Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 11:34:53 Player: Barbarossa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (186) 930 Value Destroyed (5925) 5925 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 11632 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 146 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 129/500 Energy 435/450 System Corruption 5% Temperature Cool (9) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well High-capacity Matter Pod Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- Fission Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (0) Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit (0) Improved Datajack Ripper Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Energy Well Energy Well Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON ----------- Plasma Rifle Thermic Laser Enhanced Gauss Cannon > --- INVENTORY -------- Fission Core Fission Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit Autogun Flak Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Datajack Ripper [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 4 | . . 2 . . . . 2 . Utility 5 | . . . 2 1 . . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 172 | . 14 23 43 21 16 . 33 22 Power 18 | . 2 2 4 2 1 . 4 3 Engine 11 | . 2 2 2 2 1 . 2 . Core 7 | . . . 2 . . . 2 3 Reactor . | . . . . . . . . . Propulsion 62 | . 7 10 20 6 7 . 10 2 Treads 20 | . 2 5 9 1 2 . 1 . Leg . | . . . . . . . . . Wheel 42 | . 5 5 11 5 5 . 9 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | . 3 2 11 9 4 . 9 5 Device 23 | . 2 1 6 2 4 . 6 2 Storage 9 | . 1 1 1 2 . . 1 3 Processor 1 | . . . 1 . . . . . Hackware 3 | . . . 1 . . . 2 . Protection 7 | . . . 2 5 . . . . Artifact . | . . . . . . . . . Weapon 49 | . 2 9 8 4 4 . 10 12 Energy Gun 16 | . 1 3 4 1 1 . 4 2 Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 17 | . 1 4 3 . 2 . 2 5 Ballistic Cannon 11 | . . . 1 3 . . 2 5 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . 2 . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 89 | . 5 1 27 3 15 . 20 18 Power 7 | . . . 1 1 1 . 2 2 Propulsion 39 | . 3 . 14 1 6 . 10 5 Utility 17 | . 1 . 6 1 4 . 2 3 Weapon 26 | . 1 1 6 . 4 . 6 8 Highest Loss Streak 12 | . 3 1 8 2 12 . 9 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 89 99 83 98 96 100 89 69 Engine 5 | . 13 11 2 7 6 7 4 . Core 2 | . . . 6 . . . 1 4 Treads 10 | . 3 22 12 10 13 15 10 . Wheel 16 | . 18 22 13 19 15 15 20 12 Device 11 | . 5 11 13 8 18 23 6 7 Storage 9 | . 14 11 9 7 7 7 8 17 Processor 4 | . . . 1 7 7 7 6 5 Hackware 2 | . . . 3 . . . 10 5 Protection 2 | . . . 2 12 2 . . . Energy Gun 6 | . 10 10 9 7 4 . 4 6 Energy Cannon 1 | . . . . . 4 7 4 . Ballistic Gun 7 | . 17 10 5 . 10 15 8 3 Ballistic Cannon 3 | . . . 3 14 2 . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 13 30 35 60 90 75 68 71 80 Greatest Support 70 | 20 40 32 60 32 22 20 70 52 Greatest Overweight (x) 26 | . 2 1 18 6 6 3 17 26 Average Overweight (x) 2 | . . 1 2 2 3 3 1 2 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 Average Capacity 18 | . 13 15 18 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 Average Carried 16 | . 10 14 16 19 16 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 18 20 20 13 Class Distribution -------------------- 27% | Mutant 23% | Scavenger-Tank 18% | Scavenger-Mutant 17% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 4470 | 200 727 663 890 636 481 8 577 288 Remotely 400 | . . . 312 . 80 8 . . Salvage Created 6686 | . 848 753 1828 852 436 . 990 979 Parts 341 | . 61 50 89 45 20 . 33 43 Haulers Intercepted 6 | . 2 1 1 1 . . 1 . Recyclers Shooed 19 | . 3 1 6 1 . . 6 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . 21 5 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 130 | . 13 17 33 19 12 . 15 21 Guns 88 | . 13 17 29 4 9 . 8 8 Cannons 35 | . . . 3 12 3 . 5 12 AOE 3 | . . . . 3 . . . . Classes Destroyed 16 | . 8 1 5 2 . . . . Worker 17 | . 3 . 7 3 . . 1 3 Builder 7 | . 1 1 2 1 . . 1 1 Tunneler 2 | . . . . 1 . . 1 . Hauler 6 | . 2 1 1 1 . . 1 . Recycler 12 | . 2 1 6 . . . 1 2 Mechanic 1 | . . . 1 . . . . . Operator 3 | . 2 . . 1 . . . . Watcher 8 | . 2 3 1 1 . . 1 . Swarmer 34 | . 3 7 6 . 6 . 3 9 Grunt 65 | . 10 6 17 11 4 . 8 9 Brawler 1 | . . . 1 . . . . . Duelist 4 | . . . 1 2 1 . . . Sentry 14 | . . 4 5 4 1 . . . Specialist 2 | . . . 2 . . . . . Hunter 5 | . . . 1 . . . 3 1 Programmer 5 | . . . . 2 . . 1 2 Best Kill Streak 11 | . 6 5 6 10 7 . 5 11 Combat Bots Only 7 | . 4 5 5 6 7 . 3 5 Max Kills in Single Turn 3 | . 2 1 2 3 2 . 1 2 Gunslinging 1 | . 1 . . . 1 . . 1 Exploded 3 | . . . . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 1156 | . 66 69 270 226 98 . 162 265 Missed 320 | . 15 17 71 76 24 . 45 72 Damage Taken 12691 | . 558 598 3170 1758 1327 . 2128 3152 Core 2406 | . 108 81 413 289 123 . 379 1013 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 101 | . . . . 101 . . . . Ignored by Resistances 34 | . . . . 34 . . . . Regen/Repaired (Parts) 107 | . 19 . 88 . . . . . Core Remaining (%) 59 | 100 56 79 24 . . 41 55 . Volleys Fired 538 | . 71 72 164 55 26 1 75 74 Largest 3 | . 2 2 2 3 3 3 3 3 Hottest 229 | . 60 88 130 165 186 141 229 188 Shots Fired 1155 | . 140 127 324 164 72 3 162 163 Gun 854 | . 140 127 278 55 52 2 110 90 Cannon 301 | . . . 46 109 20 1 52 73 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 649 | . 82 66 160 109 34 2 83 113 Thermal 506 | . 58 61 164 55 38 1 79 50 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 10 8 22 11 9 2 10 9 Robot Miss Streak 10 | . 4 8 10 4 6 1 8 9 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 15 | . 1 2 5 . 2 . 1 4 Max Gunslinging Chain 2 | . 1 1 1 . 2 . 1 1 Shots Hit Robots 748 | . 89 85 237 88 40 2 104 103 Core Hits 451 | . 37 45 186 42 17 1 49 74 Critical Kills 4 | . 1 . 1 . . . 2 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 29 | . 1 3 4 6 1 . 5 9 Burn 14 | . . 3 1 3 . . 2 5 Meltdown 2 | . . . . . . . 2 . Destroy 3 | . 1 . 1 . . . 1 . Blast 10 | . . . 2 3 1 . . 4 Melee Attacks 2 | . . 2 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15280 | . 1092 1088 4241 2765 852 43 2552 2647 Guns 9865 | . 1092 1088 3630 637 566 43 1601 1208 Cannons 5035 | . . . 611 1794 286 . 951 1393 Explosions 380 | . . . . 334 . . . 46 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 8740 | . 710 544 1982 1794 409 43 1345 1913 Thermal 6494 | . 382 544 2259 971 443 . 1207 688 Explosive 46 | . . . . . . . . 46 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 1 1 . 4 5 Average Corruption 3 | . . . . 1 1 . 3 3 Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 1 1 . 10 . Message Errors 4 | . . . . . 1 . 3 . Energy Discharges 3 | . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . 2 . Misfires 2 | . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . 5 75 . . 9 19 Projectiles 37 | . . . 5 4 . . 9 19 Explosions 71 | . . . . 71 . . . . Melee . | . . . . . . . . . Knockbacks 45 | . . . 7 17 2 . 11 8 Impact . | . . . . . . . . . Kinetic 45 | . . . 7 17 2 . 11 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . . . . 109 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 328 | . 36 48 252 288 127 3 328 69 Average Temperature 54 | . 20 14 59 76 34 2 84 21 Received Heat Transfer 3975 | . 285 210 1404 582 198 . 480 816 Effects 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . 1 . . . 3 1 Combat Hostiles 4 | . . . 1 . . . 2 1 Parts Melted 25 | . 1 2 2 . 1 . 12 7 Heat Transferred 12896 | . 850 1338 3639 1593 866 . 2410 2200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 626 | . 248 491 626 615 . . 152 486 Initial 221 | . . 90 207 221 . . 13 59 Average 270 | . 129 273 494 312 . . 70 191 Maximum Alert Level 2 | . 1 2 2 2 . . . 2 Low Security (%) 39 | . 68 23 . . . . 100 62 Level 1 31 | . 31 59 15 78 . . . 24 Level 2 29 | . . 17 84 21 . . . 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 3 3 7 4 . . 5 3 Investigation 6 | . 1 . 3 1 . . 1 . Extermination 5 | . . . . 2 . . 2 1 Reinforcement 13 | . 2 3 3 1 . . 2 2 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 13 | . 2 2 3 2 . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 24 26 61 28 14 1 22 30 Peak Tracking Total 7 | . 4 6 7 7 7 1 4 6 Tactical Retreats 11 | . 2 1 2 3 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 6 | . . . 2 . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 69 | . . 54 . . . . 15 . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . 1 . Reprogrammed 4 | . . 3 . . . . 1 . Reused 2 | . . 2 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 21 | . . 2 1 5 . . 1 12 Max in Single Turn 4 | . . 1 1 4 . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 27 | . 5 2 6 7 1 . 5 1 Terminals 13 | . 4 2 2 3 . . 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 6 | . 1 . 2 1 . . 1 1 Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 4 | . . . 1 2 . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 84 | . 17 6 21 20 1 . 15 4 Successful 42 | . 10 2 14 8 1 . 6 1 Failed 42 | . 7 4 7 12 . . 9 3 Catastrophic 5 | . 1 . 1 2 . . 1 . Database Lockouts . | . . . . . . . . . Manual 29 | . 9 5 3 5 . . 7 . Terminals 40 | . 15 6 7 5 . . 7 . Fabricators 4 | . . . . . . . 4 . Repair Stations 15 | . 2 . 6 2 . . 1 4 Recycling Units 6 | . . . 2 4 . . . . Scanalyzers 18 | . . . 6 9 . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 4 . 1 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 7 | . 2 . 4 . . . . 1 Scan Component 4 | . 1 . 2 . . . . 1 Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . Report Inventory 2 | . . . 1 1 . . . . Scanalyzer 15 | . . . 6 7 . . 2 . Insert Component 8 | . . . 3 4 . . 1 . Analyze 7 | . . . 3 3 . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 4 2 2 . . . 2 . Terminals 10 | . 4 2 2 . . . 2 . Botnet 10 | . 4 2 2 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 25 | . 5 2 5 7 . . 5 1 Full Trace Events 4 | . 1 . 1 1 . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 3 3 . . 1 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 36 | . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . 3 . Parts Repaired 3 | . 1 . 2 . . . . . Time 86 | . 26 . 60 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . 3 4 . . 1 . Part Schematics Acquired 7 | . . . 3 3 . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . Non-combat 2 | . . 2 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . no_distress 2 | . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 2 . Highest-Rated Group 32 | . . . . . 32 32 32 . Highest-Rated Ally 16 | . . . . . 16 16 16 . Total Orders 2 | . . . . . . . 2 . EXPLORE 2 | . . . . . . . 2 . Ally Attacks 38 | . . . . . 14 2 22 . Total Damage 492 | . . . . . 199 33 260 . Kills 6 | . . . . . 2 1 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 7920 | . 699 782 1605 929 1651 124 1112 1018 Spaces Moved 4280 | 1 335 425 714 580 1195 95 659 276 Core 28 | . . . 7 . . . 1 20 Treads 64 | . 41 1 19 . . . 3 . Legs 80 | 1 79 . . . . . . . Wheels 4108 | . 215 424 688 580 1195 95 655 256 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 90 95 95 110 125 125 95 105 Average Speed 124 | 120 113 104 128 116 127 125 107 191 Slowest Speed 1350 | 120 160 240 950 180 170 125 900 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 2 49 44 69 18 99 13 13 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 84 | . . . 5 26 2 . 5 46 Melee . | . . . . . . . . . Projectile 45 | . . . 5 14 2 . 5 19 AOE 39 | . . . . 12 . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5857 | . 512 647 1072 713 1263 98 926 626 Wait 617 | . 68 41 110 30 5 1 115 247 Move 4272 | . 334 424 713 579 1194 94 658 276 Hop . | . . . . . . . . . Pick Up 97 | . 17 10 29 10 12 2 14 3 Fast Attach 47 | . 5 . 14 3 1 . 16 8 Attach 61 | . 4 3 20 3 14 . 7 10 Detach 2 | . 1 . . . . . . 1 Swap 64 | . 5 20 9 15 1 . 10 4 Drop 76 | . 7 21 13 18 . . 14 3 Fire 538 | . 71 72 164 55 26 1 75 74 Melee 2 | . . 2 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 12 | . . . . . 10 . 2 . Trap 69 | . . 54 . . . . 15 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Repaired Ion Engine 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Discovered new exit (range 9) 595 | -10/Materials | Lost 3 parts (2n1w) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Propulsion x2 978 | -9/Materials | Build established: Scavenger-Mutant 1183 | -9/Materials | Discovered new exit (range 9) 1462 | -9/Materials | Discovered new exit (range 9) 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Utility x2 1504 | -8/Materials | Build established: Mutant 1735 | -8/Materials | Lost 3 parts (1p1n1w) 1872 | -8/Materials | Repaired Cooling System 2173 | -8/Materials | Lost 8 parts (4n2u2w) 2260 | -8/Materials | Build established: Scavenger-Mutant 2280 | -8/Materials | Core integrity fell below 50% 2282 | -8/Materials | First assault squad dispatched 2331 | -8/Materials | Lost 7 parts (3n2u2w) 2349 | -8/Materials | Repaired Imp. Cooling System 2595 | -8/Materials | Lost 5 parts (4n1u) 3075 | -8/Materials | Discovered new exit (range 12) 3086 | -8/Materials | Identified exit to Factory 3087 | -8/Materials | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3527 | -7/Factory | Build established: Scavenger-Tank 3861 | -7/Factory | Discovered new exit (range 5) 3861 | -7/Factory | Discovered new exit (range 13) 3988 | -7/Factory | Build established: Tank 3992 | -7/Factory | Identified exit to Storage 4015 | -7/Factory | Identified exit to Lower Caves 4016 | -7/Factory | Entered Lower Caves 4116 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4377 | -7/Lower Caves | Build established: Scavenger-Tank 4462 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4482 | -7/Lower Caves | Core integrity fell below 50% 4539 | -7/Lower Caves | Destroyed 7 combat bots 4543 | -7/Lower Caves | Lost 12 parts (1p5n3u3w) 4597 | -7/Lower Caves | Learned 4 Factory zone layouts 4713 | -7/Lower Caves | Discovered new exit (range 14) 4728 | -7/Lower Caves | Identified exit to Lower Caves 4803 | -7/Lower Caves | Build established: Scavenger-Gunner 5139 | -7/Lower Caves | Build established: Scavenger-Tank 5667 | -7/Lower Caves | Entered another Lower Caves area 5667 | -7/Lower Caves | Accompanied by 2 allies 5771 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5777 | -7/Lower Caves | Discovered new exit (range 9) 5790 | -7/Lower Caves | Identified exit to Factory 5791 | -7/Lower Caves | Entered Factory 5791 | -6/Factory | Accompanied by 2 allies 5791 | -6/Factory | Evolved 2 slots: Propulsion x2 5792 | -6/Factory | Identified exit to Factory 6128 | -6/Factory | P-60 Hacker assimilated allied Trooper 4a 6138 | -6/Factory | Build established: Scavenger-Gunner 6329 | -6/Factory | Lost 5 parts (4n1w) 6493 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 6544 | -6/Factory | Lost 3 parts (2n1w) 6634 | -6/Factory | Lost 9 parts (1p3n2u3w) 6686 | -6/Factory | Lost 3 parts (1p1n1w) 6866 | -6/Factory | Discovered exit to Factory (range 16) 6903 | -6/Factory | Entered another Factory area 6903 | -5/Factory | Evolved 2 slots: Utility x2 7201 | -5/Factory | Build established: Scavenger-Skirmisher 7594 | -5/Factory | Lost 6 parts (1p2n3w) 7822 | -5/Factory | Build established: Mutant 7855 | -5/Factory | Core integrity fell below 50% 7895 | -5/Factory | Core integrity fell below 20% 7921 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07891_ K-01 Serf collects debris. 07892_ Penetrated by Slug. 07895_ K-01 Serf collects debris. 07897_ H-66 Slayer destroyed. 07898_ U-05 Engineer builds a Wall. 07899_ Slug penetrates Wall. 07899_ U-05 Engineer destroyed. 07899_ K-01 Serf collects debris. 07902_ Slug penetrates Construction Platform. 07902_ Enh. Gauss Cannon destroyed. 07902_ K-01 Serf collects debris. 07904_ Critical hit (Burn: +37). 07906_ K-01 Serf collects debris. 07906_ Slug penetrates Wall. 07909_ K-01 Serf collects debris. 07910_ Slug penetrates Wall. 07910_ Energy Well destroyed. 07910_ Slug penetrates Wall. 07920_ Acquired Gauss Rifle. 07920_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ????????????????" ?##?# ?????????????????????????? | | ??????????????? ##+####?????????????????????? | | ??????????????? # u ????????????????????? | | ??????????????? # ! """"???????????????????? | | ???????????????? # """"#??????????????????? | | ???????????????? # ] """"#??????????????????? | | ????????????????? # """"#??????????????????? | | ????? ???????????? # """"#??????????????????? | | ??? ??????????? #! " ""#??????????????????? | | ???????????? # ""#??????????????????? | | !! ????????????# # @g| %#??? #?????????????? | | !! ????????????# ######h#### ##????????????? | | !! ???????????## ### !%%! #????????????? | | ???????????# !! ""??????????? | | ????###????# % % "F??????????? | | #####""##### %%% """ "?????????? | | % %%" ""% ????????? | | % % "%" """ !????????? | | % % %% %????????? | | % % % ! ^ %%" """ """ ""?????????? | | %%% ^ """ """ ???????????????? | | *% ####### """ ""?????????????????? | | [=*% %#?????# ??????????????????? | | "" %=%##%#?????# ??????????????????? | | """ %%[## #?????# #######?????????????????? | | """ ## #?????#+#???????????????????????? | | ## #???????????????????????????????? | | %= ## #???????????????????????????????? | | ##### #???????????????????????????????? | | #???# #???????????????????????????????? | | ####### ##*#???# #???????????????????????????????? | | #????????# #???# #???????????????????????????????? | | #????????#%#???# #???????????????????????????????? | | ##??###??#!#???# #???????????????????????????????? | | +? #??#!#???# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 1010 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsMagneticScrap Manual? 0 Play Time 01:12:34 Cumulative 155.1 hours Start 2024.05.07 @ 10:20:25 End 2024.05.07 @ 11:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c34500f3-3bab-4515-8ce6-dd8430f83918