Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 20:25:29 Player: satan5 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1510) 1510 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 5454 Bonus ------- High Alert Combat Kills 4 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 97/100 System Corruption 2% Temperature Cool (2) Movement Walking (190) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg VTOL Module > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array (fused) Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Machine Analyzer Advanced Terrain Scan Processor Core Analyzer Hacking Suite Dynamic Insulation System Lightning Gun Heavy Machine Gun Heavy Machine Gun Missile Launcher Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Hover Unit Airjet Machine Analyzer Improved Sensor Array Advanced Terrain Scan Processor Core Analyzer Hacking Suite System Restoration Module Improved EM Shotgun Lightning Gun Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher Power Maul [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Launcher EMP Blaster Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 3 | . . 2 . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 68 | 7 . 16 8 22 9 6 . Power 5 | 1 . 1 3 . . . . Engine 4 | 1 . 1 2 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 4 . 7 1 1 . Treads 1 | . . 1 . . . . . Leg 6 | 2 . 3 . . 1 . . Wheel . | . . . . . . . . Hover 7 | . . . . 7 . . . Flight 1 | . . . . . . 1 . Utility 17 | 2 . 2 3 7 3 . . Device 9 | 1 . . 1 5 2 . . Storage 2 | 1 . 1 . . . . . Processor 2 | . . 1 . 1 . . . Hackware 2 | . . . 1 1 . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 31 | 2 . 9 2 8 5 5 . Energy Gun 9 | 2 . 4 2 1 . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 14 | . . 3 . 4 5 2 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 3 . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 1 1 . . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 5 | . . . . 5 . . . Parts Lost 16 | . . 3 3 8 . . 2 Power 2 | . . 1 1 . . . . Propulsion 10 | . . 1 2 7 . . . Utility 1 | . . . . . . . 1 Weapon 3 | . . 1 . 1 . . 1 Highest Loss Streak 6 | . . 2 1 6 . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 100 98 93 95 34 68 69 Engine 5 | . 14 11 8 6 . . . Treads 1 | . . 9 . . . . . Leg 14 | . 28 32 30 . . 7 7 Hover 7 | . . . . 34 . . . Flight 1 | . . . . . . 6 7 Device 6 | . 14 6 2 6 7 7 7 Storage 8 | . 14 11 9 7 7 7 7 Processor 6 | . . 4 9 7 7 7 7 Hackware 7 | . . . 8 14 7 7 7 Protection 2 | . . . 5 . . 7 7 Energy Gun 8 | . 28 13 11 7 . . . Ballistic Gun 6 | . . 7 6 6 2 12 15 Peak Build Rating 38 | 7 7 17 25 38 32 35 35 Average Rating 22 | 4 7 12 23 32 17 34 34 On Entrance 17 | . 7 7 17 23 16 32 35 Naked Turns . | . . . . . . . . Heaviest Build 38 | 13 13 31 38 38 34 37 34 Greatest Support 40 | 20 20 40 40 31 20 20 20 Greatest Overweight (x) 9 | . . 1 1 7 9 1 1 Average Overweight (x) 1 | . . . . 1 5 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 15 15 Most Carried 15 | 5 8 13 15 15 15 15 14 Average Carried 12 | 2 4 8 14 13 14 13 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 3 8 12 15 15 13 14 14 Class Distribution -------------------- 64% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 1241 | 260 10 221 163 121 125 341 . Remotely . | . . . . . . . . Salvage Created 2560 | 78 282 725 1044 234 39 158 . Parts 163 | 7 27 50 57 20 1 1 . Haulers Intercepted 8 | . . 3 4 1 . . . Recyclers Shooed 3 | 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . 3 1 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 41 | . 8 17 10 2 . 4 . Guns 33 | . 8 13 10 2 . . . AOE 8 | . . 4 . . . 4 . Classes Destroyed 14 | 1 5 3 4 1 . . . Worker 2 | . 1 . . 1 . . . Builder 2 | . . 1 . 1 . . . Tunneler 5 | 3 1 . 1 . . . . Hauler 8 | . . 3 4 1 . . . Recycler 2 | . . . 2 . . . . Mechanic 1 | . . . 1 . . . . Operator 4 | . 1 2 1 . . . . Watcher 7 | . 3 1 2 1 . . . Swarmer 18 | . 6 9 3 . . . . Grunt 12 | . 2 4 2 . . 4 . Brawler 1 | . . . 1 . . . . Sentry 6 | . . 4 2 . . . . Specialist 2 | . . . 2 . . . . Programmer 2 | . . . . 2 . . . Decomposer 1 | . . . . . 1 . . Best Kill Streak 5 | 1 5 5 5 2 . 4 . Combat Bots Only 5 | . 3 5 2 1 . 4 . Max Kills in Single Turn 4 | 1 2 4 1 1 1 2 . Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . 4 . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 310 | . 29 58 46 155 . 9 13 Missed 100 | . 7 16 20 53 . 3 1 Damage Taken 3125 | . 168 462 378 1448 . 115 554 Core 838 | . 19 50 26 598 . 6 139 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 25 | . . . 25 . . . . Core Remaining (%) 93 | 100 92 87 95 . . . . Volleys Fired 170 | 14 28 49 50 13 3 13 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 96 | 80 80 96 90 90 60 75 . Shots Fired 333 | 28 56 96 100 26 6 20 1 Gun 322 | 28 56 93 100 26 6 12 1 Cannon . | . . . . . . . . Launcher 11 | . . 3 . . . 8 . Special . | . . . . . . . . Kinetic 75 | . . 18 26 12 6 12 1 Thermal 159 | 28 56 75 . . . . . Explosive 8 | . . . . . . 8 . Electromagnetic 91 | . . 3 74 14 . . . Robot Hit Streak 16 | 7 6 11 16 8 9 4 . Robot Miss Streak 6 | 4 6 4 4 3 1 1 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 225 | 14 31 65 80 20 4 11 . Core Hits 122 | 3 18 32 45 13 2 9 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 3 | . . 2 1 . . . . Burn 2 | . . 2 . . . . . Destroy 1 | . . . 1 . . . . Melee Attacks 6 | . . . . 3 . 3 . Impact 6 | . . . . 3 . 3 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3977 | 169 376 934 1251 447 74 726 . Guns 3111 | 169 376 762 1177 447 74 106 . Cannons . | . . . . . . . . Explosions 866 | . . 172 74 . . 620 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 895 | . . 189 296 230 74 106 . Thermal 1262 | 169 376 643 74 . . . . Explosive 620 | . . . . . . 620 . Electromagnetic 1200 | . . 102 881 217 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 7 2 2 Average Corruption 2 | . . . . 6 2 2 2 Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . 3 14 6 1 Message Errors 7 | . . . . 1 5 1 . Matter Fused 5 | . . . . . 3 2 . Heat Flow Errors 5 | . . . . 1 2 2 . Energy Discharges 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . . . 1 2 1 . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 45 | . . 10 10 . . 25 . Projectiles . | . . . . . . . . Explosions 45 | . . 10 10 . . 25 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . 4 34 . . 20 . Shots 4 | . . 1 2 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 270 | 216 144 189 180 270 167 161 . Average Temperature 48 | 98 41 37 41 45 84 55 . Received Heat Transfer 597 | . 12 96 144 291 . 54 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 6 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 5 1 . . . . Heat Transferred 2820 | 375 850 1495 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Peak Influence 434 | 15 218 434 246 201 . . . Initial 159 | . 9 67 159 74 . . . Average 121 | 6 108 273 109 39 . . . Maximum Alert Level 2 | . 1 2 1 1 . . . Low Security (%) 76 | 100 97 11 88 99 . . . Level 1 22 | . 2 81 11 . . . . Level 2 1 | . . 7 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 3 4 8 . . . Investigation 2 | . . . . 2 . . . Extermination 3 | . . . . 3 . . . Reinforcement 8 | . 1 3 1 3 . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 6 | . 1 1 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 16 24 21 23 . 4 4 Peak Tracking Total 17 | . 4 4 5 17 . 4 4 Tactical Retreats 14 | . 2 2 5 5 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 27 | . 6 3 6 7 1 . 4 Terminals 17 | . 4 2 5 6 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 120 | . 22 10 23 32 1 . 32 Successful 86 | . 14 6 19 14 1 . 32 Failed 34 | . 8 4 4 18 . . . Catastrophic 4 | . 1 1 . 2 . . . Database Lockouts . | . . . . . . . . Manual 55 | . 15 6 17 17 . . . Terminals 67 | . 14 7 18 28 . . . Fabricators 4 | . . . . 4 . . . Repair Stations . | . . . . . . . . Recycling Units 13 | . 8 . 5 . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 48 | . 3 1 5 6 1 . 32 Record 11 | . . . . . . . 11 Part Schematic 12 | . . . . 1 . . 11 Robot Schematic 7 | . . . . . . . 7 Prototype ID Bank 5 | . 1 . 1 . . . 3 Open Door 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . Unreport Threat 4 | . . . 2 2 . . . Locate Traps 3 | . 1 1 . 1 . . . Hauler Manifests 2 | . . . 1 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 31 | . 9 2 14 6 . . . Terminals 24 | . 6 2 10 6 . . . Track 6 | . 1 1 3 1 . . . Botnet 13 | . 4 1 5 3 . . . Disrupt 1 | . . . . 1 . . . Operators 4 | . 1 . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . 4 . . . . Monitor 1 | . . . 1 . . . . Reject 2 | . 1 . 1 . . . . Recyclers 1 | . . . 1 . . . . Mask 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 21 | . 5 3 6 7 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . 1 . 1 . . 11 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . 4 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 5264 | 111 504 778 982 1052 1005 691 141 Spaces Moved 2771 | 53 309 385 480 840 293 336 75 Core 266 | 13 . . . 6 247 . . Treads 3 | . . 3 . . . . . Legs 1668 | 40 309 382 480 . 46 336 75 Wheels . | . . . . . . . . Hover 834 | . . . . 834 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 104 190 190 190 Average Speed 157 | 102 120 145 146 108 333 190 190 Slowest Speed 500 | 120 120 190 190 400 500 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 59 41 46 32 48 48 70 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . . . . 2 1 . Spaces Dug 6 | . . . . 3 . 3 . Terrain Destroyed 37 | . . 2 9 3 . 23 . Melee 6 | . . . . 3 . 3 . Projectile 1 | . . . . . . 1 . AOE 30 | . . 2 9 . . 19 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 3342 | 80 386 508 662 956 316 359 75 Wait 222 | . 45 28 101 48 . . . Move 2764 | 52 308 384 479 839 292 335 75 Hop . | . . . . . . . . Pick Up 66 | 7 5 17 13 17 5 2 . Fast Attach 18 | 3 . 5 3 5 2 . . Attach 28 | 4 . 5 2 10 6 1 . Detach 4 | . . 1 . . 3 . . Swap 23 | . . 6 4 7 1 5 . Drop 41 | . . 13 10 14 4 . . Fire 170 | 14 28 49 50 13 3 13 . Melee 6 | . . . . 3 . 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x2 836 | -9/Materials | Discovered new exit (range 9) 1372 | -9/Materials | Discovered new exit (range 6) 1394 | -9/Materials | Entered another Materials area 1394 | -8/Materials | Evolved 2 slots: Utility x2 1712 | -8/Materials | Build established: Scavenger-Mutant 2047 | -8/Materials | Garrison activated, responded to threat 2237 | -8/Materials | Build established: Mutant 2327 | -8/Materials | Discovered new exit (range 17) 2376 | -8/Materials | Entered Factory 2376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2654 | -7/Factory | Discovered new exit (range 11) 2664 | -7/Factory | Identified exit to Factory 2665 | -7/Factory | Build established: Scavenger-Mutant 2748 | -7/Factory | Identified exit to Lower Caves 3328 | -7/Factory | Discovered exit to Factory (range 11) 3404 | -7/Factory | Core integrity fell below 50% 3425 | -7/Factory | Core integrity fell below 20% 3428 | -7/Factory | Entered Lower Caves 3430 | -7/Lower Caves | Lost 6 parts (5n1w) 3701 | -7/Lower Caves | Build established: Mutant 3982 | -7/Lower Caves | Identified exit to Lower Caves 4433 | -7/Lower Caves | Entered another Lower Caves area 4477 | -7/Lower Caves | Discovered exit to Factory (range 9) 4868 | -7/Lower Caves | Learned Factory stockpile data 5097 | -7/Lower Caves | Discovered new exit (range 14) 5120 | -7/Lower Caves | Identified exit to Data Miner 5124 | -7/Lower Caves | Entered Data Miner 5124 | -7/Data Miner | Discovered new exit (range 6) 5161 | -7/Data Miner | Met Data Miner 5195 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5195 | -7/Data Miner | Learned location of Section 7 (-2) 5240 | -7/Data Miner | Received God Mode back door access code from Data Miner 5255 | -7/Data Miner | Data Conduit disabled 5265 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- P-60 Hacker Tier: 4 Schematic downloaded. 05210_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\7R6C to gain control via the back door I've installed. Now off with you. 05255_ System corrupted: FCS attempts to trigger Coil Gun. 05255_ System corrupted: Coil Gun misfires. 05255_ Data Conduit disabled. 05255_ Data Miner disappears through a trap door. 05260_ System Shield destroyed. 05263_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????####????????? | | ?????????##########????#####?#?#?### #????????? | | ?????????"""""""""###### # # # ### #????????? | | ??????""""" """"""""#g#g# # ## < ##????????? | | ??????""""" ######???? | | ?????""" g g #???? | | ?????""" #???? | | ?????"" #???? | | ?????""" @ ##???? | | ?????"" "" """""""""""""#####????? | | ??????""" """"###############????????? | | ??????""" """""###??????????????????????? | | ??????""""" 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"####????????????????????????? | | ???????#""""" X"""""????????????????????????? | | ???????###"#"X "##"#????????????????????????? | | ?????????#?## X""""#????????????????????????? | | ????????????## "##"#????????????????????????? | | ?????????????#######???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterSurveybotGun Manual? 0 Play Time 00:33:47 Cumulative 260.2 hours Start 2024.11.07 @ 19:52:33 End 2024.11.07 @ 20:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 98 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee9b28c-7858-4e18-aee0-c56b61c1fe8b