Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 12:31:45 Player: LandRaider Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3831) 3831 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 9336 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 97/100 System Corruption 20% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Improved System Guard > --- WEAPON (4) ------- Force Lance > --- INVENTORY (20) --- Advanced Thermal Generator Advanced Cooling System Improved Energy Well (400) Advanced Weight Redist. System Structural Scanner Long-range Sensor Array Improved Transmission Jammer Hardened Medium Armor Plating Advanced Shield Generator Improved Remote Force Field Improved Component Analysis Suite Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Antigrav System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Advanced Trap Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved Component Analysis Suite Improved System Guard > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver Hardcell Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Compact Wheel Compact Wheel Advanced Thermal Generator Advanced Cooling System Improved Energy Well Advanced Weight Redist. System Structural Scanner Improved Weapon Cycler Improved Transmission Jammer Cloaking Device Hardened Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator Improved Remote Force Field Tesla Rifle Long-range Proton Cannon Hardcell Cannon Heavy Shock Bomb Launcher Improved Remote Datajack [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Gravmag System Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Utility Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 7 | . . 2 . . 2 1 1 . . 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 142 | 5 2 4 2 16 23 7 6 14 4 59 Power 16 | 1 . 1 1 1 1 1 1 1 . 8 Engine 6 | 1 . . 1 1 1 . 1 1 . . Core 6 | . . 1 . . . 1 . . . 4 Reactor 4 | . . . . . . . . . . 4 Propulsion 33 | 1 1 . . 4 8 2 . 2 1 14 Treads 3 | . . . . 2 . . . . . 1 Leg 6 | . . . . 2 . . . . . 4 Wheel 8 | 1 1 . . . 2 . . 1 . 3 Hover 10 | . . . . . 3 2 . 1 . 4 Flight 6 | . . . . . 3 . . . 1 2 Utility 53 | 1 1 3 . 5 8 2 2 7 2 22 Device 29 | . 1 1 . 2 4 2 2 5 . 12 Storage 5 | 1 . . . 1 1 . . . 1 1 Processor 5 | . . . . . 1 . . . . 4 Hackware 7 | . . . . 1 1 . . . 1 4 Protection 7 | . . 2 . 1 1 . . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 . . 1 6 6 2 3 4 1 15 Energy Gun 13 | . . . 1 1 3 1 3 1 . 3 Energy Cannon 8 | . . . . . 1 1 . 1 . 5 Ballistic Gun 6 | 2 . . . 3 . . . . 1 . Ballistic Cannon 8 | . . . . 2 1 . . 1 . 4 Launcher 3 | . . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 75 | . 2 4 . 9 12 . . 4 4 40 Power 10 | . 1 1 . 1 1 . . . 1 5 Propulsion 19 | . 1 . . 2 4 . . 2 1 9 Utility 19 | . . 1 . 2 3 . . 1 . 12 Weapon 27 | . . 2 . 4 4 . . 1 2 14 Highest Loss Streak 14 | . 1 4 . 7 4 . . 2 3 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 15 | 2 7 6 7 11 14 14 14 14 14 18 Power . | . 1 1 . . . 1 1 . . 1 Propulsion . | 1 4 4 4 1 1 . . . . . Utility 9 | . . . 1 5 7 8 8 9 11 11 Weapon 3 | . 1 1 1 3 4 3 4 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 45 | . 2 . . . 8 2 2 3 . 28 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . 2 . . . 1 . . . . 3 Utility 25 | . . . . . 5 2 2 2 . 14 Weapon 9 | . . . . . 2 . . . . 7 Tool/Special 3 | . . . . . . . . 1 . 2 Average Slot Usage (%) 89 | . 72 77 76 87 93 92 93 87 89 90 Engine 5 | . 11 . 11 8 5 2 5 10 7 . Core 2 | . . 9 . . . 3 5 . . 4 Reactor 1 | . . . . . . . . . . 3 Leg 2 | . . . . 2 6 . . . . 4 Wheel 4 | . 14 11 11 9 1 2 . . 5 5 Hover 7 | . . . . . 9 17 17 10 7 2 Flight 1 | . . . . . 2 . . . 1 2 Device 17 | . 4 18 11 11 15 20 22 20 19 17 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 Processor 5 | . . . . . 2 6 5 5 5 8 Hackware 11 | . . . . 7 12 13 11 11 14 13 Protection 2 | . . 10 22 7 4 . . 1 . . Energy Gun 7 | . . . 10 7 7 5 15 12 7 3 Energy Cannon 2 | . . . . . . 6 . 2 . 5 Ballistic Gun 3 | . 28 17 . 9 3 6 . . 2 1 Ballistic Cannon 4 | . . . . 7 10 . . . 5 4 Peak Build Rating 121 | 5 8 12 10 24 42 60 75 82 75 121 Average Rating 63 | 4 6 10 9 19 33 49 71 69 62 97 On Entrance 32 | . 5 7 8 10 24 33 60 71 78 61 Avg Prop Armor Cover (%) 6 | . . . . 14 5 8 . 2 3 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 13 15 21 23 50 55 49 53 95 93 125 Greatest Support 109 | 10 16 16 16 16 25 48 48 48 30 109 Greatest Overweight (x) 22 | 1 1 1 1 3 13 3 1 9 9 22 Average Overweight (x) 2 | . . . 1 2 2 1 1 1 4 2 Largest Inventory Capacity 20 | 8 8 8 8 15 15 15 15 15 20 20 Average Capacity 16 | 7 8 8 8 14 15 15 15 15 18 20 Most Carried 20 | 7 8 7 8 15 15 15 15 15 18 20 Average Carried 15 | 3 7 6 7 11 14 14 14 14 15 18 Final Capacity 20 | 8 8 8 8 15 15 15 15 15 20 20 Final Carried 16 | 7 8 7 8 13 15 15 15 15 16 13 Class Distribution -------------------- 47% | Hacker-Skirmisher 11% | Scavenger-Skirmisher 9% | Hacker-Tank 9% | Mutant 6% | Tank 4% | Hacker-Gunner 3% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 3678 | 218 69 17 47 235 603 . . 451 226 1812 Remotely . | . . . . . . . . . . . Salvage Created 3754 | . 101 17 . 316 644 . . 555 109 2012 Parts 164 | . 5 1 . 12 43 . . 22 4 77 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 17 6 . Prevented 3 | . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 63 | . 2 1 . 10 12 . . 9 2 27 Melee 5 | . . . . . . . . 1 . 4 Guns 29 | . 2 1 . 7 8 . . 5 1 5 Cannons 20 | . . . . 3 3 . . 3 1 10 AOE 5 | . . . . . 1 . . . . 4 Classes Destroyed 10 | . 1 1 . 1 5 . . . . 2 Worker 2 | . . . . . . . . . . 2 Builder 5 | . . . . . 4 . . . . 1 Hauler 1 | . . . . . . . . . . 1 Recycler 5 | . . . . . 1 . . . . 4 Watcher 4 | . . . . . 2 . . . . 2 Swarmer 10 | . . 1 . 4 3 . . 1 . 1 Grunt 18 | . 2 . . 2 3 . . 6 1 4 Sentry 12 | . . . . 4 2 . . 1 1 4 Hunter 5 | . . . . . 2 . . . . 3 Programmer 18 | . . . . . 2 . . 1 . 15 Best Kill Streak 8 | . 2 1 . 5 8 . . 3 1 5 Combat Bots Only 6 | . 2 1 . 5 6 . . 3 1 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 . . 2 1 2 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . . . 1 . . . . 2 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 993 | . 39 95 . 114 154 8 . 78 19 486 Missed 296 | . 13 41 . 23 47 3 . 25 5 139 Hits 697 | . 26 54 . 91 107 5 . 53 14 347 Projectile 697 | . 26 54 . 91 107 5 . 53 14 347 Critical Strikes 27 | . . . . 2 2 1 . 1 1 20 Damage Taken 11460 | . 300 520 . 1268 1364 75 . 1127 261 6545 Core 2004 | . 85 110 . 257 121 . . 265 12 1154 Absorbed by Shields 281 | . 30 73 . . . . . 38 21 119 Core Remaining (%) 77 | 100 66 . 72 53 82 100 . . 72 . Volleys Fired 232 | . 14 3 . 23 52 5 . 23 6 106 Largest 4 | . 2 2 . 3 3 1 . 3 3 4 Hottest 333 | . 40 40 . 123 154 75 . 222 161 333 Shots Fired 524 | . 28 6 . 55 117 5 . 63 17 233 Gun 288 | . 28 6 . 45 46 3 . 55 11 94 Cannon 224 | . . . . 10 70 2 . 8 6 128 Launcher 12 | . . . . . 1 . . . . 11 Special . | . . . . . . . . . . . Kinetic 249 | . 28 6 . 37 79 3 . 5 12 79 Thermal 174 | . . . . 13 18 . . 35 3 105 Explosive 12 | . . . . . 1 . . . . 11 Electromagnetic 89 | . . . . 5 19 2 . 23 2 38 Robot Hit Streak 12 | . 4 2 . 6 9 2 . 8 9 12 Robot Miss Streak 12 | . 5 4 . 3 12 2 . 3 1 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 . . Shots Hit Robots 325 | . 13 2 . 37 68 2 . 44 13 146 Core Hits 151 | . 6 1 . 21 36 . . 19 4 64 Critical Kills 6 | . . . . . . . . . . 6 Critical Parts Destroyed 3 | . . . . . . . . . 1 2 Critical Strikes 21 | . . . . . 2 . . 1 2 16 Burn 1 | . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . 2 Destroy 8 | . . . . . . . . . 2 6 Blast 4 | . . . . . 2 . . . . 2 Impale 6 | . . . . . . . . . . 6 Melee Attacks 42 | . . . . . . . . 1 . 41 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . Piercing 41 | . . . . . . . . . . 41 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9407 | . 141 37 . 645 1567 37 . 1080 374 5526 Guns 3677 | . 141 37 . 402 588 37 . 832 233 1407 Cannons 3746 | . . . . 243 706 . . 214 141 2442 Explosions 1068 | . . . . . 273 . . . . 795 Melee 916 | . . . . . . . . 34 . 882 Ramming . | . . . . . . . . . . . Kinetic 3150 | . 141 37 . 486 677 37 . 139 277 1356 Thermal 3430 | . . . . 118 350 . . 640 72 2250 Explosive 876 | . . . . . 239 . . . . 637 Electromagnetic 1035 | . . . . 41 301 . . 267 25 401 Impact . | . . . . . . . . . . . Slashing 34 | . . . . . . . . 34 . . Piercing 882 | . . . . . . . . . . 882 Highest Corruption 20 | . . . . . 4 . . 1 1 20 Average Corruption 5 | . . . . . 2 . . 1 1 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 144 | . . . . . 21 . . 10 11 102 Message Errors 37 | . . . . . 6 . . 4 3 24 Matter Fused 31 | . . . . . 4 . . . 3 24 Heat Flow Errors 20 | . . . . . 3 . . . 1 16 Energy Discharges 14 | . . . . . . . . 1 2 11 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . 4 . . 2 1 7 Data Loss (major) 11 | . . . . . . . . 3 . 8 Misfires 5 | . . . . . 2 . . . . 3 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 6 | . . . . . 2 . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 684 | . . . . . 109 . . . . 575 Projectiles 166 | . . . . . . . . . . 166 Explosions 171 | . . . . . 109 . . . . 62 Melee 347 | . . . . . . . . . . 347 Knockbacks 14 | . . . . 1 3 . . 1 1 8 Impact . | . . . . . . . . . . . Kinetic 13 | . . . . 1 3 . . 1 1 7 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 363 | . . . . . 66 . . . . 297 Shots 8 | . . . . . 2 . . . . 6 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 795 | . 15 . . 315 322 50 . 795 201 780 Average Temperature 162 | . 10 . . 103 122 27 . 238 82 172 Received Heat Transfer 1776 | . 160 125 . 468 105 . . 334 49 535 Effects 61 | . . . . . 3 . . 19 3 36 Shutdowns 24 | . . . . . . . . 7 . 17 Energy Bleed 2 | . . . . . . . . 1 . 1 Interference 12 | . . . . . 3 . . 2 3 4 Matter Decay 5 | . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . 1 . 1 Damage (minor) 7 | . . . . . . . . 3 . 4 Damage (major) 8 | . . . . . . . . 4 . 4 Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Melted 20 | . . . . . 2 . . . . 18 Heat Transferred 4588 | . . . . 259 725 . . 999 111 2494 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 77 | 100 100 100 100 100 100 100 100 . . 48 Level 1 19 | . . . . . . . . . . 44 Level 2 3 | . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 485 | . 50 40 . 122 165 55 3 . . 485 Initial 55 | . . 1 . . 24 55 . . . . Average 98 | . 18 7 . 59 34 5 . . . 194 Influence Increases 2753 | . 77 50 . 332 570 . 3 260 100 1361 Destroy 0b10 Robot/C 1300 | . 40 20 . 240 240 . . 180 40 540 Destroy 0b10 Robot/NC 85 | . . . . . 35 . . . . 50 Destroy Leader 320 | . 10 . . 70 74 . . 20 . 146 Allied During Kill 2 | . . . . 2 . . . . . . Successful Hack 62 | . 12 . . 4 16 . 3 . . 27 Disable Machine 315 | . . . . . 150 . . . . 165 Destroy Structure 399 | . . . . 1 40 . . . . 358 Lose Combat Pursuer 270 | . 15 30 . 15 15 . . 60 60 75 Influence Decreases 2309 | . 73 54 . 278 511 113 3 155 205 917 Entered New Map 112 | . . 3 . . 30 58 . . 21 . Time Decay 1523 | . 63 21 . 168 403 55 3 137 174 499 Lost Part 604 | . 10 30 . 90 78 . . 18 10 368 Lost Ally 70 | . . . . 20 . . . . . 50 Squads Dispatched 29 | . 2 2 . 4 5 1 . . . 15 Investigation 8 | . 1 2 . . 1 . . . . 4 Extermination 12 | . . . . . 3 1 . . . 8 Reinforcement 6 | . 1 . . 1 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 3 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 4 | . 1 . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 9 11 . 21 18 1 . 15 6 56 Peak Tracking Total 11 | . 3 11 . 5 3 1 . 5 3 7 Tactical Retreats 15 | . 1 1 . 1 1 . . 4 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . . 2 . . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 21 | . . . . . 10 . . . . 11 Max in Single Turn 5 | . . . . . 5 . . . . 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 28 | . 3 2 . 1 4 2 2 2 1 11 Terminals 15 | . 3 . . 1 2 1 2 . . 6 Fabricators 1 | . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 3 | . . . . . 1 1 . . . 1 Scanalyzers 3 | . . 2 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 79 | . 12 10 . 1 13 5 8 2 1 27 Successful 52 | . 7 9 . 1 6 3 8 2 1 15 Failed 26 | . 5 . . . 7 2 . . . 12 Catastrophic 1 | . . . . . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 19 | . 6 1 . 1 2 1 1 1 . 6 Terminals 44 | . 12 . . 1 8 2 8 . . 13 Fabricators 3 | . . . . . 3 . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 12 | . . . . . 2 3 . . . 7 Scanalyzers 13 | . . 10 . . . . . . . 3 Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 24 | . 4 . . . 3 1 7 2 1 6 Record 11 | . . . . . 1 . 6 1 . 3 Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . . . . . . 1 1 . Open DSF 5 | . . . . . 1 1 1 . . 2 Emergency Access Points 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 2 . . . 2 Report Inventory 3 | . . . . . 1 1 . . . 1 Retrieve Components 2 | . . . . . . 1 . . . 1 Scanalyzer 12 | . . 9 . . . . . . . 3 Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Retrieve Study 8 | . . 5 . . . . . . . 3 Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . . 1 1 . 1 . . 3 Terminals 9 | . 3 . . 1 1 . 1 . . 3 Botnet 9 | . 3 . . 1 1 . 1 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 2 . 1 3 1 1 . . 7 Full Trace Events 8 | . 2 2 . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 4 . . . . . . . 3 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . 1 . . . 3 Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Total Allies 4 | . . . 2 . 2 . . . . . Largest Group 2 | . . . 2 1 2 . . . . . Highest-Rated Group 42 | . . . 42 31 16 . . . . . Highest-Rated Ally 31 | . . . 31 31 8 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . Total Damage 105 | . . . . 105 . . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Active Infowar (turns) 8024 | . . . . 185 1630 653 495 1229 1290 2542 Sensors 4024 | . . . . . . . 248 1228 1287 1261 Terrain 2003 | . . . . . 18 618 . . . 1367 Structural 4987 | . . . . . 572 653 495 1219 1289 759 Traps 5560 | . . . . 185 1514 626 347 1216 1036 636 Triangulation 373 | . . . . . . 27 246 . . 100 Cloaking 883 | . . . . . . . . . . 883 Jamming 818 | . . . . . . . 98 . 248 472 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . Drone Launches 6 | . . . . . . . . . . 6 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 9935 | 49 192 146 314 419 1630 653 495 1600 1364 3073 Spaces Moved 5497 | 38 141 133 236 247 622 384 251 1263 754 1428 Core 3 | 2 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 539 | . . . . . 185 . . . . 354 Wheels 2597 | 36 141 133 236 247 279 182 . 79 367 897 Hover 2322 | . . . . . 152 202 251 1184 387 146 Flight 36 | . . . . . 6 . . . . 30 Fastest Speed 50 | 50 95 90 105 105 112 52 105 105 116 105 Average Speed 135 | 89 99 99 105 122 177 112 105 114 174 140 Slowest Speed 1150 | 95 100 105 105 135 1095 135 105 215 215 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 32 16 38 21 15 10 5 97 80 32 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . 1 . . . . 4 3 . Spaces Dug 12 | . . . . . . . . . . 12 Terrain Destroyed 251 | . . . . . 41 . . 2 5 203 Melee 12 | . . . . . . . . . . 12 Projectile 52 | . . . . . 2 . . 2 5 43 AOE 187 | . . . . . 39 . . . . 148 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Total 7490 | 50 168 140 302 318 1048 603 482 1369 791 2219 Wait 1225 | . 6 . 62 16 307 188 210 32 6 398 Move 5487 | 37 140 132 235 246 621 383 250 1262 753 1428 Hop . | . . . . . . . . . . . Pick Up 152 | 8 4 1 3 15 22 9 6 14 4 66 Fast Attach 41 | 4 1 2 . 3 9 1 2 3 1 15 Attach 89 | 1 1 2 2 11 9 2 1 8 8 44 Detach 13 | . . . . . . . 1 . 4 8 Swap 104 | . . . . 3 10 5 6 12 7 61 Drop 105 | . 2 . . 1 18 10 6 14 2 52 Fire 232 | . 14 3 . 23 52 5 . 23 6 106 Melee 42 | . . . . . . . . 1 . 41 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp / DSF) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Utility x2 249 | -9/Materials | Central database locked down 307 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 16) 388 | -9/Materials | Entered Mines 392 | -9/Mines | Met a Derelict bent on vengeance 398 | -9/Mines | Lost 4 parts (1p1u2w) 471 | -9/Mines | Discovered new exit (range 13) 702 | -9/Mines | Entered Materials 702 | -8/Materials | Accompanied by 1 ally 702 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 707 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 998 | -8/Materials | Lost 7 parts (1p2n1u3w) 1114 | -8/Materials | Discovered new exit (range 6) 1121 | -8/Materials | Entered Factory 1121 | -7/Factory | Evolved 2 slots: Utility x2 1314 | -7/Factory | Build established: Tank 1611 | -7/Factory | Fabricated R-06 Scavenger (x2) 1822 | -7/Factory | Lost 4 parts (1p1n2u) 1871 | -7/Factory | Build established: Hacker-Tank 1948 | -7/Factory | Lost 3 parts (1n2w) 2144 | -7/Factory | Discovered new exit (range 14) 2312 | -7/Factory | Identified exit to Factory 2518 | -7/Factory | Build established: Scavenger-Skirmisher 2696 | -7/Factory | Lost 3 parts (1n2w) 2751 | -7/Factory | Entered another Factory area 2751 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -6/Factory | Identified exit to DSF 3391 | -6/Factory | Discovered new exit (range 9) 3404 | -6/Factory | Identified exit to Factory 3404 | -6/Factory | Entered another Factory area 3404 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3411 | -5/Factory | Identified exit to DSF 3447 | -5/Factory | Build established: Hacker-Skirmisher 3558 | -5/Factory | Discovered new exit (range 16) 3624 | -5/Factory | Identified exit to Upper Caves 3899 | -5/Factory | Entered Upper Caves 4101 | -5/Upper Caves | Entered a destroyed Warlord outpost 5195 | -5/Upper Caves | Learned location of Armory (-4) 5310 | -5/Upper Caves | Discovered new exit (range 14) 5377 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5460 | -5/Upper Caves | Identified exit to Upper Caves 5499 | -5/Upper Caves | Entered another Upper Caves area 5511 | -5/Upper Caves | Discovered new exit (range 8) 5525 | -5/Upper Caves | Identified exit to Factory 5884 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6196 | -5/Upper Caves | Lost 3 parts (1p1n1w) 6259 | -5/Upper Caves | Learned Factory emergency access door positions 6863 | -5/Upper Caves | Entered Factory 6863 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6864 | -4/Factory | Identified exit to Armory 7337 | -4/Factory | Lost 3 parts (1p2n) 8209 | -4/Factory | System corruption reached 10% 8662 | -4/Factory | Lost 3 parts (2u1w) 8738 | -4/Factory | Lost 5 parts (2u3w) 9161 | -4/Factory | Spotted B-86 Titan 9698 | -4/Factory | Core integrity fell below 50% 9715 | -4/Factory | Lost 14 parts (3p5n2u4w) 9930 | -4/Factory | Core integrity fell below 20% 9936 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- local area. 09836_ Acquired Adv. Weight Redist. System. 09837_ Dropped Mni. Drone Bay. 09855_ Connecting with Repair Station... 09861_ System corrupted: Matter fused (-8). 09868_ Acquired HERF Cannon. 09870_ Door malfunctions. 09874_ Critical hit (Burn: +50). 09878_ System corrupted: Matter fused (-7). 09888_ Critical hit (Burn: +50). 09899_ System corrupted: FCS attempts to trigger HERF Cannon. 09899_ System corrupted: HERF Cannon misfires. 09909_ S-27 Virus destroyed. 09910_ Lyr. Medium Armor Plating destroyed. 09913_ System corrupted: Hardcell Cannon jammed. 09914_ Com. Wheel+ destroyed. 09920_ HERF Cannon destroyed. 09923_ System corrupted: Substantial component data lost. 09923_ Hardcell Cannon destroyed. 09928_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | # # # # ?????????? | | + ########## /??????????? | | [ ? ########???#### #??????????? | | ! ?####??##?##?## #??????????? | | * ?###?#?#####??# """"" #??????????? | | #?######??????# """"" #??????????? | | ##?####???????# """ #??????????? | | ? ###?#??##?????# #??????????? | | ??#####????????####/#########??????????? | | ############################# #??????????????????? | | # # #??????????????????? | | # """ # #??????????????????? | | # """ # #??????????????????? | | # """ # ####???????????????? | | # + #???????????????? | | # #### #???????????????? | | #+######### #####+##????#???????????????? | | ##?##### # #????#???????????????? | | #?####### ? # """ #??? #???????????????? | | "" #?###?### ####? ? # """ #?## ###?????????????? | | "" #?#?#####+#?##? ?# """ #? #### #????????? | | "" ## ? ? ??? # ## ^ #????????? | | ## ?? ?? ?? ??#] """ + #????????? | | " #? """? ?#? # """ # +????????? | | " #? ??" ? ???#???#sg""" s """ ##????????? | | ## "? """ ? # ?# g@sg# """ #?????????? | | " #?? "????" ? + ? # """%# """ ???????????? | | " ## ? ? ? ?? + s""" # ????????????? | | ## ? ? ??? ??# # """ # """ ???????????? | | ####? ??? ? ? ? ?# ?# R # """ ??????????? | | ##### ??? ? ?# ?######## """ ?????????? | | ## + ? +?????????? ?? ??????????? | | ## ## ? ? ? ? #? ???????? ??????????????? | | ## ?##+?#?####???? ???????? ??????????????? | | #??###???##?##??????????????########?????????????? | | ##+### #?##?#?#??# ??????????????????????????????? | | ??#? ###??????##???????????????????????????????? | | ??"????##???#?#??????????????????????????????????? | | "???#??#?????????????????????????????????????????? | | "??????#??? ??? ?????????????????????????????????? | | ? ? # ??????? ??????????????????????????????????? | | ????????????????????????????+???????????????????? | | ??????? ???????????????????????????????????????? | | ? ? # ?#????????????????????????????????????????? | | ????#???#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Evasion (%) 55 Target Analysis 6 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Myomer Leg | -4/Factory | Hacked Gamma Rifle | -4/Factory | Hacked Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory I Spy Respectable Loadout Throw Away The Key Challenges ------------ None Game ------ Seed AerolevLightGenerator Manual? 0 Play Time 03:48:04 Cumulative 28.6 hours Start 2026.08.03 @ 00:15:42 End 2026.08.03 @ 12:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f907c42-9929-4609-8cd1-7713c3f73fa6