Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.22 @ 14:05:07 Player: Jefffff Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3171) 3171 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 6376 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 73/100 System Corruption 0% Temperature Hot (263) Movement Walking (260) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Target Analyzer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Transport Network Coupler ECM Suite Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Improved Treads Improved Treads Improved Treads Cooling System Transport Network Coupler Improved Targeting Computer Recoil Stabilizer ECM Suite Hardlight Generator System Restoration Module Particle Gun Field Laser Plasma Cannon Remote Datajack Mining Claw Axe [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 99 | 6 10 21 12 45 5 Power 16 | 1 1 5 . 9 . Engine 10 | 1 1 5 . 3 . Core 6 | . . . . 6 . Reactor . | . . . . . . Propulsion 26 | 2 4 8 2 10 . Treads 14 | . . 3 2 9 . Leg 7 | 2 4 . . 1 . Wheel 5 | . . 5 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 3 3 5 16 4 Device 18 | . . 2 1 12 3 Storage 6 | 1 3 1 1 . . Processor 4 | . . . . 3 1 Hackware . | . . . . . . Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 25 | 2 2 5 5 10 1 Energy Gun 11 | . . 2 2 7 . Energy Cannon 5 | . . 1 3 1 . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 30 | . 1 1 . 26 2 Power 5 | . . . . 4 1 Propulsion 8 | . 1 . . 7 . Utility 11 | . . 1 . 10 . Weapon 6 | . . . . 5 1 Highest Loss Streak 9 | . 1 1 . 9 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 88 91 100 91 74 Engine 7 | . 14 11 9 5 . Core 1 | . . . . 1 6 Treads 15 | . . 12 18 24 . Leg 4 | . 27 4 . . 7 Device 17 | . . 14 18 21 23 Storage 14 | . 17 21 18 9 7 Processor 2 | . . . . 2 15 Protection 6 | . . . 18 8 . Energy Gun 4 | . . 5 4 7 . Energy Cannon 3 | . . 3 10 3 . Ballistic Gun 6 | . 28 13 3 . . Slashing Weapon 1 | . . . . . 13 Naked Turns . | . . . . . . Heaviest Build 74 | 10 26 37 74 72 54 Greatest Support 88 | 20 20 40 44 88 15 Greatest Overweight (x) 18 | . 2 1 1 18 3 Average Overweight (x) . | . . . 1 . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 14 15 16 20 20 Most Carried 20 | 5 3 15 20 20 7 Average Carried 12 | 1 1 11 16 17 5 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | . 3 15 20 8 5 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1548 | 176 314 385 156 516 1 Remotely . | . . . . . . Salvage Created 3690 | . 416 1135 562 1577 . Parts 212 | . 37 75 23 77 . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 79 | . 15 20 8 36 . Melee 2 | . . . . 2 . Guns 52 | . 15 15 5 17 . Cannons 21 | . . 5 2 14 . AOE 2 | . . . . 2 . Classes Destroyed 13 | . 3 6 . 4 . Worker 4 | . 2 . 1 1 . Builder 4 | . . 2 1 1 . Hauler 2 | . . 2 . . . Recycler 4 | . . 3 1 . . Mechanic 1 | . . . . 1 . Operator 2 | . . 1 . 1 . Watcher 9 | . . 5 1 3 . Swarmer 26 | . 9 10 . 7 . Grunt 33 | . 6 5 7 15 . Duelist 2 | . . . . 2 . Sentry 10 | . . 5 1 4 . Hunter 2 | . . . . 2 . Programmer 6 | . . . . 6 . Best Kill Streak 7 | . 5 7 4 7 . Combat Bots Only 6 | . 3 6 3 5 . Max Kills in Single Turn 5 | . 2 2 1 5 . Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 638 | . 86 87 41 404 20 Missed 189 | . 29 27 10 115 8 Damage Taken 5353 | . 472 468 409 3737 267 Core 972 | . 116 91 48 645 72 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . . . 2 10 . Ignored by Resistances 1566 | . 150 148 114 1082 72 Core Remaining (%) 80 | 100 53 77 91 . . Volleys Fired 246 | . 50 67 32 97 . Largest 2 | . 2 2 2 2 . Hottest 160 | . 40 91 141 160 . Shots Fired 485 | . 100 134 64 187 . Gun 364 | . 100 127 32 105 . Cannon 121 | . . 7 32 82 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 229 | . 100 84 12 33 . Thermal 256 | . . 50 52 154 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 13 17 18 31 . Robot Miss Streak 4 | . 2 4 2 2 . Penetration Max . | . . . . . . Secondary Targets 9 | . 4 3 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 386 | . 72 100 51 163 . Core Hits 194 | . 33 46 22 93 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 15 | . 1 4 3 7 . Burn 8 | . . 4 2 2 . Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Blast 4 | . . . . 4 . Sever 1 | . . . . 1 . Melee Attacks 8 | . . . . 8 . Impact . | . . . . . . Slashing 8 | . . . . 8 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7365 | . 590 1396 1049 4330 . Guns 4519 | . 590 1227 469 2233 . Cannons 2281 | . . 144 580 1557 . Explosions 335 | . . . . 335 . Melee 205 | . . . . 205 . Ramming 25 | . . 25 . . . Kinetic 2176 | . 590 766 124 696 . Thermal 4624 | . . 605 925 3094 . Explosive 335 | . . . . 335 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 205 | . . . . 205 . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 4 2 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 18 | . . . . 16 2 Message Errors 5 | . . . . 5 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 84 | . . . 5 79 . Projectiles 32 | . . . 5 27 . Explosions 52 | . . . . 52 . Melee . | . . . . . . Knockbacks 5 | . . . . 5 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 36 | . . . . 36 . Shots 1 | . . . . 1 . Rammed 3 | . . 3 . . . Targets Rammed 4 | . . 4 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 477 | . 12 90 297 477 112 Average Temperature 79 | . 7 27 82 110 63 Received Heat Transfer 1870 | . 120 138 315 1011 286 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 20 | . . 2 2 16 . Heat Transferred 10264 | . . 1739 1945 6580 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 559 | . 315 559 281 424 . Initial 174 | . . 63 174 101 . Average 254 | . 143 340 198 272 . Maximum Alert Level 2 | . 1 2 1 2 . Low Security (%) 24 | 100 72 16 35 9 . Level 1 62 | . 27 51 64 79 . Level 2 12 | . . 32 . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 3 1 7 . Investigation 9 | . 2 2 1 4 . Extermination 2 | . . . . 2 . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 20 33 14 55 1 Peak Tracking Total 10 | . 4 5 5 10 1 Tactical Retreats 6 | . . 3 . 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . 1 . 2 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 15 | . 5 3 1 6 . Terminals 10 | . 5 1 . 4 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 87 | . 29 19 24 15 . Successful 68 | . 15 18 24 11 . Failed 18 | . 13 1 . 4 . Catastrophic 4 | . 2 . . 2 . Database Lockouts 1 | . 1 . . . . Manual 41 | . 31 3 . 7 . Terminals 40 | . 29 2 . 9 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 43 | . . 16 24 3 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . . 2 . Part Schematic 3 | . 2 . . 1 . Robot Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks 3 | . . . . 3 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 42 | . . 16 24 2 . Insert Component 20 | . . 8 11 1 . Analyze 22 | . . 8 13 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 16 | . 10 2 . 4 . Terminals 15 | . 10 1 . 4 . Track 3 | . 3 . . . . Assimilate 4 | . 3 . . 1 . Botnet 8 | . 4 1 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 5 2 1 6 . Full Trace Events 8 | . 2 1 1 4 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . 2 7 10 2 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 18 | . . 7 11 . . Part Schematics Acquired 18 | . . 7 10 1 . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4700 | 47 536 938 775 1870 534 Spaces Moved 1794 | 40 204 371 278 767 134 Core 31 | 17 . . . 14 . Treads 1234 | . . 209 278 747 . Legs 434 | 23 204 67 . 6 134 Wheels 95 | . . 95 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 225 145 260 Average Speed 189 | 90 186 151 225 175 328 Slowest Speed 950 | 120 260 240 240 950 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 37 31 24 24 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . 7 42 . Melee . | . . . . . . Projectile 13 | . . . 7 6 . AOE 36 | . . . . 36 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2637 | 50 281 613 373 1090 230 Wait 325 | . 1 109 8 118 89 Move 1789 | 39 203 370 277 766 134 Hop . | . . . . . . Pick Up 89 | 5 8 24 21 31 . Fast Attach 13 | 1 2 4 4 2 . Attach 45 | 5 2 3 2 30 3 Detach 1 | . . . . . 1 Swap 41 | . 6 14 6 13 2 Drop 76 | . 9 18 23 25 1 Fire 246 | . 50 67 32 97 . Melee 8 | . . . . 8 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Build established: Scavenger-Mutant 1038 | -9/Materials | Discovered new exit (range 9) 1195 | -9/Materials | Discovered new exit (range 16) 1514 | -9/Materials | Discovered new exit (range 4) 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Utility x2 1860 | -8/Materials | Build established: Mutant 2220 | -8/Materials | Discovered new exit (range 16) 2297 | -8/Materials | Entered Factory 2297 | -7/Factory | Evolved 2 slots: Propulsion x2 2560 | -7/Factory | Fabricated Adv. Treads (x2) 2665 | -7/Factory | Discovered new exit (range 15) 3506 | -7/Factory | Cargo convoy interrupted 3522 | -7/Factory | Build established: Scavenger-Mutant 3621 | -7/Factory | Lost 9 parts (2p3n1u3w) 3872 | -7/Factory | Build established: Mutant 3943 | -7/Factory | Discovered new exit (range 10) 3966 | -7/Factory | Core integrity fell below 50% 4007 | -7/Factory | Lost 7 parts (1p1n4u1w) 4076 | -7/Factory | Core integrity fell below 20% 4103 | -7/Factory | Lost 3 parts (2n1w) 4167 | -7/Factory | Entered Lower Caves 4192 | -7/Lower Caves | Lost 4 parts (1p3u) 4301 | -7/Lower Caves | Build established: Scavenger-Mutant 4332 | -7/Lower Caves | Spotted B-75 Beast 4701 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- GOAL=ESCAPE 04172_ System Restoration Module purges 1% system corruption (4%). 04179_ System Restoration Module purges 1% system corruption (3%). 04202_ System Restoration Module purges 1% system corruption (2%). 04221_ System corrupted: Heat flow error (+161). 04233_ System Restoration Module purges 1% system corruption (1%). 04244_ System corrupted: Energy discharge (-49). 04260_ System Restoration Module purges 1% system corruption (0%). 04260_ System Restoration Module expended. 04658_ Dropped Structural Scanner. 04689_ Knocked back. 04690_ Acquired 1 matter. 04692_ Lgt. Nuclear Core destroyed. 04695_ Axe destroyed. 04701_ Critical hit (Meltdown: +250). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###??????####??? | | ?????????????????????????????????## ##??#### ##?? | | ?????????????????????????????????# #### ### | | ????????????????????????????????## | | ???????????????????????????????## ! | | ???????????????????????????????# #### ## ## | | ???????????????????????????????# ### # | | ???????????????????????????????## ### | | ????????????????????????????????# #### ### | | ???????????????# ??????????????## #??## ## # | | ????????????????# ##########?## ##### ## ## | | ????????????????# #;### ## ## ## ### | | ????????????????# % % ### ####### | | ?????????????# BB @ ;;##?# # | | ??????????????# BB % %###??# # | | ??????????????# #;#???### " " | | ???????????? $ ### ;#????#### "" """ | | ??????????? #?????##### ####????### "" """" | | ???????????????????????# #???????## " "" # | | ??????????????????????# ???????## # | | ?????????????????????# ???????## # | | ?????????????????????# ???????## #### | | ????????????????????? ## ??????## ### | | ???????????????????? ?# ###??????## | | ???????????????????# ??# ?????????## | | ???????????????????# ??# ???????#### | | ???????????????????????# ?????### ## | | ???????????????????????# ?????# ## ### | | ???????????????????????? ?????# ##### | | ???????????????????????????????# ####?### | | ???????????????????????????????### ####???## | | ?????????????????????????????????## ###?????? | | ??????????????????????????????????# ###??????? | | ??????????????????????????????????# ###??????? | | ??????????????????????????????????# ##????????? | | ??????????????????????????????????# ##????????? | | ??????????????????????????????????## ##?????????? | | ???????????????????????????????????####??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 365 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Weapon Shielding | -10/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Recalibrator | -7/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSegregatorCorpse Manual? 0 Play Time 00:39:04 Cumulative 58.7 hours Start 2024.07.22 @ 13:15:05 End 2024.07.22 @ 14:05:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 0 Adventurer 89 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f4e3293-27f3-487b-ad1a-f77a5014c9ce