Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.06 @ 01:21:11 Player: Runia Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3069) 3069 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 7093 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 270/290 System Corruption 0% Temperature Hot (201) Movement Core (750) Ox14 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Targeting Computer Target Analyzer Improved Power Shielding > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (15) --- Advanced Heat Sink Particle Charger Weapon Cycler Makeshift Transmission Jammer Propulsion Shielding Improved Utility Shielding Makeshift System Shield Hacking Drone Bay (1/1) Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Large Storage Unit Targeting Computer Target Analyzer Hacking Drone Bay > --- WEAPON ----------- Pulse Rifle Precision Beam Rifle Plasma Cannon > --- INVENTORY -------- Armored Huge Wheel Advanced Heat Sink Coolant Injector Particle Charger Weapon Cycler Improved Power Shielding Propulsion Shielding Improved Utility Shielding Makeshift Armor Plating Makeshift System Shield Heavy Particle Cannon Heavy Missile Launcher Chainsword CR-A16's Pointy Stick [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Flamer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 3 | . . 1 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 90 | . 1 18 13 20 19 5 4 5 5 Power 6 | . . 1 1 1 2 1 . . . Engine 6 | . . 1 1 1 2 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | . . 4 3 2 9 . 2 . 1 Treads 20 | . . 4 3 2 9 . 2 . . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | . 1 3 3 5 3 . 1 2 2 Device 5 | . . . 2 1 . . . 1 1 Storage 3 | . 1 1 . . 1 . . . . Processor 2 | . . 1 . . 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 9 | . . 1 1 3 1 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 43 | . . 10 6 12 5 4 1 3 2 Energy Gun 15 | . . 3 4 4 2 1 1 . . Energy Cannon 12 | . . 1 1 4 2 2 . 1 1 Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . 2 1 2 1 1 . . 1 Special Weapon 2 | . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . 3 . . . . . . . Unidentified Prototypes 6 | . . 2 . 3 . . . 1 . Parts Lost 25 | . . 1 1 3 4 2 3 . 11 Power 2 | . . 1 . . . 1 . . . Propulsion 10 | . . . . 1 2 . 2 . 5 Utility 6 | . . . 1 2 1 . . . 2 Weapon 7 | . . . . . 1 1 1 . 4 Highest Loss Streak 11 | . . 1 1 1 2 1 3 . 11 Average Slot Usage (%) 98 | . 85 96 100 99 99 99 100 100 94 Engine 8 | . 14 10 9 9 7 7 7 7 7 Treads 25 | . . 14 27 26 29 30 30 30 26 Leg 4 | . 28 18 . . . . . . . Device 6 | . . . 9 9 7 7 7 7 7 Storage 8 | . 14 11 9 9 7 7 7 7 7 Processor 11 | . . 10 9 9 14 15 15 15 15 Protection 7 | . . 8 9 8 7 7 7 7 6 Energy Gun 14 | . 14 6 18 18 15 14 15 15 13 Energy Cannon 6 | . . 4 8 8 6 6 7 7 6 Ballistic Gun 2 | . 14 10 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 12 17 41 45 49 42 51 53 53 53 Greatest Support 112 | 20 20 60 66 66 112 112 112 106 106 Greatest Overweight (x) 2 | . . 2 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 Average Capacity 14 | . 9 12 15 15 15 15 15 15 15 Most Carried 15 | . 10 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 12 14 14 14 14 13 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 15 13 15 9 Class Distribution -------------------- 70% | Gunner 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Matter Collected 1419 | 200 52 321 211 296 107 137 55 40 . Remotely . | . . . . . . . . . . Salvage Created 3313 | . 254 663 520 1152 292 255 112 . 65 Parts 164 | . 8 43 25 51 18 10 4 . 5 Haulers Intercepted 2 | . 1 1 . . . . . . . Recyclers Shooed 4 | . 1 . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 11 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 75 | . 4 14 14 25 8 7 2 . 1 Guns 37 | . 4 5 8 10 5 5 . . . Cannons 19 | . . 3 3 10 1 . 1 . 1 AOE 16 | . . 6 3 4 1 2 . . . Classes Destroyed 13 | . 5 2 2 . 1 1 1 . 1 Worker 4 | . 1 1 . 2 . . . . . Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . 1 1 . . . . . . . Recycler 4 | . 1 2 . 1 . . . . . Watcher 3 | . . 2 . 1 . . . . . Swarmer 18 | . 3 4 3 4 3 1 . . . Grunt 35 | . 1 6 8 13 3 4 . . . Brawler 1 | . . . 1 . . . . . . Sentry 16 | . . 4 2 8 1 1 . . . Hunter 2 | . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 3 6 4 7 4 3 1 . 1 Combat Bots Only 5 | . 3 5 3 4 4 3 1 . 1 Max Kills in Single Turn 3 | . 1 2 3 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 2 2 1 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Damage Taken 5743 | . 57 514 495 1142 484 619 517 . 1915 Core 968 | . 11 80 43 128 87 63 65 . 491 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 85 | 100 95 80 . 68 . . . . . Volleys Fired 192 | . 15 29 32 62 13 18 9 . 14 Largest 3 | . 2 2 3 3 3 3 3 . 3 Hottest 209 | . 60 98 209 209 201 206 204 . 204 Shots Fired 430 | . 30 50 68 156 37 40 27 . 22 Gun 278 | . 30 32 45 96 27 22 18 . 8 Cannon 128 | . . 11 20 53 9 14 9 . 12 Launcher 24 | . . 7 3 7 1 4 . . 2 Special . | . . . . . . . . . . Kinetic 37 | . 15 22 . . . . . . . Thermal 344 | . . 11 65 149 36 36 27 . 20 Explosive 24 | . . 7 3 7 1 4 . . 2 Electromagnetic 25 | . 15 10 . . . . . . . Robot Hit Streak 18 | . 8 15 15 15 10 18 18 . 5 Robot Miss Streak 6 | . 2 1 4 6 4 1 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 319 | . 19 38 53 113 27 34 22 . 13 Core Hits 272 | . 8 27 68 102 30 25 6 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 1 1 1 1 3 2 . 1 Burn 9 | . . . 1 1 1 3 2 . 1 Corrupt 2 | . 1 1 . . . . . . . Melee Attacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8068 | . 247 1334 1321 2901 478 911 408 . 468 Guns 3542 | . 247 340 623 1357 256 371 245 . 103 Cannons 2522 | . . 250 425 1025 200 309 163 . 150 Explosions 2004 | . . 744 273 519 22 231 . . 215 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 354 | . 125 229 . . . . . . . Thermal 5477 | . . 250 1048 2382 456 680 408 . 253 Explosive 2004 | . . 744 273 519 22 231 . . 215 Electromagnetic 233 | . 122 111 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 231 | . . 21 8 60 . 59 . . 83 Projectiles 16 | . . . . 16 . . . . . Explosions 215 | . . 21 8 44 . 59 . . 83 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 234 | . . 45 . 55 . 36 . . 98 Shots 6 | . . 2 . 1 . 1 . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 435 | . 18 198 435 385 271 180 306 . 229 Average Temperature 112 | . 12 48 154 126 96 89 120 . 136 Received Heat Transfer 1731 | . 24 156 234 522 72 159 60 . 504 Effects 9 | . . . 4 4 1 . . . . Energy Bleed 4 | . . . 1 2 1 . . . . Interference 4 | . . . 2 2 . . . . . Matter Decay 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . 1 . . Combat Hostiles 3 | . . . . 1 1 . 1 . . Parts Melted 17 | . . . 2 8 2 1 3 . 1 Heat Transferred 9084 | . . 370 1614 3729 733 1406 966 . 266 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Peak Influence 428 | . 177 402 257 428 298 . . . . Initial 98 | . . 74 27 75 98 . . . . Average 150 | . 88 124 88 232 151 . . . . Maximum Alert Level 2 | . . 2 1 2 1 . . . . Low Security (%) 70 | . 100 81 94 34 75 . . . . Level 1 26 | . . 13 5 61 24 . . . . Level 2 2 | . . 5 . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 2 1 3 . . . . . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 2 1 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Distress Signals 5 | . . 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 7 18 23 37 9 7 2 . 3 Peak Tracking Total 6 | . 3 6 4 4 4 3 1 . 3 Tactical Retreats 5 | . . . 1 2 1 1 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 4 | . . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 11 | . . 3 . 7 . 1 . . . Max in Single Turn 2 | . . 2 . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 19 | . 1 4 4 9 1 . . . . Terminals 15 | . 1 3 3 7 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 73 | . 4 20 15 32 2 . . . . Successful 42 | . 1 17 7 16 1 . . . . Failed 31 | . 3 3 8 16 1 . . . . Catastrophic 9 | . 2 2 1 4 . . . . . Database Lockouts . | . . . . . . . . . . Manual 30 | . 5 4 4 13 . . . 4 . Terminals 55 | . 4 9 13 27 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . 11 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 26 | . 1 6 5 13 1 . . . . Record 1 | . . . . 1 . . . . . Part Schematic 2 | . . 1 . 1 . . . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . Alert Level 7 | . . 2 . 4 1 . . . . Unreport Threat 7 | . . 1 2 4 . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 13 | . . 11 2 . . . . . . Insert Component 6 | . . 5 1 . . . . . . Analyze 7 | . . 6 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 2 3 4 8 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 5 . 1 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 32 | . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 4 1 . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Turns Passed 6080 | . 234 996 773 1075 619 678 325 1094 286 Spaces Moved 3270 | 1 141 472 399 495 354 369 183 694 162 Core . | . . . . . . . . . . Treads 2737 | . . 92 399 495 354 369 183 694 151 Legs 522 | 1 141 380 . . . . . . . Wheels 11 | . . . . . . . . . 11 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 115 | 120 120 120 145 145 145 160 156 156 115 Average Speed 153 | 120 120 173 145 145 147 160 158 156 153 Slowest Speed 280 | 120 120 280 160 145 160 160 160 156 156 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 2 32 39 34 89 8 59 39 79 20 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . 3 2 4 . Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 188 | . . 47 26 59 7 32 . . 17 Melee 2 | . . . . 2 . . . . . Projectile 11 | . . 1 3 7 . . . . . AOE 175 | . . 46 23 50 7 32 . . 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Dee Total 3976 | . 177 600 542 723 426 424 198 705 181 Wait 294 | . 11 47 65 128 16 25 2 . . Move 3261 | . 140 471 398 494 353 368 182 693 162 Hop . | . . . . . . . . . . Pick Up 72 | . 7 20 15 9 13 4 1 3 . Fast Attach 13 | . . 1 2 2 4 1 . 3 . Attach 26 | . . 4 3 3 6 2 3 . 5 Detach . | . . . . . . . . . . Swap 51 | . 1 13 8 15 9 2 1 2 . Drop 65 | . 3 15 19 8 12 4 . 4 . Fire 192 | . 15 29 32 62 13 18 9 . 14 Melee 2 | . . . . 2 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 596 | -9/Materials | Discovered new exit (range 12) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1998 | -8/Materials | Discovered new exit (range 4) 2004 | -8/Materials | Entered Storage 2439 | -8/Storage | Repaired Med. Armor Plating 2851 | -8/Storage | Learned location of Armory (-4) 2866 | -8/Storage | Build established: Gunner 3058 | -8/Storage | Discovered new exit (range 15) 3079 | -8/Storage | Entered Factory 3079 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3491 | -7/Factory | Discovered new exit (range 5) 3698 | -7/Factory | Entered Lower Caves 3780 | -7/Lower Caves | Learned location of Zion (-7) 3838 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4185 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4309 | -7/Lower Caves | Encountered a Warlord checkpoint 4359 | -7/Lower Caves | Discovered new exit (range 5) 4376 | -7/Lower Caves | Entered another Lower Caves area 4424 | -7/Lower Caves | Encountered a Warlord checkpoint 4527 | -7/Lower Caves | Spotted B-75 Beast 4551 | -7/Lower Caves | Destroyed B-75 Beast 4571 | -7/Lower Caves | Lost 3 parts (2n1w) 4653 | -7/Lower Caves | Discovered new exit (range 8) 4701 | -7/Lower Caves | Entered Zion 4787 | -7/Zion | Discovered new exit (range 16) 4833 | -7/Zion | Identified exit to Deep Caves 5093 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5143 | -7/Zion | Found CR-A16's Pointy Stick 5294 | -7/Zion | Given the Hacking Drone Bay 5294 | -7/Zion | Found Prototype Device 5298 | -7/Zion | Identified Hacking Drone Bay 5764 | -7/Zion | Opened final containment barrier to the Deep Caves 5789 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5795 | -7/Zion | Entered Deep Caves 6031 | -7/Deep Caves | Attacked by Z-Imprinter 6067 | -7/Deep Caves | Core integrity fell below 50% 6078 | -7/Deep Caves | Core integrity fell below 20% 6081 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- LOCATION=DEEP CAVES GOAL=ESCAPE NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Z-Imprinter suffers critical hit (Burn). Cooling System destroyed. Adv. Treads destroyed. Med. Treads destroyed. Pulse Rifle destroyed. Prc. Beam Rifle destroyed. Med. Treads destroyed. Plasma Cannon destroyed. Destroyed Prototype Hover Unit. Arm. Huge Wheel destroyed. Prototype Storage melted. L4-PKB(z) destroyed. Mak. Armor Plating destroyed. Hvy. Particle Cannon destroyed. Destroyed Prototype Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????### ???????????????????????? | | ????????????#######;;# ## ##??????????????????? | | ????????????# ##?????????????????? | | ?????????? @ ####??????????????? | | ?????????? ### ###????######??? | | ?????????? 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"""""" ##?? | | ?????????????"""""""""" ### | | ??????????????????""""" | | ????????????????????""" | | ????????????????????? | | ????????????????????""" # | | ????????????????????""" ### | | ??????????????????????" ##?? | | ??????????????????????" #??? | | ???????????????????????? #??? | | ??????????????????????????? ???? | | ????????????????????????????? ???? | | ??????????????????????????????????? ???? | | ???????????????????????????????????? ???? | | ?????????????????????????????????????? ???? | | ???????????????????????????????????????? ???? | | ??????????????????????????????????????????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Seismic Analyzer | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Arm. Huge Wheel | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumContainmentMegatreads Manual? 0 Play Time 00:47:18 Cumulative 188.1 hours Start 2021.06.06 @ 00:22:35 End 2021.06.06 @ 01:21:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79d3d81a-9744-4385-9d7e-ddaa6937bb35