Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:24:16 Player: Baxter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1678) 1678 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4160 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 87 Friendly Fire -85 Cogmind --------- Core Integrity 230/550 Matter 263/300 Energy 240/240 System Corruption 0% Temperature Warm (199) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Hardened Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Nuclear Core High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Trap Scanner Experimental Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Light Assault Rifle Grenade Launcher Grenade Launcher Great Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 59 | 7 13 4 . . 35 Power 5 | 1 . . . . 4 Engine 2 | 1 . . . . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 15 | 2 3 1 . . 9 Treads 10 | 1 3 . . . 6 Leg . | . . . . . . Wheel 5 | 1 . 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 7 2 . . 11 Device 12 | 1 5 1 . . 5 Storage 5 | 1 2 1 . . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 17 | 2 3 1 . . 11 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 . . . 7 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 1 . . . 21 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 7 | . 1 . . . 6 Weapon 7 | . . . . . 7 Highest Loss Streak 7 | . 1 . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 100 100 100 89 Engine 11 | . 14 14 14 14 4 Core 1 | . . . . . 4 Treads 19 | . 27 18 14 14 16 Wheel 10 | . . 9 14 14 16 Device 10 | . 10 7 14 14 7 Storage 14 | . 15 20 14 14 9 Hackware 2 | . . . . . 7 Protection 1 | . . . . . 5 Energy Gun 3 | . 11 . . . . Ballistic Gun 9 | . 15 10 . . 12 Launcher 5 | . . 3 14 14 3 Impact Weapon 7 | . 1 14 14 14 2 Naked Turns . | . . . . . . Heaviest Build 115 | 14 33 93 92 92 115 Greatest Support 40 | 20 40 40 12 12 40 Greatest Overweight (x) 9 | . 1 7 7 7 9 Average Overweight (x) 3 | . . 4 7 7 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 20 | 7 14 22 25 25 24 Most Carried 25 | 8 15 18 18 21 25 Average Carried 17 | 6 14 15 18 20 21 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 21 | 8 15 18 18 21 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2318 | 260 624 167 . 553 714 Remotely 37 | . 37 . . . . Salvage Created 2339 | 230 693 48 . 315 1053 Parts 133 | 18 43 6 . 14 52 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 7 3 . 2 25 Melee 1 | . . . . . 1 Guns 21 | . 7 . . . 14 AOE 15 | . . 3 . 2 10 Classes Destroyed 13 | 3 5 1 . . 4 Worker 6 | 1 2 . . 2 1 Builder 3 | . 1 . . . 2 Tunneler 12 | 6 1 2 . 3 . Hauler 4 | . 2 . . . 2 Recycler 6 | 1 2 . . 2 1 Operator 3 | . 2 . . . 1 Watcher 4 | . 1 . . . 3 Swarmer 10 | . . 3 . . 7 Grunt 16 | . 7 . . 2 7 Brawler 2 | . . . . . 2 Sentry 6 | . . . . . 6 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 4 4 3 . 2 6 Combat Bots Only 4 | . 2 3 . 2 4 Max Kills in Single Turn 3 | 1 1 3 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 380 | . 44 3 . 1 332 Missed 105 | . 9 3 . . 93 Damage Taken 4115 | . 464 24 . 10 3617 Core 458 | . 130 8 . . 320 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 205 | 14 80 1 . 2 108 Largest 2 | 2 2 1 . 1 2 Hottest 90 | 90 90 30 . 30 66 Shots Fired 364 | 28 152 1 . 2 181 Gun 341 | 28 152 . . . 161 Cannon . | . . . . . . Launcher 23 | . . 1 . 2 20 Special . | . . . . . . Kinetic 273 | . 112 . . . 161 Thermal 68 | 28 40 . . . . Explosive 23 | . . 1 . 2 20 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 14 . . 1 10 Robot Miss Streak 7 | 1 7 1 . 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 245 | 18 87 2 . 9 129 Core Hits 117 | 9 39 2 . 6 61 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 4 | . 1 1 . 2 . Critical Strikes 7 | . 2 1 . 3 1 Burn 1 | . 1 . . . . Destroy 2 | . 1 . . . 1 Smash 4 | . . 1 . 3 . Melee Attacks 21 | . 1 2 . 8 10 Impact 21 | . 1 2 . 8 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . 2 . 8 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5326 | 213 982 274 . 701 3156 Guns 2984 | 213 982 . . . 1789 Cannons . | . . . . . . Explosions 1308 | . . 120 . 92 1096 Melee 979 | . . 154 . 609 216 Ramming 55 | . . . . . 55 Kinetic 2523 | . 734 . . . 1789 Thermal 461 | 213 248 . . . . Explosive 1308 | . . 120 . 92 1096 Electromagnetic . | . . . . . . Impact 979 | . . 154 . 609 216 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 560 | . . 144 . 259 157 Projectiles . | . . . . . . Explosions 13 | . . 10 . . 3 Melee 547 | . . 134 . 259 154 Knockbacks 4 | . . 1 . 3 . Impact 3 | . . 1 . 2 . Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 233 | . . 24 . . 209 Shots 12 | . . 1 . . 11 Rammed 7 | . . . . . 7 Targets Rammed 8 | . . . . . 8 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 366 | 150 366 . . 1 199 Average Temperature 69 | 54 109 . . 1 50 Received Heat Transfer 1380 | . 276 . . 6 1098 Effects 5 | . 5 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 5 . 2 2 Impact Corruptions 13 | . . 5 . 6 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 7 . . . . . Heat Transferred 1313 | 582 731 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 479 | 40 127 80 . 83 479 Initial 26 | . 26 21 . . 3 Average 93 | 19 57 22 . 45 233 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 85 | 100 100 100 . 100 47 Level 1 5 | . . . . . 22 Level 2 8 | . . . . . 30 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 21 3 . 1 38 Peak Tracking Total 5 | . 4 3 . 1 5 Tactical Retreats 7 | . 3 . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 10 | . . . . . 10 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 6 . . . 5 Terminals 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 35 | . 21 . . . 14 Successful 18 | . 12 . . . 6 Failed 17 | . 9 . . . 8 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 20 | . 14 . . . 6 Terminals 31 | . 21 . . . 10 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . . . 3 Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 7 . . . 1 Terminals 8 | . 7 . . . 1 Assimilate 1 | . 1 . . . . Botnet 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 8 | . 4 . . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 5 | . 1 1 . 3 . Largest Group 3 | . 1 1 1 3 2 Highest-Rated Group 40 | . 10 31 31 40 24 Highest-Rated Ally 31 | . 10 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 23 | . . . . 12 11 Total Damage 270 | . . . . 150 120 Kills 3 | . . . . 2 1 Allies Corrupted 2 | . . . . 1 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5376 | 225 1421 911 279 1187 1353 Spaces Moved 2688 | 161 707 487 144 593 596 Core 2 | 2 . . . . . Treads 881 | 8 667 165 . . 41 Legs . | . . . . . . Wheels 1805 | 151 40 322 144 593 555 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 195 195 120 Average Speed 168 | 102 157 183 195 195 156 Slowest Speed 570 | 160 160 195 195 195 570 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 6 86 97 51 97 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 2 . 4 . Spaces Dug 7 | . 1 . . . 6 Terrain Destroyed 163 | . 1 10 . 19 133 Melee 7 | . 1 . . . 6 Projectile 5 | . . . . . 5 AOE 151 | . . 10 . 19 122 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3126 | 189 879 503 143 608 804 Wait 64 | . 42 2 . 3 17 Move 2683 | 160 706 486 143 592 596 Hop . | . . . . . . Pick Up 57 | 8 21 5 . 3 20 Fast Attach 10 | 7 2 . . . 1 Attach 21 | . 1 . . . 20 Detach 3 | . . . . . 3 Swap 28 | . 10 4 . . 14 Drop 26 | . 16 3 . . 7 Fire 205 | 14 80 1 . 2 108 Melee 21 | . 1 2 . 8 10 Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . . . . . 8 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 9) 1175 | -10/Materials | Discovered new exit (range 6) 1527 | -10/Materials | Core integrity fell below 50% 1595 | -10/Materials | Discovered new exit (range 4) 1639 | -10/Materials | Discovered new exit (range 6) 1647 | -10/Materials | Entered Mines 1664 | -10/Mines | Learned Materials emergency access door positions 1779 | -10/Mines | Discovered new exit (range 10) 1817 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1821 | -10/Mines | Found Prototype Device 1867 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1991 | -10/Mines | Learned location of Mines (-9) 2352 | -10/Mines | Discovered new exit (range 7) 2377 | -10/Mines | Received a Mining Laser from a helpful Derelict 2545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2547 | -10/Mines | Discovered new exit (range 5) 2558 | -10/Mines | Entered Exiles 2558 | -10/Exiles | Accompanied by 1 ally 2611 | -10/Exiles | Met 8R-AWN 2638 | -10/Exiles | Met EX-HEX 2714 | -10/Exiles | Met EX-DEC 2822 | -10/Exiles | Discovered new exit (range 10) 2837 | -10/Exiles | Entered Mines 2886 | -9/Mines | Discovered new exit (range 7) 2901 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2991 | -9/Mines | Learned 2 Materials zone layouts 3002 | -9/Mines | Discovered new exit (range 8) 3020 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3275 | -9/Mines | Learned 4 Materials zone layouts 4024 | -9/Mines | Entered Materials 4024 | -8/Materials | Accompanied by 2 allies 4024 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4025 | -8/Materials | Identified exit to Factory 4045 | -8/Materials | Identified Exp. Sensor Array 4338 | -8/Materials | Discovered exit to Factory (range 4) 4884 | -8/Materials | Lost 5 parts (1p3n1w) 5261 | -8/Materials | Lost 3 parts (2n1w) 5351 | -8/Materials | Core integrity fell below 50% 5377 | -8/Materials | Self-destructed Last Messages --------------- 05329_ Slug penetrates G-47 Trooper. 05332_ Huge Storage Unit destroyed. 05352_ Hvy. Assault Rifle destroyed. 05362_ Critical hit (Burn: +37). 05363_ Slug penetrates Wall. 05366_ Penetrated by Slug. 05366_ Hcp. Matter Pod destroyed. 05366_ K-01 Serf destroyed. 05367_ K-01 Serf collects debris. 05367_ K-01 Serf destroyed. 05369_ Penetrated by Slug. 05369_ Arm. Wheel destroyed. 05370_ K-01 Serf collects debris. 05372_ Penetrated by Slug. 05372_ R-06 Scavenger destroyed. 05372_ Lgt. Assault Rifle destroyed. 05372_ K-01 Serf collects debris. 05375_ Penetrated by Slug. 05375_ K-01 Serf collects debris. 05376_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#######?????????????????????????????????????### | | ??#] #???????????????????????????????????## | | ??# """!#???????????###############??????#### | | ??# """ ############# #??????# ## | | ??# """ / | #??????# # | | ??# = # ############ #?####### # # | | ??# =[#=#???# x ]]#?# ]//! # # | | ??######## #???# ! ! # ] #?# // !!# # | | ?????????# #???# ] #?#/ # # | | ????????##+##### /* ! @ ###+##### # + | | ????????# # !! !g=k # | | #####???# %* # !! #%k # | | ##??#** + #=*## ###+####### | | # ??#** !### #!!## ## ## | | # ??# #?# ####%*## % ## ## | | # ??# ##########*!## # [ ###+ | | + ?%+ """ ## = #= ## "" ## #?# | | # # """ #?# # ## "" ## [ #?# | | # # """ #?# " " # ## "" # ### | | # ?# """ #?# "Y" + ##[ % # [/ | | # ?# #?# """ # ## [ != # #### | | ##### ??# ! #?# + ##### ### # Y"#??? | | ????# ??# #?######## ##???## # # "#??? | | ????# ??### ####????????# #??????# =+ #??? | | ????# ????##????????????# #??????# # #####??? | | ????# ??????????????????# #????#### +######??????? | | ???## ???????????????#### #?#### #???????? | | #### ???????????????####+###### """ #???????? | | ???????????????## ## """ !!! #???????? | | ???????????????## """ ## """ !!! #???????? | | ???????????????## """ ]## !! #???????? | | #### ???????????????## """ ## #???????? | | ???###???????????????## """ ## ! #???????? | | ????????????????????? # """ ## ]#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 456 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxColdFacilitator Manual? 0 Play Time 00:31:39 Cumulative 80.9 hours Start 2024.04.03 @ 19:54:11 End 2024.04.03 @ 20:24:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7c3a0846-6d25-42f2-bc05-17f9e520d5a8