Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.09 @ 00:15:09 Player: Typogre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (445) 445 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2545 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Heat Sink Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Shotgun Small Laser Backup Laser I > --- INVENTORY -------- (None) [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Signal Interpreter Device Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 5 | . 1 2 2 . Power 2 | . 1 . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 19 | 8 2 5 4 . Power 6 | 1 2 1 2 . Engine 5 | 1 2 1 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 1 . . 1 . Leg 2 | 1 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 4 . 2 . . Device 1 | . . 1 . . Storage . | . . . . . Processor 2 | 2 . . . . Hackware 1 | . . 1 . . Protection 2 | 2 . . . . Artifact . | . . . . . Weapon 3 | 1 . 2 . . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 1 1 10 1 Power 5 | . 1 1 3 . Propulsion 3 | . . . 2 1 Utility 2 | . . . 2 . Weapon 3 | . . . 3 . Highest Loss Streak 8 | . 1 1 8 1 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 68 | . 60 81 68 14 Engine 13 | . 10 16 13 . Leg 8 | . 12 10 5 . Hover 4 | . . 8 2 . Device 2 | . . 2 6 . Processor 15 | . 25 17 8 8 Hackware 4 | . . 5 6 . Energy Gun 17 | . 12 21 21 . Naked Turns . | . . . . . Heaviest Build 28 | 4 7 14 28 . Greatest Support 20 | 10 10 10 20 20 Greatest Overweight (x) 7 | . . 2 7 . Average Overweight (x) . | . . 1 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 2 | 2 1 1 2 . Average Carried . | . . . . . Final Capacity 5 | 5 5 5 5 5 Final Carried . | . . . . . Class Distribution -------------------- 68% | Hacker-Mutant 31% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 365 | 255 37 53 20 . Remotely . | . . . . . Salvage Created 551 | . 60 241 250 . Parts 41 | . 10 18 13 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 10 | . 2 4 4 . Guns 10 | . 2 4 4 . Classes Destroyed 7 | . 3 2 2 . Worker 1 | . 1 . . . Watcher 5 | . 1 3 1 . Swarmer 2 | . 2 . . . Grunt 4 | . . 2 2 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 2 | . . 2 . . Best Kill Streak 3 | . 2 3 2 . Combat Bots Only 2 | . 2 1 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 195 | . 10 36 87 62 Missed 49 | . 3 5 19 22 Damage Taken 1508 | . 121 237 808 342 Core 636 | . 48 38 236 314 Absorbed by Shields 53 | . . . . 53 Ignored by Resistances 945 | . 76 151 479 239 Core Remaining (%) 90 | 100 80 90 . . Volleys Fired 72 | 1 23 25 23 . Largest 3 | 1 1 3 3 . Hottest 115 | 40 40 110 115 . Shots Fired 123 | 1 23 49 50 . Gun 123 | 1 23 49 50 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 112 | 1 23 49 39 . Explosive . | . . . . . Electromagnetic 11 | . . . 11 . Robot Hit Streak 18 | 1 8 15 18 . Robot Miss Streak 2 | . 2 1 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 94 | 1 14 38 41 . Core Hits 38 | . 7 13 18 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 952 | 10 154 311 477 . Guns 952 | 10 154 311 477 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 803 | 10 154 311 328 . Explosive . | . . . . . Electromagnetic 149 | . . . 149 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 2 Average Corruption 1 | . 1 . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | . 20 216 278 179 Average Temperature 90 | . 10 92 95 108 Received Heat Transfer 792 | . . 162 324 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2213 | 25 350 870 968 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 95 | . 82 95 49 31 Initial 24 | . . 24 22 16 Average 40 | . 26 57 32 16 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 6 7 13 8 Peak Tracking Total 8 | . 4 3 7 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 1 3 1 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 19 | . 5 9 3 2 Successful 15 | . 4 8 2 1 Failed 4 | . 1 1 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 9 | . . 7 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 8 | . . 7 . 1 Emergency Access Points 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Security Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 24 | . 24 . . . Retrieved Matter 24 | . 24 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1311 | 98 180 668 228 137 Spaces Moved 645 | 68 109 306 63 99 Core 43 | 4 . . 12 27 Treads 86 | . . . 14 72 Legs 293 | 64 109 98 22 . Wheels . | . . . . . Hover 223 | . . 208 15 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 167 | 115 120 191 248 130 Slowest Speed 400 | 120 120 250 400 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 26 27 9 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 768 | 87 135 346 93 107 Wait 4 | . . 3 . 1 Move 641 | 67 108 305 62 99 Hop . | . . . . . Pick Up 19 | 8 2 5 4 . Fast Attach . | . . . . . Attach 18 | 8 2 4 4 . Detach . | . . . . . Swap 1 | . . 1 . . Drop 6 | 3 . 3 . . Fire 72 | 1 23 25 23 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 16) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Power x1 271 | -10/Materials | Identified exit to Materials 271 | -10/Materials | Discovered exit to Materials (range 7) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 318 | -9/Materials | Build established: Hacker-Mutant 535 | -9/Materials | Identified exit to Materials 535 | -9/Materials | Discovered exit to Materials (range 9) 947 | -9/Materials | Entered another Materials area 947 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1046 | -8/Materials | Build established: Hacker-Gunner 1130 | -8/Materials | Garrison activated, responded to threat 1156 | -8/Materials | Identified exit to Storage 1156 | -8/Materials | Discovered exit to Storage (range 16) 1174 | -8/Materials | Identified exit to Garrison 1175 | -8/Materials | Entered Garrison 1180 | -8/Garrison | Lost 8 parts (3p2u3w) 1247 | -8/Garrison | Triggered checkpoint 1287 | -8/Garrison | Triggered checkpoint 1290 | -8/Garrison | Triggered checkpoint 1293 | -8/Garrison | Core integrity fell below 50% 1296 | -8/Garrison | Triggered checkpoint 1304 | -8/Garrison | Core integrity fell below 20% 1312 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Field strength at 65. Field strength at 56. Field strength at 39. Field strength at 33. System corrupted: Heat flow error (+180). Remember there are three different ways to zoom the map: Scroll the mouse wheel while panning the map with Shift, or toggle via 'z' or the ZOOM button over the map. Field strength at 6. Stasis field depleted. G-47 Trooper destroyed. Connecting with Garrison Terminal... >>Access(Emergency) Found 52 emergency access points. Map updated. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #???????????????????????????????+??????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #?????????????????????+????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #?????????????????+???????+????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #?????????????????????+????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #???????????????????????????????+???+??+???? | | ### #???+??????????????????????????????????????? | | +??????????????????????????????????????????? | | +???????????????????????????+??????????????? | | ## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ### #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# ^#???????????#+##+#???#?????????????????????? | | ??# #???????????# #?? #?##????#?????????????? | | ??# ####+####++## ###;##T#### #### #??????? | | ??+ @ #??????? | | ??# g #??????? | | ??# g #??????? | | ??########+### ## ## ###############??????? | | ???????????### ## ##g g###??????????????????? | | ???????????+ g g "#??????????????????? | | ???????????# [% %#??????????????????? | | ???????????# ! g C#??????????????????? | | ???????????# C#??????????????????? | | ???????????### ## ## ###??????????????????? | | ?????????????# ## ## #????????????????????? | | ?????????????+ ????????+??????????? | | ?????????????+ ??????+??????????? | | ?????????????# #####????????????????? | | ?????????????# ##""""######????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????+ ????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????++???+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Troublemaker Challenges ------------ None Game ------ Seed FlyingCoordinationConstruct Manual? 0 Play Time 00:14:39 Cumulative 1.1 hours Start 2024.05.09 @ 00:01:16 End 2024.05.09 @ 00:15:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 1 Adventurer 2 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45e81065-6446-4934-9e3b-6e98a452d771