Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:01:21 Player: Gabe+Kate4EVR Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2651) 2651 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7497 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 106/300 Energy 91/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Neutrino Core Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Thermal Generator Improved Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator Point Defense System > --- WEAPON ----------- Improved Arc Projector Wave Gun KE Penetrator Heavy Missile Launcher > --- INVENTORY -------- Neutrino Core Improved Medium Treads Improved Medium Treads Improved Arc Projector Wave Gun Wave Gun Flak Gun Heavy Flak Cannon Heavy Missile Launcher Great Axe [Rating: 82] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 6 | . . . 2 . 2 . 2 Weapon 2 | . . . . 2 . . . Parts Attached 117 | 6 14 24 21 12 3 18 19 Power 8 | 1 3 1 1 2 . . . Engine 5 | 1 2 1 . 1 . . . Core 3 | . 1 . 1 1 . . . Reactor . | . . . . . . . . Propulsion 36 | 2 3 12 8 4 . 5 2 Treads 6 | . . . . . . 4 2 Leg 20 | 2 1 6 6 4 . 1 . Wheel 4 | . . 2 2 . . . . Hover . | . . . . . . . . Flight 6 | . 2 4 . . . . . Utility 23 | 1 2 1 7 1 3 4 4 Device 10 | . . . 2 1 2 2 3 Storage 3 | 1 1 . 1 . . . . Processor 5 | . . . 2 . 1 1 1 Hackware . | . . . . . . . . Protection 5 | . 1 1 2 . . 1 . Artifact . | . . . . . . . . Weapon 50 | 2 6 10 5 5 . 9 13 Energy Gun 21 | 2 2 1 4 5 . 3 4 Energy Cannon 6 | . 1 5 . . . . . Ballistic Gun 5 | . . . . . . 2 3 Ballistic Cannon 6 | . 2 1 . . . 1 2 Launcher 9 | . 1 2 . . . 3 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 5 | . . . 4 1 . . . System Corruption 16 | . . . 15 1 . . . Parts Lost 35 | . 1 2 1 1 . 5 25 Power 3 | . 1 1 . . . . 1 Propulsion 9 | . . 1 . . . 2 6 Utility 11 | . . . . . . 2 9 Weapon 12 | . . . 1 1 . 1 9 Highest Loss Streak 15 | . 1 2 1 1 . 3 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 93 98 99 90 92 78 Engine 3 | . 6 5 4 2 . . . Core 4 | . 7 1 4 4 6 6 3 Treads 3 | . . . . . . 8 18 Leg 22 | . 22 28 31 29 26 12 . Wheel 1 | . . 3 4 . . . . Flight 2 | . 4 11 . . . . . Device 7 | . . . 8 7 13 14 14 Storage 8 | . 14 11 9 7 6 6 5 Processor 4 | . . . 3 7 10 8 9 Protection 9 | . 11 11 13 7 6 7 3 Energy Gun 13 | . 12 6 6 22 13 13 10 Energy Cannon 6 | . 9 6 9 7 6 . . Ballistic Gun 1 | . . . . . . 4 3 Ballistic Cannon 1 | . 5 1 . . . 4 1 Launcher 1 | . . 4 . . . 2 3 Naked Turns . | . . . . . . . . Heaviest Build 69 | 12 21 35 37 50 53 66 69 Greatest Support 120 | 20 20 40 45 70 70 120 120 Greatest Overweight (x) 5 | 1 5 5 3 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 9 10 10 Average Carried 9 | 3 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 9 10 2 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Mutant 22% | Tank 22% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -6/DSF Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 1746 | 252 200 142 412 149 . 410 181 Remotely . | . . . . . . . . Salvage Created 2543 | . 424 271 705 323 . 366 454 Parts 130 | . 27 32 27 10 . 19 15 Haulers Intercepted 3 | . 2 1 . . . . . Recyclers Shooed 3 | . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 53 | . 10 9 10 3 . 9 12 Melee 2 | . . 1 . . . . 1 Guns 18 | . 2 . 5 2 . 3 6 Cannons 18 | . 6 2 4 1 . 5 . AOE 14 | . 1 6 1 . . 1 5 Classes Destroyed 14 | . 5 2 2 1 . 3 1 Worker 3 | . . . 2 . . . 1 Builder 1 | . . . . . . . 1 Tunneler 2 | . . 2 . . . . . Hauler 3 | . 2 1 . . . . . Recycler 3 | . . . 1 2 . . . Operator 2 | . 1 1 . . . . . Watcher 4 | . 1 . 1 2 . . . Swarmer 8 | . 3 5 . . . . . Grunt 29 | . 7 2 10 2 . . 8 Sentry 3 | . . 2 . . . 1 . Specialist 4 | . . . . . . 2 2 Hunter 5 | . . . . . . 4 1 Programmer 3 | . . . . 1 . 1 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | . 4 5 4 2 . 3 7 Combat Bots Only 5 | . 3 3 3 1 . 3 5 Max Kills in Single Turn 3 | . 1 2 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 1 . . 1 2 Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 424 | . 40 40 30 23 . 122 169 Missed 109 | . 9 10 9 8 . 36 37 Damage Taken 6502 | . 352 420 416 293 . 1209 3812 Core 1437 | . 43 87 71 30 . 202 1004 Absorbed by Shields 360 | . . . . . . 360 . Redirected to Shielding 25 | . 2 8 15 . . . . Regen/Repaired (Parts) 184 | . . . 108 76 . . . Core Remaining (%) 86 | 100 82 78 87 95 . 76 . Volleys Fired 149 | . 35 17 31 16 . 28 22 Largest 4 | . 2 2 2 4 . 4 4 Hottest 280 | . 100 123 126 251 . 243 280 Shots Fired 368 | . 70 32 59 59 . 99 49 Gun 215 | . 27 12 28 45 . 68 35 Cannon 132 | . 41 10 31 14 . 27 9 Launcher 21 | . 2 10 . . . 4 5 Special . | . . . . . . . . Kinetic 84 | . 19 . . . . 47 18 Thermal 154 | . 22 18 23 30 . 43 18 Explosive 21 | . 2 10 . . . 4 5 Electromagnetic 109 | . 27 4 36 29 . 5 8 Robot Hit Streak 19 | . 5 5 17 19 . 18 7 Robot Miss Streak 9 | . 4 5 2 3 . 9 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 239 | . 38 13 45 35 . 66 42 Core Hits 169 | . 20 15 25 13 . 58 38 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 2 . 1 . . 2 Burn 1 | . . . . . . . 1 Meltdown 1 | . . 1 . . . . . Corrupt 2 | . 1 . . 1 . . . Sever 2 | . . 1 . . . . 1 Melee Attacks 13 | . . 4 1 . . . 8 Impact . | . . . . . . . . Slashing 13 | . . 4 1 . . . 8 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6806 | . 671 594 1159 754 . 1853 1775 Guns 2288 | . 269 12 303 440 . 693 571 Cannons 2256 | . 343 131 678 235 . 653 216 Explosions 1873 | . 59 377 109 74 . 507 747 Melee 377 | . . 74 69 . . . 234 Ramming 12 | . . . . 5 . . 7 Kinetic 1482 | . 151 . . . . 903 428 Thermal 1758 | . 192 81 362 420 . 380 323 Explosive 1690 | . 59 377 . . . 507 747 Electromagnetic 1487 | . 269 62 728 329 . 63 36 Impact . | . . . . . . . . Slashing 377 | . . 74 69 . . . 234 Piercing . | . . . . . . . . Highest Corruption 15 | . . . 15 3 . . 3 Average Corruption 8 | . . . 12 2 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . 21 . . . . Message Errors 8 | . . . 8 . . . . Matter Fused 2 | . . . 2 . . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 3 | . . . 3 . . . . Data Loss (major) 2 | . . . 2 . . . . Misfires 2 | . . . 2 . . . . Misdirections 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 128 | . 4 49 29 41 . . 5 Projectiles 35 | . 4 . . 31 . . . Explosions 44 | . . 29 . 10 . . 5 Melee 49 | . . 20 29 . . . . Knockbacks 11 | . 3 . . . . 7 1 Impact . | . . . . . . . . Kinetic 11 | . 3 . . . . 7 1 Secondary . | . . . . . . . . Self-Inflicted Damage 328 | . . 99 82 61 . 9 77 Shots 10 | . . 4 2 1 . 1 2 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 507 | . 318 153 308 455 . 394 507 Average Temperature 139 | . 94 62 104 186 . 168 237 Received Heat Transfer 919 | . 150 60 189 18 . 16 486 Effects 10 | . . . . 5 . 2 3 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 3 | . . . . 2 . . 1 Interference 3 | . . . . 2 . . 1 Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 7 | . 2 . 2 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 3346 | . 407 173 779 729 . 703 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Peak Influence 407 | . 223 407 351 212 34 254 238 Initial 171 | . . 47 171 123 34 23 133 Average 150 | . 100 268 233 93 34 155 151 Maximum Alert Level 2 | . 1 2 1 1 . 1 1 Low Security (%) 70 | 100 85 17 43 85 100 82 81 Level 1 27 | . 14 60 56 14 . 17 18 Level 2 2 | . . 21 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 9 | . 1 . 1 2 . 2 3 Investigation . | . . . . . . . . Extermination 1 | . . . . 1 . . . Reinforcement 8 | . 1 . 1 1 . 2 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 4 | . 1 1 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 15 12 17 10 . 9 19 Peak Tracking Total 10 | . 4 3 4 2 . 3 10 Tactical Retreats 4 | . . 1 . . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 7 | . 1 . . . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 7 | . 1 2 1 1 . . 2 Max in Single Turn 2 | . 1 1 1 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 9 | . 1 . 1 6 1 . . Terminals 4 | . 1 . . 2 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations 3 | . . . 1 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 2 . 3 11 1 . . Successful 9 | . 1 . 2 5 1 . . Failed 8 | . 1 . 1 6 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 7 | . 2 . . 4 1 . . Fabricators 4 | . . . . 4 . . . Repair Stations 6 | . . . 3 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . Open DSF 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 4 | . . . 2 2 . . . Scan Component 2 | . . . 1 1 . . . Repair 2 | . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . 4 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 53 | . . . . 53 . . . Total Part Build Rating 12 | . . . . 12 . . . Parts Repaired 2 | . . . 1 1 . . . Time 50 | . . . 38 12 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 3630 | 98 588 392 669 937 56 467 423 Spaces Moved 2049 | 74 300 277 360 598 42 201 197 Core 10 | 10 . . . . . . . Treads 287 | . . . . . . 90 197 Legs 1563 | 64 249 166 333 598 42 111 . Wheels 68 | . . 41 27 . . . . Hover . | . . . . . . . . Flight 121 | . 51 70 . . . . . Fastest Speed 31 | 50 120 31 95 120 125 123 160 Average Speed 129 | 112 136 98 128 125 125 155 160 Slowest Speed 450 | 120 440 450 330 190 125 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 28 | 4 56 24 31 11 1 91 8 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 165 | . 8 49 6 . . 33 69 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 162 | . 8 49 6 . . 33 66 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 2724 | 85 415 360 508 755 45 300 256 Wait 224 | . 31 5 74 102 . 11 1 Move 2042 | 73 299 276 359 597 41 200 197 Hop . | . . . . . . . . Pick Up 61 | 6 17 12 5 10 . 9 2 Fast Attach 47 | 6 9 7 8 2 2 8 5 Attach 24 | . 1 6 3 2 1 2 9 Detach 9 | . . 5 1 . 1 . 2 Swap 46 | . 4 11 10 8 . 8 5 Drop 88 | . 19 17 16 17 . 15 4 Fire 149 | . 35 17 31 16 . 28 22 Melee 13 | . . 4 1 . . . 8 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 1 | . . . . . . . 1 Escape Stasis 18 | . . . . . . 18 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x2 1070 | -9/Materials | Discovered new exit (range 8) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Utility x2 1101 | -8/Materials | Build established: Scavenger-Mutant 1405 | -8/Materials | System corruption reached 10% 1649 | -8/Materials | Discovered new exit (range 15) 1729 | -8/Materials | Repaired Hrd. Medium Armor Plating 1748 | -8/Materials | Entered Factory 1748 | -7/Factory | Evolved 2 slots: Weapon x2 2227 | -7/Factory | Build established: Gunner 2251 | -7/Factory | Fabricated Neutrino Core (x2) 2469 | -7/Factory | Repaired Carbon-fiber Leg 2681 | -7/Factory | Discovered new exit (range 4) 2685 | -7/Factory | Entered another Factory area 2685 | -6/Factory | Evolved 2 slots: Utility x2 2741 | -6/Factory | Identified exit to DSF 2741 | -6/Factory | Entered DSF 2773 | -6/DSF | Additional patrols routed to DSF 2873 | -6/DSF | Lost 3 parts (2n1u) 3030 | -6/DSF | Build established: Tank 3157 | -6/DSF | Discovered new exit (range 15) 3176 | -6/DSF | Sterilization system engaged 3196 | -6/DSF | Ambient heat levels rising (+10) 3208 | -6/DSF | Entered Factory 3208 | -5/Factory | Evolved 2 slots: Utility x2 3596 | -5/Factory | Lost 15 parts (1p4n5u5w) 3618 | -5/Factory | Core integrity fell below 50% 3630 | -5/Factory | Core integrity fell below 20% 3632 | -5/Factory | Crushed by falling debris 3632 | -5/Factory | Smashed by cave-in Last Messages --------------- 03626_ Slug penetrates R-10 Processor. 03627_ The unstable cave ceiling collapses. 03627_ Knocked back. 03628_ Extracted 100 matter. 03628_ U-05 Engineer builds a Wall. 03628_ Slug penetrates G-50 Soldier. 03629_ KE Penetrator destroyed. 03629_ Knocked back. 03629_ U-05 Engineer lays Concrete. 03631_ Imp. Thermal Generator destroyed. 03631_ Enh. Optical Array destroyed. 03631_ Critical hit (Blast). 03631_ U-05 Engineer builds a Wall. 03631_ Penetrated by Slug. 03631_ U-05 Engineer builds a Wall. 03631_ G-50 Soldier destroyed. 03632_ The unstable cave ceiling collapses. 03632_ Crushed by falling debris. 03632_ Med. Storage Unit destroyed. 03632_ System corrupted by crushing effect (+2). 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" "#??? | | ??????????????????????" # "#??? | | ????????????????????? ?+ % "#??? | | ?????????????????????????# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 375 Core Shielding 20 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictAlertReconfigurator Manual? 0 Play Time 00:30:57 Cumulative 135.2 hours Start 2024.04.28 @ 10:40:31 End 2024.04.28 @ 13:01:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70d053c0-7251-4142-b2a8-0752c196ce1c