Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.10 @ 03:33:00 Player: Moredread Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (202) 1010 Value Destroyed (7834) 7834 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1346) 1346 TOTAL SCORE: 14690 Bonus ------- High Alert Combat Kills 254 Follower Combat Kills 603 Met Imprinter 300 Was Imprinted 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 600/600 System Corruption 6% Temperature Cool (9) Movement Core (900) Ox17 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Energy Well Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Neutrino Core Advanced Heat Sink Weapon Cycler Hacking Suite Advanced Hacking Suite Storm Laser Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web Coolant Injector Large Storage Unit High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Phase Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Cooled Deuterium Engine Armored Treads Medium Treads Advanced Heat Sink Improved Cooling System Long-range Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Force Field Hacking Suite Force Rifle Cooled Plasma Cannon Shock Bomb Launcher Remote Datajack Power Sword [Rating: 74] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 5 | . . 2 . 1 1 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 167 | . 8 30 1 24 18 10 5 19 9 12 5 26 Power 16 | . . 4 . 2 3 1 2 . . 2 1 1 Engine 9 | . . 4 . . 2 1 . . . 1 1 . Core 4 | . . . . 2 1 . . . . 1 . . Reactor 3 | . . . . . . . 2 . . . . 1 Propulsion 29 | . 2 5 . 9 3 1 1 1 2 . . 5 Treads 15 | . . . . 3 3 1 1 1 2 . . 4 Leg 8 | . . 5 . 2 . . . . . . . 1 Wheel 6 | . 2 . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 58 | . 2 11 . 7 6 4 2 9 1 5 3 8 Device 31 | . 2 6 . 3 2 . 2 7 . 2 2 5 Storage 9 | . . 4 . 1 1 1 . 1 . . . 1 Processor 8 | . . 1 . 1 2 2 . 1 . . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 9 | . . . . 2 . 1 . . 1 3 1 1 Artifact . | . . . . . . . . . . . . . Weapon 64 | . 4 10 1 6 6 4 . 9 6 5 1 12 Energy Gun 23 | . 2 3 . 3 4 1 . 2 . 2 . 6 Energy Cannon 10 | . . . . . 2 3 . 5 . . . . Ballistic Gun 16 | . 2 2 1 . . . . . 4 3 1 3 Ballistic Cannon 6 | . . 2 . 2 . . . . . . . 2 Launcher 6 | . . 2 . 1 . . . 2 1 . . . Special Weapon 2 | . . 1 . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 2 . . . . . . Parts Lost 47 | . . 5 . 1 . . 1 5 3 9 . 23 Power 6 | . . . . . . . . . . 3 . 3 Propulsion 9 | . . 1 . . . . . . 1 1 . 6 Utility 11 | . . 2 . 1 . . 1 1 . 1 . 5 Weapon 21 | . . 2 . . . . . 4 2 4 . 9 Highest Loss Streak 7 | . . 2 . 1 . . 1 3 1 4 . 7 Average Slot Usage (%) 93 | . 98 96 100 99 99 99 91 92 92 92 81 93 Engine 7 | . 14 11 11 . 10 13 7 6 6 2 8 11 Core 1 | . . . . 8 4 . . . . . . . Reactor 1 | . . . . . . . 4 6 6 4 . . Treads 13 | . . . . 8 23 20 13 13 14 18 13 18 Leg 3 | . 1 15 22 11 . . . . . . . . Wheel 1 | . 26 4 . 6 . . . . . . . . Device 10 | . 12 13 11 13 16 12 10 15 6 6 1 12 Storage 14 | . 14 19 22 18 15 13 13 13 13 13 13 13 Processor 13 | . . 9 11 5 8 17 20 16 20 20 17 11 Protection 3 | . . . . 8 . 3 . . 5 6 7 4 Energy Gun 5 | . 9 7 . 6 11 . . . 6 . 6 10 Energy Cannon 2 | . . . . . 2 19 20 19 . . . . Ballistic Gun 7 | . 18 6 2 2 . . . . 9 17 11 6 Ballistic Cannon 2 | . . 7 11 9 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 11 16 69 69 79 88 99 103 113 104 98 92 95 Greatest Support 100 | 20 26 34 34 66 66 68 90 100 100 78 48 76 Greatest Overweight (x) 6 | . . 2 2 6 1 1 2 1 1 1 1 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 . . . 1 1 Largest Inventory Capacity 18 | . 6 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 17 | . 6 11 18 18 18 18 18 18 18 18 18 18 Most Carried 18 | . 6 16 17 18 18 18 18 18 18 18 18 18 Average Carried 16 | . 5 10 16 17 17 17 17 17 16 17 17 15 Final Capacity 18 | 6 6 18 18 18 18 18 18 18 18 18 18 18 Final Carried 18 | 6 6 16 17 18 18 18 18 13 17 15 18 10 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Gunner 17% | Gunner 9% | Tank 7% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Tank | -6/Zion Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Matter Collected 4017 | 183 107 478 155 759 177 90 60 182 329 654 65 778 Remotely . | . . . . . . . . . . . . . Salvage Created 9842 | . 209 1127 182 1355 829 397 1420 1584 965 724 . 1050 Parts 413 | . 10 87 20 59 41 11 28 66 38 24 . 29 Haulers Intercepted 6 | . . 2 . 3 . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . 31 31 . 27 Prevented 15 | . . . . . . . . . 6 . . 9 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 166 | . 5 29 12 21 16 5 6 27 18 11 . 16 Melee 3 | . . . . . . . . 1 . . . 2 Guns 76 | . 5 13 . 11 6 . . 1 15 11 . 14 Cannons 56 | . . 9 3 7 10 5 3 18 1 . . . AOE 26 | . . 7 9 3 . . . 5 2 . . . Classes Destroyed 17 | . 1 7 1 2 2 . 1 3 . . . . Worker 9 | . . 1 . 3 3 . . 2 . . . . Builder 4 | . . . . . . . . 4 . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 6 | . . 2 . 3 . 1 . . . . . . Recycler 3 | . . 1 . 2 . . . . . . . . Operator 3 | . . . . 2 1 . . . . . . . Watcher 10 | . . 3 . 3 3 . . 1 . . . . Swarmer 30 | . . 7 8 . 4 . . 4 7 . . . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 81 | . 5 15 2 13 6 . . 14 8 9 . 9 Brawler 8 | . . 1 2 . . . . . 1 . . 4 Duelist 4 | . . . . . 1 . . 1 1 . . 1 Sentry 22 | . . 6 . 6 1 2 . 4 1 . . 2 Hunter 7 | . . . . 2 2 2 . . . 1 . . Programmer 5 | . . . . . 2 1 . 2 . . . . Behemoth 1 | . . . . . . . . 1 . . . . Compactor 6 | . . . . . . . 6 . . . . . Savage 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 6 5 4 6 1 2 6 8 3 . 4 Combat Bots Only 8 | . 3 6 5 4 6 1 2 4 8 3 . 4 Max Kills in Single Turn 4 | . 1 3 2 1 1 1 1 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 2 1 . . . 3 1 . . . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Damage Taken 9049 | . 119 923 156 842 676 371 42 1031 714 1305 . 2870 Core 1330 | . 16 183 48 135 95 59 . 64 55 82 . 593 Absorbed by Shields 482 | . . . . . . . . 293 189 . . . Core Remaining (%) 79 | 100 93 . 42 75 86 . . . . . . . Volleys Fired 485 | . 9 79 15 75 59 12 22 58 43 47 . 66 Largest 3 | . 2 2 1 2 2 3 3 3 3 3 . 3 Hottest 315 | . 90 90 39 138 143 210 315 160 126 136 . 256 Shots Fired 1055 | . 18 139 15 144 108 36 66 158 88 134 . 149 Gun 590 | . 18 91 . 75 54 2 . 2 72 134 . 142 Cannon 432 | . . 42 7 63 54 34 66 152 7 . . 7 Launcher 29 | . . 4 8 6 . . . 4 7 . . . Special 4 | . . 2 . . . . . . 2 . . . Kinetic 406 | . 10 75 7 76 . . . . 40 120 . 78 Thermal 552 | . . 2 . 62 108 36 66 154 39 14 . 71 Explosive 12 | . . 4 8 . . . . . . . . . Electromagnetic 83 | . 8 58 . 6 . . . 4 7 . . . Robot Hit Streak 125 | . 26 33 18 33 44 39 100 125 20 65 . 87 Robot Miss Streak 4 | . . 2 1 4 1 . . 1 1 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 11 | . 2 2 . 1 1 . . . 1 2 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . 1 1 . 1 Shots Hit Robots 889 | . 18 113 9 117 92 34 61 117 65 115 . 148 Core Hits 419 | . 12 56 14 79 48 12 10 74 34 34 . 46 Critical Hits 16 | . . 1 . . . . . 2 4 7 . 2 Critical Kills 5 | . . . . . . . . . 2 3 . . Critical Parts Destroyed 10 | . . 1 . . . . . 2 2 4 . 1 Melee Attacks 7 | . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24669 | . 238 2761 741 2490 2324 1135 2166 5629 1573 2216 . 3396 Guns 10066 | . 220 1112 . 1207 1142 63 . 48 1079 2216 . 2979 Cannons 10677 | . . 670 144 1043 1154 1072 2166 4122 166 . . 140 Explosions 3601 | . 18 962 597 237 . . . 1459 328 . . . Melee 276 | . . . . . . . . . . . . 276 Ramming 49 | . . 17 . 3 28 . . . . . . 1 Kinetic 6350 | . 75 1091 144 1227 . . . . 354 1928 . 1531 Thermal 14791 | . 18 378 . 1023 2296 1135 2166 4942 957 288 . 1588 Explosive 1181 | . . 584 597 . . . . . . . . . Electromagnetic 2022 | . 145 691 . 237 . . . 687 262 . . . Impact . | . . . . . . . . . . . . . Slashing 276 | . . . . . . . . . . . . 276 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . 4 4 7 7 6 Average Corruption 4 | . . . . . 1 . . 4 4 6 7 3 Corruption Purged . | . . . . . . . . . . . . . Effects 116 | . . . . . 4 . . 8 23 67 1 13 Message Errors 32 | . . . . . 2 . . 1 9 18 . 2 Matter Fused 22 | . . . . . . . . 2 3 15 . 2 Heat Flow Errors 5 | . . . . . . . . . 1 3 . 1 Energy Discharges 6 | . . . . . 1 . . . 2 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . 1 . . 1 4 6 1 3 Data Loss (major) 4 | . . . . . . . . . . 4 . . Misfires 6 | . . . . . . . . . . 6 . . Targeting Errors 20 | . . . . . . . . 4 2 11 . 3 Weapon Failures 4 | . . . . . . . . . 2 1 . 1 Overload Shots 6 | . . . . . . . 6 . . . . . Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Overflow Damage 622 | . . 52 28 1 18 48 . 468 3 . . 4 Projectiles 308 | . . 2 . 1 18 48 . 239 . . . . Explosions 310 | . . 50 28 . . . . 229 3 . . . Melee 4 | . . . . . . . . . . . . 4 Knockbacks 27 | . . 1 . 24 1 . . . . . . 1 Impact 1 | . . . . . 1 . . . . . . . Kinetic 25 | . . 1 . 23 . . . . . . . 1 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 228 | . 32 51 61 15 . . . 69 . . . . Shots 9 | . 1 2 2 2 . . . 2 . . . . Rammed 6 | . . 1 . 1 3 . . . . . . 1 Targets Rammed 7 | . . 2 . 1 3 . . . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 569 | . 19 108 17 252 . 20 324 336 79 253 . 569 Average Temperature 96 | . 11 26 10 48 . 20 105 123 30 57 . 201 Received Heat Transfer 3202 | . 63 354 18 423 216 36 . 314 125 588 . 1065 Effects 15 | . . . . . . . . . . . . 15 Shutdowns 3 | . . . . . . . . . . . . 3 Interference 7 | . . . . . . . . . . . . 7 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . 2 . 1 . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 3 2 . . . . Combat Hostiles 5 | . . . . . . . 3 2 . . . . Parts Melted 35 | . . . . 5 9 5 2 7 4 . . 3 Heat Transferred 22231 | . 50 350 . 2072 4079 1698 3200 6288 1460 518 . 2516 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 . . . . . 3 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Peak Influence 606 | . 126 331 406 176 326 230 8 606 . . . . Initial 88 | . . 45 88 67 54 52 8 . . . . . Average 121 | . 50 172 233 72 82 108 . 177 . . . . Maximum Alert Level 2 | . . 1 2 . 1 1 . 2 . . . . Low Security (%) 75 | . 100 51 23 100 88 81 100 64 . . . . Level 1 22 | . . 48 71 . 11 18 . 23 . . . . Level 2 2 | . . . 4 . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 3 . 2 5 4 . 9 . . . 1 Investigation 7 | . 1 2 . 1 . 1 . 2 . . . . Extermination 5 | . . . . . 2 2 . 1 . . . . Reinforcement 10 | . . 1 . 1 3 1 . 4 . . . . Assault 2 | . . . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . 3 . . . . Haulers Reinforced 3 | . . . . . 1 1 . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Distress Signals 5 | . . 3 . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 236 | . 7 39 9 33 27 5 6 32 18 23 . 37 Peak Tracking Total 9 | . 3 7 4 4 6 2 2 6 9 4 . 6 Tactical Retreats 24 | . 1 5 . 1 2 . . 5 . 4 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Traps Triggered 9 | . 1 2 . . 2 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Machines Disabled 23 | . . 5 2 1 1 . . 14 . . . . Max in Single Turn 5 | . . 2 1 1 1 . . 5 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Machines Accessed 27 | . 3 2 . 5 11 1 . 4 1 . . . Terminals 17 | . 3 1 . 3 6 1 . 3 . . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 64 | . 8 6 . 13 25 2 . 9 1 . . . Successful 37 | . 6 4 . 8 15 . . 3 1 . . . Failed 27 | . 2 2 . 5 10 2 . 6 . . . . Catastrophic 3 | . . . . 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 8 1 . 12 12 2 . 6 . . . . Terminals 45 | . 8 5 . 10 14 2 . 6 . . . . Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Scanalyzers 7 | . . . . 2 2 . . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 15 | . 3 3 . 4 3 . . 1 1 . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 3 | . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Unreport Threat 8 | . . 2 . 4 1 . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . Build 2 | . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . 2 2 . . 2 . . . . Insert Component 3 | . . . . 1 1 . . 1 . . . . Analyze 3 | . . . . 1 1 . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 9 | . 3 1 . 2 3 . . . . . . . Terminals 7 | . 3 . . 1 3 . . . . . . . Botnet 7 | . 3 . . 1 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 21 | . 3 1 . 4 8 1 . 4 . . . . Full Trace Events 3 | . . . . 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . 3 . . 1 1 . . 1 . . . . Parts Built 3 | . . . . . 3 . . . . . . . Matter 248 | . . . . . 248 . . . . . . . Time 98 | . . . . . 98 . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 22 | . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 1 . . 1 . . . . Part Schematics Acquired 3 | . . . . 1 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Robots Rewired 3 | . . . . . . . . . 2 . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Total Allies 10 | . . . . . . . 1 . 2 . 6 1 Largest Group 6 | . . . . . . . 1 1 2 2 6 6 Highest-Rated Group 219 | . . . . . . . 31 31 58 58 219 216 Highest-Rated Ally 49 | . . . . . . . 31 31 29 29 40 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 163 | . . . . . . . 39 10 . 58 . 56 Total Damage 2816 | . . . . . . . 657 83 . 896 . 1180 Kills 17 | . . . . . . . . . . 8 . 9 Allies Corrupted 3 | . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 3 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Turns Passed 13330 | . 247 1417 491 1425 1606 502 241 1041 884 2130 1895 1451 Spaces Moved 6308 | 1 169 610 250 673 713 230 81 446 445 1058 1014 618 Core . | . . . . . . . . . . . . . Treads 4805 | . . . . 218 713 230 81 446 445 1058 1014 600 Legs 1038 | 1 13 487 250 269 . . . . . . . 18 Wheels 465 | . 156 123 . 186 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 120 90 90 160 103 165 186 185 160 160 163 185 163 Average Speed 174 | 120 92 146 181 160 185 189 186 183 166 183 185 185 Slowest Speed 270 | 120 120 190 190 250 190 190 210 185 183 185 185 270 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 1 27 59 68 46 25 7 74 19 66 93 89 77 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . 1 1 1 . . . . 1 . . 1 Known Exits Taken 6 | . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . Scrap Searched 11 | . . . 1 . . . . . 2 4 3 1 Spaces Dug 15 | . . . 13 . . . . 2 . . . . Terrain Destroyed 199 | . 2 37 102 . 3 . . 46 3 4 . 2 Melee . | . . . . . . . . . . . . . Projectile 23 | . . 1 . . 3 . . 11 2 4 . 2 AOE 176 | . 2 36 102 . . . . 35 1 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Low Low Zio Pro Total 7726 | . 246 991 271 884 893 272 122 542 519 1158 1037 791 Wait 522 | . 42 237 2 50 65 4 11 3 5 39 4 60 Move 6298 | . 168 609 249 672 713 230 80 445 444 1057 1013 618 Hop . | . . . . . . . . . . . . . Pick Up 96 | . 8 15 2 25 13 6 . 7 7 2 5 6 Fast Attach 50 | . 2 10 . 11 7 4 3 2 1 2 2 6 Attach 43 | . . 2 . 4 3 3 1 6 5 5 2 12 Detach 10 | . . 1 . . 2 1 1 . 2 . 2 1 Swap 74 | . 6 18 1 9 8 3 1 11 3 5 1 8 Drop 122 | . 11 18 1 37 21 9 3 8 2 1 8 3 Fire 485 | . 9 79 15 75 59 12 22 58 43 47 . 66 Melee 7 | . . . . . . . . . . . . 7 Ram 1 | . . . . . . . . . . . . 1 Kick 3 | . . 2 . 1 . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 11 | . . . 1 . . . . . 7 . . 3 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 835 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Build established: Mutant 1217 | -9/Materials | Discovered new exit (range 15) 1240 | -9/Materials | Identified exit to Materials 1633 | -9/Materials | Discovered new exit (range 13) 1663 | -9/Materials | Identified exit to Mines 1665 | -9/Materials | Entered Mines 1666 | -9/Mines | Learned location of Storage (-7) 1743 | -9/Mines | Discovered exit to Materials (range 7) 1795 | -9/Mines | Found a hidden stash of uninstalled traps 1839 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2033 | -9/Mines | Core integrity fell below 50% 2092 | -9/Mines | Discovered exit to Materials (range 16) 2116 | -9/Mines | Learned location of 1 exit from Lower Caves 2156 | -9/Mines | Entered Materials 2156 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -8/Materials | Discovered new exit (range 3) 3581 | -8/Materials | Entered Factory 3581 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4109 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 4300 | -7/Factory | Build established: Hacker-Mutant 4419 | -7/Factory | Fabricated Arm. Treads? 4476 | -7/Factory | Repaired Gatling Laser 5107 | -7/Factory | Discovered new exit (range 5) 5187 | -7/Factory | Entered another Factory area 5187 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5689 | -6/Factory | Sucked down chute 5689 | -6/Factory | Entered Waste 5690 | -6/Waste | Met a frightened Derelict 5703 | -6/Waste | Spotted C-40 Crusher 5715 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5720 | -6/Waste | Destroyed C-40 Crusher 5727 | -6/Waste | Build established: Gunner 5737 | -6/Waste | Spotted C-40 Crusher 5749 | -6/Waste | Destroyed C-40 Crusher 5752 | -6/Waste | Spotted C-40 Crusher 5766 | -6/Waste | Destroyed C-40 Crusher 5793 | -6/Waste | Spotted C-40 Crusher 5800 | -6/Waste | Destroyed C-40 Crusher 5808 | -6/Waste | Spotted C-40 Crusher 5829 | -6/Waste | Destroyed C-40 Crusher 5853 | -6/Waste | Spotted C-40 Crusher 5862 | -6/Waste | Destroyed C-40 Crusher 5909 | -6/Waste | Discovered new exit (range 12) 5928 | -6/Waste | Identified exit to Factory 5930 | -6/Waste | Entered Factory 5930 | -6/Factory | Accompanied by 1 ally 6680 | -6/Factory | Spotted B-75 Beast 6803 | -6/Factory | Garrison activated, responded to threat 6851 | -6/Factory | Build established: Tank 6875 | -6/Factory | Destroyed B-75 Beast 6958 | -6/Factory | Discovered new exit (range 4) 6963 | -6/Factory | Identified exit to Lower Caves 6968 | -6/Factory | Lost 3 parts (3w) 6971 | -6/Factory | Entered Lower Caves 6972 | -6/Lower Caves | Identified exit to Lower Caves 7193 | -6/Lower Caves | Build established: Scavenger-Mutant 7242 | -6/Lower Caves | Learned Factory emergency access door positions 7413 | -6/Lower Caves | Learned location of Extension (-5) 7427 | -6/Lower Caves | Found Prototype Device 7576 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7618 | -6/Lower Caves | Build established: Scavenger-Gunner 7638 | -6/Lower Caves | Destroyed 8 combat bots 7855 | -6/Lower Caves | Entered another Lower Caves area 7855 | -6/Lower Caves | Accompanied by 2 allies 7859 | -6/Lower Caves | Learned location of 1 exit from Factory 8025 | -6/Lower Caves | Spotted B-75 Beast 8049 | -6/Lower Caves | Allies destroyed B-75 Beast 8199 | -6/Lower Caves | Ambushed by wild Derelicts 8818 | -6/Lower Caves | Discovered new exit (range 14) 9138 | -6/Lower Caves | Encountered a Warlord checkpoint 9577 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9616 | -6/Lower Caves | Discovered new exit (range 4) 9841 | -6/Lower Caves | Lost 4 parts (1p3w) 9983 | -6/Lower Caves | Identified exit to Zion 9985 | -6/Lower Caves | Entered Zion 10058 | -6/Zion | Received a hallucinogenic algorithm 10072 | -6/Zion | Build established: Mutant 10082 | -6/Zion | System corruption cleaned by Quarantine Array 10180 | -6/Zion | Found Prototype Energy Gun 10322 | -6/Zion | Identified Heart of Steel 10612 | -6/Zion | Build established: Tank 10682 | -6/Zion | Gained Derelict followers 10724 | -6/Zion | Given A8's code to call for help 11061 | -6/Zion | Imprinted 11063 | -6/Zion | Declared Zion's savior 11556 | -6/Zion | Build established: Gunner 11810 | -6/Zion | Discovered new exit (range 10) 11874 | -6/Zion | Identified exit to Proximity Caves 11880 | -6/Zion | Entered Proximity Caves 11880 | -5/Proximity Caves | Accompanied by 6 allies 11978 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12908 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12952 | -5/Proximity Caves | Core integrity fell below 50% 12998 | -5/Proximity Caves | Lost 6 parts (1n2u3w) 13234 | -5/Proximity Caves | Core integrity fell below 20% 13284 | -5/Proximity Caves | Lost 6 parts (1p2n3w) 13331 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13253_ Cld. Deuterium Engine destroyed. 13254_ G-50 Soldier destroyed. 13257_ Acquired 22 matter. 13261_ Acquired Carbon-fiber Leg. 13262_ Acquired 10 matter. 13306_ C-30 ARC bursts open, deploying its payload. 13306_ G-67 Veteran unfolds itself. 13306_ G-50 Soldier unfolds itself. 13312_ Quantum Rifle destroyed. 13314_ Med. Treads destroyed. 13316_ System corrupted: Matter fused (-5). 13319_ Carbon-fiber Leg destroyed. 13321_ Destroyed Carbon-fiber Leg. 13324_ G-50 Soldier suffers critical hit. 13324_ Destroyed Hvy. Laser. 13324_ Power Sword destroyed. 13324_ Imp. Terrain Scan Processor destroyed. 13326_ Thermal Converter destroyed. 13326_ Slammed into G-50 Soldier. 13328_ Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????## ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????? | | ####????????????????# ?????????????????????????? | | # #???????????????## ?????????????????????????? | | ????????????????# #?????##??????????????????? | | ##?????????????#### #????# ##?????????????????? | | #????#???????## ##### ##????????????????? | | ### #?###???# ###??????????????? | | #?# ##?# ##?????????????? | | #?## ?? ##????????????? | | # ###?# ????# ##???????????? | | ?####???# #???## g g #???????????? | | ??????##?# ##??# @g% #???????????? | | ?????## #?# #### g ## #???????????? | | ?????# ## ## ##????? ##???????????? | | ?????# ####??????????#????????????? | | ??????## %%##### ##??????????????????????????? | | ???????## %% #??###???????????????????????????? | | ????????## # # #????????????????????????????????? | | ?????????### ## #???????????????????????????????? | | ???????????# ## ##???????????????????????????????? | | ?########### ## #????????????????????????????????? | | ?# ## #????????????????????????????????? | | ?# ############ #????????????????????????????????? | | ?#!#??????????# #????????????????????????????????? | | ##%#######????# ????????????????????????????????? | | #???? ????????????????????????????????? | | %"####### #???? #????????????????????????????????? | | #""""""#?????? ?????????????????????????????????? | | " "#??????#?????????????????????????????????? | | ## "#????????????????????????????????????????? | | # "#????????????????????????????????????????? | | # "#????????????????????????????????????????? | | # "#????????????????????????????????????????? | | ### ### #??????????????????????????????????????? | | #??????????????????????????????????????? | | "##########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 36 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 325 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Med. Laser | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrg. Matter Pod | -10/Materials | Hacked Minigun | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Cld. Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed BiomechanicalPointyConverter Manual? 0 Play Time 01:49:32 Cumulative 18.8 hours Start 2020.10.10 @ 01:40:02 End 2020.10.10 @ 03:33:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 15 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(120)|SHIFT_HUE(340) Filters BRIGHTNESS(120)|SHIFT_HUE(20) Steam 1 RUN: 8ea7bcd5-7682-40d1-8926-a8d60d9763e0