Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 01:12:23

Player: AshCrow

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (38)      190
Value Destroyed (819)      819
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (16)                 16
              TOTAL SCORE: 1465

 Bonus
-------
High Alert Combat Kills    16

 Cogmind 
---------
Core Integrity             0/250
Matter                     260/300
Energy                     59/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
        Signal Interpreter
>       --- WEAPON (2) -------
  Heavy Assault Rifle
        Rocket Launcher
>       --- INVENTORY (8) ----
  Light Ion Engine
        Seismic Detector
  Small Laser
  Heavy Assault Rifle
        Autogun
        Autogun
        Autogun
        Shotgun

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Small Storage Unit
        Signal Interpreter
>       --- WEAPON -----------
  Small Laser
        Autogun
>       --- INVENTORY --------
  Light Ion Engine
        Seismic Detector
  Heavy Assault Rifle
  Heavy Assault Rifle
        Autogun
        Autogun
        Shotgun
        Rocket Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Tractor Beam
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
Weapon                     Autogun
  Energy Gun               Small Laser
  Ballistic Gun            Autogun
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             33   | 9   20  4   
  Power                    4    | 1   1   2   
    Engine                 3    | 1   1   1   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               11   | 4   7   .   
    Treads                 5    | 2   3   .   
    Leg                    3    | 1   2   .   
    Wheel                  1    | 1   .   .   
    Hover                  1    | .   1   .   
    Flight                 1    | .   1   .   
  Utility                  3    | 2   1   .   
    Device                 1    | 1   .   .   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   15   | 2   11  2   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          10   | 2   7   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   1   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   2   2   
  Power                    2    | .   1   1   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   92  100 
  Engine                   11   | .   12  4   
  Treads                   15   | .   17  .   
  Leg                      7    | .   5   28  
  Device                   10   | .   11  .   
  Storage                  14   | .   14  14  
  Processor                3    | .   2   14  
  Energy Gun               3    | .   2   14  
  Ballistic Gun            20   | .   21  14  
  Launcher                 1    | .   2   .   
  Special Melee Weapon     2    | .   2   .   
Peak Build Rating          11   | 7   10  11  
  Average Rating           8    | 6   8   10  
  On Entrance              5    | .   7   9   
Naked Turns                .    | .   .   .   
Heaviest Build             17   | 14  17  14  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  4    | 2   4   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   8   
  Most Carried             8    | 5   8   8   
  Average Carried          7    | 2   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 5   8   8   

 Class Distribution 
--------------------
 77% | Mutant
 22% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           956  | 290 629 37  
  Remotely                 629  | 142 487 .   
Salvage Created            1071 | 78  867 126 
  Parts                    67   | 3   55  9   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           4    | .   3   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  23   | .   21  2   
  Guns                     16   | .   14  2   
  AOE                      7    | .   7   .   
Classes Destroyed          9    | 2   6   1   
  Worker                   3    | .   2   1   
  Builder                  1    | .   .   1   
  Tunneler                 2    | 1   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 4    | 1   3   .   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   6   .   
  Grunt                    17   | .   15  2   
Best Kill Streak           9    | 1   9   2   
  Combat Bots Only         6    | .   6   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        91   | .    72   19   
  Missed                   23   | .    22   1    
Damage Taken               1123 | .    645  478  
  Core                     254  | .    82   172  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              77   | .    67   10   
  Largest                  2    | .    2    2    
  Hottest                  63   | .    63   63   
Shots Fired                142  | .    122  20   
  Gun                      127  | .    108  19   
  Cannon                   .    | .    .    .    
  Launcher                 15   | .    14   1    
  Special                  .    | .    .    .    
  Kinetic                  117  | .    107  10   
  Thermal                  10   | .    1    9    
  Explosive                15   | .    14   1    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         16   | .    16   5    
  Robot Miss Streak        3    | .    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           90   | .    79   11   
  Core Hits                56   | 1    45   10   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              2    | .    2    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            2    | .    2    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1816 | 21   1573 222  
  Guns                     1031 | .    854  177  
  Cannons                  .    | .    .    .    
  Explosions               728  | .    690  38   
  Melee                    .    | .    .    .    
  Ramming                  57   | 21   29   7    
  Kinetic                  936  | .    843  93   
  Thermal                  95   | .    11   84   
  Explosive                728  | .    690  38   
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            41   | .    41   .    
  Projectiles              .    | .    .    .    
  Explosions               41   | .    41   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      125  | .    125  .    
  Shots                    5    | .    5    .    
  Rammed                   16   | 7    9    .    
Targets Rammed             21   | 9    10   2    
  Kicked                   2    | .    .    2    
  Crushed                  3    | 2    1    .    
Highest Temperature        87   | .    22   87   
  Average Temperature      20   | .    5    40   
  Received Heat Transfer   288  | .    234  54   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         225  | .    25   200  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             434  | 10  434 183 
  Initial                  133  | .   6   133 
  Average                  222  | 6   257 171 
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         48   | 100 35  100 
  Level 1                  43   | .   54  .   
  Level 2                  7    | .   9   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              43   | .   30  13  
  Peak Tracking Total      11   | .   4   11  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         28   | .   28  .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             4    | .   4   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          4    | .   4   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   23  .   
  Successful               9    | .   9   .   
  Failed                   14   | .   14  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   19   | .   19  .   
  Terminals                13   | .   13  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          7    | .   7   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Maintenance Status       1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                1    | .   1   .   
    Assimilate             1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        3    | .   3   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              2    | .   2   .   
  Non-combat               2    | .   2   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        2    | .   2   .   
  parse_system             1    | .   1   .   
  check_alert              1    | .   1   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1648 | 182  1327 139  
Spaces Moved               880  | 98   704  78   
  Core                     4    | 3    1    .    
  Treads                   589  | 83   506  .    
  Legs                     273  | 5    190  78   
  Wheels                   7    | 7    .    .    
  Hover                    3    | .    3    .    
  Flight                   4    | .    4    .    
  Fastest Speed            50   | 50   120  120  
  Average Speed            148  | 153  150  120  
  Slowest Speed            300  | 190  300  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       38   | 7    89   19   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          100  | .    96   4    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      100  | .    96   4    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1084 | 120 858 106 
  Wait                     13   | .   4   9   
  Move                     878  | 97  703 78  
  Hop                      .    | .   .   .   
  Pick Up                  16   | 5   10  1   
  Fast Attach              13   | 7   6   .   
  Attach                   .    | .   .   .   
  Detach                   1    | .   1   .   
  Swap                     20   | 2   14  4   
  Drop                     15   | .   13  2   
  Fire                     77   | .   67  10  
  Melee                    2    | .   2   .   
  Ram                      .    | .   .   .   
  Kick                     2    | .   .   2   
  Crush                    19   | 9   10  .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     28   | .   28  .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
   36 | -11/Scrapyard | Discovered new exit (range 16)
  183 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  402 | -10/Materials | Discovered new exit (range 8)
  492 | -10/Materials | Discovered new exit (range 15)
 1178 | -10/Materials | Discovered new exit (range 15)
 1295 | -10/Materials | Identified exit to Materials
 1509 | -10/Materials | Identified exit to Mines
 1510 | -10/Materials | Entered Mines
 1538 | -10/Mines     | Core integrity fell below 50%
 1575 | -10/Mines     | Build established: Scavenger-Mutant
 1575 | -10/Mines     | Discovered exit to Materials (range 5)
 1595 | -10/Mines     | Assembled infested the area
 1620 | -10/Mines     | Learned 4 Materials zone layouts
 1621 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1646 | -10/Mines     | Core integrity fell below 20%
 1649 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
K-01 Serf collects debris.
Acquired Rocket Launcher.
K-01 Serf collects debris. <x3>
The unstable cave ceiling collapses.
as-50581 destroyed.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses.
U-05 Engineer builds a Wall.
The unstable cave ceiling collapses.
Aluminum Leg destroyed.
Lgt. Nuclear Core destroyed.
K-01 Serf collects debris.
U-05 Engineer destroyed.
The unstable cave ceiling collapses.
D-53 Grenadier destroyed.
K-01 Serf collects debris.
The unstable cave ceiling collapses. <x3>
K-01 Serf destroyed.
The unstable cave ceiling collapses.
[Achievement: Achiever]

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Achiever
Brute Force
Hehehe
Universal Adapter

 Challenges 
------------
None

 Game 
------
Seed              AluminumRemoteFacilitator
  Manual?         0
Play Time         00:20:09
  Cumulative      27.8 hours
  Start           2024.12.13 @ 00:53:23
  End             2024.12.13 @ 01:12:23
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          40
  Rogue           40
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          26
Achievement%      25
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: cdbc870e-9b31-48ad-8984-a3dce67b0775