Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 15:48:11 Player: Crud Result: Destroyed by RU-1RW(z) with Makeshift Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1526) 1526 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 6125 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 40 Met Imprinter 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 90/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Advanced ECM Suite Hacking Drone Bay (1/1) Phasing AFG Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Spread Laser Enhanced Autogun > --- INVENTORY -------- Neutrino Core Medium Treads High-capacity Matter Pod Structural Scanner 0b10 Decoder Chip [Skirmisher] Advanced ECM Suite Hacking Drone Bay Improved EM Pulse Cannon Missile Launcher Precision Grenade Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 4 | . . 2 . 1 1 . . . . Utility 4 | . . . . 1 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 101 | . 10 15 13 6 20 2 2 11 22 Power 8 | . 1 1 1 . 2 . . 1 2 Engine 4 | . 1 1 . . 1 . . . 1 Core 4 | . . . 1 . 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 44 | . 2 12 6 3 9 . 1 6 5 Treads 10 | . 2 2 1 . 1 . 1 1 2 Leg 2 | . . . . 1 . . . . 1 Wheel 8 | . . . . . 8 . . . . Hover . | . . . . . . . . . . Flight 24 | . . 10 5 2 . . . 5 2 Utility 20 | . 5 1 1 . 6 2 . 1 4 Device 9 | . . 1 . . 3 1 . 1 3 Storage 7 | . 5 . 1 . 1 . . . . Processor 3 | . . . . . 1 1 . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 29 | . 2 1 5 3 3 . 1 3 11 Energy Gun 11 | . 1 1 3 2 2 . . . 2 Energy Cannon 2 | . . . . 1 . . . . 1 Ballistic Gun 10 | . 1 . 2 . 1 . 1 3 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . 3 Parts Lost 50 | . 1 2 9 7 5 . 2 4 20 Power 4 | . . . 1 1 . . . . 2 Propulsion 27 | . 1 1 4 6 4 . 1 4 6 Utility 8 | . . . 1 . . . 1 . 6 Weapon 11 | . . 1 3 . 1 . . . 6 Highest Loss Streak 11 | . 1 1 9 5 3 . 2 2 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 98 90 72 55 70 80 72 75 76 Engine 3 | . 14 11 5 . 2 . . . . Core 3 | . . . 2 4 . 6 6 6 5 Treads 5 | . 21 8 1 . 1 . 3 3 1 Leg 1 | . 6 . . 1 . . . . . Wheel 6 | . . . . . 32 20 13 7 . Flight 12 | . . 34 29 27 . . . 10 20 Device 9 | . . 3 6 . 12 13 13 14 13 Storage 10 | . 27 11 9 8 5 6 6 6 5 Processor 8 | . . . . . 3 13 13 13 15 Energy Gun 4 | . . 10 13 8 6 6 6 2 4 Ballistic Gun 9 | . 27 11 4 . 2 6 6 9 4 Naked Turns 45 | . . . . 13 16 . . . 16 Heaviest Build 90 | 11 90 16 17 19 31 31 31 24 34 Greatest Support 60 | 20 40 40 20 22 60 39 39 31 60 Greatest Overweight (x) 6 | . 2 . . 3 1 . 1 1 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | . 25 8 8 8 10 10 10 10 10 Average Capacity 9 | . 12 8 7 7 8 10 10 10 9 Most Carried 10 | . 9 8 8 6 10 9 10 10 10 Average Carried 8 | . 7 7 6 4 7 8 9 9 9 Final Capacity 10 | 8 8 8 8 5 10 10 10 10 5 Final Carried 10 | 6 8 8 2 5 10 9 10 10 5 Class Distribution -------------------- 60% | Mutant 30% | Sprinter 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Matter Collected 1803 | 190 463 259 131 50 50 . 128 233 299 Remotely . | . . . . . . . . . . Salvage Created 1692 | . 496 228 199 116 142 . 64 99 348 Parts 107 | . 36 12 17 4 7 . . 8 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 39 | . 11 5 6 3 3 . . 4 7 Guns 26 | . 11 3 6 2 . . . 4 . Cannons 1 | . . . . 1 . . . . . AOE 10 | . . . . . 3 . . . 7 Classes Destroyed 14 | . 5 1 . . 1 . 1 . 6 Worker 3 | . 1 . 1 1 . . . . . Builder 2 | . 1 . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 11 | . 3 . 2 2 . . . 4 . Grunt 20 | . 8 4 4 1 3 . . . . Sentry 1 | . . 1 . . . . . . . Zionite 6 | . . . . . . . . . 6 Decomposer 1 | . . . . . . . . 1 . Packrat 1 | . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . 1 Thug 2 | . . . . . . . . . 2 Savage 1 | . . . . . . . . . 1 Butcher 2 | . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 4 3 7 3 3 . . 3 7 Combat Bots Only 7 | . 3 3 6 3 3 . . 3 7 Max Kills in Single Turn 3 | . 1 1 1 1 3 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Damage Taken 5365 | . 556 358 579 634 592 94 349 251 1952 Core 1476 | . 85 74 145 245 74 . 18 13 822 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 66 . 45 55 89 . . . . Volleys Fired 170 | . 48 25 21 9 5 . 4 11 47 Largest 2 | . 2 2 2 2 2 . 2 2 2 Hottest 136 | . 40 70 96 136 86 . 94 94 134 Shots Fired 297 | . 96 48 36 17 8 . 8 22 62 Gun 251 | . 96 48 36 8 8 . 8 22 25 Cannon 22 | . . . . 9 . . . . 13 Launcher 24 | . . . . . . . . . 24 Special . | . . . . . . . . . . Kinetic 163 | . 96 25 7 . 3 . 4 20 8 Thermal 98 | . . 23 29 17 5 . 4 2 18 Explosive 24 | . . . . . . . . . 24 Electromagnetic 12 | . . . . . . . . . 12 Robot Hit Streak 12 | . 6 10 5 3 3 . 6 10 12 Robot Miss Streak 7 | . 6 2 4 2 . . 1 7 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 3 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 179 | . 55 35 22 9 2 . 6 14 36 Core Hits 104 | . 26 8 10 4 5 . 2 8 41 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 7 | . . 4 . . . . . 1 2 Burn 4 | . . 4 . . . . . . . Destroy 2 | . . . . . . . . 1 1 Impale 1 | . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . 5 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 5 | . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3821 | . 619 436 327 229 317 . 123 246 1524 Guns 2146 | . 619 436 327 101 36 . 123 246 258 Cannons 276 | . . . . 125 . . . . 151 Explosions 1268 | . . . . . 281 . . . 987 Melee 128 | . . . . . . . . . 128 Ramming 3 | . . . . 3 . . . . . Kinetic 1235 | . 619 212 27 . . . 47 207 123 Thermal 1331 | . . 224 300 226 317 . 76 39 149 Explosive 987 | . . . . . . . . . 987 Electromagnetic 137 | . . . . . . . . . 137 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 128 | . . . . . . . . . 128 Highest Corruption 20 | . 1 . . . . . . . 20 Average Corruption 5 | . 1 . . . . . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . 1 . . . . . . . 10 Message Errors 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 1 | . 1 . . . . . . . . Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 131 | . . . . 10 93 . . . 28 Projectiles 10 | . . . . 10 . . . . . Explosions 121 | . . . . . 93 . . . 28 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 623 | . . . . . 313 . . . 310 Shots 12 | . . . . . 4 . . . 8 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 446 | . 27 158 33 446 28 . 76 68 361 Average Temperature 95 | . 10 86 16 186 20 . 30 36 124 Received Heat Transfer 1428 | . 240 201 267 234 84 45 123 . 234 Effects 3 | . . . . 1 . . . . 2 Interference 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Melted 8 | . . 6 1 . 1 . . . . Heat Transferred 2763 | . . 950 732 407 274 . 148 74 178 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Peak Influence 414 | . 234 229 236 316 414 244 . . . Initial 134 | . . 98 96 99 134 129 . . . Average 148 | . 81 170 135 227 190 183 . . . Maximum Alert Level 2 | . 1 1 1 1 2 1 . . . Low Security (%) 69 | . 90 59 94 35 53 68 . . . Level 1 29 | . 9 41 5 64 41 31 . . . Level 2 1 | . . . . . 4 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 3 2 . 2 1 2 . . . Investigation 6 | . 1 1 . 2 . 2 . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . 2 1 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Distress Signals 4 | . 2 . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 20 8 10 24 12 2 3 7 34 Peak Tracking Total 14 | . 6 3 5 14 4 3 3 3 9 Tactical Retreats 15 | . 2 . 1 2 4 1 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Traps Triggered 5 | . 2 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Machines Disabled 6 | . . . . . 5 . . . 1 Max in Single Turn 5 | . . . . . 5 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Machines Accessed 17 | . 4 2 . 3 3 3 . 2 . Terminals 13 | . 4 1 . 3 3 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 13 8 . 7 6 8 . 8 . Successful 37 | . 8 8 . 6 3 4 . 8 . Failed 13 | . 5 . . 1 3 4 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 5 3 . 3 1 1 . . 3 Terminals 34 | . 13 3 . 7 6 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers 5 | . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 6 1 . 4 2 3 . 8 . Record 9 | . . . . . . 2 . 7 . Prototype ID Bank 6 | . 3 1 . 2 . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Zone Layout 6 | . 2 . . 2 1 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 3 | . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 2 2 . 2 1 1 . . . Terminals 8 | . 2 2 . 2 1 1 . . . Track 4 | . 1 1 . 1 1 . . . . Botnet 4 | . 1 1 . 1 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 2 . 2 2 3 . . . Full Trace Events 4 | . 1 . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Total Allies 9 | . . . . . . . . 2 7 Largest Group 7 | . . . . . . . . 2 7 Highest-Rated Group 185 | . . . . . . . . 56 185 Highest-Rated Ally 39 | . . . . . . . . 31 39 Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . Total Damage 142 | . . . . . . . . 142 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Turns Passed 3794 | . 668 200 152 198 513 116 293 365 1289 Spaces Moved 3640 | 1 279 226 159 387 468 142 330 458 1190 Core 107 | . . . . 31 51 . . . 25 Treads 320 | . 193 17 1 . 37 . . . 72 Legs 112 | 1 86 . . 25 . . . . . Wheels 1020 | . . . . . 380 142 330 168 . Hover . | . . . . . . . . . . Flight 2081 | . . 209 158 331 . . . 290 1093 Fastest Speed 26 | 120 120 29 29 26 50 80 80 30 28 Average Speed 61 | 120 175 38 31 39 84 80 81 50 37 Slowest Speed 350 | 120 320 160 160 200 170 80 95 114 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 35 18 38 32 11 3 60 63 84 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 2 Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . . . 2 4 3 Spaces Dug 19 | . . . . . . . . . 19 Terrain Destroyed 115 | . . . . 2 45 . . . 68 Melee . | . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . AOE 113 | . . . . . 45 . . . 68 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Zio Total 4894 | . 378 284 223 411 573 144 347 575 1959 Wait 887 | . 11 14 27 3 65 . 11 86 670 Move 3629 | . 278 225 158 384 467 141 329 457 1190 Hop 1 | . . . . 1 . . . . . Pick Up 50 | . 13 3 1 4 10 1 1 2 15 Fast Attach 35 | . 4 2 1 2 14 . 1 7 4 Attach 36 | . 2 3 8 2 4 2 . 3 12 Detach 10 | . 1 . 2 2 1 . . 2 2 Swap 30 | . 4 10 4 2 2 . 1 1 6 Drop 40 | . 17 2 1 1 5 . . 6 8 Fire 170 | . 48 25 21 9 5 . 4 11 47 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [Dee]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 13) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x2 828 | -9/Materials | Discovered new exit (range 4) 869 | -9/Materials | Entered Storage 974 | -9/Storage | Core integrity fell below 50% 1008 | -9/Storage | Lost 9 parts (1p4n1u3w) 1021 | -9/Storage | Discovered new exit (range 3) 1021 | -9/Storage | Entered Materials 1021 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -8/Materials | Lost 5 parts (1p4n) 1212 | -8/Materials | Discovered new exit (range 16) 1219 | -8/Materials | Entered Factory 1219 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -7/Factory | Lost 3 parts (3n) 1707 | -7/Factory | Discovered new exit (range 15) 1727 | -7/Factory | Identified exit to Factory 1732 | -7/Factory | Entered another Factory area 1732 | -6/Factory | Evolved 2 slots: Utility x2 1830 | -6/Factory | Discovered new exit (range 5) 1833 | -6/Factory | Identified exit to Lower Caves 1848 | -6/Factory | Entered Lower Caves 2041 | -6/Lower Caves | Discovered new exit (range 15) 2049 | -6/Lower Caves | Encountered a Warlord checkpoint 2127 | -6/Lower Caves | Identified exit to Lower Caves 2141 | -6/Lower Caves | Entered another Lower Caves area 2149 | -6/Lower Caves | Encountered a Warlord checkpoint 2166 | -6/Lower Caves | A Commander dispatched an escort 2178 | -6/Lower Caves | Learned Extension trap positions 2178 | -6/Lower Caves | Learned Armory garrison access intel 2411 | -6/Lower Caves | Identified exit to Zion 2506 | -6/Lower Caves | Entered Zion 2530 | -6/Zion | Gained Derelict followers 2573 | -6/Zion | Learned location of Warlord (-5) 2588 | -6/Zion | Given the Hacking Drone Bay 2588 | -6/Zion | Found Prototype Device 2590 | -6/Zion | Identified Hacking Drone Bay 2603 | -6/Zion | Learned Factory garrison access intel 2604 | -6/Zion | Gained Derelict followers 2883 | -6/Zion | Found Prototype Device 2884 | -6/Zion | Identified Phasing AFG 2907 | -6/Zion | Discovered new exit (range 13) 2926 | -6/Zion | Build established: Sprinter 3508 | -6/Zion | Attacked by Zionites 3549 | -6/Zion | Destroyed 7 combat bots 3559 | -6/Zion | Lost 8 parts (1p3n2u2w) 3744 | -6/Zion | System corruption reached 10% 3754 | -6/Zion | Core integrity fell below 50% 3786 | -6/Zion | Core integrity fell below 20% 3795 | -6/Zion | Lost 11 parts (1p3n4u3w) 3795 | -6/Zion | Destroyed by RU-1RW(z) with Makeshift Axe Last Messages --------------- 03762_ Knocked back. 03762_ AL-723(z) overheating. 03763_ AL-723(z) heat short circuits Mak. Power Source. 03763_ NG-BMP(z) heat spikes uncontrollably. 03763_ AL-723(z) overheating. 03764_ NG-BMP(z) heat damages Broken Mak. Leg, Mak. Power Source. 03764_ Acquired Battle Rifle. 03764_ Battle Rifle destroyed. 03766_ DA-5X8(z) overheating. 03768_ AL-723(z) overheating. 03769_ DA-5X8(z) heat damages core (-3). 03769_ AL-723(z) overheating. 03771_ AL-723(z) heat short circuits Mak. Laser. 03775_ System corrupted: Matter fused (-9). 03781_ RU-1RW(z) suffers critical hit (Impale). 03789_ Mak. Spear severed. 03791_ Acquired Mak. Spear. 03795_ System corrupted: Mak. Spear rejected. 03795_ Acquired Mak. Spear. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????#???????????????? | | ??????????????????????#???#??????#??????? | | ??????????????????################??????? | | ??????????????#?#?##############??#????#? | | ????????????###?###?###############??##?? | | ??????????###?#######################?### | | ?????????###########################??### | | ????????#######?######################### | | ???????################################## | | ??????################################### | | ??????################################### | | ?????#################################### | | ?????##?##############################""" | | ????##?###############################""" | | ?????##########################""""###""" | | ????##############"####""####"#"""""##"" | | ???#############"#"#""" " ###"" """##"" | | ???##########"######### ##""" ""##"" | | ???#?######"### " " ## " "##### | | ???###?##""#""#X X X# # ""##### | | ???#######"############ ""### | | ??########"# " " " % """"" | | ???#######"# " " " | | ???#?#####"# ####### = | | ???#######"# < # zz ! = | | ???##?###### #@# # " ! | | ???#######"####### # #" #" | | ???####### ## # ## " | | ????####?## # # ####""" ! | | ?????####### ## # #######" [ | | ???#?######### ##########" ! | | ?????#?######## ############"" !%/ | | ???##?######################"" *= | | ??????#?##############! "# "/ | | ?????#?##############"" " "" | | ?????##?#?########### " | | ???#???##############"" # " | | ???#?????#?##########"" "# " | | ???#????#??##?#########""# " | | ??????#####?################# "" | | ?????##?#?#################### %= "# | | ????#???##?################### *%= """"# | | ?????#??#?##################"" [[ """""" | | ????????????####?#########?##" % "" "#" | | ????????#######?###?#########" * """ | | ????#?#?#####?##############""" "" | | ?????????#?##############""##"""" "" | | ?????##???#?#############""""" "" "" | | ##????###################"" """" "" | | ##?######################"" """""" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 315 Matter Stores 466 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed CloakingReinforcedLoader Manual? 0 Play Time 01:26:04 Cumulative 27.4 hours Start 2022.11.06 @ 14:06:40 End 2022.11.06 @ 15:48:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7472ee20-6d62-488c-a51a-b67fe24a4b91