Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 22:04:24 Player: epb Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1137) 1137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3062 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 85/100 System Corruption 0% Temperature Critical (533) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Improved Ion Engine Titanium Leg Titanium Leg Titanium Leg Improved Sensor Array Weapon Cycler Light Armor Plating Shield Generator Improved Shield Generator Beam Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Titanium Leg Improved Sensor Array Weapon Cycler Light Armor Plating Shield Generator Improved Shield Generator Beam Rifle Plasma Cannon Improved Assault Rifle Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 43 | 6 3 18 16 Power 7 | 1 . 1 5 Engine 5 | 1 . 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 . 9 5 Treads 4 | . . 3 1 Leg 12 | 2 . 6 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 1 7 6 Energy Gun 2 | . . 2 . Energy Cannon 6 | . . 2 4 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 22 | . 1 7 14 Power 7 | . . 2 5 Propulsion 5 | . . 2 3 Utility 1 | . . . 1 Weapon 9 | . 1 3 5 Highest Loss Streak 7 | . 1 3 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 91 | . 87 94 92 Engine 8 | . 14 7 5 Core 3 | . . . 8 Treads 10 | . . 6 20 Leg 21 | . 28 25 15 Storage 10 | . 14 11 9 Processor 15 | . 4 22 18 Energy Gun 2 | . . 6 1 Energy Cannon 4 | . . 1 9 Ballistic Gun 8 | . 22 10 . Launcher 3 | . 3 2 4 Naked Turns . | . . . . Heaviest Build 43 | 12 26 32 43 Greatest Support 80 | 20 20 60 80 Greatest Overweight (x) 3 | 2 3 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 8 15 15 Most Carried 15 | . 8 14 15 Average Carried 9 | . 3 8 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | . 8 14 13 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 598 | 172 96 210 120 Remotely . | . . . . Salvage Created 1107 | . 120 463 524 Parts 79 | . 13 36 30 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 31 | . 3 16 12 Guns 15 | . 3 11 1 Cannons 3 | . . . 3 AOE 13 | . . 5 8 Classes Destroyed 7 | . 3 3 1 Builder 5 | . . 1 4 Hauler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 5 | . 1 1 3 Swarmer 12 | . 1 9 2 Grunt 15 | . 2 5 8 Sentry 4 | . . 2 2 Best Kill Streak 12 | . 2 4 12 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 4 | . 1 4 4 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3542 | . 409 1020 2113 Core 793 | . 119 104 570 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 52 74 . Volleys Fired 116 | . 35 30 51 Largest 2 | . 2 2 2 Hottest 160 | . 40 113 160 Shots Fired 166 | . 45 51 70 Gun 98 | . 45 45 8 Cannon 49 | . . 5 44 Launcher 19 | . . 1 18 Special . | . . . . Kinetic 72 | . 45 27 . Thermal 62 | . . 18 44 Explosive 19 | . . 1 18 Electromagnetic 13 | . . 5 8 Robot Hit Streak 15 | . 11 15 5 Robot Miss Streak 8 | . 8 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | . 27 40 35 Core Hits 76 | . 10 25 41 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 3 . Burn 3 | . . 3 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3645 | . 216 1125 2304 Guns 683 | . 216 433 34 Cannons 797 | . . 107 690 Explosions 2134 | . . 585 1549 Melee . | . . . . Ramming 31 | . . . 31 Kinetic 487 | . 216 271 . Thermal 889 | . . 199 690 Explosive 2097 | . . 548 1549 Electromagnetic 141 | . . 107 34 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 207 | . . 19 188 Projectiles 37 | . . 1 36 Explosions 170 | . . 18 152 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 287 | . . 92 195 Shots 8 | . . 1 7 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 620 | . 27 81 620 Average Temperature 116 | . 11 26 157 Received Heat Transfer 1128 | . 201 162 765 Effects 16 | . . . 16 Shutdowns 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 2090 | . . 753 1337 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 581 | . 87 294 581 Initial 124 | . . 22 124 Average 218 | . 35 167 379 Maximum Alert Level 2 | . . 1 2 Low Security (%) 52 | 100 100 58 17 Level 1 28 | . . 41 38 Level 2 18 | . . . 44 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 9 25 26 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 7 | . . 2 5 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2080 | 76 484 657 863 Spaces Moved 1232 | 53 325 396 458 Core 18 | 12 6 . . Treads 307 | . . 70 237 Legs 907 | 41 319 326 221 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 130 Average Speed 137 | 128 122 134 151 Slowest Speed 270 | 190 200 250 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 41 44 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 27 | . . . 27 Terrain Destroyed 210 | . . 55 155 Melee . | . . . . Projectile 15 | . . . 15 AOE 195 | . . 55 140 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1463 | 58 374 471 560 Wait 17 | . 3 10 4 Move 1229 | 52 324 395 458 Hop . | . . . . Pick Up 36 | . 8 13 15 Fast Attach 17 | 6 1 4 6 Attach 18 | . . 9 9 Detach 1 | . . 1 . Swap 8 | . 2 5 1 Drop 18 | . 1 4 13 Fire 116 | . 35 30 51 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Identified exit to Materials 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Lost 3 parts (1p1n1w) 932 | -9/Materials | Discovered new exit (range 12) 950 | -9/Materials | Identified exit to Mines 1127 | -9/Materials | Discovered new exit (range 12) 1216 | -9/Materials | Identified exit to Materials 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2060 | -8/Materials | Core integrity fell below 50% 2078 | -8/Materials | Core integrity fell below 20% 2082 | -8/Materials | Core destroyed Last Messages --------------- 02075_ Lgt. Ion Engine destroyed. 02075_ Titanium Leg destroyed. 02075_ Broken Titanium Leg destroyed. 02075_ Critical hit (Blast). 02075_ Knocked back. 02075_ Acquired 8 matter. 02078_ Overheating: Core damaged (-71). 02078_ Critical hit (Burn: +37). 02079_ Lgt. Ion Engine destroyed. 02080_ Overheating: Titanium Leg damaged (-5). 02080_ Signal Interpreter destroyed. 02080_ Critical hit (Blast). 02080_ Knocked back. 02080_ Titanium Leg destroyed. 02081_ Overheating: System interference. 02081_ Hvy. Particle Cannon temporarily disabled. 02081_ Critical hit (Burn: +37). 02081_ Dropped Hvy. Particle Cannon. 02081_ Dropped Plasma Cannon. 02082_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ? #?######### ?????????????????? | | ? ??# """ # ?????????????????? | | ? ??# """ # ?????????????????? | | # #?# [ """ + ###/##########???????????????????? | | #?# # #?? ???????????????????????????? | | #+??# # #??? ! ??????????????????????????? | | ????###+##### #???? ?????????????????????????? | | ?????# #### #????? #???????????????????????? | | ?????# #?????? #???????????????????????? | | ?????# #??? ??? #???????????????????????? | | ?????# """ #??? ???#???????????????????????? | | ?????# """ #??? ???????????????????????????? | | ?????# """ = #??? ???????????????????????????? | | ?##### #???#+???????????????????????????? | | ?# #???# ???????????????????????????? | | ?# #???# ???????????????????????????? | | ?# #???# ???????????????????????????? | | ?## ###+## #???#k#######????????????????????? | | ??# ## # #???#g #??????? ????????????? | | ??#! ! ## # #???# ###+## ?????????????? | | ??#!!!!]]## # #???# ????????????? | | ??######### # #???# ?????????????? | | ??????????# # #???# ?????????????????? | | ??????????# # #???# #????????????????????? | | ####??###?# # #??## g ] #????????????????????? | | T ?##### ####g g @% ###??????????????????? | | ? """ ????# H g + ??????????????? | | ? """ ????# ####;;## ####??????????????????? | | ?? """? ????# #??#####+###?????????????????????? | | ?? """? ????# #????????????????????????????????? | | ??? ""??? ????# #????????????????????????????????? | | ??? ??? ##??# #????????????????????????????????? | | ####+#######??# #???# ""?????????????????????????? | | #??#"#########????????????????????????? | | ##### #??# """"" #????????????????????????? | | ##+#+###?# #??# " """ #????????????????????????? | | # #?# #??# " " #????????????????????????? | | # """ #?# #??# #????????????????????????? | | # """ #?# #??# #????????????????????????? | | # """ #?# #### #????????????????????????? | | # ### # #????????????????????????? | | # [ # #????????????????????????? | | ######## #"""#####????????????????????????? | | #??##### # #####?????????????????????????? | | #??# # ???????????????????????? | | # ## ########[ ???????????????????????? | | # # ###?# ######????????????????????????? | | # ##??## ##?????????????????????????????? | | ### % #???# #????#?????????????????????????? | | / ##???# #????#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactAerolevBuckler Manual? 0 Play Time 00:26:50 Cumulative 11.9 hours Start 2023.11.14 @ 21:35:34 End 2023.11.14 @ 22:04:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c96f635d-8b05-4e0f-8fe5-4986bb32a492