Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 21:04:21 Player: goobie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (4843) 4843 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 11410 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Medium Treads > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (5) ------- Makeshift Sword > --- INVENTORY (5) ---- Quantum Rifle Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Wave Gun Cooled Plasma Rifle Neutron Cannon Autogun Hypervelocity Coil Gun > --- INVENTORY -------- Improved Treads Improved Treads Improved Medium Armor Plating Heavy Plasma Cannon Bore Cannon [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 . . 2 . Power 2 | . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . . . 1 . Utility 4 | . . 1 1 . . . 1 . . 1 . . . . Weapon 3 | . . 1 . . . . 1 . . 1 . . . . Parts Attached 126 | 6 12 12 11 19 2 1 21 3 . 9 21 1 5 3 Power 20 | 1 3 3 1 2 1 1 2 1 . 1 3 . . 1 Engine 9 | 1 3 2 1 1 . . 1 . . . . . . . Core 11 | . . 1 . 1 1 1 1 1 . 1 3 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 2 2 4 8 1 . 7 . . 2 9 . 2 1 Treads 20 | 2 2 2 1 5 1 . 3 . . . 2 . 1 1 Leg 14 | . . . 3 3 . . 2 . . . 5 . 1 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 2 . . 2 2 . . . Utility 32 | 1 5 1 3 5 . . 6 2 . 4 5 . . . Device 20 | . 4 . 1 4 . . 3 2 . 3 3 . . . Storage 4 | 1 1 . . 1 . . 1 . . . . . . . Processor 3 | . . 1 1 . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . 1 . . . 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 2 6 3 4 . . 6 . . 2 4 1 3 1 Energy Gun 12 | . 1 3 2 2 . . 1 . . 1 1 . 1 . Energy Cannon 9 | . 1 1 1 1 . . 3 . . 1 . . 1 . Ballistic Gun 10 | 2 . 2 . . . . 2 . . . 3 . 1 . Ballistic Cannon 2 | . . . . 1 . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . 3 . . . . Parts Lost 74 | . . 7 9 1 . . 29 . . . 16 . 6 6 Power 11 | . . 2 1 . . . 5 . . . 2 . . 1 Propulsion 24 | . . 2 3 . . . 10 . . . 5 . 3 1 Utility 16 | . . . 1 1 . . 6 . . . 5 . 2 1 Weapon 23 | . . 3 4 . . . 8 . . . 4 . 1 3 Highest Loss Streak 17 | . . 3 9 1 . . 17 . . . 13 . 6 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 7 | 3 7 7 8 9 10 10 8 1 3 4 4 3 2 1 Power . | . 1 . 1 . 1 1 . . 1 1 . . . . Propulsion 1 | 1 2 2 2 1 1 1 1 . . . 1 1 . . Utility 3 | . 2 3 3 4 5 5 4 1 1 1 1 1 . . Weapon 1 | 1 2 1 1 2 3 3 1 . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 2 1 1 3 1 . 2 1 . 2 2 . . 3 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . 2 . . 1 1 . . 1 . . . . . . Utility 5 | . . 1 . 2 . . . . . . 2 . . . Weapon 7 | . . . 1 . . . 2 . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 98 89 99 100 100 88 42 46 48 74 26 33 9 Engine 6 | . 13 6 8 9 6 . 2 . . . . . . . Core 4 | . . 4 . 4 7 15 7 5 6 6 7 . . . Treads 16 | . 27 21 9 13 30 30 20 6 6 3 1 5 6 . Leg 6 | . . . 13 16 . . . . . . 14 . . . Device 13 | . 11 11 13 14 15 15 13 17 20 17 10 5 4 . Storage 6 | . 14 11 9 7 7 7 5 . . . . . . . Processor 6 | . . 10 8 7 7 7 6 6 6 5 6 11 10 7 Protection 1 | . . . 1 . . . 3 . . 1 4 . 2 . Energy Gun 8 | . 5 10 12 13 7 7 7 . . 1 9 . 2 . Energy Cannon 6 | . 11 6 8 6 7 7 7 . . . 3 . 2 . Ballistic Gun 4 | . 10 15 3 . . . 7 . . . 6 . . . Ballistic Cannon 1 | . . . . 1 7 7 . . . . . 2 2 . Peak Build Rating 77 | 6 11 17 24 46 49 49 60 26 26 57 77 22 47 21 Average Rating 34 | 3 9 14 19 37 46 48 51 24 26 34 57 19 32 8 On Entrance 24 | . 6 11 16 24 46 49 49 14 26 26 57 15 17 15 Avg Prop Armor Cover (%) 17 | . . . . 9 . . 10 17 16 15 7 32 34 37 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 11 22 28 33 47 51 51 65 7 7 23 55 10 32 2 Greatest Support 98 | 40 40 40 60 88 88 88 98 12 12 24 60 23 50 28 Greatest Overweight (x) 11 | . . 1 10 1 . . 11 . . . 5 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 9 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 10 10 10 5 3 5 5 4 5 5 Average Carried 7 | 4 8 7 8 9 9 9 8 1 3 4 4 3 1 . Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 10 10 10 10 5 3 3 4 5 4 3 3 Class Distribution -------------------- 40% | Scavenger-Gunner 32% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Gunner | -5/Extension Mutant | -5/Cetus Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Matter Collected 3033 | 260 239 315 195 317 243 42 629 82 . . 557 . 110 44 Remotely 40 | . 40 . . . . . . . . . . . . . Salvage Created 5202 | . 523 567 509 675 336 76 1508 . . . 893 . 74 41 Parts 232 | . 34 43 17 18 17 6 49 . . . 43 . 3 2 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 17 5 . . . . . . . 2 Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Combat Hostiles Destroyed 116 | . 13 21 12 15 10 3 24 . . . 15 . 1 2 Guns 64 | . 5 14 7 4 4 1 13 . . . 14 . . 2 Cannons 44 | . 8 6 3 8 6 2 10 . . . 1 . . . Classes Destroyed 15 | . 5 1 1 2 . . 5 . . . 1 . . . Worker 1 | . 1 . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . Recycler 2 | . 1 . . . . . 1 . . . . . . . Watcher 6 | . 2 1 1 1 . . 1 . . . . . . . Swarmer 36 | . 5 14 3 . 5 3 . . . . 4 . . 2 Saboteur 1 | . . . . . . . 1 . . . . . . . Grunt 41 | . 8 2 7 5 4 . 9 . . . 6 . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 4 | . . . . 3 . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 15 | . . 5 1 3 . . 2 . . . 4 . . . Specialist 4 | . . . . . . . 4 . . . . . . . Hunter 5 | . . . 1 . . . 2 . . . 1 . 1 . Programmer 7 | . . . . 4 1 . 2 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 5 6 10 3 3 3 7 . . . 8 . 1 2 Combat Bots Only 10 | . 3 6 10 3 3 3 6 . . . 7 . 1 2 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 1 . . . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Hostile Shots Fired 1225 | . 78 128 70 101 86 2 336 5 . 4 159 7 150 99 Missed 376 | . 25 30 12 35 35 . 90 2 . 1 51 3 67 25 Hits 849 | . 53 98 58 66 51 2 246 3 . 3 108 4 83 74 Melee 5 | . . . . 4 . . 1 . . . . . . . Projectile 844 | . 53 98 58 62 51 2 245 3 . 3 108 4 83 74 Critical Strikes 28 | . 1 1 1 3 . . 12 . . . 3 1 2 4 Damage Taken 12910 | . 546 1164 791 1126 481 26 3784 53 . 57 2166 107 1499 1110 Core 2958 | . 111 209 140 175 26 . 651 37 . 38 370 47 257 897 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . 109 . . . . . . . Core Remaining (%) 60 | 100 55 47 74 . . 71 . . 19 . . 54 . . Volleys Fired 275 | . 41 47 22 37 19 2 54 . . . 38 . 8 7 Largest 5 | . 2 3 3 3 3 3 4 . . . 5 . 3 1 Hottest 279 | . 125 147 188 203 180 180 279 . . . 253 . 162 90 Shots Fired 794 | . 81 136 58 111 58 6 199 . . . 118 . 20 7 Gun 521 | . 41 115 36 65 19 2 133 . . . 96 . 8 6 Cannon 273 | . 40 21 22 46 39 4 66 . . . 22 . 12 1 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 254 | . 27 66 15 9 19 2 71 . . . 36 . 5 4 Thermal 540 | . 54 70 43 102 39 4 128 . . . 82 . 15 3 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 7 22 17 15 8 3 18 . . . 8 . 8 13 Robot Miss Streak 7 | . 5 2 2 4 7 3 3 . . . 4 . 2 1 Penetration Max 3 | . . . . . . . . . . . 3 . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 512 | . 48 81 44 91 35 2 137 . . . 53 . 15 6 Core Hits 239 | . 20 28 21 38 22 4 65 . . . 33 . 3 5 Critical Kills 4 | . . . 2 . . . . . . . 2 . . . Critical Parts Destroyed 6 | . . . . . . . 2 . . . 3 . 1 . Critical Strikes 23 | . 1 1 2 1 4 . 4 . . . 9 . 1 . Burn 8 | . 1 1 . . . . 2 . . . 4 . . . Meltdown 2 | . . . 2 . . . . . . . . . . . Destroy 8 | . . . . . . . 2 . . . 5 . 1 . Blast 5 | . . . . 1 4 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11221 | . 770 1253 851 2100 690 73 3300 . . . 1600 . 410 174 Guns 6741 | . 347 968 452 1190 288 23 2093 . . . 1119 . 144 117 Cannons 4304 | . 422 276 394 910 402 50 1100 . . . 453 . 266 31 Explosions 73 | . . . . . . . 73 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 103 | . 1 9 5 . . . 34 . . . 28 . . 26 Kinetic 2796 | . 163 551 176 263 166 26 963 . . . 353 . 43 92 Thermal 8249 | . 606 693 670 1837 524 47 2230 . . . 1219 . 367 56 Explosive 73 | . . . . . . . 73 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 5 5 5 7 7 7 . 1 1 . . Average Corruption 3 | . . . . 2 5 5 2 7 7 . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 65 | . . . . 22 23 3 3 12 1 . 1 . . . Message Errors 21 | . . . . 7 8 1 1 3 . . 1 . . . Matter Fused 16 | . . . . 5 7 1 . 3 . . . . . . Heat Flow Errors 6 | . . . . 3 1 . 1 1 . . . . . . Energy Discharges 7 | . . . . 1 2 1 1 2 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 3 . . 2 . . . . . . Data Loss (major) 5 | . . . . 3 1 . . 1 . . . . . . Misfires 2 | . . . . 1 1 . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 135 | . 1 17 . 87 7 . 13 . . . 10 . . . Projectiles 135 | . 1 17 . 87 7 . 13 . . . 10 . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . . . 7 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . 5 2 . . . . . . . . . Secondary 3 | . . . . 2 1 . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . Rammed 18 | . . 6 1 . . . 3 . . . . . . 8 Targets Rammed 23 | . 1 6 1 . . . 6 . . . 1 . . 8 Kicked 4 | . . . . . . . 3 . . . 1 . . . Crushed 1 | . 1 . . . . . . . . . . . . . Highest Temperature 640 | . 126 114 315 330 191 136 640 105 . . 199 . 78 4 Average Temperature 87 | . 39 31 141 72 90 72 131 65 . . 98 . 30 3 Received Heat Transfer 2155 | . 177 171 216 249 102 . 627 27 . 27 303 18 238 . Effects 7 | . . . . . . . 7 . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . 1 2 3 . . 1 . . . . . 1 . Combat Hostiles 8 | . . 1 2 3 . . 1 . . . . . 1 . Parts Melted 47 | . 1 2 8 11 4 . 17 . . . 3 . 1 . Heat Transferred 15362 | . 1406 1572 1332 3511 1020 87 3814 . . . 1870 . 650 100 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . . . 1 . . . Low Security (%) 94 | 100 100 100 100 100 . . 71 . . 100 95 100 100 . Level 1 5 | . . . . . . . 28 . . . 4 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 283 | . 139 192 196 145 . . 283 . . 30 227 24 40 . Initial 65 | . . 45 65 30 . . 62 . . 28 . 24 2 . Average 70 | . 52 112 101 40 . . 117 . . 10 106 16 4 . Influence Increases 3741 | . 367 559 299 427 400 70 764 120 . 45 461 . 84 145 Destroy 0b10 Robot/C 2320 | . 260 420 240 300 200 60 460 . . . 320 . 20 40 Destroy 0b10 Robot/NC 55 | . 20 5 5 5 . . 15 . . . 5 . . . Destroy Leader 482 | . 64 102 52 82 20 10 102 . . . 50 . . . Allied During Kill 12 | . . . . . . . . . . . 12 . . . Successful Hack 54 | . 7 16 . 22 . . 4 . . . 5 . . . Disable Machine 90 | . 15 . . . . . 75 . . . . . . . Destroy Structure 68 | . 1 1 2 3 . . 33 . . . 24 . 4 . Partial Spotted 30 | . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 630 | . . 15 . 15 180 . 75 120 . 45 30 . 45 105 Influence Decreases 3711 | . 258 514 385 350 434 82 709 204 24 91 418 39 48 155 Entered New Map 431 | . . 64 89 38 55 22 37 58 14 18 . 19 2 15 Time Decay 2610 | . 258 380 206 302 379 60 392 146 10 73 268 20 36 80 Lost Part 650 | . . 70 90 10 . . 280 . . . 130 . 10 60 Lost Ally 20 | . . . . . . . . . . . 20 . . . Squads Dispatched 19 | . 2 2 2 5 . . 4 . . . 4 . . . Investigation 6 | . 1 . 1 1 . . . . . . 3 . . . Extermination 6 | . . . . 4 . . 2 . . . . . . . Reinforcement 7 | . 1 2 1 . . . 2 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Distress Signals 11 | . 3 3 . 1 . . 2 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 217 | . 22 30 17 20 22 1 42 10 . 4 28 5 7 9 Peak Tracking Total 12 | . 5 7 6 4 4 1 12 4 . 3 7 5 4 6 Tactical Retreats 24 | . . 1 . 1 9 . 4 2 . 2 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Traps Triggered 14 | . 5 1 1 6 . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Machines Disabled 6 | . 1 . . . . . 5 . . . . . . . Max in Single Turn 2 | . 1 . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Machines Accessed 26 | . 5 3 2 4 . . 2 1 . 1 6 . 1 1 Terminals 24 | . 5 3 2 4 . . 2 . . 1 6 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 65 | . 11 10 6 9 . . 7 4 . 1 15 . 1 1 Successful 33 | . 5 6 3 7 . . 3 4 . . 4 . . 1 Failed 32 | . 6 4 3 2 . . 4 . . 1 11 . 1 . Catastrophic 7 | . 1 . . . . . . . . 1 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 60 | . 11 10 6 9 . . 7 . . 1 15 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 33 | . 5 6 3 7 . . 3 4 . . 4 . . 1 Record 6 | . . 1 . 1 . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . . . . Alert Level 3 | . 1 . . 1 . . . . . . 1 . . . Locate Traps 3 | . . . . 1 . . 1 . . . 1 . . . Dispatch Records 3 | . . 1 1 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . 1 1 . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 3 2 4 . . 2 . . 1 6 . 1 . Full Trace Events 3 | . . . . . . . . . . . 3 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Total Allies 2 | . . . . . . . . 1 . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . 1 . . . Highest-Rated Group 146 | . . . . . . . . 146 . . 25 . . . Highest-Rated Ally 146 | . . . . . . . . 146 . . 25 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . 9 . . . Total Damage 289 | . . . . . . . . . . . 289 . . . Kills 1 | . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Active Infowar (turns) 13 | . . . . . . . . . . . 13 . . . ECM 13 | . . . . . . . . . . . 13 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Turns Passed 8795 | 84 907 892 426 2417 989 135 1236 381 21 206 613 45 266 177 Spaces Moved 5642 | 44 432 420 202 1434 538 74 619 565 28 339 375 54 241 277 Core 603 | 4 . . 8 . . . 20 . . . 74 40 184 273 Treads 2909 | 40 432 420 59 729 538 74 539 . . . 13 14 47 4 Legs 1081 | . . . 135 705 . . 9 . . . 222 . 10 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1049 | . . . . . . . 51 565 28 339 66 . . . Fastest Speed 30 | 50 160 160 120 120 167 167 37 60 60 32 30 50 50 50 Average Speed 123 | 150 160 160 145 142 167 167 152 60 60 48 99 78 75 51 Slowest Speed 600 | 160 160 240 550 240 167 167 600 60 60 60 425 160 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 79 43 17 32 75 15 15 75 8 12 59 23 7 35 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . . 1 1 . 2 . . . . . 2 Spaces Dug 5 | . . . . . . . . . . . 5 . . . Terrain Destroyed 62 | . . . 1 2 12 1 32 . . . 12 . 2 . Melee . | . . . . . . . . . . . . . . . Projectile 40 | . . . 1 2 12 1 10 . . . 12 . 2 . AOE 22 | . . . . . . . 22 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Ext Cet Fac Upp Total 6842 | 62 566 533 288 1723 582 81 769 607 31 381 550 56 309 304 Wait 502 | 3 51 22 26 190 20 . 28 35 4 19 57 . 47 . Move 5628 | 43 431 419 201 1433 537 73 618 564 27 338 374 53 240 277 Hop . | . . . . . . . . . . . . . . . Pick Up 131 | 10 19 13 16 17 1 2 19 3 . 8 14 . 3 6 Fast Attach 25 | . . . 1 7 . . 4 . . 4 8 . 1 . Attach 101 | 6 8 10 11 5 . . 20 4 . 5 17 2 7 6 Detach 18 | . . 1 . . . . 2 . . 1 10 1 3 . Swap 65 | . 9 10 4 16 3 2 11 . . 1 9 . . . Drop 68 | . 6 5 6 18 2 2 7 1 . 5 16 . . . Fire 275 | . 41 47 22 37 19 2 54 . . . 38 . 8 7 Melee . | . . . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . 8 Kick 4 | . . . . . . . 3 . . . 1 . . . Crush 11 | . 1 6 1 . . . 3 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -4/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 964 | -10/Materials | Discovered new exit (range 6) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1181 | -9/Materials | Lost 3 parts (1n2w) 1509 | -9/Materials | Build established: Scavenger-Gunner 1523 | -9/Materials | Discovered new exit (range 7) 1539 | -9/Materials | Identified exit to Mines 1646 | -9/Materials | Core integrity fell below 50% 1825 | -9/Materials | Discovered new exit (range 3) 1884 | -9/Materials | Entered another Materials area 1884 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -8/Materials | Destroyed 10 combat bots 2104 | -8/Materials | Lost 9 parts (1p3n1u4w) 2295 | -8/Materials | Discovered new exit (range 5) 2310 | -8/Materials | Entered Factory 2310 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2930 | -7/Factory | Identified exit to Factory 4324 | -7/Factory | Build established: Gunner 4681 | -7/Factory | Discovered new exit (range 15) 4727 | -7/Factory | Entered Lower Caves 4894 | -7/Lower Caves | Spotted B-75 Beast 4957 | -7/Lower Caves | Learned Factory emergency access door positions 5096 | -7/Lower Caves | Learned 4 Factory zone layouts 5498 | -7/Lower Caves | Identified exit to Lower Caves 5716 | -7/Lower Caves | Entered another Lower Caves area 5831 | -7/Lower Caves | Discovered exit to Factory (range 13) 5838 | -7/Lower Caves | Identified exit to Zion 5851 | -7/Lower Caves | Entered Factory 5851 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6485 | -6/Factory | Lost 6 parts (1p3n1u1w) 6733 | -6/Factory | Build established: Scavenger-Gunner 6934 | -6/Factory | Discovered new exit (range 15) 6948 | -6/Factory | Cargo convoy interrupted 7031 | -6/Factory | Core integrity fell below 50% 7076 | -6/Factory | Lost 17 parts (2p5n5u5w) 7087 | -6/Factory | Entered Lower Caves 7171 | -6/Lower Caves | Learned Factory garrison access intel 7242 | -6/Lower Caves | Encountered a Warlord checkpoint 7278 | -6/Lower Caves | Build established: Mutant 7379 | -6/Lower Caves | Core integrity fell below 20% 7430 | -6/Lower Caves | Learned Factory machine intel 7465 | -6/Lower Caves | Discovered new exit (range 7) 7468 | -6/Lower Caves | Entered another Lower Caves area 7469 | -6/Lower Caves | Encountered a Warlord checkpoint 7477 | -6/Lower Caves | Discovered new exit (range 10) 7486 | -6/Lower Caves | Learned Factory trap positions 7489 | -6/Lower Caves | Entered Factory 7489 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7490 | -5/Factory | Loaded intel: 103 trap records 7491 | -5/Factory | Loaded intel: 247 machine locations 7492 | -5/Factory | Loaded intel: 4 garrison access locations 7683 | -5/Factory | Discovered new exit (range 12) 7695 | -5/Factory | Entered Extension 7747 | -5/Extension | Lost 3 parts (1n2u) 8215 | -5/Extension | Spotted B-75 Beast 8226 | -5/Extension | Destroyed 7 combat bots 8228 | -5/Extension | Spotted B-75 Beast 8300 | -5/Extension | Discovered new exit (range 16) 8301 | -5/Extension | Discovered new exit (range 14) 8307 | -5/Extension | Lost 13 parts (2p4n3u4w) 8307 | -5/Extension | Identified exit to Cetus 8308 | -5/Extension | Entered Cetus 8330 | -5/Cetus | Spotted Cetus Guard 8330 | -5/Cetus | Spotted Cetus Guard 8333 | -5/Cetus | Spotted Cetus Guard 8334 | -5/Cetus | Spotted Cetus Guard 8345 | -5/Cetus | Discovered new exit (range 16) 8352 | -5/Cetus | Identified exit to Factory 8353 | -5/Cetus | Entered Factory 8353 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8596 | -4/Factory | Lost 6 parts (3n2u1w) 8606 | -4/Factory | Discovered new exit (range 7) 8619 | -4/Factory | Entered Upper Caves 8680 | -4/Upper Caves | Core integrity fell below 50% 8686 | -4/Upper Caves | Lost 4 parts (1n3w) 8706 | -4/Upper Caves | Core integrity fell below 20% 8796 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08650_ Hvy. Plasma Cannon destroyed. 08651_ VTOL Module fries itself beyond repair. 08652_ Acquired 8 matter. 08655_ Cld. Plasma Rifle destroyed. 08687_ Slammed into S-27 Virus. 08687_ Destabilizing: System interference. 08687_ Adv. Targeting Computer temporarily disabled. 08688_ Slammed into S-27 Virus. 08695_ Adv. Targeting Computer destroyed. 08708_ Slammed into S-27 Virus. 08769_ Connecting with WAR.Sys... 08769_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 08770_ Acquired Quantum Rifle. 08775_ Acquired Mak. Sword. 08785_ Acquired Neutrino Core. 08787_ Acquired Med. Treads. 08790_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????#$ ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# #?####??????????????? | | ??????????????????????????# ## ##?????###?????? | | ??????????????????????????# ## ##??### ##????? | | ??????????????????????????# ## ##?#X# #????? | | ???????????????????????????# ### #????? | | ???????????????????????????# ## #!##????? | | ???????????????# #?????????# #^###?????? | | ???????????????# ???????##! #### ## #??????? | | ????????????????# #######s #?## ## ###????? | | ????????????????# ss! ### # # ##???? | | ????????????????# $@ ## ##??? | | ????????????????## ############ ##?? | | ????????????????????????????????## #?? | | ?????????????????????????????????#### ### | | ????????????????????????????????????## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# #### | | ????????????????????????????????????# #??## # | | ???????????????????????????????????# #???# # | | ???????????????????????????????????# ####???## # | | ???????????????????????????????????##????????# # | | ?????????????????????????????????????????????# | | ????????????????????????????????????????###??# | | ????????????????????????????????????????# #?# ## | | ????????????????????????????????????????# ## #? | | ???????????????????????????????????????## #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????## #? | | ????????????????????????????????????????## #? | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# | | ????????????????????????????????????????# | | ??????????????????????????????????? ###### | | ????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 375 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed AlloyThrusterHammerchucker Manual? 0 Play Time 01:36:28 Cumulative 37.7 hours Start 2026.06.30 @ 13:01:02 End 2026.06.30 @ 21:04:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 27 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be47ef2a-e131-4e10-bac2-85c6a9bc7d34