Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 01:37:32 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (138) 690 Value Destroyed (4391) 4391 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (9994) 9994 TOTAL SCORE: 25715 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 1897 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1434 Met Warlord at Research 2000 Win 3000 Friendly Fire -109 Cogmind --------- Core Integrity 1518/1600 Matter 424/600 Energy 215/220 System Corruption 0% Temperature Cool (6) Movement Hovering (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (9) ------ Medium Storage Unit Improved Matter Compressor Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Reaction Control System Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (6) ------- Compact Linear Accelerator 1B-0RG's Assimilator > --- INVENTORY (10) --- Mini Fusion Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Advanced Sensor Array Experimental Reaction Control System Long-range Tractor Beam Heavy Rocket Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Matter Compressor Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Reaction Control System Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Compact Linear Accelerator 1B-0RG's Assimilator > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Advanced Sensor Array Advanced Reaction Control System Long-range Tractor Beam Heavy Rocket Launcher Advanced Datajack [Rating: 221] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Antigrav System Treads Light Treads Wheel Wheel Hover Unit Cooled Antigrav System Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Scythe Energy Gun Subdweller Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 4 2 . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Utility 7 | . . . 2 1 . . 1 . . . . 1 . . . . . . . . . 1 . 1 Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Parts Attached 161 | 6 4 13 23 6 3 15 13 1 1 . . 9 . . 2 2 6 . 2 14 1 10 25 5 Power 14 | 1 . 1 2 1 . 2 1 . . . . . . . 1 . . . . 3 . . 2 . Engine 4 | 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . . 3 . . 2 . Propulsion 56 | 2 1 2 10 1 . 7 6 . 1 . . 6 . . . . 1 . . 2 . 7 9 1 Treads 14 | 2 . 1 9 1 . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 1 1 . . 2 . . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . 4 6 . 1 . . 6 . . . . 1 . . 2 . 7 9 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 1 3 2 7 3 2 2 6 1 . . . 2 . . 1 2 4 . 2 5 1 1 11 4 Device 20 | . 1 2 1 1 1 . 3 . . . . . . . . 1 1 . . 3 . . 4 2 Storage 9 | 1 2 . . . . 1 1 . . . . . . . . . . . 1 . . . 3 . Processor 12 | . . . 1 1 . 1 . . . . . . . . . 1 2 . . 1 . 1 3 1 Hackware 8 | . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 1 Protection 11 | . . . 5 1 . . 2 1 . . . 1 . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 8 4 1 1 4 . . . . . 1 . . . . 1 . . 4 . 2 3 . Energy Gun 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Ballistic Gun 9 | 2 . 2 3 1 . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . Launcher 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 4 . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Unidentified Prototypes 25 | . . . 1 . . . 1 . . . . . . . 2 . . . . 10 . . 10 1 Parts Lost 18 | . . 5 1 . . 1 3 . . . . . . . . 2 . . . . . 3 2 1 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . 1 3 . . . . . . . . . . . . . . 1 . 1 Utility 5 | . . . . . . . . . . . . . . . . 2 . . . . . 2 1 . Weapon 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 2 | . . 2 1 . . 1 2 . . . . . . . . 2 . . . . . 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 13 19 15 15 6 2 4 6 6 6 6 5 6 6 6 5 5 6 6 6 6 5 8 9 Power . | . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 Propulsion 1 | 1 2 3 1 1 . . . 1 1 1 1 . . . . . . . . . . . 3 3 Utility 2 | . 2 3 3 3 1 . 1 3 3 3 2 1 2 2 2 1 2 3 3 3 3 1 1 2 Weapon 3 | . 6 9 6 6 2 . . . . . . 1 2 2 2 2 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 10 11 . 8 2 5 . . . 1 . . . . . . . 1 2 . 1 2 7 Power 6 | . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 2 Propulsion 13 | . 1 . 6 . 1 1 . . . . . . . . . . . . . . . . 1 3 Utility 10 | . . . . . 1 . 2 . . . 1 . . . . . . . 1 2 . 1 . 2 Weapon 21 | . 2 10 5 . 3 . 1 . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 99 99 77 80 97 100 100 100 100 99 100 100 100 98 99 100 100 99 100 94 81 83 Engine 3 | . 14 13 . 4 2 5 . . . . . . . . . . . . . . . . . . Core 3 | . . . 8 2 . . 6 6 6 6 6 5 5 5 2 . 4 5 5 4 5 4 . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 7 8 Treads 9 | . 22 14 35 30 30 9 . . . . . . . . . . . . . . . . . . Wheel 3 | . 5 14 . . . 11 . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 1 31 33 33 33 33 35 35 35 35 35 35 36 36 36 36 28 29 31 Device 7 | . 10 14 9 7 7 7 7 6 6 6 6 5 5 5 5 4 5 5 5 4 5 8 3 7 Storage 7 | . 14 14 9 7 2 4 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 Processor 10 | . . . 8 15 15 17 13 13 13 13 13 11 11 11 11 11 11 10 10 10 10 11 12 11 Hackware 6 | . . . . . 4 7 6 6 6 6 6 10 11 11 11 11 13 15 15 15 15 11 8 8 Protection 2 | . . . 8 7 2 . 4 6 6 6 6 5 5 5 5 3 . . . . . . . . Energy Gun 1 | . . 8 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 4 11 15 6 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 7 4 . . . . . . . . . . . . . . . . 1 5 1 2 4 Impact Weapon 1 | . . 8 1 6 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 11 20 20 20 20 20 12 11 11 11 11 10 10 10 9 5 4 . . Peak Build Rating 221 | 6 10 20 37 44 44 50 66 68 69 69 69 85 85 85 91 91 106 106 107 131 131 151 204 221 Average Rating 81 | 5 8 13 33 42 31 42 59 67 68 69 69 81 85 85 87 89 102 106 106 115 126 145 189 218 On Entrance 75 | . 6 10 18 35 44 35 50 66 68 69 69 69 85 85 85 91 87 106 106 107 126 126 137 203 Avg Prop Armor Cover (%) 16 | . 11 13 10 . 42 17 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 51 54 62 65 64 19 31 36 36 36 36 44 44 44 52 52 49 49 49 49 37 45 93 95 Greatest Support 110 | 40 40 10 82 82 82 40 53 53 56 56 56 65 58 58 58 58 70 70 70 72 72 86 94 110 Greatest Overweight (x) 5 | . 5 5 5 . 1 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . 1 4 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 16 20 20 20 8 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 5 20 20 20 20 20 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 3 13 19 19 19 8 6 8 10 10 10 9 9 10 10 10 9 9 10 9 10 10 9 9 9 Final Capacity 20 | 8 20 20 20 20 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 5 20 20 20 20 5 8 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 9 10 9 Class Distribution -------------------- 27% | Scavenger-Scout 25% | Mutant 22% | Hacker-Scout 7% | Scout 6% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Scout | -7/Waste Assassin | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 8451 | 326 88 350 1053 70 98 240 140 40 20 . . 52 40 8 40 20 40 50 40 478 36 238 4269 715 Remotely 1188 | . . . . . . . . . . . . . . . . . . . . . . . 1074 114 Salvage Created 6667 | 148 40 341 1435 70 328 339 846 . 112 . . 84 40 . 121 7 66 . . 540 . 1145 406 599 Parts 296 | 12 2 22 75 3 3 29 28 . 6 . . 8 1 . 3 . 12 . . 7 . 58 14 13 Haulers Intercepted 12 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . 3 . 4 Recyclers Shooed 7 | 1 . . 1 . . . 4 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . 14 . . . . . . 7 . . . 1 . 3 . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 72 | . . 11 26 1 1 4 2 . 1 . . . . . . 1 . . . 11 . 6 4 4 Melee 17 | . . 2 . . 1 4 2 . 1 . . . . . . 1 . . . . . 6 . . Guns 22 | . . 6 15 1 . . . . . . . . . . . . . . . . . . . . Cannons 22 | . . 1 6 . . . . . . . . . . . . . . . . 8 . . 3 4 AOE 10 | . . 2 5 . . . . . . . . . . . . . . . . 2 . . 1 . Classes Destroyed 22 | 2 1 4 6 . 1 2 . . . . . . 1 . . 1 . . . 1 . . 2 1 Worker 15 | . . . 3 . . 1 2 . . . . 1 . . . . 2 . . . . 5 1 . Builder 7 | . . . . . . 2 1 . . . . . . . . . 2 . . . . 1 1 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . 3 . 4 Recycler 15 | 1 . . 4 . . 1 5 . . . . . . . . . . . . . . 2 1 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 6 | . . . 3 . . . . . . . . 2 . . . . . . . . . . 1 . Swarmer 13 | . . 3 8 . . . . . . . . . . . . . . . . 1 . . . 1 Grunt 22 | . . . 9 . . 2 . . . . . . . . . . . . . 9 . . . 2 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . 1 7 1 . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hunter 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . 2 2 . 1 . . . . . . . . . . . . 6 . . Compactor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 1 2 7 1 1 2 3 . 1 . . 1 1 . . 1 1 . . 3 . 4 2 2 Combat Bots Only 7 | . . 2 7 1 1 2 1 . 1 . . . . . . 1 . . . 3 . 2 2 2 Max Kills in Single Turn 3 | 1 1 2 3 1 1 1 1 . 1 . . 1 1 . . 1 1 . . 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . . . . . . . . . . 2 . . 1 . Melee 1 | . . 1 . . 1 1 1 . 1 . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 372 | . . 34 87 42 . 24 13 1 24 . 6 19 . . . 18 5 . . 2 6 60 25 6 Missed 135 | . . 10 25 18 . 5 2 . 8 . 3 11 . . . 6 3 . . 1 2 29 9 3 Hits 237 | . . 24 62 24 . 19 11 1 16 . 3 8 . . . 12 2 . . 1 4 31 16 3 Projectile 237 | . . 24 62 24 . 19 11 1 16 . 3 8 . . . 12 2 . . 1 4 31 16 3 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Critical Strikes 9 | . . 1 1 . . 1 1 . 1 . 1 . . . . . . . . . . 2 1 . Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Damage Taken 5252 | . . 539 906 133 . 504 164 19 230 . 66 215 . . . 205 41 . . 94 98 714 1062 262 Core 783 | . . 26 105 . . 93 44 . . . . 39 . . . . . . . 23 . 48 323 82 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 518 | . . . 15 . . . . . . . . 96 . . . . . . . 13 . 106 154 134 Core Remaining (%) 91 | 100 . 89 80 . . 86 . . . . 94 . . . . 96 . . . . 98 96 77 94 Volleys Fired 275 | 11 8 23 80 6 . . . . . . . 10 2 . 2 . 7 . . 55 7 13 25 26 Largest 2 | 2 2 2 2 2 . . . . . . . 1 1 . 1 . 1 . . 1 1 1 1 1 Hottest 113 | 40 40 93 93 53 . . . . . . . 90 90 . 90 . 90 . . 90 58 113 58 58 Shots Fired 397 | 22 16 42 157 12 . . . . . . . 10 2 . 2 . 7 . . 55 7 14 25 26 Gun 193 | 22 16 31 112 12 . . . . . . . . . . . . . . . . . . . . Cannon 197 | . . 10 42 . . . . . . . . 10 2 . 2 . 7 . . 54 7 14 23 26 Launcher 7 | . . 1 3 . . . . . . . . . . . . . . . . 1 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 317 | 22 16 25 152 12 . . . . . . . . . . . . . . . 34 7 . 23 26 Thermal 73 | . . 16 2 . . . . . . . . 10 2 . 2 . 7 . . 20 . 14 . . Explosive 7 | . . 1 3 . . . . . . . . . . . . . . . . 1 . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 4 14 17 16 9 . . . . . . . . . . 3 . . . . 16 5 . 9 12 Robot Miss Streak 6 | 1 2 4 6 1 . . . . . . . . . . . . . . . 2 3 . 2 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 391 | 12 14 37 115 10 1 19 29 . 3 . . 7 5 . 2 1 13 . . 38 4 32 28 21 Core Hits 179 | 6 2 16 66 3 1 7 13 . 2 . . 2 1 . 1 1 3 . . 18 1 14 12 10 Critical Kills 5 | . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . 3 5 . . 3 3 . 1 . . 1 . . . . . . . 2 1 4 1 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 3 Smash 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . 3 3 . 1 . . 1 . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . Melee Attacks 312 | . . 28 8 . 1 50 48 . 8 . 6 36 8 . . 1 29 . 1 7 . 64 17 . Impact 36 | . . 28 8 . . . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . 1 50 48 . 8 . 6 36 8 . . 1 29 . 1 6 . 14 2 . Piercing 60 | . . . . . . . . . . . . . . . . . . . . . . 50 10 . Sneak Attacks 53 | . . 1 4 . . 7 9 . . . . 2 1 . . 1 6 . . 1 . 14 7 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 21 | . . . . . . 4 7 . 1 . . 1 1 . . . 2 . . . . 4 1 . Damage Inflicted 14545 | 148 168 923 2889 186 18 835 1252 . 125 . . 315 204 . 82 65 668 . . 1648 180 2410 1513 916 Guns 2628 | 148 168 477 1649 186 . . . . . . . . . . . . . . . . . . . . Cannons 3902 | . . 79 539 . . . . . . . . . . . 82 . . . . 1479 180 . 627 916 Explosions 1058 | . . 90 372 . . . . . . . . . . . . . . . . 169 . . 427 . Melee 6957 | . . 277 329 . 18 835 1252 . 125 . . 315 204 . . 65 668 . . . . 2410 459 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5643 | 148 168 276 2147 186 . . . . . . . . . . . . . . . 995 180 . 627 916 Thermal 887 | . . 280 41 . . . . . . . . . . . 82 . . . . 484 . . . . Explosive 1058 | . . 90 372 . . . . . . . . . . . . . . . . 169 . . 427 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 606 | . . 277 329 . . . . . . . . . . . . . . . . . . . . . Slashing 3597 | . . . . . 18 835 1252 . 125 . . 315 204 . . 65 668 . . . . 78 37 . Piercing 2754 | . . . . . . . . . . . . . . . . . . . . . . 2332 422 . Highest Corruption 10 | . . . . . 9 10 2 . . . . . . . . . . . . . 2 4 . . Average Corruption 6 | . . . . . 9 9 1 . . . . . . . . . . . . . 2 2 . . Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . 1 42 . . . . . . . . . . . . . . . 5 . . Message Errors 13 | . . . . . . 11 . . . . . . . . . . . . . . . 2 . . Matter Fused 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . 1 3 . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 6 . . . . . . . . . . . . . . . 1 . . Data Loss (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1439 | . . 112 110 . . 48 109 . . . . 90 83 . . . 73 . . 29 . 515 260 10 Projectiles 54 | . . . . . . . . . . . . . . . . . . . . 29 . . 15 10 Explosions 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . Melee 1370 | . . 112 95 . . 48 109 . . . . 90 83 . . . 73 . . . . 515 245 . Knockbacks 10 | . . 4 5 . . . . . . . . . . . . . . . . . . . . 1 Impact 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . . 251 13 . . 276 . . . . 16 132 88 . 100 . 86 . . 160 24 308 48 50 Average Temperature 46 | . . 70 8 . . 97 . . . . 10 49 48 . 50 . 33 . . 39 10 86 14 17 Received Heat Transfer 956 | . . 371 342 . . 90 . 9 . . 36 . . . . . 12 . . . 21 57 . 18 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . 4 5 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 5 | . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Heat Transferred 936 | . . 350 50 . . . . . . . . . . . 74 . . . . 462 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 2 4 Low Security (%) 79 | 100 100 . 31 100 100 100 100 . . . . 100 . . . . 100 . . . . 97 98 . Level 1 12 | . . . 54 . . . . . . . . . . . . . . . . . . 2 1 10 Level 2 4 | . . . 14 . . . . . . . . . . . . . . . . . . . . 24 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 35 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1360 | 5 7 . 427 179 16 107 46 . . . . 65 . . . . 188 . . . . 212 435 1360 Initial 260 | . . . . 179 16 . 46 . . . . . . . . . 187 . . . . 24 115 260 Average 121 | 1 . . 243 104 4 14 8 . . . . 16 . . . . 120 . . . . 73 48 842 Influence Increases 5728 | 25 11 90 909 74 . 218 166 . 50 . 105 233 5 . 5 95 340 . . 370 105 491 1064 1372 Destroy 0b10 Robot/C 2000 | . . 80 520 20 . 80 40 . 20 . . . . . . . . . . 220 . 120 400 500 Destroy 0b10 Robot/NC 380 | 25 5 . 80 . . 20 45 . . . . 20 5 . 5 5 20 . . . . 60 25 65 Destroy Leader 456 | . 2 10 152 10 . 30 22 . . . . 4 . . . . . . . . . 36 112 78 Allied During Kill 782 | . . . . . . . . . . . . . . . . . . . . . . . 266 516 Successful Hack 240 | . 4 . 48 24 . 9 23 . . . . 37 . . . . 35 . . . . 24 . 36 Select Force Hacks 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . Disable Machine 105 | . . . 45 . . . 30 . . . . 15 . . . . 15 . . . . . . . Destroy Structure 395 | . . . 34 . . 19 6 . . . . 52 . . . . 30 . . . . 56 51 147 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 255 | . . . . . . 15 . . . . . . . . . . 60 . . . . 60 105 15 Lose Combat Pursuer 945 | . . . 30 . . 45 . . 30 . 105 105 . . . 90 30 . . 150 105 135 105 15 Influence Decreases 4376 | 25 11 90 513 423 47 123 261 . 50 . 105 202 36 . 5 35 342 58 . 168 270 322 835 455 Entered New Map 836 | . . . . 217 31 . 49 . . . . . 13 . . . 23 22 . . 202 13 91 175 Time Decay 3092 | 25 11 80 503 206 16 123 212 . 50 . 105 192 23 . 5 20 254 36 . 168 68 279 486 230 Lost Part 85 | . . 10 10 . . . . . . . . . . . . 15 . . . . . 30 10 10 Lost Ally 318 | . . . . . . . . . . . . 10 . . . . 20 . . . . . 248 40 Purge Threat 45 | . . . . . . . . . . . . . . . . . 45 . . . . . . . Squads Dispatched 32 | . 1 . 3 1 . 6 3 . . . . 6 . . . . 3 . . . . 2 2 5 Investigation 9 | . . . 1 1 . 2 . . . . . 4 . . . . . . . . . . . 1 Extermination 11 | . . . . . . 2 3 . . . . 2 . . . . 2 . . . . 2 . . Reinforcement 9 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 2 4 Assault 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . 1 . 3 . . . . . . . . 3 . . . 1 1 . . . . 1 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . . 11 37 1 5 10 4 3 4 . 6 21 . . . 9 8 . . 82 7 25 46 24 Peak Tracking Total 18 | . . 2 5 1 4 3 1 3 3 . 3 11 . . . 7 3 . . 18 4 11 6 7 Tactical Retreats 33 | . . 2 1 . . 2 . . 1 . 3 3 . . . 2 2 . . 4 4 5 3 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 5 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 7 | . . . 3 . . . 2 . . . . 1 . . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 69 | . 3 2 7 2 . 9 9 . . 2 . 14 . . 1 . 8 . . 3 . 5 2 2 Terminals 32 | . 3 . 4 . . 5 2 . . . . 7 . . . . 6 . . . . 3 . 2 Fabricators 5 | . . . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . 1 . . . . . 2 . . . . . . . . . 1 . . Recycling Units 9 | . . . 1 . . 1 2 . . . . 2 . . . . 1 . . . . 1 1 . Scanalyzers 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . 1 . . 1 2 . . . . 2 . . . . . . . . . . 1 . Total Hacks 191 | . 5 2 25 8 . 22 21 . . 17 . 38 . . 5 . 22 . . 7 . 12 4 3 Successful 100 | . 1 2 10 4 . 8 10 . . 17 . 14 . . 5 . 12 . . 7 . 6 2 2 Failed 91 | . 4 . 15 4 . 14 11 . . . . 24 . . . . 10 . . . . 6 2 1 Catastrophic 14 | . . . 1 . . 4 1 . . . . 5 . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 5 . 15 4 . 8 5 . . . . 20 . . . . 14 . . 1 . 3 . . Terminals 89 | . 5 . 20 . . 11 5 . . . . 22 . . . . 18 . . . . 5 . 3 Fabricators 20 | . . . . 7 . 5 4 . . . . 4 . . . . . . . . . . . . Repair Stations 15 | . . . 2 . . 3 . . . . . 5 . . . . . . . . . 5 . . Recycling Units 17 | . . . 2 . . 2 4 . . . . 3 . . . . 2 . . . . 2 2 . Scanalyzers 8 | . . . . 1 . . 5 . . . . . . . . . 2 . . . . . . . Garrison Access 11 | . . . 1 . . 1 3 . . . . 4 . . . . . . . . . . 2 . Terminal Hacks 48 | . . 2 3 . . 2 . . . 17 . 4 . . 5 . 5 . . 7 . 1 . 2 Record 14 | . . . . . . . . . . 6 . . . . 1 . . . . 7 . . . . Part Schematic 10 | . . . 1 . . . . . . 8 . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 2 . 2 2 . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . 1 . . . . . 1 . . . . . . . . . 4 . . Scan Component 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . Repair 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . 1 . Retrieve Components 6 | . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . 1 . Scanalyzer 6 | . . . . 1 . . 3 . . . . . . . . . 2 . . . . . . . Retrieve Study 6 | . . . . 1 . . 3 . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Seal Access 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 1 . 4 1 . 2 3 . . . . 6 . . . . 4 . . . . 1 . . Terminals 14 | . 1 . 4 . . 1 1 . . . . 2 . . . . 4 . . . . 1 . . Assimilate 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . Botnet 8 | . . . 3 . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Skim 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 1 . 1 1 . . . . 3 . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 3 . 6 2 . 9 8 . . . . 12 . . . . 5 . . . . 4 2 2 Full Trace Events 6 | . . . 1 . . 2 . . . . . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . 8 . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . 31 . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 1 . . 3 . . . . . . . . . 2 . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Time 205 | . . . 44 . . . . . . . . . . . . . . . . . . 161 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 3 3 . . . . 3 . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . parse_system 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Relay Couplers Released 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 11 | . . . . . . . 8 . . . . 1 . . . . 2 . . . . . . . Largest Group 4 | . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . . Highest-Rated Group 122 | . . . . . . . 122 . . . . 10 . . . . 36 . . . . . . . Highest-Rated Ally 32 | . . . . . . . 32 . . . . 10 . . . . 26 . . . . . . . Total Orders 8 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 3 STAY 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 258 | . . . . . . . . . . . . . . . . . . . . . . . 138 120 Total Damage 11431 | . . . . . . . . . . . . . . . . . . . . . . . 4797 6634 Kills 46 | . . . . . . . . . . . . . . . . . . . . . . . 17 29 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Borg Created 21 | . . . . . . . . . . . . . . . . . . . . . . . 19 2 Largest Collective 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 5 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 16100 | . . 2095 2359 429 88 1313 892 298 227 40 1133 713 228 104 56 147 541 236 196 912 493 852 2258 490 Optics 14002 | . . . 2356 429 88 1313 892 298 227 40 1133 713 228 104 56 147 541 236 196 912 493 852 2258 490 Sensors 11369 | . . . . 374 88 1263 870 298 227 40 1133 713 228 104 56 142 538 236 191 892 489 824 2178 485 Seismic 2170 | . . 2095 75 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . 1 . . 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 17084 | 177 625 2277 2359 429 88 1313 892 298 227 40 1133 713 228 104 56 147 541 236 196 912 493 852 2258 490 Spaces Moved 17013 | 82 362 897 1105 248 119 960 1203 277 368 76 757 1062 481 216 133 317 1033 402 333 999 591 897 3583 512 Core 160 | 7 . . . . 108 45 . . . . . . . . . . . . . . . . . . Treads 1610 | 75 218 . 1058 248 11 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1939 | . 144 897 47 . . 851 . . . . . . . . . . . . . . . . . . Hover 13304 | . . . . . . 64 1203 277 368 76 757 1062 481 216 133 317 1033 402 333 999 591 897 3583 512 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 155 140 110 158 50 48 42 51 51 53 53 33 33 33 33 33 27 27 27 24 24 24 26 30 Average Speed 56 | 150 158 153 155 158 63 91 43 51 52 53 53 39 33 33 33 33 27 27 27 25 24 30 30 30 Slowest Speed 160 | 160 160 155 160 158 158 105 51 51 53 53 53 47 33 33 33 33 33 27 27 28 24 38 38 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . 17 . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 58 62 63 10 92 23 24 52 61 70 67 34 73 55 60 57 31 63 56 85 69 17 76 13 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Known Exits Taken 18 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 5 . . . . . 2 2 . 4 . . 1 . 2 . 1 2 . 1 . . . Spaces Dug 127 | . . 7 19 . . 19 6 . 1 . 4 24 3 . . . 12 . 1 5 . 20 5 1 Terrain Destroyed 208 | . . 20 33 . . 19 6 . 1 . 4 31 5 . . . 16 . 1 17 3 29 20 3 Melee 95 | . . 7 4 . . 19 6 . 1 . 4 21 3 . . . 9 . 1 2 . 15 3 . Projectile 56 | . . 1 5 . . . . . . . . 10 2 . . . 7 . . 5 3 14 6 3 AOE 57 | . . 12 24 . . . . . . . . . . . . . . . . 10 . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 23577 | 111 401 1695 1589 274 131 1330 1516 433 394 75 1482 1300 536 248 141 357 1245 528 436 1579 932 1380 4651 813 Wait 5482 | 7 4 689 305 6 3 286 224 155 20 . 720 177 47 33 1 37 164 127 94 490 332 390 915 256 Move 16966 | 81 361 896 1104 248 118 959 1202 276 367 75 756 1061 480 215 132 316 1032 401 332 975 590 896 3582 511 Hop 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Pick Up 99 | 6 18 15 22 1 . 6 7 . . . 1 3 . . . . 3 . 1 2 . 3 8 3 Fast Attach 109 | 5 2 3 7 1 3 11 10 1 . . . 3 . . 3 1 7 . 3 18 . 6 22 3 Attach 28 | 1 . 5 5 2 . 2 . . . . . 3 . . . 1 1 . . . . 3 2 3 Detach 5 | . 1 . . . . 1 2 . . . . . . . . 1 . . . . . . . . Swap 108 | . 2 18 22 7 . 5 6 . 1 . . 4 . . 1 . 1 . 1 5 3 8 21 3 Drop 187 | . 5 18 36 3 6 16 14 1 1 . 1 7 . . 2 . 6 . 4 21 . 11 30 5 Fire 275 | 11 8 23 80 6 . . . . . . . 10 2 . 2 . 7 . . 55 7 13 25 26 Melee 261 | . . 28 8 . 1 44 35 . 4 . 4 32 7 . . 1 24 . 1 7 . 50 15 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . 16 . 1 . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 33 | . . . . . . . . . . . . . . . . . . . . . . . 30 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Met 8R-AWN 321 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 8) 803 | -10/Materials | Entered Subcaves 804 | -10/Subcaves | Approached by a straggling Scientist 1866 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1873 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2041 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2741 | -10/Subcaves | Visited 4L-MR0's lab 2752 | -10/Subcaves | Found Prototype Special Melee Weapon 2815 | -10/Subcaves | Visited Clippyterm 3001 | -10/Subcaves | Discovered new exit (range 14) 3080 | -10/Subcaves | Entered Materials 3080 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3329 | -8/Materials | Repaired Mak. Flight Unit 3845 | -8/Materials | Destroyed 7 combat bots 3868 | -8/Materials | Discovered new exit (range 11) 4503 | -8/Materials | Build established: Scavenger-Mutant 5080 | -8/Materials | First assault squad dispatched 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5727 | -7/Factory | Build established: Scavenger-Assassin 5868 | -7/Factory | Sucked down chute 5868 | -7/Factory | Entered Waste 5883 | -7/Waste | EMP discharged 5884 | -7/Waste | Spotted C-40 Crusher 5904 | -7/Waste | Destroyed C-40 Crusher 5912 | -7/Waste | Spotted C-40 Crusher 5917 | -7/Waste | Spotted C-40 Crusher 5926 | -7/Waste | Spotted C-40 Crusher 5929 | -7/Waste | Spotted C-40 Crusher 5944 | -7/Waste | Discovered new exit (range 13) 5955 | -7/Waste | Identified exit to Factory 5956 | -7/Waste | Entered Factory 6300 | -7/Factory | Build established: Assassin 7032 | -7/Factory | Fabricated Imp. Hover Unit? 7146 | -7/Factory | System corruption reached 10% 7227 | -7/Factory | Discovered new exit (range 5) 7266 | -7/Factory | Identified exit to Factory 7269 | -7/Factory | Entered another Factory area 7269 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7397 | -6/Factory | Discovered new exit (range 5) 7399 | -6/Factory | Identified exit to Lower Caves 7420 | -6/Factory | Build established: Scavenger-Scout 8021 | -6/Factory | Discovered exit to Lower Caves (range 8) 8040 | -6/Factory | Discovered new exit (range 16) 8051 | -6/Factory | Identified exit to Factory 8161 | -6/Factory | Entered Lower Caves 8162 | -6/Lower Caves | Encountered a Warlord checkpoint 8256 | -6/Lower Caves | Entered a destroyed Warlord outpost 8455 | -6/Lower Caves | Discovered new exit (range 11) 8459 | -6/Lower Caves | Identified exit to Lower Caves 8459 | -6/Lower Caves | Entered another Lower Caves area 8462 | -6/Lower Caves | Ambushed by research squad 8623 | -6/Lower Caves | Entered a destroyed Warlord outpost 8684 | -6/Lower Caves | Discovered new exit (range 4) 8686 | -6/Lower Caves | Identified exit to Data Miner 8686 | -6/Lower Caves | Entered Data Miner 8686 | -6/Data Miner | Discovered new exit (range 6) 8696 | -6/Data Miner | Met Data Miner 8706 | -6/Data Miner | Learned location of Section 7 (-2) 8706 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8713 | -6/Data Miner | Received God Mode back door access code from Data Miner 8725 | -6/Data Miner | Identified exit to Proximity Caves 8726 | -6/Data Miner | Entered Proximity Caves 8818 | -5/Proximity Caves | Build established: Scout 9701 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9819 | -5/Proximity Caves | Discovered exit to Factory (range 8) 9859 | -5/Proximity Caves | Entered Factory 9859 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9860 | -5/Factory | Identified exit to Upper Caves 9987 | -5/Factory | Discovered exit to Upper Caves (range 17) 9993 | -5/Factory | Incoming investigation squad redirected 10221 | -5/Factory | Discovered new exit (range 5) 10331 | -5/Factory | Discovered new exit (range 9) 10365 | -5/Factory | Build established: Hacker-Scout 10572 | -5/Factory | Entered Upper Caves 10769 | -5/Upper Caves | Discovered new exit (range 5) 10770 | -5/Upper Caves | Identified exit to Upper Caves 10800 | -5/Upper Caves | Entered another Upper Caves area 10848 | -5/Upper Caves | Encountered a Warlord checkpoint 10851 | -5/Upper Caves | Learned Factory terminal intel 10898 | -5/Upper Caves | Discovered new exit (range 8) 10900 | -5/Upper Caves | Identified exit to Zhirov 10904 | -5/Upper Caves | Entered Zhirov 10904 | -5/Zhirov | Discovered new exit (range 3) 10910 | -5/Zhirov | Met Zhirov 10919 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10925 | -5/Zhirov | Found Alien Artifact 10925 | -5/Zhirov | Identified Integrated Reactor 10925 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10959 | -5/Zhirov | Identified exit to Proximity Caves 10960 | -5/Zhirov | Entered Proximity Caves 11079 | -4/Proximity Caves | Spotter reported a threat 11099 | -4/Proximity Caves | Discovered new exit (range 17) 11104 | -4/Proximity Caves | Identified exit to Factory 11107 | -4/Proximity Caves | Entered Factory 11107 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11108 | -4/Factory | Loaded intel: 28 terminal locations 11188 | -4/Factory | Identified exit to Upper Caves 11188 | -4/Factory | Identified exit to Extension 11505 | -4/Factory | Spotted B-86 Titan 11572 | -4/Factory | Spotted B-86 Titan 11648 | -4/Factory | Entered Upper Caves 11682 | -4/Upper Caves | Learned location of Quarantine (-2) 11878 | -4/Upper Caves | Discovered new exit (range 18) 11883 | -4/Upper Caves | Spotted B-86 Titan 11884 | -4/Upper Caves | Identified exit to Upper Caves 11884 | -4/Upper Caves | Entered another Upper Caves area 11907 | -4/Upper Caves | Encountered a Warlord checkpoint 12049 | -4/Upper Caves | Identified exit to Warlord 12080 | -4/Upper Caves | Entered Warlord 12185 | -4/Warlord | Met Warlord 12191 | -4/Warlord | Opened Warlord's prototype stash 12193 | -4/Warlord | Found Prototype Device 12193 | -4/Warlord | Identified Exp. Focal Shield 12208 | -4/Warlord | Found Prototype Reactor 12208 | -4/Warlord | Identified Vortex Chain Reactor 12210 | -4/Warlord | Warlord's base attacked by MAIN.C 12251 | -4/Warlord | Learned 4 Command zone layouts 12251 | -4/Warlord | Learned 4 Command zone layouts 12252 | -4/Warlord | Learned Armory terminal intel 12252 | -4/Warlord | Learned Armory security intel 12252 | -4/Warlord | Learned Research garrison access intel 12252 | -4/Warlord | Learned Testing emergency access door positions 12261 | -4/Warlord | Spotted B-86 Titan 12262 | -4/Warlord | P-80 Master assimilated allied 8E-KEO(g) 12262 | -4/Warlord | Spotted 8E-KEO(g) 12515 | -4/Warlord | Spotted B-86 Titan 12560 | -4/Warlord | Warlord forces counterattacked 12646 | -4/Warlord | Spotted Striker 12662 | -4/Warlord | Spotted Striker 12683 | -4/Warlord | Lost 10 allies 12710 | -4/Warlord | Spotted Executioner 12748 | -4/Warlord | Lost 3 allies 12810 | -4/Warlord | Spotted Striker 12810 | -4/Warlord | Spotted Executioner 12810 | -4/Warlord | Spotted Striker 12851 | -4/Warlord | Lost 16 allies 12885 | -4/Warlord | Warlord base infiltrated, sounded retreat 12957 | -4/Warlord | Spotted Executioner 12965 | -4/Warlord | Spotted Executioner 12966 | -4/Warlord | Spotted Striker 12990 | -4/Warlord | Discovered new exit (range 12) 12992 | -4/Warlord | Identified exit to Proximity Caves 12992 | -4/Warlord | Entered Proximity Caves 12994 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13005 | -3/Proximity Caves | Spotted B-86 Titan 13372 | -3/Proximity Caves | Discovered new exit (range 9) 13484 | -3/Proximity Caves | Identified exit to Research 13485 | -3/Proximity Caves | Entered Research 13485 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13486 | -3/Research | Identified exit to Testing 13487 | -3/Research | Loaded intel: 4 garrison access locations 13558 | -3/Research | Repaired Imp. Linear Gravjet 13658 | -3/Research | Repaired Plasma Lance 13888 | -3/Research | Discovered new exit (range 14) 14141 | -3/Research | Build established: Scavenger-Scout 14337 | -3/Research | Identified exit to Research 14337 | -3/Research | Entered another Research area 14337 | -2/Research | Warlord forces began assault on 0b10 14337 | -2/Research | Evolved 2 slots: Weapon x2 14405 | -2/Research | Met up with Warlord 14447 | -2/Research | Research machine network offline 14634 | -2/Research | Spotted RT-R1P(K) 14663 | -2/Research | Spotted Striker 14679 | -2/Research | Identified 1B-0RG's Assimilator 14689 | -2/Research | Assimilating Conveyor 9a into Collective. 14720 | -2/Research | Borebot progress halted 14731 | -2/Research | Assimilating Conveyor 9b into Collective. 14762 | -2/Research | Spotted Striker 14798 | -2/Research | Assimilating Eye 9a into Collective. 14799 | -2/Research | Lost 4 allies 14825 | -2/Research | Assimilating Warden 9a into Collective. 14860 | -2/Research | Discovered new exit (range 14) 14893 | -2/Research | Identified exit to Access 14950 | -2/Research | Borebot progress halted 14986 | -2/Research | Borebot progress halted 14989 | -2/Research | Spotted Striker 15016 | -2/Research | Found Prototype Processor 15016 | -2/Research | Identified Exp. Terrain Scan Processor 15048 | -2/Research | Assimilating Annihilator 9a into Collective. 15053 | -2/Research | Spotted Striker 15065 | -2/Research | Spotted Striker 15072 | -2/Research | Assimilating Striker into Collective. 15075 | -2/Research | Allies destroyed Striker 15106 | -2/Research | Spotted Executioner 15121 | -2/Research | Found Prototype Processor 15121 | -2/Research | Identified Exp. Targeting Computer 15126 | -2/Research | Found Prototype Device 15126 | -2/Research | Identified Adv. Kinecellerator 15129 | -2/Research | Found Prototype Processor 15129 | -2/Research | Identified Exp. Core Analyzer 15143 | -2/Research | Lost 7 allies 15276 | -2/Research | Assimilating Warden 9b into Collective. 15310 | -2/Research | Discovered exit to Access (range 14) 15333 | -2/Research | Assimilating Warden 9c into Collective. 15388 | -2/Research | Assimilating Warden 9d into Collective. 15508 | -2/Research | Spotted Striker 15531 | -2/Research | Spotted Striker 15533 | -2/Research | Assimilating Striker into Collective. 15538 | -2/Research | Spotted Executioner 15549 | -2/Research | Spotted Executioner 15558 | -2/Research | Allies destroyed Striker 15594 | -2/Research | Lost 4 allies 15640 | -2/Research | Assimilating Warden 9e into Collective. 15645 | -2/Research | Spotted Striker 15679 | -2/Research | Lost 3 allies 15806 | -2/Research | Spotted Striker 15807 | -2/Research | Spotted Striker 15815 | -2/Research | Assimilating Striker into Collective. 15843 | -2/Research | Given Cave Seal Controls access code 15853 | -2/Research | Lost 3 allies 15882 | -2/Research | Met DD-05H 15969 | -2/Research | Discovered exit to Access (range 22) 16177 | -2/Research | Spotted Striker 16209 | -2/Research | Assimilating Striker into Collective. 16249 | -2/Research | Assimilating Warden 9f into Collective. 16298 | -2/Research | Assimilating Warden 9g into Collective. 16347 | -2/Research | Spotted Striker 16350 | -2/Research | Assimilating Striker into Collective. 16355 | -2/Research | Spotted Striker 16371 | -2/Research | Assimilating Striker into Collective. 16434 | -2/Research | Assimilating Master 9a into Collective. 16537 | -2/Research | Spotted Striker 16538 | -2/Research | Spotted Striker 16544 | -2/Research | Destroyed Striker 16555 | -2/Research | Assimilating Striker into Collective. 16571 | -2/Research | Spotted Executioner 16573 | -2/Research | Spotted Striker 16581 | -2/Research | Destroyed Executioner 16588 | -2/Research | Destroyed Striker 16595 | -2/Research | Entered Access 16595 | -1/Access | Accompanied by 5 allies 16595 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16700 | -1/Access | Found Prototype Processor 16700 | -1/Access | Identified Exp. Melee Analysis Suite 16768 | -1/Access | Identified exit to Surface 16768 | -1/Access | Watched by a mysterious "MATRIX" hacker. 16891 | -1/Access | Assimilating Terminator 10a into Collective. 16914 | -1/Access | Assimilating Artificer 10a into Collective. 17085 | *** | Escaped! Last Messages --------------- 17033_ R-10 Processor collects Lgt. Antimatter Reactor. 17034_ Acquired 86 matter. 17035_ K-01 Serf collects debris. 17036_ W-44 Eye heat spikes uncontrollably. 17036_ W-44 Eye destroyed. 17037_ R-10 Processor collects Xenon Bombardment Thruster. 17037_ Acquired 24 matter. 17038_ Acquired 39 matter. 17039_ K-01 Serf collects debris. 17039_ K-01 Serf cleans the Anti-Orbital Battery. 17042_ Dropped Lgt. Quantum Reactor. 17043_ R-10 Processor collects Xenon Bombardment Thruster. 17043_ Acquired System Shield. 17046_ Discarded Exp. Targeting Computer. 17047_ R-10 Processor collects Terrain Scan Processor. 17053_ K-01 Serf collects debris. 17069_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17070_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | % #??????##########??????????????# ""#??? | | *#??????# #??????????????# ""#??? | | %#??????# !! #??????????????# ** ""#??? | | #+####???# !! #??????????????# * = T#??? | | #???# !! #??????????????# ""#??? | | #???# #??????????????# ""#??? | | #???# #??????????????# "????? | | ] #???# #??????????????# ??????? | | #???# #??????????????# ????????? | | #???# #??????????????? ??????????? | | "" #???####+#+####################+###########?? | | """ ####### * = k #?? | | """ / !=![ k #?? | | "" ###"### ####### ""#####+#+###### #?? | | #?###?# #?????# ""#?????????????????? | | #?????# #?????# ""#?????????????????? | | ######?????# #?????# T#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????#* #?????# ""#?????????????????? | | ??????????## ##???## ""##????????"???????? | | ????"?????# #???# #???????""???????? | | ???"""????# T #???## KY ##???????""???????? | | ????"""???# "" #????# #????????""???????? | | ?????"????# #????# #????????""???????? | | ??????????######????# p m #????????T"???????? | | ????????????????????# h@" #????????""???????? | | ????????????????????# "" #????????""???????? | | ????????????????????# #????????""???????? | | ????????????????????# #????????""???????? | | ????????????????????# #?????????"???????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????""T""?????????????? | | ???????????????????????????????"""""?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 65 Energy Capacity 700 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Repaired ---------- Mak. Flight Unit | 25% | -8/Materials Imp. Linear Gravjet | 8% | -3/Research Plasma Lance | 27% | -3/Research Studied --------- Imp. Hover Unit | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Scythe | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Antigrav System | -4/Factory | Hacked Hvy. Rocket Launcher | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed VisualSixRailcannon Manual? 0 Play Time 02:22:32 Cumulative 1653.4 hours Start 2026.03.24 @ 23:13:41 End 2026.03.25 @ 01:37:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1180 Rogue 1140 Adventurer 40 Explorer 0 Win Type 0 Total 216 Types 100/11/74/2/2/4/16/2/1/4 Lore% 98 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a720523b-d45d-4725-969b-71cb9965c76c