Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 16:59:58 Player: cl0y-b1cks Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (436) 436 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1661 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Advanced Treads Large Matter Pod (150) Compact Matter Pod (0) Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Battery Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Flak Cannon Flail > --- INVENTORY -------- Deuterium Engine Advanced Treads Advanced Treads Large Matter Pod Compact Matter Pod Improved Power Shielding Small Laser Improved Medium Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Battery Device Improved Terrain Scanner Storage High-capacity Battery Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 7 7 20 2 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 6 7 . Treads 2 | . . 2 . Leg 6 | 2 4 . . Wheel 1 | . . 1 . Hover 4 | . 2 2 . Flight 2 | . . 2 . Utility 6 | 2 1 3 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 7 2 Energy Gun 6 | 2 . 3 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 3 | . . 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | 1 2 9 . Power 2 | . . 2 . Propulsion 4 | . . 4 . Utility 1 | 1 . . . Weapon 5 | . 2 3 . Highest Loss Streak 9 | 1 2 9 . To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 90 85 94 Engine 11 | . 14 9 11 Treads 5 | . . 7 19 Leg 8 | . 21 . . Hover 6 | . 7 6 . Storage 21 | . 20 22 22 Processor 11 | . . 19 22 Energy Gun 16 | . 26 8 6 Ballistic Cannon 4 | . . 7 9 Naked Turns . | . . . . Heaviest Build 42 | 14 17 40 42 Greatest Support 44 | 20 20 44 44 Greatest Overweight (x) 9 | 2 2 9 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 14 14 Most Carried 12 | 2 7 8 12 Average Carried 3 | 1 4 3 8 Final Capacity 15 | 8 8 15 5 Final Carried 8 | 2 6 8 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 727 | 270 166 233 58 Remotely . | . . . . Salvage Created 679 | 130 282 249 18 Parts 47 | 8 24 15 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 19 | . 7 8 4 Guns 13 | . 7 5 1 Cannons 6 | . . 3 3 Classes Destroyed 9 | 3 3 2 1 Worker 2 | 2 . . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 8 | . 4 4 . Sentry 1 | . . 1 . Assembled 4 | . . . 4 Best Kill Streak 7 | 2 6 7 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1849 | 24 407 873 545 Core 536 | . 111 287 138 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 55 . . Volleys Fired 64 | 8 23 22 11 Largest 2 | 2 2 2 2 Hottest 100 | 80 80 96 100 Shots Fired 105 | 16 38 35 16 Gun 83 | 16 38 24 5 Cannon 22 | . . 11 11 Launcher . | . . . . Special . | . . . . Kinetic 32 | . . 21 11 Thermal 49 | 8 22 14 5 Explosive . | . . . . Electromagnetic 24 | 8 16 . . Robot Hit Streak 8 | 5 8 8 4 Robot Miss Streak 7 | 2 2 3 7 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 69 | 10 24 24 11 Core Hits 46 | 4 14 14 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1084 | 197 320 390 177 Guns 645 | 123 265 245 12 Cannons 310 | . . 145 165 Explosions 126 | 74 52 . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 436 | . . 271 165 Thermal 418 | 116 171 119 12 Explosive . | . . . . Electromagnetic 227 | 81 146 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | 2 . . 2 Projectiles 2 | . . . 2 Explosions 2 | 2 . . . Melee . | . . . . Knockbacks 7 | . . 3 4 Impact . | . . . . Kinetic 6 | . . 3 3 Secondary 1 | . . . 1 Self-Inflicted Damage 55 | 25 30 . . Shots 2 | 1 1 . . Rammed 1 | . 1 . . Targets Rammed 2 | . 2 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 207 | 90 207 187 72 Average Temperature 61 | 45 66 84 30 Received Heat Transfer 551 | . 207 324 20 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . 2 . Heat Transferred 885 | 200 375 285 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 213 | 10 213 170 5 Initial 6 | . 6 5 5 Average 70 | 4 120 52 5 Maximum Alert Level 1 | . 1 . . Low Security (%) 83 | 100 56 100 100 Level 1 16 | . 43 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 16 13 16 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 4 | . 4 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1250 | 122 477 577 74 Spaces Moved 675 | 77 304 270 24 Core 30 | 17 . 13 . Treads 153 | . . 129 24 Legs 283 | 60 223 . . Wheels 36 | . . 36 . Hover 168 | . 81 87 . Flight 5 | . . 5 . Fastest Speed 50 | 50 116 116 145 Average Speed 143 | 112 119 178 145 Slowest Speed 600 | 150 180 600 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 56 22 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | 3 5 . . Melee . | . . . . Projectile . | . . . . AOE 8 | 3 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 853 | 93 381 329 50 Wait 37 | . 34 . 3 Move 672 | 76 303 269 24 Hop . | . . . . Pick Up 13 | 2 4 7 . Fast Attach 22 | 7 3 12 . Attach 8 | . . 6 2 Detach 13 | . 2 5 6 Swap 6 | . 4 2 . Drop 15 | . 6 6 3 Fire 64 | 8 23 22 11 Melee 1 | . . . 1 Ram 1 | . 1 . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 830 | -9/Materials | Core integrity fell below 50% 872 | -9/Materials | Destroyed 7 combat bots 875 | -9/Materials | Lost 9 parts (2p4n3w) 1004 | -9/Materials | Discovered new exit (range 14) 1176 | -9/Materials | Identified exit to Mines 1177 | -9/Materials | Entered Mines 1178 | -9/Mines | Assembled infested the area 1183 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1244 | -9/Mines | Core integrity fell below 20% 1251 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01211_ as-19316 knocked back. 01218_ as-61993 knocked back. 01220_ Acquired 16 matter. 01228_ as-61993 destroyed. 01230_ as-19316 destroyed. 01232_ Identified Imp. Medium Laser. 01233_ Destroyed Asb. Hover Unit. 01236_ Acquired 8 matter. 01238_ Acquired 9 matter. 01241_ Acquired 7 matter. 01241_ as-79088 destroyed. 01243_ U-05 Engineer builds a Wall. 01244_ as-23722 destroyed. 01244_ U-05 Engineer destroyed. 01244_ K-01 Serf destroyed. 01247_ The unstable cave ceiling collapses. 01250_ Dropped Lrg. Storage Unit. 01250_ Dropped Hcp. Battery. 01251_ The unstable cave ceiling collapses. 01251_ Dropped Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????## #????????????? | | ????????????????????????????????## #????????????? | | ????????????????????????????????# #????????????? | | ???????????????????????????????## #????????????? | | ?????????????????????????????### #????????????? | | ????????????????????????????## #????????????? | | ????????????????????????????# ##????????????? | | ???????????????????????????## #####?????????????? | | ???????????????????????????# ##?????????????????? | | ??????????????????????????## ##?????????????????? | | ??????????????????????????# ##????????????????? | | ??????????????????????????# ##???????????????? | | ??????????????????????????## #####???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????## #### #???????????? | | ????????????????????????????### #????????????????? | | ????????????????????????####### ##???????????????? | | ?????????????????????#### # # #???????????????? | | ??????????????# ###### #?????# #?? | | ???????? ### ### ???? | | ???????????? [=! % #???????????? | | ????????????????????# *=@[ #####???????????? | | ????????????????????# !/* #???????????????? | | ????????????????????## ##???????????????? | | ?????????????????????# a #?????????????? | | ?????????????????????# #?????????????? | | ???????????????????? d #?????????????? | | ???????????????????#### % d # #????????????? | | ??????????????????????# % ???????????? | | ??????????????????????## ###??????????? | | ???????????????????????## # #????????????? | | ????????????????????????#### # ##????????????? | | ????????????????????????????#### ##?????????????? | | ???????????????????????????????? ##??????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonWaveBeam Manual? 0 Play Time 00:10:53 Cumulative 122.2 hours Start 2022.05.30 @ 16:49:55 End 2022.05.30 @ 16:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a565a1cc-8023-4a91-8b8a-2f8a62806c89