Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.08 @ 22:18:05 Player: hanzu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (293) 1465 Value Destroyed (11151) 11151 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (3355) 3355 TOTAL SCORE: 25271 Bonus ------- High Alert Combat Kills 2034 Follower Combat Kills 630 Entered Garrisons 400 Scanned by Researcher 500 Friendly Fire -209 Cogmind --------- Core Integrity 0/1600 Matter 287/300 Energy 32/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Improved Arc Projector Enhanced Quantum Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Triangulator Advanced Signal Interpreter Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Backup Laser VII Powered Hammer > --- INVENTORY -------- Antigrav System VTOL Module Advanced Weight Redist. System Improved Arc Projector Heavy Phase Cannon [Rating: 111] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Cannon Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . 4 2 2 . . 2 2 . 2 . Power 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . Propulsion 6 | . . . . . . . 2 . . . . . . 2 . . . 2 . . . Utility 9 | . . . 2 . . . . . . . . 3 2 . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 7 14 . 23 5 . 9 34 38 6 7 3 70 11 37 1 22 1 6 8 13 14 Power 27 | 1 2 . 2 . . . 1 2 . 2 . 8 2 2 . 1 . . 1 1 2 Engine 13 | 1 1 . 2 . . . . 2 . 1 . 5 1 . . . . . . . . Core 7 | . 1 . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 1 Reactor 7 | . . . . . . . . . . . . 2 1 1 . . . . 1 1 1 Propulsion 84 | 2 2 . 4 . . 3 9 10 . . . 12 3 10 . 13 1 6 3 4 2 Treads 38 | 2 1 . 3 . . 2 8 10 . . . 3 1 4 . 2 . . 2 . . Leg 6 | . . . . . . . . . . . . 4 . 1 . . . . 1 . . Wheel 12 | . 1 . 1 . . 1 1 . . . . 5 2 1 . . . . . . . Hover 5 | . . . . . . . . . . . . . . 2 . 3 . . . . . Flight 23 | . . . . . . . . . . . . . . 2 . 8 1 6 . 4 2 Utility 112 | 2 3 . 11 . . 2 14 6 4 4 3 27 3 14 . 7 . . 2 6 4 Device 53 | 1 1 . 3 . . 1 7 2 2 1 2 9 3 7 . 7 . . 2 4 1 Storage 8 | 1 1 . 1 . . . . . . 1 . 2 . . . . . . . 2 . Processor 6 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . 2 Hackware 10 | . 1 . 1 . . . . . . 1 . 4 . 3 . . . . . . . Protection 35 | . . . 6 . . . 7 3 2 1 1 11 . 3 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 7 . 6 5 . 4 10 20 2 1 . 23 3 11 1 1 . . 2 2 6 Energy Gun 18 | 1 2 . 3 . . . 1 1 . . . 5 1 . . . . . 1 1 2 Energy Cannon 12 | . . . 2 . . . 4 4 . . . . . 1 . . . . . 1 . Ballistic Gun 18 | 1 2 . . . . . 2 8 1 . . 1 . 3 . . . . . . . Ballistic Cannon 25 | . 2 . 1 3 . 2 . . . 1 . 8 1 3 . . . . . . 4 Launcher 30 | . 1 . . 2 . 2 3 7 1 . . 9 1 3 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . . . . . . . . 1 . . . 1 1 1 1 Parts Lost 128 | . 1 . 6 . . 1 7 19 . . . 27 1 30 1 3 . 9 7 2 14 Power 17 | . . . . . . . 1 2 . . . 6 . 3 . . . 2 1 . 2 Propulsion 41 | . 1 . 2 . . . 1 8 . . . 6 1 8 1 . . 4 2 1 6 Utility 47 | . . . 3 . . 1 4 5 . . . 7 . 12 . 3 . 2 3 1 6 Weapon 23 | . . . 1 . . . 1 4 . . . 8 . 7 . . . 1 1 . . Highest Loss Streak 20 | . 1 . 2 . . 1 4 10 . . . 7 1 20 1 1 . 5 3 2 12 To Critical Strikes 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 97 100 99 100 100 99 95 78 80 79 71 79 94 69 45 74 75 62 44 35 43 Engine 6 | . 8 . 4 11 11 11 5 8 9 6 9 6 3 2 . . . . . . . Core 2 | . 5 14 6 . . . 3 . . 2 . 1 . 1 . 1 4 3 . . . Treads 13 | . 20 14 15 11 11 8 27 19 18 18 18 8 . 8 . 3 . . 3 . . Leg 1 | . . . . . . . . . . . . 5 4 2 . . . . 3 . . Wheel 4 | . 5 14 6 11 11 13 6 . . . . 4 13 7 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 10 8 23 22 10 12 14 Device 10 | . 5 . 10 11 11 11 12 13 8 9 8 7 23 11 10 34 23 16 12 10 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 7 5 3 . . . . . . 3 Processor 2 | . . . . . . 8 1 . . . . 5 5 4 5 5 4 4 4 4 10 Hackware 6 | . 8 14 6 11 11 11 5 . . 2 9 10 11 12 5 5 4 4 4 4 3 Protection 6 | . . . 15 11 11 2 5 10 17 15 8 8 5 . . . . . . . . Energy Gun 2 | . 6 . 6 . . . . . 9 7 . 2 4 2 . . 3 3 1 4 3 Energy Cannon 3 | . . . 4 11 11 11 8 6 . . . . . . . . . . . . . Ballistic Gun 4 | . 14 14 . . . . 7 8 8 7 . . . 1 . . . . . . . Ballistic Cannon 5 | . 7 14 11 10 11 10 1 . . 1 9 6 5 2 . . . . . . . Naked Turns 16 | . . . . . . . . . . . . . . 16 . . . . . . . Heaviest Build 117 | 14 49 49 64 63 63 63 67 83 83 83 81 117 98 82 18 39 39 39 30 45 44 Greatest Support 140 | 40 40 10 40 12 12 24 80 140 140 140 140 140 48 92 30 105 39 56 46 52 53 Greatest Overweight (x) 25 | . 4 4 5 5 5 5 5 25 . . . 18 5 18 . 9 . . . . . Average Overweight (x) 1 | . 1 4 3 5 5 3 1 1 . . . 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 15 Average Capacity 17 | 7 11 20 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 5 5 13 Most Carried 20 | 4 13 20 20 20 20 20 20 20 20 20 19 20 20 20 5 5 5 5 5 5 12 Average Carried 15 | 1 8 16 18 19 20 19 19 17 19 19 19 17 17 14 4 4 4 4 3 3 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 5 Final Carried 20 | 3 13 20 20 20 20 19 20 19 20 19 19 16 19 5 5 4 5 5 5 2 5 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 5% | Commander-Mutant 4% | Infiltrator-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Garrison Infiltrator-Mutant | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Mutant | -2/Quarantine Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Matter Collected 7794 | 224 526 60 756 133 . 209 842 887 281 453 360 1239 165 884 . 280 113 30 . . 352 Remotely 523 | . . . . . . . . 147 . . . 76 . 222 . . . . . . 78 Salvage Created 9919 | 82 913 101 1334 158 . 142 1749 670 343 640 238 1744 185 1029 . 324 . 77 80 . 110 Parts 554 | 5 65 5 102 15 . 8 92 39 25 36 6 74 14 46 . 11 . . 3 . 8 Haulers Intercepted 8 | . 2 . 4 . . . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 12 | . . . . 1 . . . . . 1 . 6 . 3 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Combat Hostiles Destroyed 229 | . 15 2 30 10 . 9 37 30 8 8 7 44 5 15 . 6 . . . . 3 Melee 5 | . . . . . . . . . . . . . . . . 5 . . . . . Guns 68 | . 8 . 10 . . . 14 7 5 7 . 10 . 6 . . . . . . 1 Cannons 94 | . 7 2 20 6 . 3 14 8 . 1 7 20 3 1 . . . . . . 2 AOE 59 | . . . . 4 . 6 7 15 3 . . 14 2 8 . . . . . . . Classes Destroyed 22 | 2 5 . 4 1 . 1 2 2 . . 1 3 . . . . . . 1 . . Worker 17 | . . . . . . . 3 . . 3 . 2 . 7 . . . 2 . . . Builder 9 | . 5 . . . . . . . . . . . . 4 . . . . . . . Tunneler 4 | 1 1 . . 1 . . . . . . . 1 . . . . . . . . . Hauler 8 | . 2 . 4 . . . 1 . . 1 . . . . . . . . . . . Recycler 12 | 1 1 . 1 . . . . . . 1 1 4 . 2 . 1 . . . . . Mechanic 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . Watcher 13 | . 3 . 3 . . . 4 . . . . 1 . . . . . 1 . . 1 Swarmer 46 | . . . 9 8 . 6 4 8 . . 1 6 . . . 4 . . . . . Cutter 6 | . . . . . . . . 4 . . . . . . . . . . . . 2 Grunt 94 | . 15 2 10 1 . 2 24 7 6 2 . 17 . 8 . . . . . . . Brawler 6 | . . . 1 . . . . 1 . . 1 3 . . . . . . . . . Duelist 5 | . . . . 1 . . . 1 . . . 2 . 1 . . . . . . . Protector 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 39 | . . . 10 . . . 7 7 1 6 4 1 1 2 . . . . . . . Demolisher 3 | . . . . . . . . . . . . 3 . . . . . . . . . Hunter 7 | . . . . . . 1 1 . 1 . . . 2 2 . . . . . . . Programmer 13 | . . . . . . . . 2 . . . 4 2 2 . 2 . . . . 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . Assembled 6 | . . . . . . . . . . . . 6 . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 2 4 2 7 4 . 3 7 10 4 3 4 8 2 21 . 4 . 2 1 . 2 Combat Bots Only 10 | . 4 2 6 4 . 3 6 10 4 2 4 7 2 7 . 4 . . . . 2 Max Kills in Single Turn 5 | 1 1 1 2 3 . 2 2 3 2 1 1 3 1 5 . 1 . 1 1 . 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . . 3 . 2 2 3 2 . . 3 1 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Damage Taken 23282 | . 609 111 1258 94 . 366 2011 2843 436 296 181 4904 335 3979 356 643 55 747 1226 333 2499 Core 4314 | . 101 . 221 7 . 53 205 251 15 20 5 463 60 886 105 24 . 202 90 124 1482 Absorbed by Shields 53 | . . . . . . . 28 . . . 3 22 . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . . . 40 . . . . . . . . . . . . Redirected to Shielding 219 | . . . . . . . . . . . . 104 . . . . . . . . 115 Regen/Repaired (Parts) 516 | . 131 . 88 . . . 96 . 89 . . . 66 46 . . . . . . . Core Remaining (%) 58 | 100 . 59 . . . 29 . . . . 9 45 94 . . 11 100 . 79 . . Volleys Fired 769 | 6 85 12 89 14 . 25 119 96 26 33 25 129 13 66 . . . . 14 4 13 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 2 2 2 . . . . 1 2 2 Hottest 300 | 70 85 55 110 95 . 95 116 110 255 260 60 300 225 264 . . . . 65 185 130 Shots Fired 1275 | 12 167 24 177 24 . 48 224 139 45 58 26 183 17 90 . . . . 14 5 22 Gun 619 | 12 143 12 48 . . . 101 61 41 56 . 67 5 46 . . . . 14 3 10 Cannon 567 | . 23 12 129 20 . 44 112 51 . 2 26 94 9 31 . . . . . 2 12 Launcher 89 | . 1 . . 4 . 4 11 27 4 . . 22 3 13 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 665 | 6 110 24 89 10 . 21 104 53 20 30 26 99 9 52 . . . . . . 12 Thermal 505 | 6 56 . 88 10 . 23 109 59 21 28 . 62 5 23 . . . . . 5 10 Explosive 89 | . 1 . . 4 . 4 11 27 4 . . 22 3 13 . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . 2 . . . . 14 . . Robot Hit Streak 17 | 4 13 5 7 6 . 6 17 9 3 12 12 14 4 9 . . . . 4 . 5 Robot Miss Streak 9 | 1 3 2 4 2 . 2 3 9 4 4 1 3 1 4 . . . . 3 . 2 Penetration Max 1 | . . . . . . . . 1 1 1 1 1 . 1 . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 806 | 7 118 15 100 12 . 29 156 69 19 34 23 107 11 56 . 18 . 10 10 . 12 Core Hits 521 | 3 50 6 41 14 . 14 86 60 16 18 7 122 9 59 . 5 . 1 4 . 6 Critical Kills 18 | . . . . . . . 3 . 3 5 . 2 . 4 . 1 . . . . . Critical Parts Destroyed 20 | . 1 . . . . . . 5 1 2 . 1 . 6 . 2 . 2 . . . Critical Strikes 62 | . 2 . 7 . . 1 3 5 4 8 3 9 1 13 . 3 . 2 . . 1 Burn 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . . . . Destroy 33 | . 1 . . . . . 1 5 4 8 . 3 . 11 . . . . . . . Blast 19 | . . . 5 . . 1 . . . . 3 6 1 2 . . . . . . 1 Smash 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . Melee Attacks 46 | . . . . . . . . . . . . . . 1 . 27 . 14 4 . . Impact 46 | . . . . . . . . . . . . . . 1 . 27 . 14 4 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . 3 . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27116 | 72 1404 231 1992 468 . 832 3911 2880 613 667 1315 6400 588 3444 . 954 . 568 169 . 608 Guns 6451 | 72 1060 42 596 . . . 1191 824 326 551 . 791 23 554 . . . . 169 . 252 Cannons 9995 | . 313 189 1396 209 . 442 1674 458 . 116 1315 2831 322 514 . . . . . . 216 Explosions 9147 | . 31 . . 259 . 390 1046 1598 287 . . 2777 243 2376 . . . . . . 140 Melee 1522 | . . . . . . . . . . . . . . . . 954 . 568 . . . Ramming 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 9815 | 21 799 231 945 89 . 251 1206 645 72 242 1315 2860 322 601 . . . . . . 216 Thermal 6745 | 51 574 . 1047 120 . 191 1659 621 254 425 . 1036 23 492 . . . . . . 252 Explosive 8778 | . 31 . . 259 . 390 1046 1598 287 . . 2464 243 2320 . . . . . . 140 Electromagnetic 239 | . . . . . . . . . . . . 39 . 31 . . . . 169 . . Impact 1538 | . . . . . . . . 16 . . . . . . . 954 . 568 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 16 16 16 16 9 1 2 2 5 . 4 4 . 4 Average Corruption 10 | . . . . . . . . 15 16 16 16 8 1 1 2 2 . 1 3 . 3 Corruption Purged 10 | . . . . . . . . . . . . . . 3 . . . . 7 . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . 40 . . Effects 243 | . . . . . . . . 85 14 21 38 61 1 5 1 8 . 3 5 . 1 Message Errors 49 | . . . . . . . . 12 3 7 7 12 . 2 . 1 . 2 3 . . Matter Fused 63 | . . . . . . . . 25 4 4 10 13 . 2 1 3 . . . . 1 Heat Flow Errors 29 | . . . . . . . . 9 1 5 4 8 . . . 2 . . . . . Energy Discharges 32 | . . . . . . . . 18 . 1 4 8 . . . . . 1 . . . Parts Rejected 5 | . . . . . . . . . . . . 4 . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 27 | . . . . . . . . 12 2 2 3 7 . . . . . . 1 . . Data Loss (major) 11 | . . . . . . . . 4 . 1 2 3 . . . 1 . . . . . Misfires 7 | . . . . . . . . 3 . 1 2 1 . . . . . . . . . Alerts 11 | . . . . . . . . 1 2 . 3 3 1 . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . . . . Weapon Failures 6 | . . . . . . . . 1 2 . 1 1 . 1 . . . . . . . Overload Shots 8 | . . . . . . . . . 1 1 . 2 1 3 . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 917 | . . . 16 10 . 28 23 64 . . 175 66 13 55 . 248 . 219 . . . Projectiles 287 | . . . 16 10 . . 13 . . . 175 56 13 4 . . . . . . . Explosions 163 | . . . . . . 28 10 64 . . . 10 . 51 . . . . . . . Melee 467 | . . . . . . . . . . . . . . . . 248 . 219 . . . Knockbacks 55 | . 2 2 5 3 . 3 . . . . 3 24 . 4 . 5 . 3 . . 1 Impact 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . Kinetic 44 | . 2 2 5 3 . 3 . . . . 2 22 . 4 . . . . . . 1 Secondary 4 | . . . . . . . . . . . 1 2 . . . . . 1 . . . Self-Inflicted Damage 889 | . . . . . . . . 332 12 . . 241 . 249 . . . . . . 55 Shots 28 | . . . . . . . . 12 1 . . 8 . 6 . . . . . . 1 Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 579 | 60 232 117 202 . . 17 66 378 579 234 246 414 142 264 . 216 . 93 . 148 180 Average Temperature 76 | 30 56 49 58 . . 10 12 80 176 72 95 100 41 107 . 58 . 30 . 62 78 Received Heat Transfer 4416 | . 342 63 414 12 . 117 753 567 234 117 36 976 9 497 51 . 21 . 153 . 54 Effects 13 | . 3 . . . . . . 1 4 1 . 4 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . . 1 1 1 . 1 . . . . . . . . . Interference 5 | . 3 . . . . . . . 1 . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . 2 . . . . . . . . . . . . Total Turns 34 | . . . . . . . . . 34 . . . . . . . . . . . . Longest Duration 23 | . . . . . . . . . 23 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . 6 . 2 . . . Impact Corruptions 22 | . . . . . . . . . . . . . . . . 11 . 11 . . . Robots Melted 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . Parts Melted 14 | . 4 . . 1 . . 5 . . 1 . 2 . . . . . . . . 1 Heat Transferred 12030 | 148 1629 . 2072 259 . 407 3071 1036 383 666 . 1371 37 692 . . . . . . 259 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Peak Influence 1996 | 10 194 50 458 413 . 223 856 1996 1095 641 274 1134 527 585 429 319 217 249 265 179 426 Initial 973 | . 6 37 . 178 . . 20 556 973 377 214 223 512 254 409 224 120 121 108 140 35 Average 439 | 4 72 40 196 236 . 145 408 1267 913 503 128 572 496 383 411 218 190 189 154 148 178 Maximum Alert Level 5 | . . . 2 2 . 1 3 5 3 2 1 4 2 2 2 1 1 1 1 . 2 Low Security (%) 33 | 100 100 100 42 24 . 55 8 . . . 67 . . . . 12 70 60 75 100 64 Level 1 26 | . . . 52 75 . 44 46 . . 5 32 17 4 59 13 87 29 39 24 . 32 Level 2 21 | . . . 4 . . . 35 4 . 94 . 64 95 40 86 . . . . . 3 Level 3 7 | . . . . . . . 9 15 100 . . 16 . . . . . . . . . Level 4 9 | . . . . . . . . 64 . . . 1 . . . . . . . . . Level 5 2 | . . . . . . . . 14 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 4 . 2 . . . 6 . 5 1 . 17 3 7 . 1 2 3 4 1 4 Investigation 17 | . 3 . . . . . 2 . 3 . . 1 1 1 . . 2 1 1 1 1 Extermination 8 | . . . . . . . . . . . . 3 1 2 . . . 1 1 . . Reinforcement 23 | . 1 . 2 . . . 1 . 1 1 . 6 1 3 . 1 . 1 2 . 3 Assault 8 | . . . . . . . 1 . 1 . . 5 . 1 . . . . . . . Garrison 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Distress Signals 20 | . . . 4 . . . 2 . 1 1 . 2 1 1 . 4 1 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 601 | . 27 2 43 12 . 10 51 36 9 10 8 83 5 28 14 17 10 22 17 5 192 Peak Tracking Total 199 | . 4 2 6 3 . 3 7 6 4 3 2 8 3 10 15 8 4 12 14 4 199 Tactical Retreats 24 | . 1 . . . . . 2 1 . . . . . 4 1 4 2 4 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Traps Triggered 16 | . 1 . . . . . . 6 3 . . 2 . . 1 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Machines Disabled 53 | . 1 . 2 . . . 3 5 . 2 1 30 1 3 . . . . 1 2 2 Max in Single Turn 19 | . 1 . 1 . . . 2 2 . 1 1 19 1 2 . . . . 1 1 2 Garrison Access 4 | . . . . . . . . . . 1 . 1 1 . . 1 . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Machines Accessed 90 | . 9 1 12 . 1 . 9 3 3 4 7 8 6 5 1 1 6 4 3 4 3 Terminals 52 | . 7 . 7 . . . 4 3 1 3 6 5 3 1 1 . 3 2 2 2 2 Fabricators 4 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . Repair Stations 12 | . 1 . 2 . . . 1 . 1 . . 1 2 2 . . 1 . 1 . . Recycling Units 6 | . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . . 1 Scanalyzers 8 | . . . 2 . . . 2 . 1 . . . . 1 . . 1 . . 1 . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 1 1 . 1 . . . . . Total Hacks 273 | . 33 1 41 . 1 . 25 7 11 14 35 25 15 27 2 1 13 6 6 4 6 Successful 119 | . 15 1 19 . 1 . 16 2 7 7 16 9 4 12 1 1 3 1 2 2 . Failed 151 | . 17 . 22 . . . 8 5 4 6 19 16 11 15 1 . 10 5 4 2 6 Catastrophic 32 | . 3 . 5 . . . . 1 . 2 4 3 3 3 . . 2 3 . 1 2 Database Lockouts 3 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . Manual 96 | . 13 . 6 . . . 11 . . 11 26 6 5 8 . . 4 3 . 1 2 Terminals 178 | . 29 . 21 . . . 14 7 6 12 33 15 9 9 2 . 7 4 4 2 4 Fabricators 9 | . . . . . . . . . . . . 6 . . . . . 2 . 1 . Repair Stations 35 | . 2 . 5 . . . 3 . 3 . . 3 5 10 . . 2 . 2 . . Recycling Units 14 | . 2 . 2 . . . 4 . . . 2 . . . . . 2 . . . 2 Scanalyzers 28 | . . . 13 . . . 3 . 2 . . . . 7 . . 2 . . 1 . Garrison Access 7 | . . . . . . . 1 . . 2 . 1 1 1 . 1 . . . . . Terminal Hacks 54 | . 9 1 6 . 1 . 5 2 3 4 13 3 1 1 1 . 2 . 2 . . Record 4 | . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . Robot Analysis 12 | . 2 . 1 . . . . . . 2 6 . 1 . . . . . . . . Prototype ID Bank 9 | . 2 . 3 . . . 2 . . . 2 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 4 | . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 3 . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . Repair Station Hacks 16 | . 2 . 4 . . . 2 . 2 . . 1 2 2 . . 1 . . . . Scan Component 8 | . 1 . 2 . . . 1 . 1 . . 1 1 1 . . . . . . . Repair 7 | . 1 . 2 . . . 1 . 1 . . . 1 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . Scanalyzer 19 | . . . 9 . . . 2 . 2 . . . . 6 . . . . . . . Insert Component 9 | . . . 5 . . . 1 . 1 . . . . 2 . . . . . . . Analyze 10 | . . . 4 . . . 1 . 1 . . . . 4 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 . 1 1 1 . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . 1 1 . . 1 . . . . . Unauthorized Hacks 17 | . 3 . . . . . 5 . . 2 2 1 . 2 . . . 1 . 1 . Terminals 14 | . 3 . . . . . 2 . . 2 2 1 . 2 . . . 1 . 1 . Botnet 9 | . 2 . . . . . 1 . . 2 2 1 . 1 . . . . . . . Operators 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . Search 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 . 11 . . . 7 3 2 3 6 7 5 3 1 . 6 4 3 3 3 Full Trace Events 16 | . 4 . 1 . . . 1 1 . . 4 1 1 1 . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 116 | . . . . . . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 12 | . . . 4 . . . 5 . 1 . . . . 2 . . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 106 . . . . . . . 46 . Total Part Build Rating 21 | . . . . . . . . . . . . 12 . . . . . . . 9 . Parts Repaired 7 | . 1 . 2 . . . 1 . 1 . . . 1 1 . . . . . . . Time 209 | . 13 . 64 . . . 32 . 44 . . . 31 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 . . . 1 . 1 . . . . 2 . . . . . . . Part Schematics Acquired 8 | . . . 4 . . . 1 . 1 . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . . . . . . . . . . . . . Machine Destruction 14 | . . . . . . . . 14 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 10 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Total Allies 15 | . . . . 2 . . . 2 . . 10 1 . . . . . . . . . Largest Group 10 | . . . . 2 2 . . 2 1 . 10 9 . . . . . . . . . Highest-Rated Group 211 | . . . . 51 51 . . 70 34 . 211 197 . . . . . . . . . Highest-Rated Ally 39 | . . . . 31 31 . . 39 34 . 34 34 . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . 5 2 . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . 5 2 . . . . . . . . Ally Attacks 108 | . . . . 2 . . . 38 13 . 5 50 . . . . . . . . . Total Damage 2473 | . . . . 41 . . . 566 100 . 104 1662 . . . . . . . . . Kills 22 | . . . . 1 . . . 5 1 . 1 14 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Robot Analysis Total 12 | . 2 . 1 . . . . . . 2 6 . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches 57 | . . . . . . . . . . . . 51 6 . . . . . . . . Drone Recoveries 38 | . . . . . . . . . . . . 36 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Turns Passed 17442 | 98 1664 810 1888 903 224 481 1352 2412 428 592 786 2484 577 672 68 589 127 252 272 467 296 Spaces Moved 9752 | 43 887 533 783 514 136 273 593 854 184 267 375 1040 402 473 161 422 219 425 224 300 644 Core 279 | 2 . . . . . . . 47 . . . 3 . 213 . 2 . . . . 12 Treads 3277 | 41 486 . 281 . . 1 234 807 184 267 375 541 . 8 . 52 . . . . . Legs 3 | . . . . . . . . . . . . 3 . . . . . . . . . Wheels 3828 | . 401 533 502 514 136 272 359 . . . . 493 402 216 . . . . . . . Hover 211 | . . . . . . . . . . . . . . 2 . 209 . . . . . Flight 2154 | . . . . . . . . . . . . . . 34 161 159 219 425 224 300 632 Fastest Speed 19 | 50 95 140 150 165 165 120 120 160 160 160 160 115 115 37 37 28 28 24 35 26 19 Average Speed 135 | 154 147 140 185 165 165 144 149 245 160 160 160 188 127 87 37 95 28 27 58 27 26 Slowest Speed 1300 | 160 320 140 240 165 165 320 410 1300 160 160 160 950 175 950 37 500 28 35 89 29 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . . . . 4 2 6 5 9 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 95 94 80 96 49 63 62 92 24 45 84 41 18 15 34 10 7 14 37 8 28 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . . . 1 . . 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . 1 . 1 . 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . . 12 4 . . 4 1 3 . . . 3 . . . Terrain Destroyed 667 | . 10 . . 31 . 40 103 74 21 4 2 166 35 103 . . . 3 . . 75 Melee 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . Projectile 57 | . . . . . . . . . 2 3 2 30 4 12 . . . . . . 4 AOE 605 | . 10 . . 31 . 40 103 74 19 . . 136 31 90 . . . . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Fac Fac Gar Fac Res Res Qua Acc Com Total 12566 | 61 1094 575 1051 544 136 309 868 1044 272 376 524 1345 449 636 165 551 280 532 334 679 741 Wait 1188 | 2 90 24 108 9 1 . 94 22 44 52 17 53 11 35 . 71 58 84 8 346 59 Move 9665 | 42 886 532 782 513 135 272 593 853 183 266 374 1039 401 473 155 417 206 415 206 299 623 Hop 31 | . . . . . . . . . . . . . . . 1 2 6 4 8 . 10 Pick Up 171 | 4 13 7 25 1 . . 11 16 6 6 . 28 9 11 . 4 4 3 4 8 11 Fast Attach 129 | 6 3 . 5 . . 3 10 15 2 2 3 29 3 12 . 14 . 2 7 6 7 Attach 122 | 1 2 . 11 . . 1 8 12 1 2 . 29 4 21 1 6 1 4 3 8 7 Detach 28 | . . . . . . . 1 . 1 1 . 6 . 4 1 2 1 2 . 1 8 Swap 81 | . 9 . 7 5 . 5 16 11 3 3 . 12 4 4 . 2 . . . . . Drop 142 | . 6 . 24 2 . 3 14 13 6 11 3 18 4 9 . 6 4 4 5 7 3 Fire 769 | 6 85 12 89 14 . 25 119 96 26 33 25 129 13 66 . . . . 14 4 13 Melee 46 | . . . . . . . . . . . . . . 1 . 27 . 14 4 . . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . 6 . . . . . . 7 . . . 75 . . Rewire 103 | . . . . . . . . . . . 102 1 . . . . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 177 | -10/Materials | Central database locked down 234 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Discovered new exit (range 15) 1175 | -10/Materials | Discovered new exit (range 15) 1559 | -10/Materials | Repaired Lgt. Treads 1589 | -10/Materials | Identified exit to Mines 1763 | -10/Materials | Entered Mines 1773 | -10/Mines | Learned location of Storage (-8) 1783 | -10/Mines | Met a Derelict bent on vengeance 1976 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1986 | -10/Mines | Learned Materials stockpile data 2003 | -10/Mines | Found the Drone Emporium 2033 | -10/Mines | Found Prototype Device 2246 | -10/Mines | Discovered new exit (range 8) 2344 | -10/Mines | Found a hidden stash of uninstalled traps 2508 | -10/Mines | Discovered new exit (range 8) 2573 | -10/Mines | Entered Materials 2573 | -9/Materials | Evolved 2 slots: Utility x2 2742 | -9/Materials | Repaired Lgt. Armor Plating 3044 | -9/Materials | Build established: Scavenger-Mutant 3654 | -9/Materials | Repaired Lgt. Nuclear Core 3797 | -9/Materials | Discovered new exit (range 16) 4060 | -9/Materials | Build established: Mutant 4204 | -9/Materials | Discovered new exit (range 3) 4227 | -9/Materials | Identified Sensor Drone Bay 4284 | -9/Materials | Core integrity fell below 50% 4341 | -9/Materials | Discovered new exit (range 14) 4461 | -9/Materials | Entered Mines 4483 | -9/Mines | Discovered new exit (range 3) 4861 | -9/Mines | Discovered new exit (range 16) 4948 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4948 | -9/Mines | Discovered new exit (range 5) 5262 | -9/Mines | Learned 2 Materials zone layouts 5364 | -9/Mines | Entered Exiles 5364 | -9/Exiles | Accompanied by 2 allies 5389 | -9/Exiles | Discovered new exit (range 15) 5394 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5409 | -9/Exiles | Met 8R-AWN 5434 | -9/Exiles | Met EX-HEX 5503 | -9/Exiles | Met EX-DEC 5513 | -9/Exiles | Learned location of Zion (-6) 5564 | -9/Exiles | Discovered new exit (range 14) 5588 | -9/Exiles | Entered Mines 5924 | -8/Mines | Discovered new exit (range 7) 6048 | -8/Mines | Discovered new exit (range 9) 6069 | -8/Mines | Entered Materials 6069 | -8/Materials | Evolved 2 slots: Propulsion x2 6070 | -8/Materials | Identified exit to Factory 6118 | -8/Materials | Repaired Arm. Wheel 6174 | -8/Materials | Central database locked down 6245 | -8/Materials | Discovered new exit (range 16) 6530 | -8/Materials | Discovered exit to Factory (range 16) 6771 | -8/Materials | Discovered exit to Factory (range 3) 6948 | -8/Materials | Lost 4 parts (1p3u) 7190 | -8/Materials | Garrison activated, responded to threat 7255 | -8/Materials | Build established: Scavenger-Mutant 7269 | -8/Materials | First assault squad dispatched 7389 | -8/Materials | Garrison activated, responded to threat 7421 | -8/Materials | Identified exit to Garrison 7421 | -8/Materials | Entered Garrison 7454 | -8/Garrison | Learned Materials security intel 7514 | -8/Garrison | Triggered checkpoint 7582 | -8/Garrison | Lost 3 parts (1p1n1u) 7583 | -8/Garrison | Destroyed 10 combat bots 7646 | -8/Garrison | Triggered checkpoint 7918 | -8/Garrison | Core integrity fell below 50% 7921 | -8/Garrison | Garrison Relay disabled 7921 | -8/Garrison | Garrison Relay disabled 7952 | -8/Garrison | System corruption reached 10% 7977 | -8/Garrison | Core integrity fell below 20% 7992 | -8/Garrison | Lost 10 parts (4n2u4w) 8193 | -8/Garrison | Build established: Mutant 8854 | -8/Garrison | Discovered new exit (range 14) 8897 | -8/Garrison | Build established: Scavenger-Mutant 9166 | -8/Garrison | Rescued a captive Derelict 9167 | -8/Garrison | Rescued a captive Derelict 9180 | -8/Garrison | Triggered checkpoint 9196 | -8/Garrison | Discovered new exit (range 12) 9344 | -8/Garrison | Triggered checkpoint 9468 | -8/Garrison | Triggered checkpoint 9497 | -8/Garrison | Discovered new exit (range 10) 9833 | -8/Garrison | Entered Materials 9833 | -8/Materials | Accompanied by 1 ally 9922 | -8/Materials | Build established: Mutant 9965 | -8/Materials | Repaired Med. Reactive Plating 10211 | -8/Materials | Discovered new exit (range 12) 10233 | -8/Materials | First assault squad dispatched 10261 | -8/Materials | Entered Storage 10502 | -8/Storage | Identified exit to Recycling 10811 | -8/Storage | Central database locked down 10846 | -8/Storage | Used back door to open Recycling access 10853 | -8/Storage | Entered Recycling 10893 | -8/Recycling | Found Unknown Device 10893 | -8/Recycling | Identified Scrap Engine 11492 | -8/Recycling | Build established: Commander-Mutant 11599 | -8/Recycling | Discovered new exit (range 16) 11639 | -8/Recycling | Entered Factory 11639 | -6/Factory | Accompanied by 9 allies 11639 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 12114 | -6/Factory | Spotted B-75 Beast 12158 | -6/Factory | Destroyed B-75 Beast 12250 | -6/Factory | Assembled infested ambush trap array 12339 | -6/Factory | First assault squad dispatched 12358 | -6/Factory | Lost 4 parts (1p2n1w) 12568 | -6/Factory | Lost 7 parts (2p2u3w) 12572 | -6/Factory | Build established: Mutant 12944 | -6/Factory | Found Unknown Protection 12944 | -6/Factory | Identified Hvy. Insulated Plating 12951 | -6/Factory | Found Hvy. Reactive Plating 12962 | -6/Factory | Fabricated Variable Charge Gun? 13127 | -6/Factory | Build established: Scavenger-Mutant 13240 | -6/Factory | Core integrity fell below 50% 13276 | -6/Factory | Lost 4 parts (2n1u1w) 13285 | -6/Factory | Fabricated D-53 Grenadier? 13681 | -6/Factory | Discovered new exit (range 85) 13840 | -6/Factory | Garrison activated, responded to threat 13908 | -6/Factory | Destroyed 7 combat bots 13983 | -6/Factory | Lost 3 parts (1p2w) 14025 | -6/Factory | Lost 3 parts (2n1u) 14119 | -6/Factory | Identified exit to Factory 14123 | -6/Factory | Entered another Factory area 14123 | -5/Factory | Evolved 2 slots: Utility x2 14563 | -5/Factory | Discovered new exit (range 16) 14658 | -5/Factory | Repaired Lgt. Antimatter Reactor 14700 | -5/Factory | Entered another Factory area 14700 | -4/Factory | Evolved 2 slots: Propulsion x2 14864 | -4/Factory | Repaired Adv. Heat Sink 15138 | -4/Factory | Destroyed 7 combat bots 15186 | -4/Factory | Lost 20 parts (2p6n8u4w) 15213 | -4/Factory | Core integrity fell below 50% 15241 | -4/Factory | Lost 6 parts (3u3w) 15243 | -4/Factory | First assault squad dispatched 15372 | -4/Factory | Identified exit to Garrison 15372 | -4/Factory | Entered Garrison 15403 | -4/Garrison | Spotted B-86 Titan 15418 | -4/Garrison | Core integrity fell below 20% 15437 | -4/Garrison | Discovered new exit (range 8) 15439 | -4/Garrison | Identified exit to Factory 15440 | -4/Garrison | Entered Factory 15761 | -4/Factory | Build established: Infiltrator-Mutant 16027 | -4/Factory | Discovered new exit (range 8) 16029 | -4/Factory | Identified exit to Research 16029 | -4/Factory | Entered Research 16029 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16046 | -3/Research | Identified exit to Research 16156 | -3/Research | Entered another Research area 16156 | -2/Research | Evolved 2 slots: Propulsion x2 16269 | -2/Research | Build established: Infiltrator-Sprinter 16377 | -2/Research | Lost 5 parts (1p3n1u) 16402 | -2/Research | Discovered new exit (range 16) 16407 | -2/Research | Identified exit to Quarantine 16408 | -2/Research | Entered Quarantine 16429 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 16444 | -2/Quarantine | Found Alien Artifact 16444 | -2/Quarantine | Identified Terrabomb 16444 | -2/Quarantine | Used Terrabomb 16450 | -2/Quarantine | Scanned by Researcher 16455 | -2/Quarantine | Found Terrabomb 16455 | -2/Quarantine | Used Terrabomb 16473 | -2/Quarantine | Found Terrabomb 16667 | -2/Quarantine | Discovered new exit (range 15) 16679 | -2/Quarantine | Identified exit to Access 16680 | -2/Quarantine | Entered Access 16680 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16711 | -1/Access | Lost 3 parts (1n2u) 16804 | -1/Access | Fabricated Enh. Nova Cannon? 17009 | -1/Access | Build established: Sprinter 17143 | -1/Access | Used Terrabomb 17143 | -1/Access | Spotted B-99 Colossus 17143 | -1/Access | Spotted B-99 Colossus 17145 | -1/Access | Discovered new exit (range 8) 17147 | -1/Access | Identified exit to Command 17147 | -1/Access | Entered Command 17195 | -1/Command | Spotted B-99 Colossus 17207 | -1/Command | Spotted B-99 Colossus 17339 | -1/Command | Phase Generator disabled 17437 | -1/Command | Core integrity fell below 50% 17442 | -1/Command | Core integrity fell below 20% 17443 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17435_ P-80 Master unfolds itself. 17435_ C-30 ARC springs to life. 17435_ C-30 ARC bursts open, deploying its payload. 17435_ P-80 Master unfolds itself. 17435_ E-15 Imp springs to life. 17435_ X-87 Electro springs to life. 17435_ Slug penetrates S-43 Plague. 17435_ S-43 Plague destroyed. 17436_ System corrupted: Matter fused (-8). 17436_ P-80 Master springs to life. 17436_ Slug penetrates H-88 Terminator. 17437_ Slug penetrates Wall. 17437_ Slug penetrates H-88 Terminator. 17437_ Penetrated by Slug. 17437_ Adv. Surge Thruster destroyed. 17439_ G-73 Enforcer springs to life. 17440_ S-43 Plague destroyed. 17440_ Slug penetrates S-43 Plague. 17440_ Penetrated by Slug. 17442_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????? ?# ? ?????????????????????????????? | | ? ? ? ? ?????????????????????????????? | | ? ? ? ? ?????????????????????????????? | | ? "% ? ? ? ????????????#####????????????? | | ? " ? ? ? ???????????? ?????????????? | | ?#"%#?# #?# #?# #???????????? ?????????????? | | ?# "#?# #?# #?# #???????????? ??????????????? | | ?# #?# #?# #?# #???????????? ??????????????? | | ?# #?# #?# #?# #?????#####?? #??????????????? | | ?# #?# #?# #?# #?????# #?# #??????????????? | | ?# #?# #?# #?# #?????# w #?# #??????????????? | | ?# #?# #?# #?# #?????# #?# ######??###????? | | ## ### ### h###s ######## #### # "" #????? | | # =%=h hsssss # """" #????? | | # hplhhs ssh* p # """" #????? | | # lp p s sese p # "" #????? | | # p g s h e @ p # #????? | | ## ### ### ### ######## ####p # ! #????? | | ?# #?# #?# #?# #?????# #?# # ???#### | | ?# #?# #?# #?# #?????# #?# +? ????# ! | | ?# #?# #?# #?# #?????# #?# ####+##?????? | | ?# #?# #?# #?# #?????#####?# ## ###### | | ?# #?# #?# #?# #???????????# ## # | | ?# #?# #?# #?# #???????????# ## + | | ?# #?# #?# #?# #???????????# ## #### # | | ? ? ? ? ???????????# ### ##??# # | | ? % ? ? ? ???????????# #?# #???# # !! | | ? ? ? ? ???????????# #?# #???# # ! | | ? ? ? ? ???????????# #?# #???# ##### | | ? % # ? # #??????????# ### #???# #???# | | # # # # #??????????# ![ #???# #???? | | ### #### ### #### ###??????????# ![ #####+##### | | ??? ???? ??? ???? ?????????????# # # | | ???????????????????????????????# # ! # | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????????# + # | | ???????????????????????????????####### # + | | ?????????????????????????????????????? # # | | ?????????????????????????????????????? #[ # | | ??????????????????????????????????????+########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 36 Energy Capacity 375 Matter Stores 494 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 6 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 40 Resistance: EM 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Wheel | -8/Materials | Extracted Hcp. Storage Unit | -8/Materials | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Hyp. Gauss Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked D-53 Grenadier | -8/Recycling | Hacked Fabricated ------------ Variable Charge Gun | x2 | -6/Factory | Preloaded D-53 Grenadier | x1 | -6/Factory | Authchip Enh. Nova Cannon | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyDrainedMinigun Manual? 0 Play Time 02:36:30 Cumulative 175.5 hours Start 2024.01.08 @ 18:21:48 End 2024.01.08 @ 22:18:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 092e7ad0-ffcc-4cfb-9a17-6a9bb67abc1c