Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.01 @ 21:22:46 Player: leiavoia Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (6019) 6019 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2194) 2194 TOTAL SCORE: 11068 Bonus ------- High Alert Combat Kills 1298 Follower Combat Kills 207 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Treading (242) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Subdweller Shrapnel Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Carbon-fiber Leg Humpback High-capacity Battery (250) Medium Matter Pod (100) Relay Coupler [NC] (23) Relay Coupler [NC] (25) Relay Coupler [Swarmer] (35) Relay Coupler [Hunter] (12) Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Insulated Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Flail > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Treads Light Treads Humpback High-capacity Battery Medium Matter Pod Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Mini Grenade Launcher Subdweller Shrapnel Launcher Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 116 | 2 10 . 16 45 43 Power 13 | . 1 . 7 4 1 Engine 13 | . 1 . 7 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | . 3 . 3 10 10 Treads 23 | . 2 . 3 10 8 Leg 3 | . 1 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 3 . 1 12 10 Device 10 | 1 1 . . 3 5 Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 15 | . . . 1 9 5 Artifact . | . . . . . . Weapon 50 | 1 3 . 5 19 22 Energy Gun 7 | . . . 2 5 . Energy Cannon 7 | . . . . 2 5 Ballistic Gun 12 | 1 2 . . 7 2 Ballistic Cannon 2 | . . . . 2 . Launcher 18 | . . . 3 3 12 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 21 | . . . . 8 13 Power . | . . . . . . Propulsion 6 | . . . . 2 4 Utility 13 | . . . . 5 8 Weapon 2 | . . . . 1 1 Highest Loss Streak 6 | . . . . 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 100 100 99 93 Engine 12 | . 14 14 14 9 9 Treads 28 | . 25 28 28 36 28 Leg 1 | . 2 . . . 5 Device 11 | . 12 14 9 8 15 Storage 12 | . 14 14 14 9 9 Protection 6 | . . . 4 18 7 Energy Gun 3 | . . . 7 4 . Energy Cannon 2 | . . . . 1 11 Ballistic Gun 13 | . 26 28 12 8 1 Launcher 3 | . . . 8 . 3 Naked Turns . | . . . . . . Heaviest Build 106 | 15 93 93 95 106 106 Greatest Support 83 | 20 46 46 46 83 83 Greatest Overweight (x) 34 | . 2 2 2 1 34 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 21 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 23 | 6 18 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Jun Mat Min Sub Mat Gar Matter Collected 4035 | 226 361 . 498 1862 1088 Remotely . | . . . . . . Salvage Created 4695 | 72 597 . 477 2584 965 Parts 284 | 5 53 . 36 140 50 Haulers Intercepted 6 | . 2 . . 4 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . 10 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Combat Hostiles Destroyed 106 | . 14 . 18 45 29 Guns 44 | . 12 . 7 21 4 Cannons 20 | . . . . 13 7 AOE 41 | . 2 . 11 11 17 Classes Destroyed 18 | 2 5 . 2 6 3 Worker 5 | . . . . 5 . Builder 6 | . 1 . . 5 . Tunneler 3 | 1 . . . 2 . Hauler 6 | . 2 . . 4 . Recycler 6 | 1 . . . 5 . Mechanic 1 | . . . . 1 . Watcher 7 | . 3 . . 4 . Swarmer 17 | . 3 . 4 4 6 Grunt 46 | . 11 . . 25 10 Brawler 3 | . . . . 3 . Duelist 3 | . . . . 3 . Protector 2 | . . . . 2 . Sentry 15 | . . . . 8 7 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Behemoth 1 | . . . . . 1 Cobbler 1 | . . . 1 . . Subdweller 14 | . . . 14 . . Thug 1 | . . . . . 1 Best Kill Streak 13 | 2 4 . 4 13 4 Combat Bots Only 7 | . 4 . 4 7 4 Max Kills in Single Turn 6 | 1 2 . 3 6 3 Gunslinging 1 | . 1 . . . . Exploded 4 | . 2 . 3 4 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Jun Mat Min Sub Mat Gar Damage Taken 5772 | . 313 . 820 2369 2270 Core 781 | . 30 . 191 276 284 Absorbed by Shields 528 | . 81 . 114 125 208 Ignored by Resistances 52 | . . . 13 27 12 Regen/Repaired (Parts) 67 | . . . . 67 . Core Remaining (%) 55 | 100 . . 11 . . Volleys Fired 319 | 2 40 . 59 140 78 Largest 2 | 2 2 . 2 2 2 Hottest 136 | 60 60 . 130 136 136 Shots Fired 554 | 4 80 . 76 268 126 Gun 304 | 4 80 . 31 166 23 Cannon 149 | . . . . 91 58 Launcher 101 | . . . 45 11 45 Special . | . . . . . . Kinetic 361 | 2 75 . 16 230 38 Thermal 87 | . . . 15 14 58 Explosive 77 | . . . 45 2 30 Electromagnetic 29 | 2 5 . . 22 . Robot Hit Streak 19 | 2 8 . 13 11 19 Robot Miss Streak 5 | 1 5 . 3 3 4 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 343 | 2 51 . 40 175 75 Core Hits 251 | 2 29 1 49 112 58 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . . . . 1 2 Critical Strikes 6 | . 1 . . 3 2 Destroy 2 | . 1 . . 1 . Blast 2 | . . . . 2 . Smash 2 | . . . . . 2 Melee Attacks 11 | . . . . . 11 Impact 11 | . . . . . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 11485 | 30 833 45 1634 5632 3311 Guns 3998 | 30 734 . 416 2580 238 Cannons 2223 | . . . . 1424 799 Explosions 4900 | . 84 . 1216 1542 2058 Melee 216 | . . . . . 216 Ramming 148 | . 15 45 2 86 . Kinetic 6843 | 15 668 . 189 4583 1388 Thermal 1660 | . 84 . 227 550 799 Explosive 2175 | . . . 1216 51 908 Electromagnetic 443 | 15 66 . . 362 . Impact 216 | . . . . . 216 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 312 | . . 2 27 116 167 Projectiles 15 | . . . . 4 11 Explosions 166 | . . . 27 108 31 Melee 131 | . . 2 . 4 125 Knockbacks 9 | . . . . 9 . Impact 1 | . . . . 1 . Kinetic 7 | . . . . 7 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 759 | . 75 . 13 181 490 Shots 24 | . 2 . 1 4 17 Rammed 17 | . 3 8 1 5 . Targets Rammed 19 | . 3 8 1 7 . Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 468 | . 30 . 45 392 468 Average Temperature 103 | . 22 . 23 87 173 Received Heat Transfer 1687 | . 102 . 122 1024 439 Effects 5 | . . . . 2 3 Shutdowns 3 | . . . . 1 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions 4 | . . 1 . 1 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 2366 | . 50 . 290 657 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Peak Influence 3221 | 10 219 118 . 1055 3221 Initial 655 | . 6 . . 111 655 Average 717 | 8 85 16 . 433 1778 Maximum Alert Level 5 | . 1 . . 3 5 Low Security (%) 51 | 100 98 100 . 39 . Level 1 5 | . 1 . . 20 . Level 2 3 | . . . . 10 1 Level 3 15 | . . . . 28 24 Level 4 6 | . . . . . 20 Level 5 17 | . . . . . 53 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 4 . . 11 . Investigation 7 | . 3 . . 4 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault 6 | . . . . 6 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Distress Signals 5 | . 3 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 23 3 26 61 31 Peak Tracking Total 9 | . 5 2 4 9 6 Tactical Retreats 5 | . 1 . 2 1 1 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Traps Triggered 11 | . . . 2 2 7 Indirectly . | . . . . . . Trap Hack Attempts 8 | . 8 . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Jun Mat Min Sub Mat Gar Machines Disabled 18 | . 2 . . 3 13 Max in Single Turn 3 | . 1 . . 3 2 Garrison Relay 6 | . . . . . 6 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Machines Accessed 24 | . 8 . . 11 5 Terminals 16 | . 6 . . 5 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 4 | . 2 . . 2 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 28 . . 26 15 Successful 32 | . 13 . . 15 4 Failed 36 | . 14 . . 11 11 Catastrophic 7 | . 3 . . 2 2 Database Lockouts 1 | . 1 . . . . Manual 30 | . 23 . . 7 . Terminals 51 | . 23 . . 13 15 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 8 | . 5 . . 3 . Scanalyzers 7 | . . . . 7 . Garrison Access 1 | . . . . 1 . Terminal Hacks 15 | . 7 . . 4 4 Part Schematic 2 | . 2 . . . . Robot Analysis 4 | . 4 . . . . Prototype ID Bank 2 | . . . . 2 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Patrol Navigation 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 4 | . 2 . . 2 . Retrieve Components 4 | . 2 . . 2 . Scanalyzer 3 | . . . . 3 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 4 . . 3 . Terminals 3 | . 2 . . 1 . Botnet 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Tunnel 3 | . 2 . . 1 . Scanalyzers 1 | . . . . 1 . Extract 1 | . . . . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 . . 8 5 Full Trace Events 6 | . 2 . . . 4 Feedback Events 2 | . . . . . 2 Corruption 2 | . . . . . 2 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 2 . . 6 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 26 | . 20 . . 6 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Jun Mat Min Sub Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 24 | . . . . . 24 Machine Destruction 24 | . . . . . 24 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Jun Mat Min Sub Mat Gar Total Allies 5 | . . 3 . . 2 Largest Group 3 | . . 3 2 . 2 Highest-Rated Group 59 | . . 40 24 . 59 Highest-Rated Ally 39 | . . 16 16 . 39 Total Orders . | . . . . . . Ally Attacks 49 | . . 16 22 . 11 Total Damage 744 | . . 207 270 . 267 Kills 9 | . . 5 2 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Jun Mat Min Sub Mat Gar Turns Passed 15078 | 25 2002 2068 5348 2413 3222 Spaces Moved 4628 | 14 746 619 1475 753 1021 Core 5 | . . . . . 5 Treads 4484 | . 621 619 1475 753 1016 Legs 139 | 14 125 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 320 320 240 240 Average Speed 288 | 120 238 320 333 240 279 Slowest Speed 1750 | 120 320 320 340 240 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 73 | 2 99 98 76 72 92 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 2 1 1 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 6 | . . 1 5 . . Spaces Dug 54 | . . . 15 13 26 Terrain Destroyed 774 | . 2 . 210 136 426 Melee . | . . . . . . Projectile 22 | . . . . 17 5 AOE 752 | . 2 . 210 119 421 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Total 5783 | 17 891 691 1825 1115 1244 Wait 529 | . 44 63 258 115 49 Move 4622 | 13 745 618 1474 753 1019 Hop . | . . . . . . Pick Up 65 | . 26 1 3 22 13 Fast Attach 29 | 1 3 . 5 12 8 Attach 24 | . 2 . 3 12 7 Detach 7 | . 2 . 3 2 . Swap 64 | 1 5 . 8 22 28 Drop 67 | . 13 1 11 30 12 Fire 319 | 2 40 . 59 140 78 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . 3 8 1 7 . Escape Stasis 12 | . . . . . 12 Rewire 7 | . . . . . 7 Trap 8 | . 8 . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 2) 26 | -11/Junkyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 4) 605 | -10/Materials | Discovered new exit (range 5) 1017 | -10/Materials | Central database locked down 1258 | -10/Materials | Discovered new exit (range 4) 2028 | -10/Materials | Entered Mines 2028 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2359 | -10/Mines | Discovered new exit (range 5) 2790 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3213 | -10/Mines | Discovered new exit (range 9) 3472 | -10/Mines | Discovered new exit (range 7) 3473 | -10/Mines | Learned location of Storage (-7) 4096 | -10/Mines | Entered Subcaves 4096 | -10/Subcaves | Accompanied by 2 allies 4858 | -10/Subcaves | Discovered new exit (range 15) 5575 | -10/Subcaves | Learned 4 Materials zone layouts 5577 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7652 | -10/Subcaves | Disturbed a concealed Subdweller 7655 | -10/Subcaves | Disturbed a concealed Subdweller 8156 | -10/Subcaves | Learned location of Zion (-7) 8156 | -10/Subcaves | Met a Zionite searching for "candidates" 8209 | -10/Subcaves | Core integrity fell below 50% 8533 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 8565 | -10/Subcaves | Core integrity fell below 20% 8601 | -10/Subcaves | Discovered new exit (range 10) 8650 | -10/Subcaves | Shifting Twisted Machinery released Flamer 9444 | -10/Subcaves | Entered Materials 9444 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 10146 | -8/Materials | Repaired Assault Cannon 10397 | -8/Materials | Build established: Scavenger-Mutant 10941 | -8/Materials | Destroyed 7 combat bots 10942 | -8/Materials | Lost 3 parts (1n2u) 11044 | -8/Materials | First assault squad dispatched 11412 | -8/Materials | Discovered new exit (range 7) 11473 | -8/Materials | Build established: Mutant 11595 | -8/Materials | Core integrity fell below 50% 11857 | -8/Materials | Identified exit to Garrison 11857 | -8/Materials | Entered Garrison 11901 | -8/Garrison | Triggered checkpoint 11921 | -8/Garrison | Build established: Scavenger-Mutant 12014 | -8/Garrison | Triggered checkpoint 12036 | -8/Garrison | Garrison Relay disabled 12052 | -8/Garrison | Garrison Relay disabled 12090 | -8/Garrison | Garrison Relay disabled 12242 | -8/Garrison | Triggered checkpoint 12270 | -8/Garrison | Triggered checkpoint 12294 | -8/Garrison | Crushed by falling debris 12294 | -8/Garrison | Core integrity fell below 20% 12310 | -8/Garrison | Lost 4 parts (2n2u) 12342 | -8/Garrison | Spotted B-75 Beast 12395 | -8/Garrison | Destroyed B-75 Beast 12417 | -8/Garrison | Lost 6 parts (2n4u) 12655 | -8/Garrison | Build established: Mutant 12898 | -8/Garrison | Discovered new exit (range 15) 12978 | -8/Garrison | Triggered checkpoint 13106 | -8/Garrison | Phase Generator disabled 13244 | -8/Garrison | Garrison Relay disabled 13380 | -8/Garrison | Triggered checkpoint 13427 | -8/Garrison | Build established: Scavenger-Mutant 13708 | -8/Garrison | Triggered checkpoint 13745 | -8/Garrison | Learned Materials security intel 13775 | -8/Garrison | Garrison Relay disabled 13870 | -8/Garrison | Installed Relay Interface Framework 13953 | -8/Garrison | Discovered new exit (range 14) 14182 | -8/Garrison | Triggered checkpoint 14250 | -8/Garrison | Garrison Relay disabled 14400 | -8/Garrison | Discovered new exit (range 10) 15079 | -8/Garrison | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 14624_ Dropped Authchip [R/Combat]. 14629_ Acquired Relay Coupler [Swarmer]. 14637_ Acquired Relay Coupler [Hunter]. 14641_ &LYY9P9F&E: XLUSACDBWL23RR0BP#AQ&G 14659_ System corrupted: Component data lost. 14707_ ALERT: Garrison interior compromised. 14708_ Attempting to access garrison exit controls... RIF authorized. 14720_ System corrupted: Energy discharge (-107). 14744_ XGRTUTDS6HJDHD&IMO3 SD#VZVR9MYW#HSYG 14793_ System corrupted: Matter fused (-6). 14857_ ALERT: Garrison interior compromised. 14878_ Attempting to access garrison exit controls... RIF authorized. 14900_ System corrupted: Matter fused (-9). 15007_ ALERT: Garrison interior compromised. 15013_ System corrupted: Component data lost. 15024_ Phase Generator explodes. 15077_ X-62 Marksman springs to life. 15077_ X-57 Shotgunner springs to life. 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"#??????????# # ## # #### #?# #?? | | "#??????##### # #?## ## ### #?? | | ""#??????# #### #### # ## #?? | | #??##??### ## ## # ##### #?? | | ##??# ### # # #???# " ##???# #?? | | ###### ####### ##### ####; #????# #?? | | = = ^ #????# #?? | | * ^ #????# ### | | #### #### ##????# | | #??# # ######## ### " # #" #?????##### | | #??### ### # ##??????#@ ;?### ## ####?????????? | | #????# #?### #??????#; ; #?###?##????????????? | | #????# #???# #??????#; ; #???????????????????? | | #????# #???# #??????#; ; #???????????????????? | | #????# #???# #??????#; ; #???????????????????? | | #????# ???# #??????#; ; #???????????????????? | | #????# #???# #??????#; ;##???????????????????? | | #????# #???# #??????#; ;?????????????????????? | | #????# #???# #??????#; ;?????????????????????? | | #??### ##??# #??????#; x?????????????????????? | | =#??# = #??# #??????#; ;?????????????????????? | | ####= * #### #?????? ????????????????????? | | ! [ #??????#; ##????????????????????? | | #???????x ??????????????????????? | | ### ### # ### #???????###??????????????????????? | | ??## # ##?# #????????????????????????????????? | | ???#######??# #????????????????????????????????? | | ?############ #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?# #????????????????????????????????? | | ?################????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Authchip Count 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Autogun | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted Beam Rifle | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeLongswordShield Manual? 0 Play Time 01:13:16 Cumulative 1034.4 hours Start 2023.11.01 @ 20:11:17 End 2023.11.01 @ 21:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 187 Adventurer 31 Explorer 1 Win Type - Total 46 Types 32/0/6/7/0/0/1/0/0 Lore% 84 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f03b20e9-ce3b-4663-a108-62d236df1e32