Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 10:46:42

Player: m1m1c

Result: Destroyed by Y-45 Defender with Beam Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (42)      210
Value Destroyed (797)      797
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2127

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     167/300
Energy                     265/265
System Corruption          11%
Temperature                Cool (9)
Movement                   Treading (320) Ox2
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
       Improved Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (4) ------
                Huge Storage Unit
                Transport Network Coupler
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (25) ---
          Light Treads
          Light Treads
          Light Treads
                Wheel
  High-capacity Battery (250)
  High-capacity Matter Pod (179)
                Weight Redist. System
                Thief Drone Bay
                Datajack
                Mining Laser
                Plasma Cutter

 Peak State 
------------
>               --- POWER ------------
         Cooled Ion Engine
>               --- PROPULSION -------
       Improved Treads
       Improved Treads
>               --- UTILITY ----------
                Huge Storage Unit
                Sensor Array
                Signal Interpreter
          Light Armor Plating
>               --- WEAPON -----------
                Beam Rifle
          Light Assault Rifle
>               --- INVENTORY --------
                Ion Engine
       Improved Ion Engine
          Light Treads
          Light Treads
          Light Treads
          Light Treads
          Light Treads
          Light Treads
       Improved Treads
                Wheel
                Heat Sink
  High-capacity Battery
         Medium Matter Pod
  High-capacity Matter Pod
                Weight Redist. System
                Transport Network Coupler
                Hacking Suite
                Thief Drone Bay
          Light Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Datajack
                Mining Laser
                Mining Laser
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Signal Interpreter
  Device                   Sensor Array
  Storage                  Huge Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  2    | .   .   .   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             49   | .   12  9   28  
  Power                    8    | .   2   1   5   
    Engine                 8    | .   2   1   5   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               19   | .   4   6   9   
    Treads                 11   | .   .   2   9   
    Leg                    .    | .   .   .   .   
    Wheel                  8    | .   4   4   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  10   | .   2   .   8   
    Device                 3    | .   .   .   3   
    Storage                2    | .   1   .   1   
    Processor              2    | .   1   .   1   
    Hackware               1    | .   .   .   1   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | .   4   2   6   
    Energy Gun             2    | .   .   1   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          7    | .   3   .   4   
    Ballistic Cannon       1    | .   1   .   .   
    Launcher               2    | .   .   1   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   
Parts Lost                 31   | .   3   6   22  
  Power                    5    | .   1   2   2   
  Propulsion               11   | .   2   2   7   
  Utility                  8    | .   .   .   8   
  Weapon                   7    | .   .   2   5   
  Highest Loss Streak      21   | .   1   2   21  
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     94   | .   94  97  91  
  Engine                   12   | .   12  13  9   
  Treads                   4    | .   .   .   16  
  Leg                      2    | .   4   .   .   
  Wheel                    17   | .   20  26  4   
  Device                   2    | .   .   .   11  
  Storage                  13   | .   14  14  11  
  Processor                12   | .   13  14  9   
  Protection               2    | .   .   .   9   
  Energy Gun               3    | .   2   2   6   
  Ballistic Gun            11   | .   13  9   8   
  Ballistic Cannon         8    | .   11  12  .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             91   | 11  89  89  91  
  Greatest Support         46   | 20  26  40  46  
  Greatest Overweight (x)  9    | .   8   4   9   
  Average Overweight (x)   3    | .   3   3   2   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         22   | 8   21  25  25  
  Most Carried             25   | 6   17  22  25  
  Average Carried          16   | 6   13  18  22  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            22   | 6   15  22  11  

 Class Distribution 
--------------------
 79% | Mutant
 20% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Yrd Mat Min Mat 
Matter Collected           1155 | 200 559 200 196 
  Remotely                 .    | .   .   .   .   
Salvage Created            1094 | .   539 293 262 
  Parts                    80   | .   41  23  16  
Haulers Intercepted        2    | .   1   .   1   
Recyclers Shooed           2    | .   .   2   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Combat Hostiles Destroyed  31   | .   14  12  5   
  Melee                    1    | .   .   .   1   
  Guns                     15   | .   10  1   4   
  Cannons                  9    | .   4   5   .   
  AOE                      6    | .   .   6   .   
Classes Destroyed          10   | .   8   .   2   
  Worker                   4    | .   1   3   .   
  Builder                  1    | .   1   .   .   
  Hauler                   2    | .   1   .   1   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  15   | .   9   6   .   
  Grunt                    14   | .   5   6   3   
  Brawler                  1    | .   .   .   1   
  Sentry                   1    | .   .   .   1   
Best Kill Streak           6    | .   5   6   2   
  Combat Bots Only         6    | .   4   6   2   
Max Kills in Single Turn   1    | .   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 1    | .   .   1   .   
  Melee                    1    | .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Mat  
Hostile Shots Fired        364  | .    73   58   233  
  Missed                   88   | .    17   15   56   
Damage Taken               3345 | .    600  438  2307 
  Core                     601  | .    117  76   408  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         61   | 100  .    22   .    
Volleys Fired              155  | .    49   60   46   
  Largest                  2    | .    2    2    2    
  Hottest                  90   | .    90   75   76   
Shots Fired                270  | .    98   110  62   
  Gun                      183  | .    71   50   62   
  Cannon                   81   | .    27   54   .    
  Launcher                 6    | .    .    6    .    
  Special                  .    | .    .    .    .    
  Kinetic                  211  | .    72   92   47   
  Thermal                  53   | .    26   12   15   
  Explosive                6    | .    .    6    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         12   | .    8    10   12   
  Robot Miss Streak        5    | .    3    3    5    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           134  | .    55   35   44   
  Core Hits                69   | .    29   24   16   
  Critical Kills           1    | .    1    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         4    | .    3    1    .    
    Burn                   2    | .    2    .    .    
    Destroy                1    | .    1    .    .    
    Blast                  1    | .    .    1    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2066 | .    731  817  518  
  Guns                     982  | .    418  136  428  
  Cannons                  586  | .    252  334  .    
  Explosions               346  | .    .    346  .    
  Melee                    .    | .    .    .    .    
  Ramming                  152  | .    61   1    90   
  Kinetic                  1150 | .    463  404  283  
  Thermal                  418  | .    207  66   145  
  Explosive                346  | .    .    346  .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         11   | .    7    8    11   
  Average Corruption       5    | .    4    7    10   
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  63   | .    44   14   5    
    Message Errors         13   | .    12   .    1    
    Matter Fused           15   | .    7    7    1    
    Heat Flow Errors       6    | .    5    .    1    
    Energy Discharges      10   | .    7    2    1    
    Parts Rejected         1    | .    1    .    .    
    Data Loss (minor)      8    | .    5    3    .    
    Data Loss (major)      4    | .    4    .    .    
    Alerts                 4    | .    3    .    1    
    Weapon Failures        2    | .    .    2    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            53   | .    21   32   .    
  Projectiles              .    | .    .    .    .    
  Explosions               32   | .    .    32   .    
  Melee                    21   | .    21   .    .    
Knockbacks                 4    | .    2    1    1    
  Impact                   1    | .    .    .    1    
  Kinetic                  3    | .    2    1    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      45   | .    29   .    16   
  Shots                    .    | .    .    .    .    
  Rammed                   22   | .    3    1    18   
Targets Rammed             23   | .    3    1    19   
  Kicked                   .    | .    .    .    .    
  Crushed                  1    | .    .    .    1    
Highest Temperature        264  | .    264  112  204  
  Average Temperature      50   | .    66   26   57   
  Received Heat Transfer   1206 | .    96   150  960  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       1    | .    1    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             1    | .    1    .    .    
  Heat Transferred         1249 | .    729  150  370  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Peak Influence             269  | .   269 161 142 
  Initial                  62   | .   .   .   62  
  Average                  64   | .   74  44  54  
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         96   | 100 93  100 100 
  Level 1                  3    | .   6   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          4    | .   2   .   2   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            4    | .   2   .   2   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Distress Signals           3    | .   .   .   3   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              49   | .   25  11  13  
  Peak Tracking Total      7    | .   5   3   7   
  Tactical Retreats        3    | .   2   .   1   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Traps Triggered            4    | .   4   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Yrd Mat Min Mat 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Yrd Mat Min Mat 
Machines Accessed          8    | .   5   1   2   
  Terminals                7    | .   5   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                16   | .   12  1   3   
  Successful               6    | .   4   1   1   
  Failed                   10   | .   8   .   2   
    Catastrophic           1    | .   .   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   12   | .   9   .   3   
  Terminals                15   | .   12  .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   4   1   1   
  Record                   2    | .   2   .   .   
  Open Door                1    | .   .   1   .   
  Branch Access Points     1    | .   .   .   1   
  Hauler Manifests         1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   3   .   2   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Yrd Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Yrd Mat Min Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Yrd Mat Min Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Mat  
Turns Passed               3447 | 5    2051 563  828  
Spaces Moved               1875 | 5    1320 251  299  
  Core                     .    | .    .    .    .    
  Treads                   194  | .    .    2    192  
  Legs                     205  | 5    200  .    .    
  Wheels                   1476 | .    1120 249  107  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            90   | 120  90   140  140  
  Average Speed            151  | 120  140  141  207  
  Slowest Speed            480  | 120  200  320  480  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       42   | 2    98   51   20   
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          29   | .    .    29   .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      29   | .    .    29   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -9   
---------                  Run  | Yrd  Mat  Min  Mat  
Total                      2204 | 4    1424 354  422  
  Wait                     46   | .    15   21   10   
  Move                     1872 | 4    1319 250  299  
  Hop                      .    | .    .    .    .    
  Pick Up                  40   | .    18   10   12   
  Fast Attach              9    | .    3    2    4    
  Attach                   32   | .    4    5    23   
  Detach                   5    | .    .    2    3    
  Swap                     8    | .    5    2    1    
  Drop                     14   | .    8    1    5    
  Fire                     155  | .    49   60   46   
  Melee                    .    | .    .    .    .    
  Ram                      8    | .    3    1    4    
  Kick                     .    | .    .    .    .    
  Crush                    15   | .    .    .    15   
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 1 exit: Min)

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 3)
    6 | -11/Scrapyard | Entered Materials
  436 | -10/Materials | Discovered new exit (range 16)
  449 | -10/Materials | Identified exit to Materials
  588 | -10/Materials | Discovered new exit (range 16)
  609 | -10/Materials | Identified exit to Mines
  681 | -10/Materials | Build established: Mutant
  705 | -10/Materials | Discovered exit to Materials (range 7)
  802 | -10/Materials | Discovered exit to Mines (range 7)
 1148 | -10/Materials | Discovered exit to Materials (range 7)
 1180 | -10/Materials | Discovered new exit (range 14)
 1199 | -10/Materials | Identified exit to Subcaves
 2057 | -10/Materials | Entered Mines
 2073 | -10/Mines     | Discovered exit to Materials (range 10)
 2217 | -10/Mines     | Core integrity fell below 50%
 2253 | -10/Mines     | Found the Drone Emporium
 2259 | -10/Mines     | Found Prototype Device
 2320 | -10/Mines     | Excavation squad dispatched
 2320 | -10/Mines     | A large section of the Mines collapsed
 2588 | -10/Mines     | Discovered exit to Materials (range 9)
 2620 | -10/Mines     | Entered Materials
 2620 | -9/Materials  | Evolved 2 slots: Utility x2
 2919 | -9/Materials  | Identified exit to Mines
 3142 | -9/Materials  | Build established: Scavenger-Mutant
 3320 | -9/Materials  | System corruption reached 10%
 3377 | -9/Materials  | Core integrity fell below 50%
 3418 | -9/Materials  | Core integrity fell below 20%
 3448 | -9/Materials  | Destroyed by Y-45 Defender with Beam Rifle

 Last Messages 
---------------
Crushed G-34 Mercenary.
G-34 Mercenary destroyed.
Acquired 4 matter.
Slammed into Y-45 Defender.
Acquired 28 matter.
Lgt. Treads destroyed.
Slammed into Y-45 Defender.
Lgt. Treads destroyed.
System corrupted: IFF burst signal emitted.
Slammed into Y-45 Defender.
U-05 Engineer destroyed.
Heat Sink destroyed.
Critical hit (Burn: +37).
Slammed into Y-45 Defender.
Acquired 13 matter.
Slammed into Y-45 Defender. <x5>
Critical hit (Burn: +37).
Slammed into Y-45 Defender.
System corrupted: Matter fused (-8).
Slammed into Y-45 Defender.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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|   #??????????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
|   #??????????????????????????????????????????????? |
|   ??????????##########???????????????????????????? |
| ????????#####        #???????????????????????????? |
| ????????#   # """""  #???????????????????????????? |
| #########   # """""  #???????????????????????????? |
|             # """""  #???????????????????????????? |
|             +        #???????????????????????????? |
| +########   #      ""#???????????????????????????? |
|        ##   #      T"#???????????????????????????? |
|        ##   #      ""#???????????????????????????? |
|        ##   #        #???????????????????????????? |
|        ##   ##########???????????????????????????? |
|        ##   #????????????????????????????????????? |
| ###+#####   ###############??????????????????????? |
| #!    ###    w        *  Y#??????????????????????? |
| #  "  +              =|g @#??????????????????????? |
| # """ ###         a  !=   #??????????????????????? |
| # """ ####+############%  #??????????????????????? |
| # """ #        #??##!     #??????????????????????? |
| #  "" # """    #??#!   w  #??????????????????????? |
| + """ # """    #??#!    % #??????????????????????? |
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| ???????????????????????  %#??????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           48
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            400
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              IntegratedWarpReplicator
  Manual?         0
Play Time         00:22:22
  Cumulative      27.3 hours
  Start           2024.04.16 @ 10:26:52
  End             2024.04.16 @ 10:46:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          80
  Rogue           80
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          33
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            1
ASCII             1
Keyboard          0
Movement          Arrows
Keybinds          1
Fullscreen        1
Font              18/SmallcapsGlow
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1a84067-7754-4088-bcb0-9525519ba2e3