Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 01:43:45 Player: Skysub Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (1545) 1545 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 7999 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 159 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Flying (39) Location -5/Extension Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (9) ------ Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Cloaking Device Improved Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Triangulator Microactuators Stasis Canceller Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Improved Remote Datajack Companion Sword > --- INVENTORY -------- Cooled VTOL Module Triangulator Stasis Canceller Cloaking Device Improved Propulsion Shielding Hacking Suite Drone Bay Plasma Cutter [Rating: 76] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Improved Melee Analysis Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . . 4 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . 1 . Utility 7 | . . . 1 . 2 1 . . . 3 . Weapon . | . . . . . . . . . . . . Parts Attached 77 | 2 8 1 4 1 8 25 3 . 2 22 1 Power 9 | . . . . . . 3 1 . 1 4 . Engine . | . . . . . . . . . . . . Core 9 | . . . . . . 3 1 . 1 4 . Reactor . | . . . . . . . . . . . . Propulsion 20 | . 3 . . 1 1 9 2 . . 4 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 20 | . 3 . . 1 1 9 2 . . 4 . Utility 34 | . 4 1 2 . 4 9 . . . 13 1 Device 10 | . 1 . 1 . . 4 . . . 3 1 Storage 1 | . . . . . . 1 . . . . . Processor 11 | . 1 . . . 4 2 . . . 4 . Hackware 6 | . . . . . . 2 . . . 4 . Protection 6 | . 2 1 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 1 . 2 . 3 4 . . 1 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher 2 | . 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 4 | . . . . . . 3 . . 1 . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 3 . 1 2 . Parts Lost 28 | . 1 2 . 3 2 6 . . . 13 1 Power 3 | . . . . . . 2 . . . 1 . Propulsion 12 | . 1 . . 2 1 2 . . . 5 1 Utility 10 | . . 1 . . 1 2 . . . 6 . Weapon 3 | . . 1 . 1 . . . . . 1 . Highest Loss Streak 10 | . 1 1 . 3 2 3 . . . 10 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 5 | 2 3 4 4 4 4 5 8 8 8 6 4 Power . | . 1 1 . . . . . . . . . Propulsion . | . . 1 1 . . . 2 2 2 . . Utility 3 | . . . 2 3 2 3 5 5 4 4 3 Weapon . | 1 1 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . . 3 . . 2 1 . 2 3 3 Power 1 | . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 8 | . . . 2 . . 2 . . 1 1 2 Weapon 1 | . . . . . . . 1 . . . . Tool/Special 4 | . . . . . . . . . 1 2 1 Average Slot Usage (%) 82 | . 63 78 60 67 72 90 100 100 100 86 78 Core 3 | . . . . . . 5 7 7 7 4 5 Flight 23 | . 19 28 22 25 16 23 30 30 30 25 14 Device 11 | . 11 14 16 22 18 13 7 7 7 8 10 Storage 2 | . . . . . . 1 7 7 7 3 . Processor 14 | . 1 . . . 16 20 23 23 23 19 17 Hackware 5 | . . . . . . 7 7 7 7 11 17 Protection 4 | . 13 13 15 11 9 . . . . 1 5 Ballistic Gun 3 | . 17 15 . . . . . . . . . Slashing Weapon 4 | . . . . . . 7 7 7 7 5 5 Piercing Weapon 2 | . . . . . . 3 7 7 7 . . Peak Build Rating 76 | 2 6 6 7 8 18 50 52 50 52 76 68 Average Rating 35 | . 4 5 6 7 14 38 50 50 50 63 64 On Entrance 25 | . . 6 4 7 4 16 50 50 50 52 63 Naked Turns 22 | . 22 . . . . . . . . . . Heaviest Build 25 | 1 8 7 9 7 7 16 16 16 17 25 18 Greatest Support 27 | 3 8 8 8 12 7 23 21 21 21 27 27 Greatest Overweight (x) 2 | . 2 . 1 . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 5 8 8 8 7 5 Most Carried 8 | 3 5 5 5 5 5 8 8 8 8 8 5 Average Carried 5 | 2 3 4 4 4 4 5 8 8 8 6 4 Final Capacity 8 | 5 5 5 5 5 5 8 8 8 8 5 5 Final Carried 8 | 3 4 4 5 4 5 8 8 8 8 5 4 Class Distribution -------------------- 34% | Scout 30% | Mutant 13% | Hacker-Scout 8% | Scavenger-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Scout | -7/Factory Scout | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Ninja | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Matter Collected 1619 | 203 464 65 8 90 . 417 . . 70 292 10 Remotely . | . . . . . . . . . . . . Salvage Created 2288 | . 576 26 59 79 . 513 41 . . 943 51 Parts 136 | . 41 6 2 7 . 25 1 . . 50 4 Haulers Intercepted 8 | . 2 . 1 . . 1 1 . . 3 . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Combat Hostiles Destroyed 44 | . 15 6 2 4 . 9 . . . 8 . Melee 17 | . . . . . . 9 . . . 8 . Guns 7 | . 7 . . . . . . . . . . AOE 20 | . 8 6 2 4 . . . . . . . Classes Destroyed 10 | . 6 . . 1 . 1 . . . 2 . Worker 6 | . . . . . . . . . . 6 . Builder 7 | . 3 . . 1 . 1 . . . 2 . Tunneler 1 | . . . . . . . . . . 1 . Hauler 8 | . 2 . 1 . . 1 1 . . 3 . Recycler 4 | . 1 . . . . 2 . . . 1 . Operator 3 | . . . . . . 2 . . . . 1 Watcher 6 | . 2 . 1 . . . . . . 2 1 Swarmer 29 | . 6 6 . 1 . 9 . . . 7 . Grunt 14 | . 9 . 2 2 . . . . . 1 . Duelist 1 | . . . . 1 . . . . . . . Best Kill Streak 11 | . 7 6 4 5 . 3 1 . . 11 1 Combat Bots Only 7 | . 7 6 2 4 . 3 . . . 4 . Max Kills in Single Turn 4 | . 4 3 1 2 . 1 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 3 1 1 . . . . . . . Melee 2 | . . . . . . 1 . . . 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Hostile Shots Fired 471 | . 71 16 7 12 18 89 72 . . 185 1 Missed 230 | . 25 8 4 3 9 48 46 . . 87 . Hits 241 | . 46 8 3 9 9 41 26 . . 98 1 Projectile 241 | . 46 8 3 9 9 41 26 . . 98 1 AOE 4 | . . . . . . . 1 . . 3 . Critical Strikes 2 | . . . . . . . . . . 2 . Damage Taken 3742 | . 489 78 34 160 121 569 249 . . 2018 24 Core 1726 | . 173 30 19 74 55 228 134 . . 989 24 Absorbed by Shields 24 | . . . . . . 24 . . . . . Redirected to Shielding 48 | . . 4 4 11 11 . . . . 18 . Core Remaining (%) 66 | 100 . 18 . 76 90 . . . 48 . . Volleys Fired 73 | . 44 7 16 5 . . . . . 1 . Largest 2 | . 2 1 1 1 . . . . . 1 . Hottest 50 | . 50 30 33 33 . . . . . 7 . Shots Fired 103 | . 74 7 16 5 . . . . . 1 . Gun 72 | . 66 . 6 . . . . . . . . Cannon 6 | . . . 6 . . . . . . . . Launcher 24 | . 8 7 4 5 . . . . . . . Special 1 | . . . . . . . . . . 1 . Kinetic 78 | . 66 . 12 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 24 | . 8 7 4 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 10 3 3 2 . . . . . . . Robot Miss Streak 4 | . 4 . 2 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 127 | . 46 1 5 3 . 25 3 . . 41 3 Core Hits 89 | . 37 8 3 8 . 13 1 . . 17 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 5 | . 1 . . . . 2 . . . 2 . Destroy 1 | . 1 . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . Melee Attacks 185 | . . . . . 4 71 12 1 . 93 4 Impact 4 | . . . . . 4 . . . . . . Slashing 141 | . . . . . . 44 2 . . 91 4 Piercing 40 | . . . . . . 27 10 1 . 2 . Sneak Attacks 25 | . . . . . . 7 2 . . 16 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . 1 . . . 1 . Damage Inflicted 6835 | . 1362 528 385 365 . 1191 218 . . 2603 183 Guns 486 | . 486 . . . . . . . . . . Cannons 66 | . . . 66 . . . . . . . . Explosions 2088 | . 876 528 319 365 . . . . . . . Melee 4195 | . . . . . . 1191 218 . . 2603 183 Ramming . | . . . . . . . . . . . . Kinetic 552 | . 486 . 66 . . . . . . . . Thermal 87 | . . 87 . . . . . . . . . Explosive 2001 | . 876 441 319 365 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 3592 | . . . . . . 806 . . . 2603 183 Piercing 603 | . . . . . . 385 218 . . . . Highest Corruption 2 | . . . . . 2 . . . . 1 1 Average Corruption 1 | . . . . . 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . 3 . . . . 1 1 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 1 | . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 776 | . 22 52 16 31 . 172 . . . 465 18 Projectiles 16 | . . . 16 . . . . . . . . Explosions 105 | . 22 52 . 31 . . . . . . . Melee 655 | . . . . . . 172 . . . 465 18 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 90 | . 9 . . 81 . . . . . . . Shots 6 | . 2 . . 4 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 293 | . 12 . 2 . 252 . 3 . . 293 . Average Temperature 56 | . 5 . 2 . 135 . 2 . . 124 . Received Heat Transfer 600 | . 198 . 18 6 54 57 66 . . 192 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Maximum Alert Level 3 | . 2 1 . . . 1 . 1 . 3 2 Low Security (%) 56 | 100 45 56 100 100 100 44 100 51 . 55 . Level 1 34 | . 47 43 . . . 55 . 48 . 18 57 Level 2 6 | . 6 . . . . . . . . 15 42 Level 3 2 | . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 979 | . 414 262 107 151 50 354 194 268 . 979 502 Initial 396 | . . 130 83 33 50 7 153 75 . . 396 Average 198 | . 234 166 65 61 20 164 165 190 . 272 407 Influence Increases 3958 | . 644 226 94 148 49 786 101 263 . 1481 166 Destroy 0b10 Robot/C 960 | . 300 120 40 80 . 180 . . . 160 80 Destroy 0b10 Robot/NC 180 | . 40 . 10 5 . 30 5 . . 80 10 Destroy Leader 160 | . 58 20 4 20 . 22 2 . . 22 12 Allied During Kill 46 | . . 15 . . . . . . . . 31 Successful Hack 203 | . 29 . . . . 59 . 52 . 59 4 Select Force Hacks 510 | . 60 . . . . 60 . 210 . 180 . Disable Machine 150 | . 15 15 30 . . 15 30 . . 45 . Destroy Structure 309 | . 52 56 10 28 4 30 4 1 . 110 14 Partial Spotted 210 | . 15 . . . . 60 60 . . 60 15 Lose Combat Pursuer 1230 | . 75 . . 15 45 330 . . . 765 . Influence Decreases 3456 | . 310 344 223 104 162 466 245 209 248 672 473 Entered New Map 1448 | . . 204 133 54 81 11 185 119 248 . 413 Time Decay 1528 | . 290 120 90 20 61 385 60 90 . 362 50 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . Lost Part 280 | . 10 20 . 30 20 60 . . . 130 10 Lost Ally 50 | . 10 . . . . 10 . . . 30 . Squads Dispatched 29 | . 2 . 1 . 1 11 2 . . 11 1 Investigation 18 | . 2 . . . 1 6 1 . . 8 . Extermination 5 | . . . . . . 3 . . . 2 . Reinforcement 6 | . . . 1 . . 2 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Distress Signals 9 | . 3 1 1 . 1 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 209 | . 28 10 6 9 18 46 8 . . 79 5 Peak Tracking Total 22 | . 7 4 4 6 15 7 7 . . 22 2 Tactical Retreats 28 | . 2 1 . 1 1 11 . . . 12 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Traps Triggered 12 | . 5 . . . 2 2 . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Machines Disabled 10 | . 1 1 2 . . 1 2 . . 3 . Max in Single Turn 1 | . 1 1 1 . . 1 1 . . 1 . Garrison Access 4 | . . . . . . 2 . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Machines Accessed 79 | . 9 . 4 . 3 17 4 12 4 21 5 Terminals 43 | . 7 . 4 . 3 10 2 5 . 7 5 Fabricators 7 | . . . . . . 3 . . . 4 . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 19 | . 2 . . . . 2 2 7 . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . 3 . Total Hacks 181 | . 30 . 9 . 8 33 8 31 8 47 7 Successful 99 | . 16 . 2 . 2 14 3 23 8 25 6 Failed 81 | . 13 . 7 . 6 19 5 8 . 22 1 Catastrophic 9 | . . . 1 . 2 5 . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 107 | . 25 . 5 . 7 19 2 20 . 26 3 Terminals 107 | . 25 . 9 . 8 23 3 12 . 20 7 Fabricators 10 | . . . . . . 4 . . . 6 . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 46 | . 5 . . . . 4 5 19 . 13 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . 7 . Terminal Hacks 30 | . 4 . 1 . 1 3 1 2 8 5 5 Record 7 | . . . . . . . . 1 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 7 | . . . . . . . 1 . 1 1 4 Branch Access Points 3 | . 1 . 1 . . 1 . . . . . Terminal Index 4 | . . . . . . 1 . 1 . 1 1 Recycling Unit Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 1 . . . 1 . Registered Components 1 | . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 17 | . 2 . . . . 2 2 8 . 3 . Report Inventory 15 | . 2 . . . . 2 2 7 . 2 . Retrieve Components 2 | . . . . . . . . 1 . 1 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 . . . 2 . Seal Access 4 | . . . . . . 2 . . . 2 . Unauthorized Hacks 47 | . 10 . 1 . 1 7 . 13 . 14 1 Terminals 24 | . 8 . 1 . 1 4 . 6 . 3 1 Assimilate 4 | . 1 . . . . 2 . . . 1 . Botnet 9 | . 1 . 1 . 1 2 . 1 . 2 1 Skim 11 | . 6 . . . . . . 5 . . . Fabricators 4 | . . . . . . 1 . . . 3 . Fabnet 4 | . . . . . . 1 . . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 17 | . 2 . . . . 2 . 7 . 6 . Tunnel 17 | . 2 . . . . 2 . 7 . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Watchers 2 | . . . . . . . . . . 2 . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 53 | . 6 . 4 . 3 13 3 8 . 13 3 Full Trace Events 7 | . . . . . . 4 1 . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . 3 . 9 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 3 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . . 1 1 Autooverrided 3 | . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Total Allies 14 | . 1 3 . . . 2 . . . 4 4 Largest Group 4 | . 1 3 . . . 1 . . . 2 4 Highest-Rated Group 240 | . 10 40 . . . 26 . . . 85 240 Highest-Rated Ally 159 | . 10 16 . . . 26 . . . 85 159 Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . 12 . . . . . . . 9 12 Total Damage 827 | . . 104 . . . . . . . 246 477 Kills 9 | . . 4 . . . . . . . 1 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Active Infowar (turns) 3714 | . 578 252 189 47 198 951 125 180 319 757 118 Optics 2563 | . . . . . 154 951 125 180 319 716 118 Sensors 2644 | . . . 102 47 198 951 125 180 319 604 118 Structural 2356 | . 578 252 189 47 194 530 . . . 566 . Cloaking 1 | . . . . . . . . . . . 1 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Turns Passed 4001 | 27 694 252 189 47 198 951 125 180 319 901 118 Spaces Moved 8446 | 45 635 571 304 100 338 1982 226 682 1198 2126 239 Core 198 | 45 118 . . . . 35 . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8248 | . 517 571 304 100 338 1947 226 682 1198 2126 239 Fastest Speed 23 | 50 37 37 37 34 32 26 26 26 26 23 29 Average Speed 30 | 50 44 37 39 35 36 29 26 26 26 25 31 Slowest Speed 150 | 50 150 37 117 40 120 100 26 26 26 35 39 Overloaded Moves 430 | . . . . . 11 54 . . . 195 170 Propulsion Burnouts 1 | . . . . . . . . . . . 1 Robots Hopped 56 | . 5 2 . 1 8 14 1 1 . 24 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 95 77 31 19 39 55 54 98 87 61 29 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 18 | . 2 1 . . . 2 . 7 . 6 . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 6 | . . 2 . . . . . . 4 . . Spaces Dug 79 | . . . . . 4 30 4 1 . 40 . Terrain Destroyed 246 | . 51 70 14 32 4 30 4 1 . 40 . Melee 79 | . . . . . 4 30 4 1 . 40 . Projectile . | . . . . . . . . . . . . AOE 167 | . 51 70 14 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Total 9461 | 49 970 602 357 105 397 2229 272 681 1207 2318 274 Wait 614 | . 264 24 19 1 47 133 31 . . 65 30 Move 8326 | 44 624 566 303 97 321 1954 223 679 1197 2079 239 Hop 53 | . 5 2 . 1 8 13 1 1 . 22 . Pick Up 34 | 1 3 . 4 . 3 11 1 . 2 9 . Fast Attach 52 | 2 12 . 4 . 7 14 . . 2 11 . Attach 22 | . 8 1 2 1 1 2 . . . 6 1 Detach 19 | 2 6 1 4 . 3 1 . . . 2 . Swap 32 | . 3 1 . . . 10 5 . 1 12 . Drop 37 | . 1 . 5 . 3 14 1 . 5 8 . Fire 73 | . 44 7 16 5 . . . . . 1 . Melee 176 | . . . . . 4 67 10 1 . 90 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 10 . . . 13 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [Exi] / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Upp / *Ext x2) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 12) 176 | -10/Materials | Discovered new exit (range 3) 228 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Central database locked down 338 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 354 | -10/Materials | Core integrity fell below 50% 382 | -10/Materials | Destroyed 7 combat bots 407 | -10/Materials | Learned Storage trap positions 474 | -10/Materials | Learned 4 Subcaves zone layouts 529 | -10/Materials | Learned 2 Storage zone layouts 573 | -10/Materials | Learned Storage garrison access intel 606 | -10/Materials | Learned location of 1 exit from Storage 630 | -10/Materials | Learned 2 Mines zone layouts 665 | -10/Materials | Learned Storage stockpile data 712 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Entered Mines 746 | -10/Mines | Assembled infested the area 749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 6) 818 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 822 | -10/Mines | Learned location of Zion (-6) 828 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 838 | -10/Mines | Learned 2 Materials zone layouts 946 | -10/Mines | Discovered new exit (range 12) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 975 | -9/Materials | Identified exit to Materials 1015 | -9/Materials | Identified exit to Mines 1163 | -9/Materials | Entered Mines 1165 | -9/Mines | Discovered exit to Materials (range 11) 1210 | -9/Mines | Entered Materials 1210 | -8/Materials | Evolved 2 slots: Utility x2 1235 | -8/Materials | Lost 3 parts (2n1w) 1346 | -8/Materials | Discovered new exit (range 10) 1350 | -8/Materials | Identified exit to Factory 1398 | -8/Materials | Discovered exit to Factory (range 18) 1408 | -8/Materials | Entered Factory 1408 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -7/Factory | Lost 3 parts (1n2u) 1763 | -7/Factory | Discovered new exit (range 9) 1793 | -7/Factory | Identified exit to Lower Caves 1868 | -7/Factory | Build established: Scavenger-Scout 2171 | -7/Factory | Build established: Scout 2189 | -7/Factory | Discovered exit to Lower Caves (range 10) 2263 | -7/Factory | Discovered new exit (range 13) 2298 | -7/Factory | Identified exit to Factory 2307 | -7/Factory | Identified exit to Storage 2346 | -7/Factory | Discovered exit to Factory (range 4) 2359 | -7/Factory | Entered Storage 2360 | -7/Storage | Identified exit to Recycling 2362 | -7/Storage | Loaded intel: 14 trap records 2472 | -7/Storage | Core integrity fell below 50% 2483 | -7/Storage | Used back door to open Recycling access 2484 | -7/Storage | Entered Recycling 2506 | -7/Recycling | Scanned before Scraplab entrance 2626 | -7/Recycling | Discovered new exit (range 20) 2661 | -7/Recycling | Entered Scraplab 2662 | -7/Recycling | Learned Hub_04(d) trap positions 2663 | -7/Recycling | Discovered new exit (range 3) 2664 | -7/Recycling | Identified exit to Scraptown 2664 | -7/Recycling | Entered Scraptown 2683 | -7/Scraptown | Visited UFD Registry 2683 | -7/Scraptown | Registered with UFD as "Flashlauncher" 2687 | -7/Scraptown | Visited Bundlers 2702 | -7/Scraptown | Visited Cave Peace 2717 | -7/Scraptown | Discovered new exit (range 13) 2787 | -7/Scraptown | Visited Awakened 2792 | -7/Scraptown | Visited Comm Corps 2803 | -7/Scraptown | Visited The Evicted 2856 | -7/Scraptown | Visited Abandonware Association 2860 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2867 | -7/Scraptown | Visited LU-1G1's Boring Crew 2871 | -7/Scraptown | Visited Junk Cannon Lab 2895 | -7/Scraptown | Visited Curators Association 2903 | -7/Scraptown | Visited Derelict Rescue Squad 2913 | -7/Scraptown | Visited Science Guys 2921 | -7/Scraptown | Visited Supply Room 2927 | -7/Scraptown | Visited Junk Repository 2938 | -7/Scraptown | Visited Sword Containment 2965 | -7/Scraptown | Met Optimus 2965 | -7/Scraptown | Accepted into 0bPrime 2981 | -7/Scraptown | Discovered new exit (range 5) 2982 | -7/Scraptown | Civil war broke out across Scraptown 2982 | -7/Scraptown | Identified exit to Factory 2983 | -7/Scraptown | Entered Factory 2983 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3149 | -5/Factory | Discovered new exit (range 7) 3151 | -5/Factory | Identified exit to Upper Caves 3224 | -5/Factory | Discovered new exit (range 20) 3228 | -5/Factory | Identified exit to Extension 3429 | -5/Factory | Build established: Hacker-Scout 3474 | -5/Factory | Discovered exit to Extension (range 6) 3528 | -5/Factory | Spotted B-75 Beast 3643 | -5/Factory | Core integrity fell below 50% 3653 | -5/Factory | Core integrity fell below 20% 3683 | -5/Factory | Lost 10 parts (1p4n4u1w) 3883 | -5/Factory | Search patrols dispatched 3884 | -5/Factory | Entered Extension 3900 | -5/Extension | Rescued a captive Derelict 3914 | -5/Extension | Rescued a captive Derelict 3945 | -5/Extension | Rescued a captive Derelict 3956 | -5/Extension | Rescued A7 4002 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03945_ Cld. VTOL Module destroyed. 03945_ Cld. VTOL Module burned out. 03945_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03945_ G9-KC1(g): "Free at last!" 03956_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." 03985_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03991_ U-05 Engineer builds a Wall. 03995_ U-05 Engineer lays Concrete. 03997_ Y-64 Sentinel misfires. 03997_ Y-64 Sentinel destroyed. 03999_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ??????????#T"#???????????????????????????????????? | | ########### "############????????????????????????? | | =%= #????????????????????????? | | ####### #????????????????????????? | | #?????# #????????????????????????? | | #?????# #????????????????????????? | | ###### #?????# #????????????????????????? | | ?????# #?????# ####?????????????????????? | | ???### #?????# l #?????????????????????? | | ?###T# #?????# #?????????????????????? | | ?# / #?????# ###### #?????????????????????? | | ?# # # ####### #????#l#?????????????????????? | | ???### #????#/#?????????????????????? | | ?????#### #????#g#?????????????????????? | | ????????# #????#=#?????????????????????? | | ????????# #????#[#?????????????????????? | | ????????#############????#p#?????????????????????? | | ???????????????????###???#%#?????????????????????? | | ???????????????????#"""??#*#?????????????????????? | | ?????????????????###"Y"#?# #?????????????????????? | | ?????????????????#Y *# #?????????????????????? | | ??????????????????# # #????????o????????????? | | ??????????????????# " "" @ #?????????????????????? | | ?????????????????#T "R"" ; #?????????????????????? | | ??????????????????# """" ; ; ????????????????????? | | ??????????????????# =%; #???????????????????? | | ??????????????????##"Y"###[# #??????????????????? | | ???????????????????#"""??#u#=##??????????????????? | | ???????????????????###???#*#?#???????R???????????? | | ?????????????????????????"u"?????????????????????? | | ?????????????????????????" "Y????????????????????? | | ????????????????????????? ??R??????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ??????????????????????u?? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? u????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 12 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreCloakTurbovents Manual? 0 Play Time 01:29:14 Cumulative 216.8 hours Start 2025.07.30 @ 00:06:36 End 2025.07.30 @ 01:43:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/0/0/0/1 Lore% 73 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5720d27f-7c3c-4e26-b49a-c4d12f6437fa