Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 00:17:30 Player: D4-RLM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (360) 360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2430 Bonus ------- None Cogmind --------- Core Integrity 342/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Large Storage Unit Spread Laser Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Large Storage Unit Spread Laser Assault Rifle Assault Rifle [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 17 | 7 1 1 5 1 2 Power 3 | 1 . 1 1 . . Engine 2 | 1 . . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 1 1 Treads 2 | 1 . . . . 1 Leg . | . . . . . . Wheel 3 | 1 . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . 1 . 1 Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 4 | 2 . . 2 . . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . . 2 1 8 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 1 . 3 Utility 3 | . . . . 1 2 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . 2 1 7 To Critical Strikes . | . . . . . . Average Backups 5 | 3 5 6 5 7 6 Power . | . 1 1 1 1 1 Propulsion 1 | 1 2 2 1 2 1 Utility . | . . 1 1 1 1 Weapon 2 | . 1 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 . 5 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 100 85 97 65 Engine 10 | . 14 12 4 11 6 Core 1 | . . 1 5 . . Treads 12 | . 14 14 11 11 13 Wheel 16 | . 14 14 15 19 15 Device 10 | . 14 14 11 10 . Storage 11 | . 14 14 11 11 9 Protection 5 | . . . 5 11 5 Energy Gun 5 | . . . 4 11 6 Ballistic Gun 18 | . 28 28 17 11 7 Peak Build Rating 11 | 7 7 9 10 11 11 Average Rating 8 | 5 7 7 9 10 8 On Entrance 7 | . 7 7 9 10 10 Avg Prop Armor Cover (%) 10 | 13 13 13 9 8 14 Naked Turns . | . . . . . . Heaviest Build 36 | 14 29 29 36 36 35 Greatest Support 26 | 20 16 16 26 20 20 Greatest Overweight (x) 7 | . 1 1 3 3 7 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 8 | 4 6 6 8 7 6 Average Carried 5 | 3 5 6 6 7 6 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 7 | 4 6 6 7 7 6 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 600 | 322 106 38 91 43 . Remotely . | . . . . . . Salvage Created 645 | 109 216 93 142 67 18 Parts 41 | 7 9 5 13 5 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 12 | . 3 2 3 3 1 Guns 12 | . 3 2 3 3 1 Classes Destroyed 7 | 2 1 . 1 2 1 Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Recycler 2 | 1 1 . . . . Swarmer 1 | . . . . . 1 Grunt 7 | . 3 2 2 . . Sentry 1 | . . . 1 . . Assembled 3 | . . . . 3 . Best Kill Streak 3 | 3 2 2 2 2 1 Combat Bots Only 2 | . 2 2 2 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 124 | . 12 8 19 10 75 Missed 33 | . 2 2 5 5 19 Hits 91 | . 10 6 14 5 56 Melee 1 | . . . . 1 . Projectile 90 | . 10 6 14 4 56 AOE 3 | . . . . 2 1 Critical Strikes 4 | . 1 1 1 . 1 Damage Taken 1350 | . 140 78 175 167 790 Core 325 | . 42 38 26 11 208 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 68 . 90 . Volleys Fired 82 | 21 18 6 13 11 13 Largest 2 | 2 2 2 2 2 2 Hottest 63 | 40 40 40 63 63 63 Shots Fired 164 | 42 36 13 26 22 25 Gun 164 | 42 36 13 26 22 25 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 140 | 42 36 13 25 11 13 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 24 | . . . 1 11 12 Robot Hit Streak 9 | 9 7 8 7 9 4 Robot Miss Streak 4 | 2 4 1 1 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 102 | 28 23 9 20 12 10 Core Hits 36 | 5 9 5 7 7 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1195 | 284 243 93 223 195 157 Guns 1187 | 284 243 88 223 195 154 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 5 . . 3 Kinetic 1035 | 284 243 88 207 111 102 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 152 | . . . 16 84 52 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Data Loss (minor) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . 2 . . 1 Shots . | . . . . . . Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 70 | . 52 27 26 70 52 Average Temperature 22 | . 22 9 9 27 31 Received Heat Transfer 582 | . 96 63 93 60 270 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 55 | 10 55 50 50 5 35 Initial 15 | . . 10 15 . . Average 6 | . 12 7 13 . 7 Influence Increases 335 | 15 135 50 80 5 50 Destroy 0b10 Robot/C 180 | . 60 40 60 . 20 Destroy 0b10 Robot/NC 25 | 15 5 . . 5 . Destroy Leader 50 | . 20 10 20 . . Successful Hack 5 | . 5 . . . . Disable Machine 15 | . 15 . . . . Lose Combat Pursuer 60 | . 30 . . . 30 Influence Decreases 320 | 15 108 37 120 5 35 Entered New Map 42 | . . 17 25 . . Time Decay 263 | 15 108 20 85 5 30 Lost Part 15 | . . . 10 . 5 Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 9 2 4 6 6 Peak Tracking Total 5 | . 5 2 2 3 3 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 1 | . 1 . . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1341 | 15 404 194 255 473 . Seismic 1341 | 15 404 194 255 473 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1650 | 154 404 194 255 484 159 Spaces Moved 1043 | 80 191 148 171 362 91 Core 13 | 4 . . . . 9 Treads 3 | 3 . . . . . Legs . | . . . . . . Wheels 1027 | 73 191 148 171 362 82 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 105 95 95 Average Speed 107 | 99 107 115 114 100 121 Slowest Speed 400 | 160 115 115 125 125 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 31 26 15 46 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1406 | 112 356 160 206 461 111 Wait 255 | 1 144 5 13 88 4 Move 1038 | 79 190 147 170 361 91 Hop . | . . . . . . Pick Up 9 | 4 2 . 3 . . Fast Attach 11 | 7 . . 2 1 1 Attach 2 | . . . 1 . 1 Detach . | . . . . . . Swap 4 | . 1 1 2 . . Drop 3 | . 1 . 2 . . Fire 82 | 21 18 6 13 11 13 Melee . | . . . . . . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 7) 559 | -10/Materials | Entered Mines 560 | -10/Mines | Learned location of Storage (-9) 691 | -10/Mines | Discovered new exit (range 7) 698 | -10/Mines | Met a Derelict bent on vengeance 704 | -10/Mines | Learned location of Zion (-6) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Discovered new exit (range 11) 950 | -9/Materials | Discovered new exit (range 10) 1008 | -9/Materials | Entered Mines 1107 | -9/Mines | Discovered new exit (range 12) 1123 | -9/Mines | Assembled infested the area 1184 | -9/Mines | Learned Materials stockpile data 1191 | -9/Mines | Build established: Scavenger-Mutant 1492 | -9/Mines | Entered Materials 1492 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1651 | -8/Materials | Self-destructed Last Messages --------------- Rifle. 01579_ The unstable cave ceiling collapses. 01590_ K-01 Serf collects debris. 01590_ U-05 Engineer lays Concrete. 01593_ K-01 Serf collects debris. 01604_ Critical hit (Burn: +37). 01605_ G-47 Trooper IFF system glitched. 01606_ Lgt. Armor Plating destroyed. 01607_ G-47 Trooper misfires. 01608_ Lgt. Treads destroyed. 01610_ EM Pulse Gun destroyed. 01611_ Imp. Ion Engine destroyed. 01613_ Wheel destroyed. 01615_ Slammed into A-02 Transporter. 01615_ Wheel broken. 01615_ Destabilizing: Short circuit. 01619_ Lgt. Treads destroyed. 01625_ G-47 Trooper misfires. 01627_ Hvy. Assault Rifle destroyed. 01646_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????########??????? | | ???????????????????#####???????????# #??????? | | ???????????????????# #?????????### " ##?????? | | ??????????########## #?????????# ##?????? | | ??????????? # #?????###### ##????? | | ???????????""""" # ####### ###### | | ???????????""""" "# # | | ???????????""""" 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" ??????????????????????????? | | ?????????????????"? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????!??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????[????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAnalysisRipteeth Manual? 0 Play Time 00:16:41 Cumulative 37.0 hours Start 2026.07.15 @ 00:02:27 End 2026.07.15 @ 00:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 50 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x22 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34f3c9c4-d6fe-4317-b95c-21875fa44282