Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.14 @ 23:33:31 Player: Bob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1668) 1668 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 5323 Bonus ------- Friendly Fire -115 Cogmind --------- Core Integrity 929/1000 Matter 0/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Light Armor Plating > --- WEAPON (6) ------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Enhanced Gauss Cannon Heavy Shock Bomb Launcher > --- INVENTORY (10) --- Micro Fission Core Gravmag Array Advanced Heat Sink Improved Coolant Injector Advanced Sensor Array Hardened Light Armor Plating Disruptor Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Scrap Shield > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Bore Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Improved Coolant Injector Heavy Shock Bomb Launcher Mining Laser Mining Claw [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Bore Cannon Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Parts Attached 39 | 6 . 6 14 3 10 Power 6 | 1 . 1 2 . 2 Engine 3 | 1 . . 2 . . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 6 | 2 . 2 2 . . Treads 6 | 2 . 2 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 . 2 3 3 3 Device 2 | . . . . 1 1 Storage 4 | 1 . 1 1 . 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . 1 1 1 1 Artifact . | . . . . . . Weapon 15 | 2 . 1 7 . 5 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 1 2 . 3 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 1 3 . 3 Power 2 | . . 1 1 . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 2 | . . 1 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 85 93 93 95 61 Engine 6 | . 14 5 3 14 1 Core 4 | . . 7 6 . 5 Treads 22 | . 28 28 28 28 7 Device 1 | . . . . . 4 Storage 11 | . 14 14 13 12 4 Processor 4 | . . . 7 9 . Protection 4 | . . 8 3 1 8 Energy Gun 4 | . . . 1 14 2 Ballistic Gun 11 | . 28 28 11 . 9 Ballistic Cannon 9 | . . . 12 14 8 Peak Build Rating 51 | 6 6 11 17 18 51 Average Rating 19 | 4 6 9 13 16 37 On Entrance 9 | . 6 6 11 15 17 Naked Turns . | . . . . . . Heaviest Build 79 | 12 12 22 35 35 79 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 15 | . . . . . 15 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 9 9 9 Most Carried 10 | 3 4 10 10 10 9 Average Carried 7 | . 1 7 9 8 5 Final Capacity 10 | 8 8 10 10 5 10 Final Carried 10 | . 4 10 9 4 9 Class Distribution -------------------- 58% | Scavenger-Mutant 16% | Mutant 14% | Scavenger-Executioner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1195 | 126 120 159 541 107 142 Remotely . | . . . . . . Salvage Created 1690 | . 120 317 630 309 314 Parts 95 | . 6 23 38 13 15 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . 18 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 40 | . 2 9 16 4 9 Guns 27 | . 2 9 12 . 4 Cannons 11 | . . . 4 3 4 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 2 2 2 1 3 Worker 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 2 | . . . . 1 1 Turret 1 | . . . 1 . . Swarmer 11 | . . 3 4 . 4 Grunt 6 | . 2 4 . . . Sentry 6 | . . 2 . 4 . Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Subdweller 12 | . . . 12 . . Thug 1 | . . . 1 . . Best Kill Streak 5 | . 1 5 4 2 4 Combat Bots Only 5 | . 1 5 4 1 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 332 | . 11 52 107 57 105 Missed 103 | . 1 14 31 22 35 Damage Taken 2257 | . 115 351 696 182 913 Core 311 | . 8 103 105 24 71 Absorbed by Shields . | . . . . . . Ignored by Resistances 678 | . 32 106 213 63 264 Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 126 | . 9 27 59 11 20 Largest 5 | . 2 2 2 2 5 Hottest 189 | . 40 43 132 132 189 Shots Fired 278 | . 18 54 106 22 78 Gun 198 | . 18 54 71 11 44 Cannon 80 | . . . 35 11 34 Launcher . | . . . . . . Special . | . . . . . . Kinetic 245 | . 18 54 92 11 70 Thermal 33 | . . . 14 11 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 9 18 26 5 8 Robot Miss Streak 4 | . 2 2 1 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 198 | . 13 46 82 13 44 Core Hits 82 | . 6 22 30 6 18 Critical Kills 5 | . . . 1 3 1 Critical Parts Destroyed 9 | . . . 3 2 4 Critical Strikes 24 | . . . 9 6 9 Burn 4 | . . . 2 1 1 Destroy 17 | . . . 7 5 5 Blast 3 | . . . . . 3 Melee Attacks 12 | . . . 12 . . Impact . | . . . . . . Slashing 12 | . . . 12 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3621 | . 109 428 1344 266 1474 Guns 1977 | . 108 428 833 130 478 Cannons 1209 | . . . 511 135 563 Explosions 422 | . . . . . 422 Melee . | . . . . . . Ramming 13 | . 1 . . 1 11 Kinetic 2736 | . 108 428 1164 135 901 Thermal 791 | . . . 180 130 481 Explosive 81 | . . . . . 81 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 52 | . . . 4 . 48 Projectiles 40 | . . . 4 . 36 Explosions 12 | . . . . . 12 Melee . | . . . . . . Knockbacks 15 | . . . 5 . 10 Impact . | . . . . . . Kinetic 14 | . . . 5 . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 4 | . 1 . . 1 2 Kicked . | . . . . . . Crushed 2 | . 1 . . 1 . Highest Temperature 369 | . 18 34 12 324 369 Average Temperature 95 | . 9 14 8 109 123 Received Heat Transfer 585 | . 72 213 240 60 . Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Interference 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . . 1 . 2 Heat Transferred 1434 | . . . 592 296 546 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 225 | . 62 222 . 80 225 Initial 33 | . . 7 . 33 9 Average 44 | . 36 72 . 23 52 Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 93 | 100 100 87 . 100 89 Level 1 6 | . . 12 . . 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 9 27 3 17 Peak Tracking Total 7 | . 2 3 7 2 4 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 8 | . . . 1 . 7 Max in Single Turn 4 | . . . 1 . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 6 | . 3 . . 3 . Terminals 6 | . 3 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 6 . . 4 . Successful 7 | . 3 . . 4 . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 6 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . 4 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Alert Level 2 | . . . . 2 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 6674 | 62 525 739 2202 1444 1702 Spaces Moved 3367 | 39 306 398 1214 860 550 Core 44 | 10 . . . . 34 Treads 3323 | 29 306 398 1214 860 516 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 180 | 131 160 160 160 160 289 Slowest Speed 800 | 160 160 160 160 160 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 60 75 52 95 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 5 | . . 3 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . . . 7 5 65 Melee . | . . . . . . Projectile 25 | . . . 7 5 13 AOE 52 | . . . . . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 3696 | 50 327 456 1347 909 607 Wait 68 | . 8 8 22 26 4 Move 3362 | 38 305 397 1213 859 550 Hop . | . . . . . . Pick Up 53 | 6 4 13 12 2 16 Fast Attach 2 | . . . 2 . . Attach 25 | 6 . 2 5 3 9 Detach 2 | . . . 1 1 . Swap 12 | . . 4 7 . 1 Drop 30 | . . 5 14 6 5 Fire 126 | . 9 27 59 11 20 Melee 12 | . . . 12 . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 . . 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Entered Mines 677 | -10/Mines | Discovered new exit (range 15) 980 | -10/Mines | Learned location of Zion (-6) 1055 | -10/Mines | Found a hidden stash of uninstalled traps 1087 | -10/Mines | Received a Mining Laser from a helpful Derelict 1156 | -10/Mines | Build established: Scavenger-Mutant 1283 | -10/Mines | Learned Materials interactive machine intel 1299 | -10/Mines | Discovered new exit (range 10) 1327 | -10/Mines | Entered Subcaves 1327 | -10/Subcaves | Accompanied by 1 ally 1510 | -10/Subcaves | Ambushed by swarm of Subdwellers 1511 | -10/Subcaves | Core integrity fell below 50% 1726 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2661 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2710 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3313 | -10/Subcaves | Core integrity fell below 20% 3438 | -10/Subcaves | Discovered new exit (range 15) 3529 | -10/Subcaves | Entered Recycling 3530 | -7/Recycling | Met a Zionite searching for Scraptown 4127 | -7/Recycling | Discovered new exit (range 15) 4973 | -7/Recycling | Entered Factory 4973 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x3, Weapon x4 5080 | -5/Factory | Discovered new exit (range 15) 5307 | -5/Factory | Build established: Scavenger-Tank 6032 | -5/Factory | Build established: Scavenger-Executioner 6675 | -5/Factory | Self-destructed Last Messages --------------- 06086_ U-05 Engineer builds a Wall. 06100_ Acquired KE Penetrator. 06163_ System corrupted: Heat flow error (+135). 06195_ System corrupted: Heat flow error (+267). 06197_ Acquired Disruptor Cannon. 06228_ System corrupted: Heat flow error (+169). 06245_ 7QFEA9%%%ZEVJOAUB1:ATHE3O|TRFD1TF>KQ72D 06256_ Acquired Hrd. Light Armor Plating. 06277_ System corrupted: Energy discharge (-46). 06358_ System corrupted: Heat flow error (+200). 06401_ Dropped Mining Laser. 06401_ Dropped Mining Claw. 06402_ Acquired Gravmag Array. 06403_ Dropped Lgt. Treads. 06461_ PK8HHEVT%N9