Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.08 @ 23:31:30 Player: BreakerZirconia Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (885) 885 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1985 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (70) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Particle Gun Heavy Hammer > --- INVENTORY (15) --- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Targeting Computer Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Welding Torch Heavy Hammer > --- INVENTORY -------- Small Storage Unit Medium Matter Pod Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 35 | 6 6 23 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 5 | 2 . 3 Leg 2 | . . 2 Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 7 | 1 3 3 Device . | . . . Storage 4 | 1 2 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 14 | 2 2 10 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 10 | 1 2 7 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 99 88 Engine 10 | . 14 8 Treads 13 | . 28 2 Leg 1 | . . 2 Hover 6 | . . 11 Storage 15 | . 19 12 Processor 6 | . . 11 Protection 8 | . 7 8 Energy Gun 4 | . 8 . Ballistic Gun 19 | . 19 18 Special Weapon 2 | . . 3 Impact Weapon 4 | . . 8 Naked Turns . | . . . Heaviest Build 33 | 11 29 33 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 10 | 3 4 10 Average Overweight (x) 1 | 1 . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 13 15 Most Carried 9 | 4 9 7 Average Carried 4 | 2 6 3 Final Capacity 15 | 8 15 15 Final Carried 7 | 4 7 1 Class Distribution -------------------- 87% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 769 | 150 178 441 Remotely . | . . . Salvage Created 1200 | . 195 1005 Parts 64 | . 15 49 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 30 | . 8 22 Guns 29 | . 7 22 AOE 1 | . 1 . Classes Destroyed 6 | . 2 4 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 10 | . 6 4 Grunt 14 | . 2 12 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1860 | . 299 1561 Core 444 | . 41 403 Absorbed by Shields . | . . . Redirected to Shielding 95 | . 2 93 Regen/Repaired (Parts) 134 | . . 134 Core Remaining (%) 91 | 100 83 . Volleys Fired 107 | . 21 86 Largest 3 | . 2 3 Hottest 85 | . 60 85 Shots Fired 223 | . 42 181 Gun 219 | . 42 177 Cannon . | . . . Launcher . | . . . Special 4 | . . 4 Kinetic 185 | . 21 164 Thermal 17 | . . 17 Explosive . | . . . Electromagnetic 21 | . 21 . Robot Hit Streak 25 | . 15 25 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 190 | . 30 160 Core Hits 69 | . 13 56 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 11 | . . 11 Impact 11 | . . 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2039 | . 350 1689 Guns 1605 | . 304 1301 Cannons . | . . . Explosions 46 | . 46 . Melee 375 | . . 375 Ramming . | . . . Kinetic 1204 | . 110 1094 Thermal 266 | . 46 220 Explosive . | . . . Electromagnetic 194 | . 194 . Impact 375 | . . 375 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . . 15 Message Errors 4 | . . 4 Matter Fused 4 | . . 4 Energy Discharges 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 3 | . . 3 Weapon Failures 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 270 | . 115 270 Average Temperature 47 | . 34 51 Received Heat Transfer 993 | . 84 909 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 755 | . 100 655 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 312 | . 144 312 Initial . | . . . Average 58 | . 34 80 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 94 Level 1 3 | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 20 40 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 6 | . 1 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 15 | . 9 6 Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 46 | . 25 21 Successful 34 | . 16 18 Failed 12 | . 9 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 24 9 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units 5 | . 1 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 22 | . 15 7 Record 8 | . 6 2 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 3 | . 2 1 Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Recall Investigation 1 | . . 1 Recall Assault 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . . 7 Scan Component 4 | . . 4 Repair 3 | . . 3 Recycling Unit Hacks 5 | . 1 4 Recycle Component 2 | . . 2 Process 2 | . 1 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 5 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 88 | . . 88 Parts Recycled 2 | . . 2 Recycled Matter 337 | . 157 180 Retrieved Matter 425 | . . 425 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3158 | 109 1374 1675 Spaces Moved 1557 | 83 770 704 Core 206 | 83 94 29 Treads 807 | . 676 131 Legs 64 | . . 64 Wheels . | . . . Hover 480 | . . 480 Flight . | . . . Fastest Speed 50 | 50 160 116 Average Speed 179 | 118 169 199 Slowest Speed 550 | 200 250 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 98 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1740 | 92 805 843 Wait . | . . . Move 1555 | 82 769 704 Hop . | . . . Pick Up 6 | 4 2 . Fast Attach 25 | 6 5 14 Attach 9 | . . 9 Detach 16 | . 4 12 Swap 1 | . 1 . Drop 10 | . 3 7 Fire 107 | . 21 86 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 110 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Discovered new exit (range 13) 610 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 16) 1452 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Entered another Materials area 1484 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1862 | -9/Materials | Build established: Gunner 1984 | -9/Materials | Repaired Ion Engine 2024 | -9/Materials | Repaired Weapon Shielding 2070 | -9/Materials | Repaired Broken Lgt. Assault Rifle 2251 | -9/Materials | Build established: Mutant 2563 | -9/Materials | Discovered new exit (range 15) 2785 | -9/Materials | Lost 3 parts (1p1n1w) 3101 | -9/Materials | Core integrity fell below 50% 3131 | -9/Materials | Core integrity fell below 20% 3159 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. G-34 Mercenary knocked back. Lgt. Treads destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. G-34 Mercenary destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Med. Matter Pod destroyed. Heat Sink melted. G-34 Mercenary destroyed. K-01 Serf collects debris. G-34 Mercenary suffers critical hit (Burn). Overheating: System interference. Particle Gun temporarily disabled. Hvy. Hammer temporarily disabled. K-01 Serf collects debris. 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