Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 20:04:04 Player: Not_Jesus8 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2449) 2449 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4825 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 258/280 System Corruption 1% Temperature Warm (127) Movement Rolling (85) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (6) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Treads Cooling System Huge Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Light Armor Plating System Shield System Shield Particle Gun Heavy Particle Cannon Advanced EMP Blaster Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Wheel Cooling System Disposable Heat Sink Disposable Heat Sink Huge Storage Unit Weight Redist. System Transport Network Coupler Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Flail [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 57 | 6 6 14 23 8 Power 9 | 1 1 2 3 2 Engine 8 | 1 1 2 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 27 | 2 2 8 11 4 Treads . | . . . . . Leg . | . . . . . Wheel 27 | 2 2 8 11 4 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 4 . Device 5 | . . 1 4 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 1 3 5 2 Energy Gun 4 | 1 . 2 1 . Energy Cannon 5 | . 1 . 3 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 29 | . 3 6 16 4 Power 5 | . 1 2 2 . Propulsion 20 | . 2 4 10 4 Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . 2 2 4 2 To Critical Strikes . | . . . . . Average Backups 7 | . 1 7 12 11 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 3 5 7 Weapon 2 | . . 2 4 3 Tool/Special . | . . . . . Unused Backups 15 | . . 1 4 10 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . . 1 . 7 Weapon 6 | . . . 4 2 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 91 91 78 72 Engine 8 | . 11 10 3 7 Core 1 | . . . 4 . Wheel 33 | . 23 39 35 30 Device 5 | . . 5 8 7 Storage 15 | . 27 13 9 9 Energy Gun 7 | . 3 7 13 . Energy Cannon 8 | . 10 8 4 17 Ballistic Gun 5 | . 14 5 . . Peak Build Rating 19 | 6 7 12 19 19 Average Rating 11 | 4 6 10 16 15 On Entrance 7 | . 6 7 12 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 13 39 39 40 41 Greatest Support 56 | 26 26 40 50 56 Greatest Overweight (x) 12 | . 12 1 1 2 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | . 2 10 15 14 Average Carried 7 | . 1 7 12 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | . 2 10 9 14 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1031 | 244 116 371 215 85 Remotely . | . . . . . Salvage Created 3720 | . 323 1131 1678 588 Parts 210 | . 18 84 82 26 Haulers Intercepted 6 | . . 3 3 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 64 | . 8 23 22 11 Guns 24 | . 5 7 12 . Cannons 32 | . 3 16 5 8 AOE 6 | . . . 3 3 Classes Destroyed 11 | . 3 5 3 . Worker 12 | . 3 6 3 . Builder 11 | . . 3 6 2 Hauler 6 | . . 3 3 . Recycler 5 | . . . 4 1 Mechanic 1 | . . . 1 . Watcher 3 | . . 3 . . Swarmer 17 | . 3 8 3 3 Grunt 36 | . 5 12 12 7 Brawler 1 | . . 1 . . Sentry 9 | . . 2 6 1 Hunter 1 | . . . 1 . Best Kill Streak 8 | . 4 7 8 5 Combat Bots Only 6 | . 4 6 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 323 | . 49 83 135 56 Missed 68 | . 5 16 35 12 Hits 255 | . 44 67 100 44 Projectile 255 | . 44 67 100 44 Critical Strikes 7 | . . 2 3 2 Damage Taken 3562 | . 483 746 1722 611 Core 814 | . 106 149 385 174 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 196 | . . 133 63 . Core Remaining (%) 73 | 100 57 62 . . Volleys Fired 270 | . 38 97 97 38 Largest 2 | . 2 2 2 2 Hottest 150 | . 80 125 150 150 Shots Fired 534 | . 76 193 191 74 Gun 293 | . 46 101 146 . Cannon 236 | . 30 92 42 72 Launcher 5 | . . . 3 2 Special . | . . . . . Kinetic 107 | . 38 69 . . Thermal 422 | . 38 124 188 72 Explosive 3 | . . . 3 . Electromagnetic 2 | . . . . 2 Robot Hit Streak 16 | . 12 9 16 10 Robot Miss Streak 7 | . 7 3 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 349 | . 49 119 133 48 Core Hits 140 | . 17 46 55 22 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . 12 . Burn 11 | . . . 11 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6754 | . 619 1929 2927 1279 Guns 2999 | . 234 928 1837 . Cannons 3361 | . 385 1001 775 1200 Explosions 394 | . . . 315 79 Melee . | . . . . . Ramming . | . . . . . Kinetic 756 | . 185 571 . . Thermal 5636 | . 434 1358 2612 1232 Explosive 315 | . . . 315 . Electromagnetic 47 | . . . . 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 3 . 2 Message Errors 3 | . . 2 . 1 Matter Fused 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 126 | . . 1 99 26 Projectiles 16 | . . 1 5 10 Explosions 110 | . . . 94 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . . . 92 17 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | . 244 262 215 302 Average Temperature 86 | . 95 64 100 89 Received Heat Transfer 1365 | . 201 264 612 288 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Melted 30 | . 2 4 21 3 Heat Transferred 11631 | . 962 2960 5883 1826 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 68 | 100 100 47 69 48 Level 1 29 | . . 52 25 51 Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 492 | . 90 362 492 354 Initial 192 | . . . 132 192 Average 143 | . 23 183 176 228 Influence Increases 2319 | . 270 724 924 401 Destroy 0b10 Robot/C 1280 | . 160 460 440 220 Destroy 0b10 Robot/NC 190 | . 15 75 85 15 Destroy Leader 278 | . 40 92 116 30 Successful Hack 63 | . 25 16 22 . Disable Machine 165 | . . 30 45 90 Destroy Structure 73 | . . 6 51 16 Partial Spotted 45 | . . 15 30 . Lose Combat Pursuer 225 | . 30 30 135 30 Influence Decreases 1972 | . 270 409 783 510 Entered New Map 447 | . . . 183 264 Time Decay 1235 | . 240 349 440 206 Lost Part 290 | . 30 60 160 40 Squads Dispatched 10 | . 2 3 4 1 Investigation 6 | . 2 3 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . 1 3 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 14 29 38 21 Peak Tracking Total 6 | . 5 6 6 5 Tactical Retreats 11 | . 1 2 7 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 11 | . . 2 3 6 Max in Single Turn 2 | . . 1 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 21 | . 6 8 7 . Terminals 18 | . 6 7 5 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 76 | . 26 26 24 . Successful 41 | . 16 9 16 . Failed 35 | . 10 17 8 . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 66 | . 24 22 20 . Terminals 68 | . 26 22 20 . Fabricators . | . . . . . Repair Stations 6 | . . 4 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 8 | . 4 1 3 . Record 1 | . 1 . . . Branch Access Points 2 | . . 1 1 . Terminal Index 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 2 . Scan Component 3 | . . 2 1 . Repair 3 | . . 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 26 | . 12 4 10 . Terminals 26 | . 12 4 10 . Botnet 14 | . 6 4 4 . Disrupt 1 | . . . 1 . Operators 1 | . 1 . . . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 7 6 . Full Trace Events 6 | . 2 4 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . 2 1 . Time 84 | . . 52 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3614 | 35 933 1112 1099 435 Spaces Moved 1898 | 30 372 704 598 194 Core 15 | 1 14 . . . Treads . | . . . . . Legs . | . . . . . Wheels 1883 | 29 358 704 598 194 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 80 Average Speed 90 | 89 119 82 83 90 Slowest Speed 650 | 100 650 95 95 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 57 50 41 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 71 | . . . 59 12 Melee . | . . . . . Projectile 16 | . . . 7 9 AOE 55 | . . . 52 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3263 | 35 789 1053 1006 380 Wait 975 | . 369 216 258 132 Move 1894 | 29 371 703 597 194 Hop . | . . . . . Pick Up 40 | . 2 15 17 6 Fast Attach 34 | 6 6 7 10 5 Attach 21 | . . 6 13 2 Detach 2 | . . . 1 1 Swap 6 | . 1 3 1 1 Drop 21 | . 2 6 12 1 Fire 270 | . 38 97 97 38 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: Fac / Rec) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 7) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x2 1009 | -9/Materials | Repaired Beam Cannon 1036 | -9/Materials | Repaired Lgt. Assault Rifle 1333 | -9/Materials | Build established: Scavenger-Mutant 1359 | -9/Materials | Discovered new exit (range 4) 1670 | -9/Materials | Discovered new exit (range 14) 1886 | -9/Materials | Identified exit to Mines 2081 | -9/Materials | Entered another Materials area 2081 | -8/Materials | Evolved 2 slots: Propulsion x2 2191 | -8/Materials | Identified exit to Storage 2376 | -8/Materials | Discovered new exit (range 5) 2543 | -8/Materials | Lost 3 parts (2n1u) 2544 | -8/Materials | Identified exit to Factory 2599 | -8/Materials | Learned Factory security intel 2611 | -8/Materials | Learned location of 1 exit from Storage 2613 | -8/Materials | Learned location of 1 exit from Lower Caves 2616 | -8/Materials | Learned Factory trap positions 2778 | -8/Materials | Repaired Beam Rifle 2786 | -8/Materials | Garrison activated, responded to threat 2988 | -8/Materials | Core integrity fell below 50% 3022 | -8/Materials | Lost 3 parts (1n1u1w) 3180 | -8/Materials | Entered Storage 3182 | -8/Storage | Identified exit to Recycling 3200 | -8/Storage | Lost 4 parts (1p2n1w) 3248 | -8/Storage | Core integrity fell below 20% 3615 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Unit. 03491_ K-01 Serf collects debris. 03492_ Lgt. Nuclear Core melted. 03492_ G-47 Trooper destroyed. 03495_ Acquired 5 matter. 03496_ K-01 Serf collects debris. 03508_ G-47 Trooper destroyed. 03512_ K-01 Serf collects debris. 03523_ Particle Gun melted. 03523_ G-47 Trooper destroyed. 03524_ Disposable Heat Sink melts away. 03524_ K-01 Serf collects debris. 03558_ G-47 Trooper destroyed. 03561_ K-01 Serf collects debris. 03565_ Destroyed Lgt. Nuclear Core. 03565_ G-47 Trooper destroyed. 03588_ Storage Shell breached. 03593_ System corrupted: Matter fused (-6). 03593_ Acquired System Shield. 03612_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????# ######"##"#???" ?????? | | ?????# #???" "????? | | ?????# ! +??"" "????? | | ?????# #?""" ?????? | | ?????# ##" # """ """ #? | | ???#### ### [ # ??? | | ???# == %%"**% % "#??+##+#??? | | ???# % |![####+#"+##?? #??? | | ???# "[= *%## % #??? #??? | | ???#??"== ## #### #??? | | ??????"[ " ##""" %+ #??? | | ??????"==" ##""" # #??? | | ????? 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Assault Rifle | 23% | -9/Materials Beam Rifle | 16% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatExperimentalRail Manual? 0 Play Time 00:36:27 Cumulative 33.0 hours Start 2025.11.04 @ 19:16:39 End 2025.11.04 @ 20:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6669eb22-4973-40f2-9836-23cd75cd416a