Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 15:56:26 Player: Cracklepappy Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (27) 5400 Robots Destroyed (532) 2660 Value Destroyed (26547) 26547 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (13252) 13252 TOTAL SCORE: 51959 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7662 Follower Combat Kills 1681 Entered Garrisons 1400 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Friendly Fire -59 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Spectral Analyzer Experimental Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Matter Compressor (250) System Mapper Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Graphene Brace > --- WEAPON ----------- Variable Charge Gun Vortex Rifle Vortex Rifle Helical Railgun Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Vortex Chain Reactor Compact Wheel Compact Wheel Matter Compressor Matter Compressor Spectral Analyzer IFF Parser Experimental Targeting Computer Precision Matter Filter Advanced Kinecellerator Improved Core Shielding Advanced Point Defense System Hacking Suite System Mapper Improved System Restoration Module Long-range Tractor Beam Dimensional Node Initializer Variable Charge Gun HERF Cannon Autogun Heavy Shock Bomb Launcher Datajack Plasma Cutter Force Lance [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Core Analyzer Device Advanced Heat Sink Storage Cargo Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Slots Evolved 12 | . . . . . 4 . . . 2 . . . . . 2 . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Utility 5 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 2 . Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 371 | 10 14 6 . 1 14 25 8 33 5 . 17 17 6 15 19 1 22 22 13 40 16 3 4 17 8 25 10 Power 43 | 1 1 . . . 2 3 1 3 1 . 2 5 2 . . . 2 4 1 4 1 1 1 3 1 3 1 Engine 19 | 1 1 . . . . 2 1 2 . . 2 3 2 . . . 1 1 1 2 . . . . . . . Core 11 | . . . . . 2 1 . 1 1 . . . . . . . 1 . . 1 1 1 1 . . 1 . Reactor 13 | . . . . . . . . . . . . 2 . . . . . 3 . 1 . . . 3 1 2 1 Propulsion 82 | 5 2 2 . 1 3 5 1 11 1 . 5 2 2 5 3 . 4 1 3 8 3 . . 3 3 5 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 82 | 5 2 2 . 1 3 5 1 11 1 . 5 2 2 5 3 . 4 1 3 8 3 . . 3 3 5 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 105 | 2 5 1 . . 3 3 1 6 2 . 2 1 2 5 6 1 7 6 7 15 8 1 1 6 1 10 3 Device 72 | 1 2 1 . . 1 2 . 4 2 . 1 1 . 4 4 1 4 5 5 12 7 . 1 4 1 8 1 Storage 12 | 1 3 . . . . . . 1 . . . . 1 1 1 . . 1 1 2 . . . . . . . Processor 14 | . . . . . 1 1 . 1 . . . . . . 1 . 2 . . 1 1 1 . 2 . 1 2 Hackware 6 | . . . . . 1 . . . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . Protection 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 6 3 . . 6 14 5 13 1 . 8 9 . 5 10 . 9 11 2 13 4 1 2 5 3 7 2 Energy Gun 19 | 1 4 . . . . . . 1 . . . . . . 5 . . . . 1 . 1 1 1 . 3 1 Energy Cannon 14 | . 2 1 . . 1 3 . . . . . . . . . . . 1 . 4 . . . . 2 . . Ballistic Gun 78 | 1 . . . . 2 10 5 11 . . 6 8 . 3 3 . 7 6 . 6 4 . 1 . 1 3 1 Ballistic Cannon 18 | . . 2 . . 2 . . . . . 1 1 . 2 1 . 1 1 2 2 . . . 3 . . . Launcher 5 | . . . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . . . . 1 . 1 1 1 . 3 . 1 . 1 . . 4 1 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 117 | . 5 . . . 6 . 1 11 . . 2 7 . 5 . 2 5 8 . 20 3 . 4 1 6 16 15 Power 12 | . 1 . . . . . . 1 . . . 1 . . . . 1 1 . 3 . . 1 . . 2 1 Propulsion 51 | . 2 . . . 3 . . 2 . . 1 4 . 3 . 2 4 4 . 8 3 . 1 1 4 3 6 Utility 10 | . . . . . 1 . 1 1 . . . . . 1 . . . . . 1 . . . . . 4 1 Weapon 44 | . 2 . . . 2 . . 7 . . 1 2 . 1 . . . 3 . 8 . . 2 . 2 7 7 Highest Loss Streak 12 | . 2 . . . 4 . 1 10 . . 2 5 . 2 . 2 2 5 . 7 3 . 2 1 4 7 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 23 | 4 15 19 16 20 19 19 19 19 19 20 19 19 17 17 23 25 26 26 29 28 29 29 28 28 28 27 22 Power 1 | . . 1 1 2 1 1 1 1 1 2 1 . 1 1 1 1 1 1 1 1 1 1 . 1 2 2 2 Propulsion 1 | 2 2 1 2 2 2 3 2 3 1 2 2 . . 2 3 1 2 . 3 1 . . . . 1 2 3 Utility 8 | . 3 6 4 6 5 5 4 5 6 6 5 4 4 3 6 11 9 9 8 10 14 13 13 14 15 14 12 Weapon 9 | 1 7 10 7 8 9 9 10 7 8 8 8 11 9 9 9 9 11 14 14 12 11 12 10 8 6 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 127 | 1 15 . 3 5 6 6 4 7 1 . 3 5 1 1 6 . 8 13 2 7 6 . 1 9 2 4 11 Power 14 | . 1 . . 3 2 . . . . . 1 . . . 1 . 1 . . . . . . . . 2 3 Propulsion 15 | 1 7 . 2 1 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . Utility 50 | . 1 . . . 4 4 . 1 1 . . 1 1 . 2 . 4 8 . 4 3 . 1 4 2 1 8 Weapon 47 | . 6 . 1 1 . 1 4 4 . . 1 4 . 1 3 . 3 5 2 3 3 . . 4 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 99 99 100 100 96 99 99 97 99 100 99 95 89 82 82 86 90 83 85 87 88 88 84 87 90 92 79 Engine 5 | . 14 14 14 14 2 3 9 1 . . 3 4 7 7 6 6 5 5 6 4 . . . . . . . Core 2 | . . . . . 6 5 . 6 7 7 3 . . . . . . . . . 5 10 9 5 . . 4 Reactor 1 | . . . . . . . . . . . . 2 . . . . . . . . 5 . . 4 11 9 4 Wheel 23 | . 27 28 28 28 17 18 18 17 29 30 29 26 27 25 26 26 24 18 25 22 23 23 21 22 25 25 22 Device 11 | . 14 14 14 14 11 14 7 8 7 7 6 6 6 7 14 13 8 12 13 12 11 10 11 11 11 20 21 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 4 Processor 5 | . . . . . 4 2 9 9 7 7 7 7 7 7 6 6 10 6 6 6 5 5 5 5 5 4 1 Energy Gun 1 | . 13 . . . . . . . . . . . . . . 11 . . . . . . 4 1 . 7 10 Energy Cannon 4 | . 13 23 . . 1 12 7 . . . . . . . . . . 1 . 9 4 2 1 . 1 2 2 Ballistic Gun 16 | . . . . . 9 22 36 40 35 38 33 29 22 12 3 11 30 24 13 11 18 16 17 13 5 6 1 Ballistic Cannon 7 | . . 4 28 28 33 9 . . . . 4 4 7 11 14 3 1 1 9 8 5 5 1 9 20 7 . Peak Build Rating 105 | 7 11 13 14 14 26 42 43 49 52 51 53 50 51 56 65 66 67 64 69 75 91 85 84 93 89 105 97 Average Rating 52 | 6 10 11 12 13 23 30 41 41 50 51 49 46 49 49 62 60 61 59 67 64 85 84 77 84 87 97 81 On Entrance 50 | . 7 11 13 14 13 26 42 37 48 51 51 45 48 49 53 58 66 60 62 66 72 85 85 78 89 88 85 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 241 | 13 53 55 55 55 69 80 77 81 74 74 76 84 89 96 203 191 191 191 200 200 208 192 197 235 230 241 207 Greatest Support 80 | 32 20 20 20 20 32 32 24 24 48 48 56 56 58 64 52 46 50 54 42 64 66 52 52 80 80 80 74 Greatest Overweight (x) 18 | . 2 2 2 2 6 3 3 3 1 1 1 6 2 5 4 4 5 8 8 6 5 3 18 4 3 3 3 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 1 1 1 1 1 1 1 3 3 4 4 3 3 3 3 3 2 2 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 24 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 25 30 30 30 30 30 30 30 30 30 30 30 27 Most Carried 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 29 Average Carried 23 | 4 15 19 16 20 19 19 19 19 19 20 19 19 19 19 24 26 29 29 29 28 29 29 28 29 29 28 23 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 28 30 30 30 30 30 30 28 30 30 27 4 Class Distribution -------------------- 53% | Scavenger-Gunner 17% | Mutant 15% | Hauler-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Hauler-Gunner | -6/Waste Hauler-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Matter Collected 26914 | 333 147 76 . 350 1403 1129 752 2219 277 . 1490 1747 203 2262 596 419 1911 2298 454 3175 1308 303 802 608 1413 936 303 Remotely 1966 | . . . . . . . . . . . . . . . . . 404 528 . 486 498 . . 50 . . . Salvage Created 25970 | 139 688 337 . 401 1563 1549 1198 2100 300 . 1972 1436 124 1705 638 1174 1344 1670 528 2919 695 106 510 94 717 1054 1009 Parts 1258 | 15 43 21 . 27 104 73 67 138 16 . 103 54 5 75 22 6 81 73 27 128 40 6 26 2 23 62 21 Haulers Intercepted 13 | . 1 . . . 6 . 2 . 1 . 1 . . . 2 . . . . . . . . . . . . Recyclers Shooed 12 | 1 1 . . 1 1 . . . 1 . 3 . 1 . . . 1 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . . . . . . . . . 3 23 . 23 . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Combat Hostiles Destroyed 425 | . 20 7 . 9 31 27 19 37 3 . 27 31 1 27 8 5 19 31 5 44 13 . 10 3 13 22 13 Melee 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guns 196 | . 12 . . . 2 4 10 34 3 . 18 16 . 10 . 1 14 25 . 12 12 . 8 . 1 12 2 Cannons 147 | . 4 7 . 9 25 21 4 . . . 3 3 1 8 8 . 4 . 5 25 1 . 2 3 12 1 1 AOE 66 | . 3 . . . 4 2 5 3 . . 6 12 . 9 . . . 6 . 5 . . . . . 9 2 Classes Destroyed 25 | 3 4 . . 2 3 1 . 6 . . . 1 . . . 1 1 . . 1 . 1 . 1 . . . Worker 23 | 2 1 3 . . 5 . 1 . 2 . 3 . . . 2 . 1 . 2 . . . . . . 1 . Builder 15 | . . . . 1 7 . 1 . . . 1 . . . . . 2 . . . 2 . . . . 1 . Tunneler 9 | 3 . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . Hauler 13 | . 1 . . . 6 . 2 . 1 . 1 . . . 2 . . . . . . . . . . . . Recycler 31 | 1 . 2 . 4 6 . 4 . . . 8 . 1 . . . 1 . 1 . . . . . . 3 . Mechanic 5 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 1 Operator 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . . 3 1 . . . . . . . . 1 . . 1 . . . . . . Swarmer 130 | . 9 7 . 7 12 6 5 12 . . 3 11 . 10 . . 2 6 . 14 5 . 5 . 2 14 . Cutter 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 148 | . 9 . . . 13 9 9 7 3 . 14 14 . 9 6 . 5 16 1 15 6 . . 1 3 . 8 Brawler 9 | . . . . . . 1 . . . . 1 2 . . 1 . . 2 . . . . . 1 . . 1 Duelist 12 | . . . . . 1 . 1 1 . . 1 1 . . . . 3 . . . . . . . 4 . . Protector 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Sentry 53 | . . . . 2 4 9 4 6 . . 3 4 1 2 1 . 2 4 2 1 1 . 1 . 2 3 1 Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Specialist 5 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 Hunter 25 | . . . . . 1 2 . 4 . . 2 . . 1 . . 2 3 2 3 1 . 2 . 2 . . Programmer 25 | . . . . . . . . 2 . . 3 . . 2 . . 4 . 1 7 . . 2 . . 4 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Compactor 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 18 | 3 4 3 . 8 15 4 9 8 5 . 10 18 1 5 5 2 8 6 2 7 8 . 5 2 8 7 8 Combat Bots Only 18 | . 3 3 . 7 9 4 6 8 3 . 7 18 1 5 4 2 8 6 2 7 7 . 5 2 8 7 8 Max Kills in Single Turn 7 | 1 2 2 . 1 3 2 4 3 2 . 6 2 1 4 2 1 3 2 2 3 2 1 2 1 2 7 2 Gunslinging 2 | . . . . . . . . 2 1 . . . . . . . 2 1 . 1 . . 1 . . . . Exploded 6 | . 1 . . . 3 1 2 2 . . 6 2 . 4 . . . 2 . 2 . . . . . 5 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Hostile Shots Fired 1992 | . 54 21 . 37 72 56 60 200 9 . 129 120 9 85 18 2 125 168 29 296 127 4 61 4 56 103 147 Missed 598 | . 15 3 . 12 26 19 18 55 . . 45 31 6 26 6 . 41 60 10 84 32 1 9 3 10 35 51 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1394 | . 39 18 . 25 46 37 42 145 9 . 84 89 3 59 12 2 84 108 19 212 95 3 52 1 46 68 96 Melee 26 | . . . . . 2 . . 2 . . 4 . . 2 . 2 7 4 . . . . . . 3 . . Projectile 1368 | . 39 18 . 25 44 37 42 143 9 . 80 89 3 57 12 . 77 104 19 212 95 3 52 1 43 68 96 AOE 21 | . . . . . . . . 13 . . . . . 1 . . . . . . . . . 2 . . 5 Critical Strikes 49 | . 2 . . 1 1 . 1 3 2 . 3 2 . 4 1 1 8 2 . 4 4 . . 1 . 2 7 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 1 6 Part Disruptions 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Damage Taken 21390 | . 417 142 . 188 655 537 551 2154 161 . 1064 1137 17 1059 184 77 1394 1355 121 3318 911 70 850 211 933 1851 2033 Core 3625 | . 101 50 . 29 87 31 47 288 14 . 177 105 . 177 13 . 262 187 . 302 79 . 162 55 235 368 856 Absorbed by Shields 1865 | . . . . . . . . 21 . . . 94 . . 44 . . 380 24 480 640 . . 53 33 96 . Regen/Repaired (Parts) 576 | . . . . . . . . . . . . . . . . . 236 . . . . . . 340 . . . Core Remaining (%) 38 | 100 . . . 28 . . . 17 . . . . . 32 . . . . . 10 . . . . 46 . . Volleys Fired 1224 | 15 36 27 13 36 68 81 35 132 8 1 55 90 1 87 15 21 51 81 10 160 32 29 20 6 24 58 32 Largest 5 | 2 2 2 1 2 5 5 5 5 5 5 5 5 4 4 4 5 5 5 4 5 5 1 5 5 5 5 5 Hottest 640 | 70 120 120 33 66 190 254 202 155 155 155 162 154 149 160 170 400 165 214 181 328 186 90 285 222 245 284 640 Shots Fired 3721 | 30 69 54 13 72 331 250 144 366 40 5 254 215 4 173 40 77 240 294 32 423 137 29 64 26 112 177 50 Gun 2271 | 30 59 . . . 71 94 113 311 40 5 219 147 3 91 6 66 223 249 20 141 120 . 51 10 32 143 27 Cannon 1238 | . 10 54 13 72 258 153 27 5 . . 34 28 1 53 34 11 17 37 12 222 17 27 13 16 80 32 12 Launcher 54 | . . . . . 2 3 4 2 . . 1 9 . 6 . . . 8 . 6 . . . . . 2 11 Special 158 | . . . . . . . . 48 . . . 31 . 23 . . . . . 54 . 2 . . . . . Kinetic 2891 | 15 . 4 13 72 316 140 113 311 40 5 253 175 4 144 40 30 240 255 32 270 137 . 49 26 112 89 6 Thermal 662 | 15 10 50 . . 13 107 27 53 . . . 31 . 23 . 47 . 31 . 147 . 29 15 . . 44 20 Explosive 41 | . . . . . 2 3 4 2 . . 1 9 . 6 . . . 8 . 6 . . . . . . . Electromagnetic 84 | . 59 . . . . . . . . . . . . . . . . . . . . . . . . 2 23 Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 1 Robot Hit Streak 25 | 4 11 6 . 5 14 17 5 25 10 1 9 9 7 12 5 9 8 9 8 18 5 1 7 3 6 7 20 Robot Miss Streak 13 | 2 6 3 . 11 6 5 6 12 3 3 7 8 2 7 2 3 6 6 5 6 7 1 4 5 13 6 2 Penetration Max 2 | . . . . . . . 1 2 1 . 1 1 . 1 1 1 2 1 1 1 1 . 1 . 1 . . Secondary Targets 39 | . 3 . . . . . 1 14 2 . . . . 1 . . 5 4 . 1 4 . 2 . . 1 1 Max Gunslinging Chain 3 | . 1 . . . . . 1 2 1 . . . . 1 . . 3 2 . 1 1 . 1 . . 1 1 Shots Hit Robots 1906 | 14 49 26 . 30 131 105 44 208 25 1 136 122 6 129 26 60 111 143 20 218 49 3 36 20 43 99 52 Core Hits 1121 | 7 31 13 . 15 77 54 36 105 16 1 93 124 5 111 11 23 64 63 13 106 25 2 20 7 20 50 29 Critical Kills 61 | . . . . . 1 2 1 7 2 . 12 . . . . 1 11 9 1 3 3 . . 2 5 1 . Critical Parts Destroyed 90 | . . . . . 1 . . 12 6 . 16 1 . . 2 2 22 5 1 1 2 . 2 . 12 5 . Critical Strikes 203 | 1 . . . 1 7 4 1 23 8 1 29 5 . 7 6 4 33 14 4 19 5 . 3 2 18 8 . Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . Destroy 153 | . . . . . 1 1 1 20 8 1 28 1 . . 2 4 33 14 2 2 5 . 2 2 18 8 . Blast 25 | . . . . 1 5 2 . . . . 1 2 . 2 4 . . . 2 6 . . . . . . . Sever 5 | . . . . . . . . 2 . . . . . 1 . . . . . 2 . . . . . . . Impale 15 | . . . . . . . . 1 . . . 2 . 4 . . . . . 7 . . 1 . . . . Melee Attacks 244 | . . . . . . 12 7 14 4 . . 32 3 38 4 . 2 43 8 35 . 8 3 15 . 2 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Piercing 175 | . . . . . . 12 7 14 3 . . 29 3 35 3 . 2 . 8 35 . 8 3 1 . 2 10 Sneak Attacks 75 | . . . . . . . 1 1 2 . . 3 2 3 4 . . 31 3 . . 2 2 14 . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52571 | 185 929 511 . 708 3321 2817 1705 3672 317 42 3013 3562 231 4614 1210 1659 1631 3285 952 7622 1330 179 1084 196 1200 4031 2565 Guns 22153 | 185 567 . . . 342 643 920 2435 265 42 1887 1734 57 902 38 1341 1245 2205 285 1261 1212 . 743 93 376 2720 655 Cannons 14585 | . 104 511 . 708 2595 1490 310 . . . 319 154 54 885 989 318 386 282 408 3037 118 . 166 103 824 431 393 Explosions 7097 | . 258 . . . 384 154 423 242 . . 807 1152 . 749 . . . 730 . 438 . . . . . 678 1082 Melee 7201 | . . . . . . 530 52 510 52 . . 293 120 1847 183 . . 68 259 2341 . 169 175 . . 202 400 Ramming 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Kinetic 27923 | 97 . 22 . 708 2771 981 920 2435 265 42 2206 1888 111 1787 1027 399 1631 2264 693 2946 1330 . 602 196 1200 1329 73 Thermal 9499 | 88 362 489 . . 166 1152 310 485 . . 580 229 . 231 . 1260 . 223 . 1897 . 10 307 . . 1081 629 Explosive 4570 | . . . . . 384 154 423 242 . . 227 1152 . 749 . . . 730 . 438 . . . . . 71 . Electromagnetic 2066 | . 567 . . . . . . . . . . . . . . . . . . . . . . . . 123 1376 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . 68 . . . . . . . . . Piercing 7133 | . . . . . . 530 52 510 52 . . 293 120 1847 183 . . . 259 2341 . 169 175 . . 202 400 Entropic 1277 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1225 52 Highest Corruption 28 | . . . . . 3 3 3 7 . 6 7 5 5 7 . 21 24 25 25 28 . . 1 1 . 3 3 Average Corruption 12 | . . . . . 3 3 3 6 . 6 5 4 5 6 . 12 21 24 25 26 . . 1 1 . 2 2 Corruption Purged 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 606 | . . . . . 4 29 12 54 . 2 23 34 5 43 . 16 64 129 50 120 . . 9 . . 6 6 Message Errors 117 | . . . . . 1 5 3 14 . . 3 3 3 6 . 7 10 18 11 24 . . 3 . . 4 2 Matter Fused 152 | . . . . . . 8 4 8 . 1 5 7 1 12 . 3 14 36 9 38 . . 4 . . . 2 Heat Flow Errors 62 | . . . . . 1 3 1 5 . . 4 5 1 9 . . 8 9 8 7 . . . . . . 1 Energy Discharges 62 | . . . . . 1 1 1 10 . 1 2 7 . 6 . . 2 16 5 10 . . . . . . . Parts Rejected 8 | . . . . . . . 1 1 . . . 1 . . . . 1 1 . 3 . . . . . . . Parts Fused 5 | . . . . . . . . 1 . . . . . . . . 1 2 1 . . . . . . . . Data Loss (minor) 80 | . . . . . . 8 1 9 . . 3 3 . 5 . 1 9 16 10 11 . . 2 . . 1 1 Data Loss (major) 25 | . . . . . 1 1 . 2 . . 3 3 . 3 . . 3 2 2 5 . . . . . . . Misfires 23 | . . . . . . . . 1 . . . 2 . 1 . 2 2 9 2 4 . . . . . . . Alerts 12 | . . . . . . 1 . 1 . . . 1 . . . 1 . 7 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 59 | . . . . . . 2 1 2 . . 3 2 . 1 . 2 14 12 2 17 . . . . . 1 . Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 1562 | . . . . 11 78 22 98 70 . . 39 11 . 145 57 . 40 102 107 360 . 114 67 . 41 115 85 Projectiles 323 | . . . . 11 33 . . 10 . . 13 . . 70 39 . 40 . . 62 . . . . 41 4 . Explosions 366 | . . . . . 45 22 98 . . . 26 11 . 36 . . . 54 . 10 . . . . . 47 17 Melee 873 | . . . . . . . . 60 . . . . . 39 18 . . 48 107 288 . 114 67 . . 64 68 Knockbacks 81 | . . 1 . 5 28 2 . . . . 3 . . 4 2 . 7 2 2 9 . . 1 . 13 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . 1 . 5 24 2 . . . . 3 . . 4 2 . 6 1 2 9 . . 1 . 12 2 . Secondary 7 | . . . . . 4 . . . . . . . . . . . 1 1 . . . . . . 1 . . Self-Inflicted Damage 688 | . 52 . . . . . . . . . . 30 . 113 . . . 78 . 55 . . . . . 331 29 Shots 16 | . 2 . . . . . . . . . . 1 . 3 . . . 2 . 2 . . . . . 5 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | 36 10 . . . 226 208 174 381 92 15 244 236 166 245 . 513 226 256 258 354 457 210 275 325 233 433 242 Average Temperature 87 | 13 10 . . . 24 91 65 112 29 10 35 56 108 67 . 181 28 72 98 100 165 71 108 109 104 200 131 Received Heat Transfer 3957 | . 66 . . . 234 198 225 307 126 . 300 419 . 369 82 . 210 411 18 395 213 9 9 21 78 81 186 Effects 10 | . . . . . . . . . . . . . . . . 1 . 2 . 1 2 . . . . 4 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Fried 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 1 . . . . . . . . . 4 . . . 2 . . . . . . . Combat Hostiles 7 | . . . . . . 1 . . . . . . . . . 4 . . . 2 . . . . . . . Parts Melted 22 | . . 1 . . . 4 . . . . . 1 . . . 8 . . . 4 . . . . . 3 1 Heat Transferred 16958 | 333 572 1036 . . 259 1867 370 1628 . . 350 777 . 777 . 2900 . 350 . 3256 . 37 574 . . 1238 634 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Maximum Alert Level 5 | . . . . . 3 5 3 5 4 1 3 5 3 5 4 1 2 5 4 5 5 . . . . 3 3 Low Security (%) 25 | 100 100 100 . 100 35 . . . . . 11 . . . . 13 67 . . . . . . . . 44 . Level 1 5 | . . . . . 32 . . . . 100 . . . . . 86 26 2 . . . . . . . 14 . Level 2 9 | . . . . . 28 18 . 3 . . 67 11 . 3 . . 5 6 . . . . . . . 37 74 Level 3 18 | . . . . . 2 14 100 37 72 . 19 7 100 28 81 . . 30 . 11 . . . . . 3 25 Level 4 23 | . . . . . . 38 . 22 27 . . 43 . 39 18 . . 33 100 34 83 . . . . . . Level 5 16 | . . . . . . 28 . 36 . . . 37 . 28 . . . 26 . 54 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2627 | 10 178 134 . 142 721 1903 1076 2024 1128 362 791 1881 1017 1929 1127 377 455 2189 1351 2627 1702 . . . . 713 1043 Initial 1379 | . . 34 . . 48 464 927 648 1062 362 190 541 987 676 1012 377 121 324 1148 919 1379 . . . . . 503 Average 891 | 2 51 45 . 25 322 1264 897 1312 1071 319 519 1323 979 1294 1045 270 138 1319 1220 1765 1435 . . . . 317 678 Influence Increases 19160 | 30 608 358 . 362 1141 1459 755 1506 173 . 954 1450 90 1343 312 7 732 2205 705 1908 533 . 310 131 275 1148 665 Destroy 0b10 Robot/C 9580 | . 360 240 . 240 620 740 460 740 80 . 540 720 60 540 180 . 380 960 280 880 260 . 200 100 260 440 300 Destroy 0b10 Robot/NC 750 | 30 10 30 . 25 125 30 45 60 20 . 70 30 5 45 25 . 30 10 35 55 15 . 5 . . 35 15 Destroy Leader 1242 | . 72 40 . 30 142 30 114 40 14 . 122 40 20 60 34 . 80 50 72 70 52 . 30 . 10 90 30 Allied During Kill 743 | . . 48 . 17 . 90 2 21 27 . . 22 5 1 18 . . 254 204 . . . . 16 5 . 13 Successful Hack 216 | . 33 . . . 5 28 15 14 . . 12 14 . 28 . . 14 14 19 . . . . . . 20 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . 30 . . . 90 45 30 15 . . 135 60 . 45 45 . 30 30 60 60 105 . . . . 330 30 Anti-Garrison Action 3500 | . . . . . . 400 . 550 . . . 450 . 450 . . 150 750 . 700 . . . . . . 50 Destroy Structure 1254 | . 13 . . 5 69 81 59 51 2 . 30 114 . 159 10 7 18 122 35 128 56 . . . . 218 77 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 660 | . 15 . . 45 90 15 30 15 30 . 45 . . 15 . . 30 15 . 15 45 . 75 15 . 15 150 Influence Decreases 18162 | 30 520 446 . 236 552 271 1660 480 1160 765 452 343 1004 381 1163 911 443 479 1581 594 1458 1083 660 369 306 429 386 Entered New Map 10604 | . . 54 . . 78 251 976 350 962 675 82 233 894 291 917 701 53 139 1041 394 1248 631 118 269 31 . 216 Time Decay 5232 | 30 320 392 . 196 404 . 334 . 198 50 350 . 110 . 206 190 335 . 440 . 180 452 502 62 200 281 . Lost Part 1123 | . 50 . . . 60 . 10 110 . . 20 70 . 50 . 20 40 80 . 200 30 . 40 . 45 148 150 Lost Ally 748 | . . . . 40 10 20 40 20 . 40 . 40 . 40 40 . 10 260 100 . . . . 38 30 . 20 Purge Threat 455 | . 150 . . . . . 300 . . . . . . . . . 5 . . . . . . . . . . Squads Dispatched 45 | . 4 1 . . 5 . 6 . 1 . 4 . 3 . 2 . 6 . 5 . 4 . . . 1 3 . Investigation 12 | . 4 1 . . . . 3 . . . 1 . 2 . 1 . . . . . . . . . . . . Extermination 10 | . . . . . . . . . . . 2 . . . . . 2 . 3 . . . . . . 3 . Reinforcement 8 | . . . . . 2 . 2 . . . 1 . . . 1 . . . . . 2 . . . . . . Assault 7 | . . . . . 1 . . . 1 . . . . . . . 2 . . . 2 . . . 1 . . Garrison 8 | . . . . . 2 . 1 . . . . . 1 . . . 2 . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Distress Signals 9 | . . 1 . . 3 . 2 1 . . 1 . . . . . . . . . 1 . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 596 | . 26 12 . 14 46 36 25 49 9 6 30 36 3 20 9 6 24 45 13 47 17 2 12 42 11 25 31 Peak Tracking Total 11 | . 4 3 9 4 5 4 5 7 5 6 4 6 2 4 4 3 10 7 2 7 5 9 5 8 7 7 11 Tactical Retreats 36 | . 2 . . 1 5 1 2 1 1 1 3 . . 1 . 2 2 1 . 1 2 . 4 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Traps Triggered 43 | . 1 . . . . 1 1 5 1 . 2 7 1 9 1 . 2 6 1 4 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . . 29 . . . . . . . . 1 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Machines Disabled 125 | . 2 . 4 . 6 8 2 9 . . 9 9 . 11 3 . 3 9 4 12 7 1 . 1 . 22 3 Max in Single Turn 10 | . 1 . 1 . 1 1 1 2 . . 8 1 . 2 1 . 1 1 1 1 1 1 . 1 . 10 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Garrison Relay 30 | . . . . . . 4 . 5 . . . 4 . 5 . . . 5 . 6 . . . . . . 1 Phase Generator 4 | . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Machines Accessed 76 | . 9 1 2 . 5 4 7 3 2 . 4 4 3 4 1 . 7 2 8 1 . . . 5 . 4 . Terminals 41 | . 7 . . . 4 4 5 3 . . 2 4 . 4 . . 1 2 3 1 . . . . . 1 . Fabricators 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . 1 . . . . . . . 2 . 2 . . . . . . 1 . Scanalyzers 4 | . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 . . . . . . 1 . Total Hacks 175 | . 22 1 2 . 16 8 28 6 2 . 10 10 6 5 3 . 14 3 17 3 . . . 9 . 10 . Successful 81 | . 11 1 2 . 7 5 11 2 1 . 3 1 2 3 2 . 5 1 9 . . . . 9 . 6 . Failed 93 | . 10 . . . 9 3 17 4 1 . 7 9 4 2 1 . 9 2 8 3 . . . . . 4 . Catastrophic 20 | . 2 . . . . . 2 1 . . . 2 1 . . . 3 1 4 2 . . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 18 . 1 . 13 1 15 2 . . 2 2 1 . 2 . 4 . 6 2 . . . . . 6 . Terminals 107 | . 18 . . . 15 8 23 6 . . 5 10 . 5 . . 3 3 6 3 . . . . . 2 . Fabricators 10 | . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Recycling Units 12 | . 4 . . . . . . . 1 . . . . . . . 3 . 2 . . . . . . 2 . Scanalyzers 13 | . . . . . . . 2 . . . 3 . . . . . . . 8 . . . . . . . . Garrison Access 18 | . . . . . 1 . 3 . 1 . 2 . 5 . . . 2 . 1 . . . . . . 3 . Terminal Hacks 34 | . 3 1 2 . . 4 5 1 . . 1 1 . 3 . . 1 1 1 . . . . 9 . 1 . Record 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 8 . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Emergency Access Points 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Scanalyzer 7 | . . . . . . . 1 . . . 1 . . . . . . . 5 . . . . . . . . Insert Component 4 | . . . . . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . . . 1 . Unlock Access 7 | . . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 7 . . . 6 1 4 1 . . . . 1 . 1 . . . 1 . . . . . . 2 . Terminals 17 | . 5 . . . 6 1 3 1 . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . 2 . 3 . . . . . . . . . . . 1 . . . . . . . . Skim 8 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Override 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . . . 4 2 6 3 1 . 4 4 3 4 . . 6 1 8 1 . . . . . 3 . Full Trace Events 10 | . 1 . . . . 1 1 . . . . 3 2 . . . . 1 . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 . . . . 2 1 . . . . . . . . 2 . . . Non-combat 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Robot Hacks Applied 7 | . . . . . . . . . 1 . . . . 3 1 . . . . . . . . 2 . . . parse_system 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . find_chute 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 122 | . . . . . . 18 . 20 . . . 16 . 24 . . 1 17 . 22 . . . . . . 4 Machine Destruction 122 | . . . . . . 18 . 20 . . . 16 . 24 . . 1 17 . 22 . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 35 | . . . . . . 3 . 3 . . . 2 . . . . . 20 . . . . . 5 1 . 1 Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Total Allies 50 | . . 5 . . 1 3 1 3 . . . 4 . 3 . . 1 22 . . . . . 5 1 . 1 Largest Group 9 | . . 5 5 3 1 3 2 3 3 2 . 3 1 2 2 . 1 9 9 . . . . 5 1 . 1 Highest-Rated Group 360 | . . 81 81 40 10 87 62 67 67 48 . 70 20 175 175 . 14 360 360 . . . . 263 64 . 49 Highest-Rated Ally 95 | . . 31 31 16 10 31 31 28 28 28 . 34 20 95 95 . 14 95 95 . . . . 68 64 . 49 Initial Warlord ECA Mod 760 | . . . . . . . 8 8 17 17 17 17 25 25 35 35 35 35 45 45 57 57 57 57 56 56 56 Total Orders 12 | . . . 2 . . 4 . . . . . . . . . . 1 . . . . . . 5 . . . STAY 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 4 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AID 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Ally Attacks 359 | . . 13 . 20 . 36 15 11 20 8 . 14 2 4 11 . . 105 71 . . . . 21 3 . 5 Total Damage 8509 | . . 110 . 169 . 601 266 292 358 144 . 489 101 . 479 . . 2140 1437 . . . . 797 124 . 1002 Kills 67 | . . 5 . 3 . 10 4 1 2 . . 5 2 . 1 . . 17 12 . . . . 2 . . 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Active Infowar (turns) 7713 | 76 292 . . . . . . . . . . . . . . . 764 102 925 . 164 1099 1207 968 1092 978 46 Optics 44 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 43 IFF 5660 | . . . . . . . . . . . . . . . . . 36 . 497 . 164 1099 1207 966 1092 596 3 Seismic 368 | 76 292 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 866 | . . . . . . . . . . . . . . . . . 764 102 . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jamming 1442 | . . . . . . . . . . . . . . . . . . . 657 . . . . 1 . 784 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 3 . . . . . . . . . . . . . . . . . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Turns Passed 29275 | 167 2049 1193 906 778 977 1516 748 1897 414 110 790 1394 228 1432 437 391 1088 2360 1081 2117 447 1136 1352 1546 1366 978 377 Spaces Moved 16859 | 102 1553 790 780 600 512 877 426 998 286 102 501 812 166 781 242 210 565 1098 668 867 206 704 732 786 746 533 216 Core 76 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 16783 | 101 1553 790 780 600 512 877 426 998 286 102 501 812 166 781 242 210 565 1098 668 867 206 704 732 786 746 533 141 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 125 115 115 115 105 105 105 105 108 107 107 130 132 137 142 127 135 135 135 130 130 126 50 Average Speed 125 | 95 99 110 110 110 126 124 131 125 105 105 105 107 110 112 120 140 137 159 144 143 138 135 137 143 139 137 99 Slowest Speed 350 | 100 110 110 110 110 170 135 135 135 105 105 110 180 123 175 150 147 161 205 205 185 175 135 350 153 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 98 98 66 98 46 87 50 89 9 90 16 88 7 94 5 78 17 94 21 88 6 74 67 89 81 16 34 Regions Visited 27 Branch Regions 7 Pre-discovered Areas 8 | . 4 . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 . . Scrap Searched 10 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 2 . 5 . . Spaces Dug 298 | . . . . . 15 19 10 . 1 . . 53 . 72 . 2 2 9 5 85 2 15 2 2 1 2 1 Terrain Destroyed 1121 | . 12 . 1 5 77 32 74 79 2 . 32 63 . 179 12 9 21 56 49 179 25 30 16 5 21 123 19 Melee 26 | . . . . . . . 6 . 1 . . 3 . . . . 2 1 5 2 . 4 . 1 . . 1 Projectile 374 | . . . 1 5 24 . 19 2 . . 6 13 . 30 12 9 9 17 6 96 24 26 16 4 21 32 2 AOE 703 | . 12 . . . 53 32 49 77 . . 24 47 . 149 . . . 34 38 81 . . . . . 91 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Total 22012 | 140 1996 1062 821 652 663 1134 521 1402 371 102 616 1087 203 1070 339 243 738 1480 736 1316 288 838 1026 1155 1010 684 319 Wait 1750 | . 331 230 3 . 43 50 11 97 22 . 13 18 14 16 6 . 24 64 5 33 1 79 222 245 203 10 10 Move 16838 | 101 1552 789 779 599 512 876 425 997 286 101 501 811 166 780 242 209 565 1096 668 866 205 703 731 785 745 533 215 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 436 | 10 38 4 13 8 16 17 13 24 5 . 9 16 4 13 23 2 35 40 8 54 12 2 2 24 10 27 7 Fast Attach 91 | 7 1 . . . 1 6 2 8 . . 4 4 1 7 7 . 3 4 3 6 4 . 12 2 . 6 3 Attach 194 | . 6 2 . . 9 2 1 11 2 . 4 12 . 7 5 6 19 20 2 39 2 1 6 2 7 19 10 Detach 39 | . . . . . . . . 2 . . . 4 . 3 3 2 . 10 . 8 . . 3 . 1 1 2 Swap 443 | 3 7 4 . 1 5 22 14 33 11 . 15 32 8 22 17 3 17 44 16 46 18 13 14 42 11 13 12 Drop 399 | 4 25 6 13 8 9 29 13 31 4 . 15 20 6 16 17 . 22 36 8 36 14 3 13 26 7 15 3 Fire 1224 | 15 36 27 13 36 68 81 35 132 8 1 55 90 1 87 15 21 51 81 10 160 32 29 20 6 24 58 32 Melee 244 | . . . . . . 12 7 14 4 . . 32 3 38 4 . 2 43 8 35 . 8 3 15 . 2 14 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 215 | . . . . . . 8 . 23 . . . 40 . 72 . . . 32 8 24 . . . . . . 8 Rewire 63 | . . . . . . 31 . 30 . . . . . . . . . . . . . . . . 2 . . Trap 30 | . . . . . . . . . 29 . . . . . . . . 1 . . . . . . . . . Miscellaneous 43 | . . . . . . . . . . . . 8 . 9 . . . 9 . 9 . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: [*Fac] / Low x2 / Gar) -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Gar) -4/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 10) 509 | -10/Materials | Discovered new exit (range 11) 639 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Derelicts attacked the area 784 | -10/Materials | Discovered new exit (range 16) 943 | -10/Materials | Discovered new exit (range 8) 1415 | -10/Materials | Loaded intel: 1 repair station location 1459 | -10/Materials | Learned location of Recycling (-7) 1514 | -10/Materials | Learned Storage emergency access door positions 1529 | -10/Materials | Learned location of Storage (-7) 1590 | -10/Materials | Identified exit to Materials 2019 | -10/Materials | Central database locked down 2217 | -10/Materials | Entered Mines 2241 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2241 | -10/Mines | Discovered new exit (range 5) 2317 | -10/Mines | Core integrity fell below 50% 2385 | -10/Mines | Discovered exit to Materials (range 5) 2446 | -10/Mines | Assembled infested the area 2476 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2751 | -10/Mines | Discovered exit to Materials (range 12) 2767 | -10/Mines | Identified exit to Subcaves 2805 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2997 | -10/Mines | Met a Derelict shopkeep closing up shop 3068 | -10/Mines | Learned 2 Materials zone layouts 3084 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3410 | -10/Mines | Entered Exiles 3410 | -10/Exiles | Accompanied by 5 allies 3437 | -10/Exiles | Met 8R-AWN 3440 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3457 | -10/Exiles | Met EX-HEX 3503 | -10/Exiles | Met EX-DEC 3509 | -10/Exiles | Learned location of Zion (-6) 3548 | -10/Exiles | Discovered new exit (range 14) 3648 | -10/Exiles | Met EX-BIN 3732 | -10/Exiles | Aligned with FarCom system 3733 | -10/Exiles | Given EX-Vault access code 3761 | -10/Exiles | Opened EX-Vault 3788 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4298 | -10/Exiles | Attacked by the Exiles 4316 | -10/Exiles | Entered Mines 4316 | -9/Mines | Accompanied by 3 allies 4501 | -9/Mines | Discovered new exit (range 12) 4672 | -9/Mines | Learned Materials emergency access door positions 4686 | -9/Mines | Learned Materials stockpile data 4730 | -9/Mines | Lost 3 allies 5063 | -9/Mines | Destroyed 7 combat bots 5078 | -9/Mines | Discovered new exit (range 13) 5085 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5094 | -9/Mines | Entered Materials 5094 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 5095 | -8/Materials | Identified exit to Factory 5884 | -8/Materials | Garrison activated, responded to threat 5894 | -8/Materials | First assault squad dispatched 5957 | -8/Materials | Destroyed 9 combat bots 5961 | -8/Materials | Lost 4 parts (2n1u1w) 5962 | -8/Materials | Build established: Gunner 6071 | -8/Materials | Identified exit to Garrison 6071 | -8/Materials | Entered Garrison 6142 | -8/Garrison | Discovered new exit (range 44) 6142 | -8/Garrison | Discovered new exit (range 70) 6142 | -8/Garrison | Discovered new exit (range 64) 6317 | -8/Garrison | Build established: Scavenger-Gunner 6343 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Garrison Relay disabled 6531 | -8/Garrison | Triggered checkpoint 6543 | -8/Garrison | Triggered checkpoint 6570 | -8/Garrison | Triggered checkpoint 6592 | -8/Garrison | Triggered checkpoint 6766 | -8/Garrison | Triggered checkpoint 6794 | -8/Garrison | Garrison Relay disabled 7113 | -8/Garrison | Triggered checkpoint 7136 | -8/Garrison | Learned Materials security intel 7136 | -8/Garrison | Identified exit to Materials 7157 | -8/Garrison | Garrison Relay disabled 7363 | -8/Garrison | Triggered checkpoint 7392 | -8/Garrison | Garrison Relay disabled 7587 | -8/Garrison | Entered Materials 7587 | -8/Materials | Accompanied by 2 allies 7818 | -8/Materials | Build established: Gunner 7850 | -8/Materials | Discovered exit to Factory (range 16) 8204 | -8/Materials | Discovered exit to Factory (range 15) 8328 | -8/Materials | Identified exit to Garrison 8335 | -8/Materials | Entered Garrison 8335 | -8/Garrison | Accompanied by 1 ally 8399 | -8/Garrison | Phase Generator disabled 8451 | -8/Garrison | Triggered checkpoint 8481 | -8/Garrison | Triggered checkpoint 8618 | -8/Garrison | Garrison Relay disabled 8697 | -8/Garrison | Triggered checkpoint 8737 | -8/Garrison | Core integrity fell below 50% 8745 | -8/Garrison | Destroyed 8 combat bots 8769 | -8/Garrison | Triggered checkpoint 8775 | -8/Garrison | Lost 10 parts (1p2n7w) 9093 | -8/Garrison | Triggered checkpoint 9115 | -8/Garrison | Build established: Scavenger-Gunner 9260 | -8/Garrison | Discovered exit to Factory (range 15) 9316 | -8/Garrison | Garrison Relay disabled 9317 | -8/Garrison | Triggered checkpoint 9325 | -8/Garrison | Core integrity fell below 20% 9347 | -8/Garrison | Garrison Relay disabled 9447 | -8/Garrison | Triggered checkpoint 9459 | -8/Garrison | Discovered exit to Factory (range 24) 9459 | -8/Garrison | Discovered exit to Factory (range 48) 9459 | -8/Garrison | Discovered exit to Factory (range 31) 9737 | -8/Garrison | Triggered checkpoint 9762 | -8/Garrison | Garrison Relay disabled 10143 | -8/Garrison | Garrison Relay disabled 10232 | -8/Garrison | Entered Factory 10232 | -7/Factory | Accompanied by 3 allies 10232 | -7/Factory | Evolved 2 slots: Propulsion x2 10632 | -7/Factory | First assault squad dispatched 10646 | -7/Factory | Sucked down chute 10646 | -7/Factory | Entered Waste 10661 | -7/Waste | EMP discharged 10661 | -7/Waste | Spotted C-40 Crusher 10661 | -7/Waste | Spotted C-40 Crusher 10666 | -7/Waste | Spotted C-40 Crusher 10686 | -7/Waste | 2 allies followed down the chute 10686 | -7/Waste | Spotted C-40 Crusher 10692 | -7/Waste | Spotted C-40 Crusher 10730 | -7/Waste | Spotted C-40 Crusher 10747 | -7/Waste | Discovered new exit (range 10) 10756 | -7/Waste | Entered Factory 10880 | -7/Factory | Destroyed 7 combat bots 11372 | -7/Factory | Destroyed 7 combat bots 11546 | -7/Factory | Identified exit to Garrison 11546 | -7/Factory | Entered Garrison 11650 | -7/Garrison | Triggered checkpoint 11708 | -7/Garrison | Garrison Relay disabled 11752 | -7/Garrison | Triggered checkpoint 11828 | -7/Garrison | Lost 5 parts (1p3n1w) 11829 | -7/Garrison | Destroyed 18 combat bots 11834 | -7/Garrison | Triggered checkpoint 12125 | -7/Garrison | Triggered checkpoint 12146 | -7/Garrison | Garrison Relay disabled 12234 | -7/Garrison | Discovered new exit (range 12) 12384 | -7/Garrison | Triggered checkpoint 12411 | -7/Garrison | Garrison Relay disabled 12447 | -7/Garrison | Rescued a captive Derelict 12449 | -7/Garrison | Rescued a captive Derelict 12529 | -7/Garrison | Discovered new exit (range 13) 12736 | -7/Garrison | Discovered new exit (range 11) 12748 | -7/Garrison | Garrison Relay disabled 12940 | -7/Garrison | Entered Factory 12940 | -7/Factory | Accompanied by 1 ally 13006 | -7/Factory | Garrison activated, responded to threat 13135 | -7/Factory | Allied Derelicts emerged from ambush trap array 13154 | -7/Factory | Identified exit to Garrison 13168 | -7/Factory | Entered Garrison 13168 | -7/Garrison | Accompanied by 1 ally 13215 | -7/Garrison | Rescued a captive Derelict 13299 | -7/Garrison | Triggered checkpoint 13335 | -7/Garrison | Garrison Relay disabled 13516 | -7/Garrison | Core integrity fell below 50% 13619 | -7/Garrison | Build established: Gunner 13666 | -7/Garrison | Triggered checkpoint 13833 | -7/Garrison | Triggered checkpoint 13917 | -7/Garrison | Discovered new exit (range 11) 13935 | -7/Garrison | Build established: Scavenger-Gunner 13988 | -7/Garrison | Triggered checkpoint 14000 | -7/Garrison | Garrison Relay disabled 14020 | -7/Garrison | Garrison Relay disabled 14083 | -7/Garrison | Phase Generator disabled 14109 | -7/Garrison | Triggered checkpoint 14175 | -7/Garrison | Garrison Relay disabled 14183 | -7/Garrison | Triggered checkpoint 14207 | -7/Garrison | Discovered new exit (range 11) 14277 | -7/Garrison | Triggered checkpoint 14314 | -7/Garrison | Garrison Relay disabled 14352 | -7/Garrison | Triggered checkpoint 14563 | -7/Garrison | Discovered new exit (range 76) 14563 | -7/Garrison | Discovered new exit (range 19) 14563 | -7/Garrison | Discovered new exit (range 108) 14579 | -7/Garrison | Found embedded Infiltrators 14600 | -7/Garrison | Entered Factory 14600 | -6/Factory | Accompanied by 2 allies 14600 | -6/Factory | Evolved 2 slots: Utility x2 15037 | -6/Factory | Sucked down chute 15037 | -6/Factory | Entered Waste 15049 | -6/Waste | Spotted C-40 Crusher 15052 | -6/Waste | EMP discharged 15063 | -6/Waste | Destroyed C-40 Crusher 15080 | -6/Waste | Spotted C-40 Crusher 15082 | -6/Waste | Destroyed C-40 Crusher 15107 | -6/Waste | Spotted C-40 Crusher 15107 | -6/Waste | Spotted C-40 Crusher 15109 | -6/Waste | Destroyed C-40 Crusher 15112 | -6/Waste | Spotted C-40 Crusher 15119 | -6/Waste | Destroyed C-40 Crusher 15122 | -6/Waste | Spotted C-40 Crusher 15141 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15147 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15152 | -6/Waste | EMP discharged 15152 | -6/Waste | System corruption reached 10% 15238 | -6/Waste | Destroyed C-40 Crusher 15252 | -6/Waste | EMP discharged 15352 | -6/Waste | EMP discharged 15403 | -6/Waste | Discovered new exit (range 11) 15428 | -6/Waste | Entered Factory 15492 | -6/Factory | Build established: Hauler-Gunner 15981 | -6/Factory | Fabricated M-13 Machinist (x1) 16117 | -6/Factory | Garrison activated, responded to threat 16275 | -6/Factory | Destroyed 8 combat bots 16365 | -6/Factory | Discovered new exit (range 4) 16457 | -6/Factory | Garrison activated, responded to threat 16516 | -6/Factory | Identified exit to Garrison 16516 | -6/Factory | Entered Garrison 16642 | -6/Garrison | Triggered checkpoint 16680 | -6/Garrison | Garrison Relay disabled 16733 | -6/Garrison | Triggered checkpoint 16771 | -6/Garrison | Triggered checkpoint 16778 | -6/Garrison | Lost 3 allies 16802 | -6/Garrison | Triggered checkpoint 16924 | -6/Garrison | Build established: Scavenger-Gunner 17050 | -6/Garrison | Lost 5 parts (1p3n1w) 17096 | -6/Garrison | Triggered checkpoint 17111 | -6/Garrison | Core integrity fell below 50% 17140 | -6/Garrison | Garrison Relay disabled 17181 | -6/Garrison | Discovered new exit (range 11) 17392 | -6/Garrison | Discovered new exit (range 10) 17442 | -6/Garrison | Triggered checkpoint 17451 | -6/Garrison | Triggered checkpoint 17537 | -6/Garrison | Garrison Relay disabled 17658 | -6/Garrison | Phase Generator disabled 17870 | -6/Garrison | Triggered checkpoint 17984 | -6/Garrison | Lost 5 allies 18047 | -6/Garrison | Found embedded Infiltrators 18050 | -6/Garrison | Discovered new exit (range 15) 18218 | -6/Garrison | Garrison Relay disabled 18240 | -6/Garrison | Triggered checkpoint 18306 | -6/Garrison | Triggered checkpoint 18353 | -6/Garrison | Triggered checkpoint 18623 | -6/Garrison | Build established: Commander-Gunner 18706 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18876 | -6/Garrison | Entered Factory 18876 | -6/Factory | Accompanied by 9 allies 19167 | -6/Factory | Identified exit to Lower Caves 19200 | -6/Factory | Build established: Scavenger-Gunner 19482 | -6/Factory | Discovered new exit (range 15) 19593 | -6/Factory | Lost 3 allies 19776 | -6/Factory | Garrison activated, responded to threat 19957 | -6/Factory | Identified exit to Garrison 19957 | -6/Factory | Entered Garrison 19999 | -6/Garrison | Triggered checkpoint 20104 | -6/Garrison | Garrison Relay disabled 20175 | -6/Garrison | Triggered checkpoint 20183 | -6/Garrison | Spotted B-75 Beast 20237 | -6/Garrison | Destroyed B-75 Beast 20275 | -6/Garrison | Lost 7 parts (4n3w) 20318 | -6/Garrison | Garrison Relay disabled 20462 | -6/Garrison | Phase Generator disabled 20485 | -6/Garrison | Triggered checkpoint 20486 | -6/Garrison | Build established: Hauler-Gunner 20508 | -6/Garrison | Triggered checkpoint 20670 | -6/Garrison | Lost 3 parts (1n2w) 20913 | -6/Garrison | Triggered checkpoint 20935 | -6/Garrison | Core integrity fell below 20% 20965 | -6/Garrison | Destroyed 7 combat bots 21044 | -6/Garrison | Discovered new exit (range 10) 21084 | -6/Garrison | Garrison Relay disabled 21098 | -6/Garrison | Triggered checkpoint 21145 | -6/Garrison | Garrison Relay disabled 21385 | -6/Garrison | Triggered checkpoint 21673 | -6/Garrison | Discovered new exit (range 10) 21685 | -6/Garrison | Triggered checkpoint 21730 | -6/Garrison | Garrison Relay disabled 21793 | -6/Garrison | Lost 3 parts (1p1n1w) 21944 | -6/Garrison | Triggered checkpoint 21962 | -6/Garrison | Garrison Relay disabled 22049 | -6/Garrison | Discovered new exit (range 14) 22074 | -6/Garrison | Entered Factory 22074 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22268 | -5/Factory | Discovered new exit (range 16) 22374 | -5/Factory | First assault squad dispatched 22423 | -5/Factory | Lost 3 parts (3n) 22428 | -5/Factory | Destroyed 7 combat bots 22451 | -5/Factory | High security lockdown imminent 22521 | -5/Factory | Entered Upper Caves 22527 | -5/Upper Caves | Met a Warlord Commander 22528 | -5/Upper Caves | Learned location of Warlord (-5) 22529 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 22537 | -5/Upper Caves | Found Encrypted Comm Array 22669 | -5/Upper Caves | Encountered a Warlord checkpoint 23309 | -5/Upper Caves | Found Alien Artifact 23490 | -5/Upper Caves | Learned location of Armory (-3) 23559 | -5/Upper Caves | Discovered new exit (range 8) 23657 | -5/Upper Caves | Entered another Upper Caves area 23697 | -5/Upper Caves | Learned Factory interactive machine intel 23707 | -5/Upper Caves | Discovered new exit (range 11) 23954 | -5/Upper Caves | Build established: Scavenger-Gunner 24100 | -5/Upper Caves | Learned Factory trap positions 24900 | -5/Upper Caves | Discovered new exit (range 6) 24904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24942 | -5/Upper Caves | Learned Factory stockpile data 25009 | -5/Upper Caves | Entered Warlord 25060 | -5/Warlord | System corruption cleaned by Quarantine Array 25218 | -5/Warlord | Found Prototype Processor 25225 | -5/Warlord | Found Prototype Hackware 25230 | -5/Warlord | Found Prototype Processor 25250 | -5/Warlord | Found Prototype Reactor 25672 | -5/Warlord | Learned Research security intel 25672 | -5/Warlord | Learned Testing security intel 25672 | -5/Warlord | Learned Factory terminal intel 25672 | -5/Warlord | Learned Research fabricator intel 25675 | -5/Warlord | Learned Research trap positions 25769 | -5/Warlord | Build established: Hauler-Gunner 25777 | -5/Warlord | Warlord's base attacked by MAIN.C 25824 | -5/Warlord | Found Prototype Energy Gun 25824 | -5/Warlord | Identified Vortex Rifle 25831 | -5/Warlord | Found Vortex Rifle 25940 | -5/Warlord | Met Warlord 26127 | -5/Warlord | Warlord forces counterattacked 26132 | -5/Warlord | Lost 6 allies 26135 | -5/Warlord | Spotted Striker 26241 | -5/Warlord | Spotted Executioner 26294 | -5/Warlord | Lost 12 allies 26314 | -5/Warlord | Spotted Striker 26367 | -5/Warlord | Lost 7 allies 26436 | -5/Warlord | Spotted Striker 26442 | -5/Warlord | Destroyed Striker 26452 | -5/Warlord | Warlord base infiltrated, sounded retreat 26511 | -5/Warlord | Found Prototype Device 26511 | -5/Warlord | Identified Adv. Kinecellerator 26537 | -5/Warlord | Discovered new exit (range 14) 26555 | -5/Warlord | Entered Proximity Caves 26555 | -4/Proximity Caves | Accompanied by 1 ally 26567 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26602 | -4/Proximity Caves | Core integrity fell below 50% 26625 | -4/Proximity Caves | Destroyed 8 combat bots 26629 | -4/Proximity Caves | Lost 4 parts (3n1w) 26810 | -4/Proximity Caves | Build established: Scavenger-Gunner 27461 | -4/Proximity Caves | Found DCF Scrap (14 items) 27634 | -4/Proximity Caves | Discovered new exit (range 8) 27921 | -4/Proximity Caves | Entered Factory 27921 | -4/Factory | Evolved 2 slots: Utility x2 27922 | -4/Factory | Loaded intel: 96 trap records 27924 | -4/Factory | Loaded intel: 54 interactive machine locations 27925 | -4/Factory | Loaded intel: 26 terminal locations 27937 | -4/Factory | Found Unknown Device 27937 | -4/Factory | Identified Quantum Capacitor 27999 | -4/Factory | Discovered new exit (range 13) 28024 | -4/Factory | Identified exit to Research 28349 | -4/Factory | Spotted B-86 Titan 28376 | -4/Factory | Destroyed 7 combat bots 28381 | -4/Factory | Destroyed B-86 Titan 28409 | -4/Factory | Lost 7 parts (2n2u3w) 28462 | -4/Factory | Identified exit to Upper Caves 28638 | -4/Factory | Lost 4 parts (1p1n2w) 28875 | -4/Factory | Lost 4 parts (1p2u1w) 28899 | -4/Factory | Identified exit to Garrison 28899 | -4/Factory | Entered Garrison 28945 | -4/Garrison | Triggered checkpoint 28998 | -4/Garrison | Garrison Relay disabled 29176 | -4/Garrison | Triggered checkpoint 29183 | -4/Garrison | Triggered checkpoint 29185 | -4/Garrison | Spotted B-86 Titan 29232 | -4/Garrison | Released all parts (9) 29233 | -4/Garrison | Identified Spectral Analyzer 29235 | -4/Garrison | Identified Exp. Targeting Computer 29237 | -4/Garrison | Core integrity fell below 50% 29243 | -4/Garrison | Destroyed 8 combat bots 29260 | -4/Garrison | Discovered new exit (range 12) 29263 | -4/Garrison | Lost 12 parts (1p5n1u5w) 29265 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29269 | -4/Garrison | Core integrity fell below 20% 29269 | -4/Garrison | Identified Dimensional Node Initializer 29269 | -4/Garrison | Initialized slip node 29276 | -4/Garrison | Core destroyed Last Messages --------------- 29232_ Adv. Coolant Injector crushed and broken. 29233_ Acquired Prototype Processor. 29233_ Identified Spectral Analyzer. 29235_ Acquired Prototype Processor. 29235_ Identified Exp. Targeting Computer. 29236_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 29237_ Dropped Prc. Matter Filter. 29237_ Acquired Alien Artifact. 29241_ The unstable cave ceiling collapses. 29241_ Slug penetrates Wall. 29241_ Penetrated by Slug. 29243_ Acquired 45 matter. 29260_ EXIT=FOUND 29265_ Attempting to access garrison exit controls... 29265_ Remote lockdown engaged. 29267_ Slammed into S-27 Virus. 29269_ Identified Dimensional Node Initializer. 29269_ Initializer activates and latches into the ground. 29275_ Slammed into S-27 Virus. 29276_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | "????????????????????????????????????? | | "????????????????????????????????????? | | # ## #????????????????????????????????????? | | #[ ## ##########???????????????????????????? | | % #???????????????????????????? | | #???????????????????????????? | | = [ #?????# #???????????????????????????? | | ## * ## ##?????# #???????????????????????????? | | # =% ## #??????# #???????????????????????????? | | ######## #??????# #???????????????????????????? | | #??????# #??????# #???????????????????????????? | | #??????# #??????# #???????????????????????????? | | #??????# #??????# #???????????????????????????? | | #??????# #??????# #???????????????????????????? | | #??????# ######## #???????????????????????????? | | #??????# ##### #?????????????????????? | | ##??????# #?????????????????????? | | ????????########### ##### #?????????????????????? | | ??????????????????# #####+#####?????????????????? | | ??????????????????# + #?????????????? | | ??????????????????# ###########?????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# ##############??????????????? | | ??????????????????# Y spss #??????????????? | | ??????????????????# s@ s #??????????????? | | ??????????????????############# < #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 150 Resistance: EX 50 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Prc. Matter Filter | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumCommScrapsphere Manual? 0 Play Time 04:50:57 Cumulative 1289.9 hours Start 2025.08.23 @ 23:10:40 End 2025.08.24 @ 15:56:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 610 Rogue 610 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 371dbda3-7743-4133-ae05-ee48eb059be3