Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 03:27:18 Player: NQH Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1038) 1038 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2708 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Heat Sink Large Battery (200) Visual Processing Unit Transport Network Coupler Improved Targeting Computer Relay Coupler [NC] (26) Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Beam Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Heat Sink Large Battery Visual Processing Unit Transport Network Coupler Improved Targeting Computer Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Mining Claw Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 35 | 9 13 5 2 6 Power 6 | 1 3 1 . 1 Engine 5 | 1 2 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 4 4 . 2 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel 6 | 2 2 . 2 . Hover . | . . . . . Flight 2 | . 2 . . . Utility 9 | 1 3 3 . 2 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor 4 | . 1 3 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 3 3 1 . 1 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 3 . . 7 Power 2 | . 1 . . 1 Propulsion 4 | . 1 . . 3 Utility 1 | . 1 . . . Weapon 3 | . . . . 3 Highest Loss Streak 5 | . 2 . . 5 To Critical Strikes . | . . . . . Average Backups 7 | . 5 9 10 9 Power . | . . . . . Propulsion 1 | . 1 2 2 1 Utility 4 | . 3 5 6 7 Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 13 | . 4 . 1 8 Power . | . . . . . Propulsion 5 | . 4 . . 1 Utility 7 | . . . 1 6 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 91 94 100 93 Engine 10 | . 11 11 11 9 Core 1 | . 2 . . . Wheel 21 | . 23 22 22 18 Flight 1 | . 2 . . . Device 2 | . 4 . . . Storage 11 | . 12 11 11 11 Processor 18 | . 5 27 33 32 Energy Gun 2 | . . 8 11 1 Energy Cannon 6 | . 4 11 11 8 Ballistic Gun 6 | . 8 . . 6 Slashing Weapon 8 | . 14 2 . 2 Peak Build Rating 16 | 6 11 16 16 16 Average Rating 11 | 3 8 15 16 14 On Entrance 9 | . 6 11 16 16 Naked Turns . | . . . . . Heaviest Build 19 | 11 19 19 19 19 Greatest Support 40 | 40 28 24 24 30 Greatest Overweight (x) 4 | 1 4 . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 7 | . 5 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 696 | 220 283 50 30 113 Remotely . | . . . . . Salvage Created 1436 | . 400 359 314 363 Parts 72 | . 27 20 16 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 27 | . 8 8 6 5 Melee 5 | . 5 . . . Guns 14 | . 3 7 3 1 Cannons 8 | . . 1 3 4 Classes Destroyed 9 | . 5 2 . 2 Worker 2 | . 1 . 1 . Hauler 2 | . 2 . . . Recycler 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 9 | . 3 4 . 2 Grunt 13 | . 5 3 4 1 Brawler 1 | . . . . 1 Sentry 3 | . . 1 2 . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 3 6 6 2 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 225 | . 65 19 10 131 Missed 66 | . 19 3 3 41 Hits 159 | . 46 16 7 90 Melee 1 | . . . . 1 Projectile 158 | . 46 16 7 89 Critical Strikes 1 | . . 1 . . Damage Taken 1761 | . 435 212 92 1022 Core 554 | . 152 46 10 346 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 39 . . . Volleys Fired 102 | . 10 12 10 70 Largest 2 | . 1 2 2 2 Hottest 105 | . 60 105 105 105 Shots Fired 179 | . 10 24 20 125 Gun 95 | . 8 12 10 65 Cannon 84 | . 2 12 10 60 Launcher . | . . . . . Special . | . . . . . Kinetic 71 | . 8 . . 63 Thermal 84 | . 2 12 10 60 Explosive . | . . . . . Electromagnetic 24 | . . 12 10 2 Robot Hit Streak 34 | . 6 7 6 34 Robot Miss Streak 2 | . 2 1 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 166 | . 25 14 13 114 Core Hits 67 | . 13 12 9 33 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Meltdown 1 | . . . . 1 Corrupt 1 | . . . 1 . Melee Attacks 35 | . 31 . . 4 Impact . | . . . . . Slashing 35 | . 31 . . 4 Piercing . | . . . . . Sneak Attacks 5 | . 5 . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . 1 . . . Damage Inflicted 2401 | . 557 318 218 1308 Guns 644 | . 55 148 129 312 Cannons 1174 | . . 139 89 946 Explosions 31 | . . 31 . . Melee 552 | . 502 . . 50 Ramming . | . . . . . Kinetic 333 | . 55 . . 278 Thermal 1205 | . . 170 89 946 Explosive . | . . . . . Electromagnetic 311 | . . 148 129 34 Impact . | . . . . . Slashing 552 | . 502 . . 50 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . 37 11 . 7 Projectiles 18 | . . 11 . 7 Explosions . | . . . . . Melee 37 | . 37 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 19 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 357 | . 40 306 126 357 Average Temperature 131 | . 12 119 52 157 Received Heat Transfer 303 | . 144 60 39 60 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2024 | . . 346 185 1493 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 97 58 Level 1 12 | . . . 2 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 291 | . 110 186 204 291 Initial 126 | . . . 74 126 Average 88 | . 32 67 130 199 Influence Increases 807 | . 226 216 170 195 Destroy 0b10 Robot/C 540 | . 160 160 120 100 Destroy 0b10 Robot/NC 45 | . 20 10 5 10 Destroy Leader 138 | . 46 42 30 20 Disable Machine 15 | . . . 15 . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 4 | . . 4 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 556 | . 226 40 152 138 Entered New Map 170 | . . . 102 68 Time Decay 306 | . 216 40 50 . Lost Part 80 | . 10 . . 70 Squads Dispatched 4 | . 2 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 17 10 7 17 Peak Tracking Total 11 | . 4 5 3 11 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . 1 1 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . 1 1 1 2 Successful 2 | . . 1 1 . Failed 3 | . 1 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 548 | . 534 14 . . Optics 317 | . 303 14 . . Seismic 231 | . 231 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1399 | 74 713 105 109 398 Spaces Moved 964 | 80 591 68 54 171 Core 55 | 45 7 . . 3 Treads 20 | 7 13 . . . Legs 24 | . . . . 24 Wheels 822 | 28 528 68 54 144 Hover . | . . . . . Flight 43 | . 43 . . . Fastest Speed 37 | 50 37 90 90 90 Average Speed 90 | 73 91 90 90 96 Slowest Speed 250 | 160 250 90 90 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 68 11 13 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1258 | 92 700 87 94 285 Wait 42 | . 3 . 24 15 Move 960 | 79 590 67 53 171 Hop . | . . . . . Pick Up 26 | . 21 1 2 2 Fast Attach 24 | 9 11 1 . 3 Attach 12 | . 6 3 . 3 Detach 12 | 3 5 2 . 2 Swap 12 | . 5 1 3 3 Drop 26 | 1 19 . 2 4 Fire 102 | . 10 12 10 70 Melee 34 | . 30 . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 413 | -10/Materials | Core integrity fell below 50% 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x2 884 | -9/Materials | Discovered new exit (range 10) 893 | -9/Materials | Entered Storage 1001 | -9/Storage | Identified exit to Garrison 1002 | -9/Storage | Entered Garrison 1044 | -9/Garrison | Triggered checkpoint 1064 | -9/Garrison | Triggered checkpoint 1235 | -9/Garrison | Garrison Relay disabled 1348 | -9/Garrison | Core integrity fell below 50% 1364 | -9/Garrison | Triggered checkpoint 1374 | -9/Garrison | Triggered checkpoint 1381 | -9/Garrison | Lost 5 parts (1p2n2w) 1381 | -9/Garrison | Core integrity fell below 20% 1400 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01335_ Penetrated by Slug. 01338_ Lgt. Ion Engine destroyed. 01341_ Penetrated by Slug. 01347_ Lgt. Assault Rifle destroyed. 01350_ Arm. Wheel destroyed. 01353_ Penetrated by Slug. 01362_ H-55 Commando Assault Rifle ripped off. 01364_ Beams of light sweep through the air. An alarm sounds. 01364_ Penetrated by Slug. 01365_ C-30 ARC bursts open, deploying its payload. 01365_ S-10 Pest unfolds itself. 01365_ Acquired Carbon-fiber Leg. 01369_ Acquired 25 matter. 01370_ Penetrated by Slug. 01374_ Beams of light sweep through the air. An alarm sounds. 01391_ S-10 Pest destroyed. 01391_ Discarded Imp. Targeting Computer. 01400_ Carbon-fiber Leg destroyed. 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