Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 08:49:05 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1500 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 263/400 Matter 272/300 Energy 66/100 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit [Rating: 4] Favorites ----------- Power None Propulsion Flight Unit Wheel Armored Wheel Flight Unit Flight Unit Utility None Weapon EM Shotgun Energy Gun EM Shotgun Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 3 | . . 1 . 2 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . 1 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight 1 | . . 1 . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 1 1 Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups 4 | 3 5 5 5 5 Power 1 | 1 2 2 2 2 Propulsion 1 | 1 2 2 2 2 Utility . | . 1 1 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 2 | . . 1 7 5 Flight 1 | . . 1 7 . Peak Build Rating 4 | . . 1 1 4 Average Rating . | . . . . . On Entrance . | . . . 1 . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 173 | . 19 111 10 33 Heaviest Build 3 | . . . . 3 Greatest Support 12 | 3 3 4 4 12 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 200 | 200 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 25 | . 4 5 6 10 Missed 13 | . 4 2 3 4 Hits 12 | . . 3 3 6 Melee 2 | . . . . 2 Projectile 10 | . . 3 3 4 Damage Taken 245 | . . 41 52 152 Core 178 | . . 41 35 102 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 2 | . . . . 2 Largest 1 | . . . . 1 Hottest 45 | . . . . 45 Shots Fired 2 | . . . . 2 Gun 2 | . . . . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 4 | . . . . 4 Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . . . . 2 Core Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 122 | . . . 13 109 Guns 32 | . . . . 32 Cannons . | . . . . . Explosions 77 | . . . . 77 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic . | . . . . . Thermal 77 | . . . . 77 Explosive . | . . . . . Electromagnetic 32 | . . . . 32 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 6 30 Shots 1 | . . . . 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 6 | . . . . 6 Average Temperature 6 | . . . . 6 Received Heat Transfer 45 | . . 21 9 15 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 30 | . 6 30 9 . Initial 3 | . . 1 3 . Average 4 | . . 7 2 . Influence Increases 42 | . 6 30 6 . Successful Hack 12 | . 6 . 6 . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 42 | . . 26 16 . Entered New Map 12 | . . 5 7 . Time Decay 21 | . . 21 . . Lost Part 9 | . . . 9 . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 3 4 3 6 Peak Tracking Total 6 | . 3 2 3 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 3 . 1 1 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 . 3 1 Successful 5 | . 1 . 3 1 Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 10 | . 7 . 3 . Terminals 11 | . 7 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Robot Analysis 2 | . 1 . 1 . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 240 | 21 19 128 24 48 Spaces Moved 456 | 32 37 261 53 73 Core 375 | 32 37 220 18 68 Treads . | . . . . . Legs . | . . . . . Wheels 5 | . . . . 5 Hover . | . . . . . Flight 76 | . . 41 35 . Fastest Speed 40 | 50 50 40 40 50 Average Speed 48 | 50 50 48 43 52 Slowest Speed 90 | 50 50 50 50 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 18 64 7 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 464 | 36 36 261 53 78 Wait . | . . . . . Move 453 | 31 36 260 53 73 Hop . | . . . . . Pick Up 5 | 5 . . . . Fast Attach 4 | . . 1 . 3 Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 2 | . . . . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 12) 22 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 12) 41 | -10/Materials | Entered Mines 52 | -10/Mines | Met a Derelict bent on vengeance 95 | -10/Mines | Learned location of Mines (-9) 161 | -10/Mines | Discovered new exit (range 10) 169 | -10/Mines | Entered Materials 169 | -9/Materials | Evolved 2 slots: Utility x2 188 | -9/Materials | Discovered new exit (range 11) 193 | -9/Materials | Entered Storage 241 | -9/Storage | Self-destructed Last Messages --------------- 00193_ Slammed into Y-45 Defender. LOCATION=UNKNOWN GOAL=ESCAPE 00199_ Connecting with Door Terminal... 00199_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 00218_ K-01 Serf cleans the Component Storage. 00222_ K-01 Serf collects debris. 00226_ Acquired EM Shotgun. 00229_ Acquired Arm. Wheel. 00230_ K-01 Serf collects debris. 00230_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 00230_ Chain reaction triggered in Imp. Ion Engine. 00231_ System corrupted: Arm. Wheel rejected. 00233_ K-01 Serf collects debris. 00234_ EM Shotgun destroyed. 00234_ Acquired Arm. Wheel. 00237_ U-05 Engineer lays Concrete. 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Y ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #???????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumSystemFlamer Manual? 0 Play Time 00:03:29 Cumulative 274.0 hours Start 2025.11.16 @ 08:46:16 End 2025.11.16 @ 08:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 279 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59ac3ea1-3360-46de-8f43-b83b6f09f8f0