Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 16:02:18 Player: BionicBot Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (3059) 3059 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 10873 Bonus ------- Pacifist 834 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 69/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Advanced Terrain Scan Processor Advanced Force Field Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Armor Integrity Analyzer Nanoactuators Centrium Medium Armor Plating Advanced Force Field Energy Mantle > --- WEAPON ----------- Katana Plasma Sword Lance Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Enhanced Flexi-carbon Leg Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Force Field Cooled Plasma Cannon Improved Plasma Cutter [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Improved Melee Analysis Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Cannon Heavy Ion Cannon Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . . 2 . . 1 . Utility 8 | . . 2 . 2 2 . . . . 1 1 . Weapon 2 | . . . . . . . . . 2 . . . Parts Attached 117 | . . . . . 2 . 30 16 27 3 10 29 Power 14 | . . . . . . . 2 . 3 2 2 5 Engine 2 | . . . . . . . . . . 1 . 1 Core 6 | . . . . . . . 2 . 3 1 . . Reactor 6 | . . . . . . . . . . . 2 4 Propulsion 30 | . . . . . . . 5 6 11 1 . 7 Treads . | . . . . . . . . . . . . . Leg 23 | . . . . . . . 4 6 11 1 . 1 Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . . 1 . . . . 6 Flight . | . . . . . . . . . . . . . Utility 50 | . . . . . 2 . 14 7 8 . 5 14 Device 22 | . . . . . 1 . 5 4 3 . 2 7 Storage 6 | . . . . . . . 1 1 . . 2 2 Processor 10 | . . . . . 1 . 5 2 . . . 2 Hackware 2 | . . . . . . . . . 1 . 1 . Protection 10 | . . . . . . . 3 . 4 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 23 | . . . . . . . 9 3 5 . 3 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . 4 1 . . 2 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 . . . . Slashing Weapon 10 | . . . . . . . 3 1 5 . . 1 Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 2 1 1 . . 7 Corrupted Parts 3 | . . . . . . . 1 2 . . . . System Corruption 21 | . . . . . . . 2 19 . . . . Parts Lost 48 | . . . . . 1 . 3 . 10 6 2 26 Power 6 | . . . . . . . . . 1 1 . 4 Propulsion 14 | . . . . . . . 1 . 3 3 . 7 Utility 19 | . . . . . 1 . 2 . 3 1 2 10 Weapon 9 | . . . . . . . . . 3 1 . 5 Highest Loss Streak 18 | . . . . . 1 . 2 . 5 6 1 18 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 78 | . . . . . 7 7 79 100 89 79 63 82 Core 3 | . . . . . . . 6 6 4 9 1 . Reactor 2 | . . . . . . . . . . . 7 8 Leg 14 | . . . . . . . 12 26 22 19 9 3 Hover 2 | . . . . . . . . . . . . 11 Device 9 | . . . . . 1 . 9 10 7 5 10 12 Storage 4 | . . . . . . . 3 6 5 5 4 4 Processor 22 | . . . . . 5 7 25 28 23 21 19 21 Protection 4 | . . . . . . . 5 6 4 5 2 2 Impact Weapon 2 | . . . . . . . 5 6 . . . . Slashing Weapon 7 | . . . . . . . 3 6 16 8 4 5 Piercing Weapon 1 | . . . . . . . . . . . . 6 Peak Build Rating 140 | . . . . . 6 4 50 61 72 72 80 140 Average Rating 61 | . . . . . 2 3 38 57 64 68 65 105 On Entrance 24 | . . . . . . 3 4 50 59 66 51 79 Naked Turns 192 | . 28 29 56 44 28 . . . . . . 7 Heaviest Build 72 | . . . . . 1 . 38 33 39 33 58 72 Greatest Support 87 | 3 3 3 3 3 3 3 36 71 87 87 56 61 Greatest Overweight (x) 4 | . . . . . . . 2 . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 8 8 8 8 15 10 Average Capacity 7 | 5 5 5 5 5 5 5 6 8 8 8 8 9 Most Carried 10 | . . . . . 2 4 8 8 8 7 8 10 Average Carried 6 | . . . . . 1 3 5 7 6 6 6 7 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 8 5 Final Carried 8 | . . . . . 2 4 8 8 8 6 5 5 Class Distribution -------------------- 59% | Gladiator 20% | Mutant 9% | Scavenger-Gladiator 6% | Assassin 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Assassin | -3/Research Scavenger-Gladiator | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Matter Collected 1381 | 43 . . . . . . 500 127 273 81 29 328 Remotely . | . . . . . . . . . . . . . Salvage Created 3665 | . . . . . . . 773 342 1503 176 111 760 Parts 170 | . . . . . . . 25 7 66 11 6 55 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 51 | . . . . . . . 12 6 18 4 1 10 Melee 41 | . . . . . . . 5 3 18 4 1 10 Cannons 3 | . . . . . . . 3 . . . . . Classes Destroyed 11 | . . . . . . . 6 . 3 . 1 1 Worker 5 | . . . . . . . . . 2 2 . 1 Builder 2 | . . . . . . . . . 2 . . . Recycler 6 | . . . . . . . 3 . 3 . . . Operator 1 | . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . 1 . . 1 Swarmer 10 | . . . . . . . 3 . 4 3 . . Grunt 15 | . . . . . . . 2 5 7 . . 1 Researcher 1 | . . . . . . . . . . . . 1 Sentry 7 | . . . . . . . 4 . 1 1 1 . Hunter 3 | . . . . . . . 1 . 2 . . . Programmer 16 | . . . . . . . 2 1 4 . . 9 Best Kill Streak 4 | . . . . . . . 3 4 4 2 1 4 Combat Bots Only 4 | . . . . . . . 3 4 4 2 1 4 Max Kills in Single Turn 1 | . . . . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Hostile Shots Fired 859 | . 2 8 10 55 49 . 180 49 148 55 30 273 Missed 259 | . 1 3 1 24 14 . 53 21 49 13 12 68 Damage Taken 9139 | . 10 54 107 461 461 . 1101 503 1694 722 472 3554 Core 2838 | . 10 54 107 461 433 . 178 117 145 16 85 1232 Absorbed by Shields 1145 | . . . . . . . 280 237 109 . . 519 Core Remaining (%) 69 | 100 96 . 59 16 . . 12 86 85 98 . . Volleys Fired 32 | . . . . . . . 20 . . . 9 3 Largest 1 | . . . . . . . 1 . . . 1 1 Hottest 65 | . . . . . . . 65 . . . 35 35 Shots Fired 33 | . . . . . . . 21 . . . 9 3 Gun . | . . . . . . . . . . . . . Cannon 33 | . . . . . . . 21 . . . 9 3 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 33 | . . . . . . . 21 . . . 9 3 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 9 | . . . . . . . 4 . . . 6 9 Robot Miss Streak 2 | . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 204 | . . . . . . . 43 15 73 21 9 43 Core Hits 73 | . . . . . . . 9 3 33 6 5 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . . . 6 5 . . . . Critical Strikes 44 | . . . . . . . 7 6 14 5 1 11 Smash 12 | . . . . . . . 7 5 . . . . Sever 28 | . . . . . . . . 1 14 5 1 7 Impale 4 | . . . . . . . . . . . . 4 Melee Attacks 241 | . . . . . . . 44 19 93 23 8 54 Impact 56 | . . . . . . . 39 16 1 . . . Slashing 159 | . . . . . . . 5 3 92 23 8 28 Piercing 26 | . . . . . . . . . . . . 26 Sneak Attacks 18 | . . . . . . . 3 . 9 4 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 35 | . . . . . . . 2 3 16 2 . 12 Damage Inflicted 8676 | . . . . 5 2 . 1808 706 3123 823 299 1910 Guns . | . . . . . . . . . . . . . Cannons 602 | . . . . . . . 422 . . . 61 119 Explosions . | . . . . . . . . . . . . . Melee 8067 | . . . . . . . 1386 706 3123 823 238 1791 Ramming 7 | . . . . 5 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 602 | . . . . . . . 422 . . . 61 119 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1949 | . . . . . . . 1315 607 27 . . . Slashing 5191 | . . . . . . . 71 99 3096 823 238 864 Piercing 927 | . . . . . . . . . . . . 927 Highest Corruption 27 | . . . . . . 9 9 20 4 . 1 27 Average Corruption 4 | . . . . . . 9 4 6 3 . 1 6 Corruption Purged 10 | . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . . . . . . 3 28 7 4 . 6 24 Message Errors 17 | . . . . . . 1 6 1 . . . 9 Matter Fused 17 | . . . . . . 1 6 2 2 . 1 5 Heat Flow Errors 11 | . . . . . . . 5 2 . . 2 2 Energy Discharges 10 | . . . . . . . 3 1 1 . 2 3 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 1 1 1 1 . 1 1 Data Loss (major) 6 | . . . . . . . 4 . . . . 2 Misfires 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1247 | . . . . . . . 462 267 286 85 13 134 Projectiles 19 | . . . . . . . 19 . . . . . Explosions . | . . . . . . . . . . . . . Melee 1228 | . . . . . . . 443 267 286 85 13 134 Knockbacks 4 | . . . . . . . 2 2 . . . . Impact 4 | . . . . . . . 2 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . 2 1 . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . 1 1 . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 258 | . . . . . 5 . 173 223 . 5 138 258 Average Temperature 80 | . . . . . 5 . 62 99 . 5 70 100 Received Heat Transfer 1108 | . 6 30 51 108 51 . 170 167 192 102 81 150 Effects 2 | . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 5 3 . . . . Combat Hostiles 7 | . . . . . . . 4 3 . . . . Parts Fried 10 | . . . . . . . 7 3 . . . . Impact Corruptions 22 | . . . . . . . 14 8 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 3 . . . 1 . Heat Transferred 768 | . . . . . . . 518 . . . 100 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Peak Influence 275 | . . 15 35 89 106 48 245 135 264 275 176 221 Initial 144 | . . . 5 14 39 33 33 65 65 60 144 51 Average 107 | . . 11 19 50 79 34 86 86 151 146 122 93 Maximum Alert Level 1 | . . . . . . . 1 . 1 1 . 1 Low Security (%) 85 | 100 100 100 100 100 100 100 87 100 68 55 100 87 Level 1 14 | . . . . . . . 12 . 31 44 . 12 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . 1 2 . 4 3 2 2 . 5 Investigation 4 | . 1 . . . 2 . . . 1 . . . Extermination 7 | . . . . . . . 1 2 1 1 . 2 Reinforcement 5 | . . . . 1 . . . 1 . . . 3 Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Distress Signals 8 | . . . . 1 1 . 1 . 1 1 1 2 Communications Jammed 10 | . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . 10 Times Spotted 151 | . 1 3 4 17 8 6 20 9 23 19 9 32 Peak Tracking Total 16 | . 1 3 5 16 8 6 5 4 6 9 5 9 Tactical Retreats 14 | . . . . 1 . . 2 . 4 4 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Traps Triggered 17 | . . . 2 . 1 . 3 3 5 . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Machines Accessed 24 | . 2 1 . . 2 . 7 1 5 2 . 4 Terminals 17 | . 2 1 . . 2 . 4 . 2 2 . 4 Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . Total Hacks 44 | . 6 2 . . 6 . 11 1 9 3 . 6 Successful 8 | . 1 1 . . 2 . 3 . . . . 1 Failed 36 | . 5 1 . . 4 . 8 1 9 3 . 5 Catastrophic 9 | . 3 1 . . . . 2 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 6 2 . . 6 . 11 . 6 4 . 6 Terminals 33 | . 6 2 . . 6 . 5 . 5 3 . 6 Fabricators 2 | . . . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . . . 2 . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 1 2 . . . Terminal Hacks 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 . . 1 . 3 . . . . 1 Terminals 4 | . 1 1 . . 1 . . . . . . 1 Botnet 4 | . 1 1 . . 1 . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Decoy 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 1 . . 2 . 6 1 5 2 . 4 Full Trace Events 4 | . 1 . . . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Turns Passed 5637 | 9 28 29 56 44 125 74 1258 756 1332 268 601 1057 Spaces Moved 4125 | 18 56 57 109 86 237 130 952 502 840 171 392 575 Core 908 | 18 56 57 109 86 237 130 210 . . . . 5 Treads . | . . . . . . . . . . . . . Legs 2789 | . . . . . . . 702 502 840 171 392 182 Wheels . | . . . . . . . . . . . . . Hover 428 | . . . . . . . 40 . . . . 388 Flight . | . . . . . . . . . . . . . Fastest Speed 42 | 50 50 50 50 50 50 50 50 122 120 120 120 42 Average Speed 106 | 50 50 50 50 50 50 50 103 122 121 120 124 127 Slowest Speed 310 | 50 50 50 50 50 50 50 190 122 190 120 190 310 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 16 11 36 17 7 84 36 11 29 8 12 67 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . 1 . 2 . 5 3 Terrain Destroyed 14 | . . . . . . . 4 . 2 . 5 3 Melee 5 | . . . . . . . . . 2 . . 3 Projectile 9 | . . . . . . . 4 . . . 5 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac Res Tes Total 4988 | 17 55 56 109 86 242 138 1118 608 1037 202 485 835 Wait 433 | . . . 1 . . 7 56 66 85 9 63 146 Move 4114 | 17 55 56 108 85 237 129 951 501 839 170 391 575 Hop . | . . . . . . . . . . . . . Pick Up 31 | . . . . . 2 2 12 4 9 . . 2 Fast Attach 62 | . . . . . 2 . 16 2 14 1 4 23 Attach 27 | . . . . . . . 6 2 9 2 4 4 Detach 17 | . . . . . . . 2 1 2 . 3 9 Swap 28 | . . . . . . . 8 12 4 . 2 2 Drop 22 | . . . . . . . 7 4 5 . 1 5 Fire 32 | . . . . . . . 20 . . . 9 3 Melee 193 | . . . . . . . 40 16 70 20 8 39 Ram 2 | . . . . 1 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . 27 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 10) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Utility x2 53 | -9/Materials | Discovered new exit (range 16) 59 | -9/Materials | Discovered new exit (range 16) 67 | -9/Materials | Entered Storage 118 | -9/Storage | Discovered new exit (range 11) 123 | -9/Storage | Entered Materials 123 | -8/Materials | Evolved 2 slots: Utility x2 160 | -8/Materials | Core integrity fell below 50% 160 | -8/Materials | Discovered new exit (range 16) 167 | -8/Materials | Core integrity fell below 20% 167 | -8/Materials | Entered Factory 167 | -7/Factory | Evolved 2 slots: Utility x2 229 | -7/Factory | Identified exit to Factory 273 | -7/Factory | Core integrity fell below 50% 292 | -7/Factory | Sucked down chute 292 | -7/Factory | Entered Waste 296 | -7/Waste | Spotted C-40 Crusher 307 | -7/Waste | Build established: Mutant 307 | -7/Waste | EMP discharged 316 | -7/Waste | Spotted C-40 Crusher 335 | -7/Waste | Spotted C-40 Crusher 336 | -7/Waste | Spotted C-40 Crusher 346 | -7/Waste | Spotted C-40 Crusher 360 | -7/Waste | Discovered new exit (range 12) 360 | -7/Waste | Spotted C-40 Crusher 366 | -7/Waste | Identified exit to Factory 366 | -7/Waste | Entered Factory 724 | -7/Factory | Garrison activated, responded to threat 1182 | -7/Factory | Core integrity fell below 20% 1531 | -7/Factory | Build established: Gladiator 1602 | -7/Factory | Discovered exit to Factory (range 3) 1624 | -7/Factory | Entered another Factory area 1624 | -6/Factory | Evolved 2 slots: Propulsion x2 2123 | -6/Factory | System corruption reached 10% 2373 | -6/Factory | Discovered new exit (range 4) 2376 | -6/Factory | Identified exit to Factory 2380 | -6/Factory | Entered another Factory area 2380 | -5/Factory | Evolved 2 slots: Weapon x2 3201 | -5/Factory | Lost 5 parts (2n2u1w) 3476 | -5/Factory | Discovered new exit (range 21) 3537 | -5/Factory | Identified exit to Factory 3712 | -5/Factory | Entered another Factory area 3712 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3933 | -4/Factory | Garrison activated, responded to threat 3964 | -4/Factory | Discovered new exit (range 10) 3969 | -4/Factory | Discovered new exit (range 21) 3979 | -4/Factory | Identified exit to Research 3980 | -4/Factory | Entered Research 3980 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3996 | -3/Research | Lost 6 parts (1p3n1u1w) 4307 | -3/Research | Spotted B-86 Titan 4314 | -3/Research | Build established: Assassin 4497 | -3/Research | Discovered new exit (range 17) 4579 | -3/Research | Identified exit to Testing 4581 | -3/Research | Entered Testing 4856 | -3/Testing | Build established: Gladiator 4950 | -3/Testing | Found Prototype Device 4950 | -3/Testing | Identified Exp. Thermal Shield 5062 | -3/Testing | Lost 5 parts (2p1n2u) 5086 | -3/Testing | Spotted Striker 5183 | -3/Testing | Scanned by Researcher 5235 | -3/Testing | System corruption reached 10% 5350 | -3/Testing | Build established: Scavenger-Gladiator 5399 | -3/Testing | Spotted PG-61BOIAOBUO 5628 | -3/Testing | Core integrity fell below 50% 5631 | -3/Testing | Released all parts (4) 5634 | -3/Testing | Core integrity fell below 20% 5638 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05631_ Slug penetrates Wall. 05631_ Released Adv. Signal Interpreter. 05631_ Released Enh. Optical Array. 05631_ Released Med. Storage Unit. 05631_ Released Adv. Target Analyzer. 05633_ P-80 Master IFF system glitched. 05633_ Chain reaction triggered in Unknown Engine. 05633_ M-36 Artificer destroyed. 05633_ Penetrated by Slug. 05633_ Slug penetrates Wall. 05633_ Penetrated by Slug. 05633_ Slug penetrates Wall. 05634_ U-05 Engineer lays Concrete. 05634_ Held in stasis. 05634_ C-55 Analyst is analyzing... 05635_ U-05 Engineer lays Concrete. 05636_ Critical hit (Burn: +50). 05638_ U-05 Engineer lays Concrete. 05638_ U-05 Engineer builds a Wall. 05638_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " """ #???????????????????????????????????????? | | " """ #???????????????????????????????????????? | | " """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | ?????????????????????????????????????? | | """ ""???????????????????????????????????????????? | | """ "????????????????????????????????????????????? | | """ """ ??????????????????????????????????????? | | ????????????????????????????????????? | | """ """ #??#????????????????????????????????????? | | """ """ #??# ???????????????????????????????????? | | """ """ #??# ????????????????????????#??????????? | | #??# ??????????????????????? #??????????? | | ####/#####??????????+######+##??????????? | | ##### # #????????? ???????????? | | # # ""G"" #????????? ????????????? | | " # # " " #???????? ??????????????? | | " + # " " #???????? u ????????????????? | | " # # #?#?#??? #??????????????????? | | # # #?# ### #??????????????????? | | " =# # ######;@ #???????? ?????????? | | " # # %!#|u upp #???? ! #????????? | | " ! # #! =%+!g=!uc% # #????????? | | # # """ =#g|!!!h + #????????? | | ##### # """" #!!=%* h # #????????? | | # # """" ##![[### #? ???????????? | | """ # # """" ##!%!#?? #?? ??????????"? | | """ # # """"%=##=|=#?? #????####?????????"" | | """ # # * ######?? #????###########?? " | | # # #??????? ^#????# #?? | | #+### # = #??????? #????# "" #?? | | # #??????? #????#""" """ ###/# | | #####/####???????? #????#"T """ # | | #??????????? #????#"" """ + T | | #??????????? #????#"" """ # "" | | """""" !!=#?????????#? #????#"" """ # | | """""" !==#?????????# #????# ## # | | """""" !==########### ##########+###### # | | #?# # | | #?# # | | !] ### # | | !!] | | ############ !] ################# | | #??????????# #???????????????# | | #??????????# #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 56 Melee Accuracy 12 Target Analysis 8 Armor Integrity Analysis 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Exp. Core Shielding | -3/Testing | Archive Robot Schematics ------------------ Y-72 Warden | -3/Testing | Archive K-01 Serf | -3/Testing | Archive O-32 Director | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructThermalBotcube Manual? 0 Play Time 01:18:04 Cumulative 117.6 hours Start 2024.09.13 @ 12:59:32 End 2024.09.13 @ 16:02:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a927099-3402-47d2-bb35-2ef1a5cad00b