Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 17:05:33 Player: ok-primus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1665) 1665 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 5326 Bonus ------- High Alert Combat Kills 146 Aligned with FarCom 300 Cogmind --------- Core Integrity 524/700 Matter 41/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (105) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Potential Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (16) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Coolant Injector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Shock Rifle Arc Projector Advanced Beam Rifle Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Assault Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Coolant Injector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Shock Rifle Particle Gun Gauss Cannon Rocket Launcher Datajack Axe [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 2 . . Parts Attached 43 | 7 6 2 2 . 10 16 . Power 5 | 1 . 2 . . 1 1 . Engine 4 | 1 . 2 . . 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 2 . . . 2 5 . Treads 2 | 2 . . . . . . . Leg 9 | . 2 . . . 2 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 2 . 2 . 2 1 . Device 2 | 1 . . . . 1 . . Storage 5 | 1 2 . 2 . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 18 | 2 2 . . . 5 9 . Energy Gun 4 | . 1 . . . 2 1 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | 2 1 . . . 2 . . Ballistic Cannon 5 | . . . . . . 5 . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 20 | . 3 . . . 9 3 5 Power 4 | . 1 . . . 2 . 1 Propulsion 5 | . . . . . 1 3 1 Utility 1 | . . . . . 1 . . Weapon 10 | . 2 . . . 5 . 3 Highest Loss Streak 5 | . 3 . . . 5 2 3 Average Slot Usage (%) 95 | . 96 100 100 100 94 92 79 Engine 7 | . 10 14 14 14 8 . . Core 2 | . . . . . . 6 7 Treads 1 | . 14 . . . . . . Leg 26 | . 14 28 28 28 27 29 15 Device 3 | . 7 . . . . 7 7 Storage 21 | . 20 28 28 28 18 15 15 Processor 2 | . . . . . . 7 7 Protection 1 | . . . . . 8 . . Energy Gun 9 | . 1 14 14 14 14 6 . Ballistic Gun 9 | . 26 14 14 14 10 . . Ballistic Cannon 6 | . . . . . . 16 25 Naked Turns . | . . . . . . . . Heaviest Build 67 | 14 41 40 56 40 48 67 67 Greatest Support 60 | 40 40 20 20 20 50 60 50 Greatest Overweight (x) 4 | 4 2 1 2 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 18 | 6 16 16 18 16 16 16 16 Average Capacity 15 | 5 10 16 16 16 16 16 16 Most Carried 16 | 6 6 12 16 16 15 16 16 Average Carried 12 | 4 4 6 15 16 13 14 16 Final Capacity 16 | 6 16 16 16 16 16 16 16 Final Carried 16 | 6 3 12 16 16 12 16 16 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1230 | 269 192 64 10 . 76 619 . Remotely . | . . . . . . . . Salvage Created 1618 | 30 301 169 . . 148 970 . Parts 84 | 3 10 . . . 8 63 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 29 | . 6 . . . 5 18 . Guns 11 | . 6 . . . 3 2 . Cannons 11 | . . . . . 2 9 . AOE 7 | . . . . . . 7 . Classes Destroyed 10 | 1 2 . . . 2 5 . Worker 2 | . . . . . . 2 . Builder 3 | . 1 . . . . 2 . Tunneler 2 | 1 . . . . . 1 . Recycler 5 | . . . . . . 5 . Watcher 2 | . . . . . . 2 . Swarmer 6 | . . . . . 3 3 . Grunt 15 | . 6 . . . 1 8 . Duelist 2 | . . . . . . 2 . Sentry 4 | . . . . . 1 3 . Programmer 2 | . . . . . . 2 . Best Kill Streak 9 | 1 2 . . . 3 9 . Combat Bots Only 4 | . 2 . . . 3 4 . Max Kills in Single Turn 3 | 1 2 . . . 2 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 3297 | . 562 . . . 1099 1188 448 Core 308 | . 37 . . . 95 145 31 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 85 82 . . Volleys Fired 143 | 1 26 47 . . 22 47 . Largest 4 | 2 2 2 . . 4 4 . Hottest 205 | 40 70 70 . . 178 205 . Shots Fired 339 | 2 49 91 . . 53 144 . Gun 200 | 2 49 91 . . 31 27 . Cannon 131 | . . . . . 22 109 . Launcher 8 | . . . . . . 8 . Special . | . . . . . . . . Kinetic 214 | 2 48 44 . . 11 109 . Thermal 115 | . 1 47 . . 42 25 . Explosive 8 | . . . . . . 8 . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 16 | 1 14 16 . . 10 14 . Robot Miss Streak 6 | . 3 2 . . 5 6 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 183 | 1 35 50 . . 24 73 . Core Hits 105 | 1 15 29 . . 8 52 . Critical Hits 8 | . . . . . 2 6 . Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 6 | . . . . . 2 4 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4452 | 13 470 552 . . 351 3066 . Guns 1586 | 10 466 552 . . 178 380 . Cannons 1738 | . . . . . 161 1577 . Explosions 1084 | . . . . . . 1084 . Melee . | . . . . . . . . Ramming 44 | 3 4 . . . 12 25 . Kinetic 2288 | 10 454 215 . . 32 1577 . Thermal 1438 | . 12 337 . . 307 782 . Explosive 652 | . . . . . . 652 . Electromagnetic 30 | . . . . . . 30 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 8 | . . . . . . 7 1 Message Errors 5 | . . . . . . 5 . Energy Discharges 2 | . . . . . . 1 1 Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 222 | . . . . . 1 221 . Projectiles 80 | . . . . . 1 79 . Explosions 142 | . . . . . . 142 . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . 10 . Impact 1 | . . . . . . 1 . Kinetic 9 | . . . . . . 9 . Secondary . | . . . . . . . . Self-Inflicted Damage 14 | . . . . . 2 12 . Shots . | . . . . . . . . Rammed 5 | 2 1 . . . 1 1 . Targets Rammed 8 | 2 1 . . . 4 1 . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 395 | . 20 382 . . 378 395 . Average Temperature 146 | . 4 176 . . 158 128 . Received Heat Transfer 1185 | . 318 . . . 396 228 243 Effects 10 | . . 1 . . 4 5 . Shutdowns 2 | . . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . Interference 7 | . . 1 . . 3 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 2669 | . 37 999 . . 704 929 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 773 | 5 133 51 . . 311 773 . Average Influence 139 | 2 52 38 . . 52 265 . Maximum Alert Level 3 | . . . . . 1 3 . Low Security (%) 81 | 100 100 100 . 100 97 57 . Level 1 1 | . . . . . 2 3 . Level 2 14 | . . . . . . 32 . Level 3 2 | . . . . . . 6 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . . . 2 8 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 1 . . . 1 3 . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 9 . . . 19 25 3 Peak Tracking Total 9 | . 2 . . . 9 6 3 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 27 | . . . . . 1 26 . Max in Single Turn 20 | . . . . . 1 20 . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 1 . 4 . 2 3 . Terminals 5 | . 1 . . . 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 65 | . 4 . 48 . 6 7 . Successful 54 | . 1 . 48 . 2 3 . Failed 11 | . 3 . . . 4 4 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 9 | . 4 . 5 . . . . Terminals 15 | . 4 . . . 6 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 53 | . 1 . 48 . 2 2 . Record 50 | . . . 48 . . 2 . Prototype ID Bank 1 | . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 2 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 3627 | 79 322 533 794 120 492 1201 86 Spaces Moved 2026 | 42 142 258 522 81 231 689 61 Core 13 | 13 . . . . . . . Treads 103 | 29 74 . . . . . . Legs 1910 | . 68 258 522 81 231 689 61 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 150 150 150 150 110 105 105 Average Speed 139 | 137 163 150 150 150 110 131 139 Slowest Speed 250 | 250 180 150 180 150 140 144 143 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 29 61 93 34 25 22 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . . . . . . 84 . Melee . | . . . . . . . . Projectile 24 | . . . . . . 24 . AOE 60 | . . . . . . 60 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 2544 | 57 184 321 528 80 429 884 61 Wait 266 | . 2 3 . . 160 101 . Move 2019 | 41 141 257 521 80 230 688 61 Hop . | . . . . . . . . Pick Up 41 | 6 2 9 4 . 3 17 . Fast Attach 16 | 7 1 . . . 1 7 . Attach 12 | . 2 1 . . 8 1 . Detach 1 | . 1 . . . . . . Swap 15 | . 3 1 2 . 1 8 . Drop 20 | . 5 . 1 . . 14 . Fire 143 | 1 26 47 . . 22 47 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . . . . . 4 1 . Crush 3 | 2 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . 3 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 402 | -10/Materials | Entered Mines 405 | -10/Mines | Lost 3 parts (1p2w) 481 | -10/Mines | Found a hidden stash of uninstalled traps 624 | -10/Mines | Assembled infested the area 680 | -10/Mines | Discovered new exit (range 15) 906 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 929 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | Entered Exiles 979 | -10/Exiles | Met 8R-AWN 998 | -10/Exiles | Met EX-HEX 1109 | -10/Exiles | Met EX-DEC 1149 | -10/Exiles | Visited The Gauntlet 1384 | -10/Exiles | Met EX-BIN 1445 | -10/Exiles | Aligned with FarCom system 1447 | -10/Exiles | Given EX-Vault access code 1526 | -10/Exiles | Opened EX-Vault 1534 | -10/Exiles | Found Prototype Leg 1567 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -10/Exiles | Learned location of Zion (-6) 1658 | -10/Exiles | Discovered new exit (range 14) 1729 | -10/Exiles | Left Exiles lab with Potential Leg 1729 | -10/Exiles | Entered Mines 1750 | -9/Mines | Learned Materials terminal intel 1840 | -9/Mines | Discovered new exit (range 5) 1849 | -9/Mines | Entered Materials 1849 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1849 | -8/Materials | Identified Potential Leg 1850 | -8/Materials | Loaded intel: 12 terminal locations 2290 | -8/Materials | Lost 5 parts (1p1n3w) 2328 | -8/Materials | Discovered new exit (range 10) 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -7/Factory | Lost 4 parts (1p1u2w) 2965 | -7/Factory | Build established: Scavenger-Skirmisher 3246 | -7/Factory | Garrison activated, responded to threat 3492 | -7/Factory | Discovered new exit (range 14) 3542 | -7/Factory | Entered Lower Caves 3628 | -7/Lower Caves | Self-destructed Last Messages --------------- 03462_ Y-54 Guardian destroyed. 03465_ K-01 Serf collects debris. 03468_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 03468_ K-01 Serf collects debris. 03492_ EXIT=FOUND 03517_ P-60 Hacker suffers critical hit. 03517_ Destroyed Gravmag System. 03517_ Slug penetrates Door. 03517_ P-60 Hacker destroyed. 03533_ Aluminum Leg destroyed. 03541_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE 03546_ Aluminum Leg destroyed. 03579_ System corrupted: Energy discharge (-51). 03584_ Gauss Cannon destroyed. 03615_ Adv. Assault Cannon destroyed. 03622_ Gauss Cannon destroyed. 03626_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ??????????????????????## ??????????????######????? | | ?????????????????????## ???????????#### # ###### | | ???????????????####### ???????????# | | ???????????????? ???????????# | | ????????????????? ???????????# #### | | ?????????????????# #??????????## #### | | ?????????????????# #???????????## # ##?# ## | | ???????????#?????# #????????????# ##??## | | ???????????# ????# ##???????????# #???##### | | ??????????# ### ##????????### ### #### | | ?????????? #????????# # ## | | ???????????? #????????# # | | ?????????????????# ########## | | ?????????????????# ## ### | | ?????????????????# ##### @ g g ###?? | | ???????????????????????#### ## g ## ##???? | | ??????????????????????????##### #### ##????? | | ??????????????????????????????# #???###?????? | | ??????????????????????????????# #???????????? | | ????????????????????????????? #???????????? | | ???????????????????????????? ## #???????????? | | ??????????????????????????? ??## ##???????????? | | ?????????????????????????# ????#[ #????????????? | | ?????????????????????????#?????# #????????????? | | ???????????????????????????????# ????????????? | | ???????????????????????????????# ???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????+ ####???????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeModifiedConverter Manual? 0 Play Time 00:44:52 Cumulative 20.7 hours Start 2020.05.13 @ 16:18:07 End 2020.05.13 @ 17:05:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b8cd95-5abb-4a32-8acc-022a5513525a