensor Array. 01751_ U-05 Engineer builds a Wall. 01764_ C-30 ARC bursts open, deploying its payload. 01764_ S-10 Pest unfolds itself. 01764_ K-01 Serf collects debris. 01765_ S-10 Pest destroyed. 01765_ Switching to secondary target: S-10 Pest. 01765_ S-10 Pest destroyed. 01769_ K-01 Serf collects debris. 01771_ Acquired 13 matter. 01773_ K-01 Serf collects debris. 01781_ Acquired 10 matter. 01783_ Acquired 85 matter. 01803_ Particle Gun destroyed. 01809_ Dropped Katana. 01809_ Acquired Katana. 01809_ U-05 Engineer lays Concrete. 01822_ G-47 Trooper destroyed. 01823_ Com. Wheel destroyed. 01829_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# T # | | ????????????????????###########?????????# """ # | | ????????????????????# #?????????# """ # | | ????????????????????# | #?????????# """ [# | | ????????????????????# #?????????# # | | ????????????????????# !!!#?????????# """ # | | ????????????????????# """ !! #?????????# """ # | | ????????????????????# """ !! #?????????# """ # | | ????????????????????# """ #?????????# # | | ????????????????????# #?????????#####+#### | | ????????????????????######+####???????????# #? | | ????????????????????????# ############### ## | | ????????????????????????# * = *= | | ????????????????????????# ############### ## | | ????????????????????????# #?????????????# #? | | ????????????????????????# #????????????## #? | | ????????????????????????# #????????????# / #? | | ???????????????# #### #????????????#!/// *#? | | ?????????? %@ #????????????#!!//**#? | | ?????????? * Y ???????########? | | ?????????? g # ! !!!#??????????? | | ???????????##### #### #?! !! #?????????? | | ???????????????#####????# #?? !! ##?????????? | | ????????????????????????# #???#######??????????? | | ????????????????????????# u #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #??????????######+#### | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ????????????????????????? ??????????############ | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# "?? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 13 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravHypervelocitySlayer Manual? 0 Play Time 00:24:33 Cumulative 7.4 hours Start 2020.10.17 @ 22:41:05 End 2020.10.17 @ 23:05:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20366d90-f01b-4633-83f4-b0155ebd70fa