Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 07:45:19 Player: tikka Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (548) 548 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-262) -262 TOTAL SCORE: 1886 Bonus ------- Follower Combat Kills 49 Friendly Fire -311 Cogmind --------- Core Integrity 0/400 Matter 397/400 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod Makeshift Terrain Scan Processor > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Medium Matter Pod Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 6 5 17 . 1 12 Power 8 | 1 1 4 . . 2 Engine 6 | 1 1 2 . . 2 Core 2 | . . 2 . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 . . 3 Treads 1 | . . . . . 1 Leg 9 | 2 . 5 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 4 . . 2 Device 1 | . . 1 . . . Storage 3 | 1 1 . . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 14 | 2 2 4 . 1 5 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 3 . . 2 Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . . . 12 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 85 87 100 100 72 Engine 11 | . 14 12 11 11 11 Core 4 | . . 4 11 11 2 Leg 18 | . 22 16 22 22 16 Device 1 | . . 5 . . . Storage 15 | . 14 11 11 11 19 Processor 8 | . 5 11 11 11 7 Protection 4 | . . 3 11 11 2 Energy Gun 4 | . . . . . 8 Ballistic Gun 10 | . 20 13 22 13 4 Ballistic Cannon 2 | . 7 8 . . . Naked Turns . | . . . . . . Heaviest Build 48 | 12 33 46 46 48 48 Greatest Support 34 | 20 20 34 34 34 34 Greatest Overweight (x) 9 | . 3 3 1 1 9 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 7 | 5 4 7 4 3 3 Average Carried 1 | . 1 2 3 3 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 4 | . . 4 3 3 . Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1083 | 228 171 420 37 23 204 Remotely . | . . . . . . Salvage Created 628 | . 189 246 . . 193 Parts 42 | . 9 25 . . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 5 5 . . 3 Guns 12 | . 5 4 . . 3 Cannons 1 | . . 1 . . . Classes Destroyed 9 | . 1 5 . . 3 Worker 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 2 | . . 2 . . . Swarmer 1 | . . 1 . . . Grunt 9 | . 5 2 . . 2 Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 5 | . 2 5 . . 1 Combat Bots Only 2 | . 2 2 . . 1 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 185 | . 40 26 . . 119 Missed 64 | . 13 6 . . 45 Damage Taken 2109 | . 325 229 . . 1555 Core 464 | . 34 10 . . 420 Absorbed by Shields 38 | . . 38 . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 98 | . 28 27 . 1 42 Largest 2 | . 2 2 . 1 2 Hottest 78 | . 40 78 . 33 65 Shots Fired 160 | . 56 53 . 1 50 Gun 137 | . 56 36 . . 45 Cannon 14 | . . 14 . . . Launcher 9 | . . 3 . 1 5 Special . | . . . . . . Kinetic 125 | . 56 50 . . 19 Thermal 26 | . . . . . 26 Explosive 9 | . . 3 . 1 5 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 7 . . 7 Robot Miss Streak 6 | . 3 5 . . 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 89 | . 33 25 . . 31 Core Hits 48 | . 12 19 . . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1666 | . 415 620 . . 631 Guns 1029 | . 411 232 . . 386 Cannons 144 | . . 144 . . . Explosions 489 | . . 244 . . 245 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 934 | . 411 376 . . 147 Thermal 239 | . . . . . 239 Explosive 489 | . . 244 . . 245 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . . . 37 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 265 | . 8 90 . 12 265 Average Temperature 38 | . 3 26 . 8 52 Received Heat Transfer 440 | . 180 107 . . 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 561 | . . . . . 561 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 206 | . 206 197 35 . . Initial 35 | . . 3 35 . . Average 69 | . 123 67 31 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 92 | 100 64 100 100 . . Level 1 7 | . 35 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 8 11 . . 9 Peak Tracking Total 5 | . 5 2 . . 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 4 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 9 11 . . . Successful 14 | . 7 7 . . . Failed 6 | . 2 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 3 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 6 . . . Record 6 | . 1 5 . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks 6 | . 6 . . . . Recycle Component 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . 3 . . . . Recycled Matter 119 | . 119 . . . . Retrieved Matter 119 | . 119 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 41 | . . . . . 41 Total Damage 380 | . . . . . 380 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4419 | 54 425 1081 444 408 2007 Spaces Moved 1914 | 46 143 405 222 203 895 Core 87 | 20 . . . . 67 Treads 90 | . . . . . 90 Legs 1737 | 26 143 405 222 203 738 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 130 200 200 130 Average Speed 212 | 89 226 237 200 200 211 Slowest Speed 500 | 120 330 330 200 200 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 36 32 67 18 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . 25 . 5 12 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 40 | . . 23 . 5 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2104 | 59 189 471 224 204 957 Wait . | . . . . . . Move 1909 | 45 142 404 221 202 895 Hop . | . . . . . . Pick Up 39 | 7 7 17 1 . 7 Fast Attach . | . . . . . . Attach 32 | 6 4 12 . . 10 Detach 3 | . 2 1 . . . Swap 9 | . 1 5 . 1 2 Drop 12 | 1 3 5 2 . 1 Fire 98 | . 28 27 . 1 42 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1241 | -9/Materials | Discovered new exit (range 8) 1561 | -9/Materials | Entered Mines 1732 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1810 | -9/Mines | Learned location of Zion (-7) 1810 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2002 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2005 | -9/Mines | Entered Zion 2005 | -7/Zion | Accompanied by 3 allies 2395 | -7/Zion | Discovered new exit (range 9) 2413 | -7/Zion | Entered Proximity Caves 2413 | -6/Proximity Caves | Accompanied by 3 allies 2416 | -6/Proximity Caves | Spotter reported a threat 2764 | -6/Proximity Caves | Spotted B-75 Beast 2838 | -6/Proximity Caves | Lost 6 parts (2p1u3w) 2900 | -6/Proximity Caves | Core integrity fell below 50% 2930 | -6/Proximity Caves | Lost 3 parts (2n1u) 3310 | -6/Proximity Caves | Core integrity fell below 20% 3318 | -6/Proximity Caves | Destroyed B-75 Beast 3720 | -6/Proximity Caves | Build established: Scavenger-Mutant 4025 | -6/Proximity Caves | Identified exit to Factory 4420 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03597_ Found Hvy. Mace. 03597_ Found Mak. Terrain Scan Processor. 03597_ Found Imp. Datajack. 03597_ Found 34 Matter. 03598_ Acquired 20 matter. 03601_ Acquired Mak. Terrain Scan Processor. 03605_ Acquired 10 matter. 03690_ Searching scrap... 03690_ Found Lrn. Tractor Beam. 03690_ Found Sml. Matter Pod. 03690_ Found Enh. Optical Array. 03690_ Found 27 Matter. 03872_ System corrupted: Heat flow error (+207). 04007_ TJ|AK,RAM2EOETZA MLOWUBQ>GJ 04025_ Acquired derelict log, extracted data. 04160_ System corrupted: Heat flow error (+288). 04262_ System corrupted: Matter fused (-8). 04408_ System corrupted: Sml. Laser failed to cycle. 04420_ Aluminum Leg destroyed. 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Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Gravmag System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed ThiefDeliveryWand Manual? 0 Play Time 00:23:05 Cumulative 2.3 hours Start 2024.04.26 @ 07:25:13 End 2024.04.26 @ 07:45:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 19cd2e41-3905-42e3-9c8b-4e1fc8f1c318