Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 20:24:02 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (163) 815 Value Destroyed (4688) 4688 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (13607) 13607 TOTAL SCORE: 24950 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 208 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8100 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -597 Cogmind --------- Core Integrity 0/1250 Matter 377/500 Energy 81/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Shield Leg Advanced Actuator Array Cloaking Device Heavy Machine Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino-Nuclear Core > --- PROPULSION ------- Myomer-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Experimental Propulsion Shielding Graphene Brace X0-1V1's Piety Tracker > --- WEAPON ----------- Kinetic Antimatter Construct/G Gatling Kinetic Gauss Construct/C Thermal Beam Construct/G > --- INVENTORY -------- Light Ion Engine Armored Treads Advanced Treads Advanced Treads Enhanced Armored Leg Improved VTOL Module Nuclear Pulse Array Improved Heat Sink Layered Medium Armor Plating Reactive Plating Reflective Plating Reflective Plating System Shield Cobbler Unit Rocket Launcher Plasma Cutter Lance [Rating: 102] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Slots Evolved 12 | . . 2 2 . . 4 . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 7 | . . 2 1 . . 2 . 1 . . 1 . Weapon 3 | . . . . . . 2 . 1 . . . . Parts Attached 103 | 7 4 23 16 13 9 12 3 5 1 2 6 2 Power 8 | 1 1 2 2 . 1 . . 1 . . . . Engine 7 | 1 1 2 1 . 1 . . 1 . . . . Core 1 | . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . 8 6 7 4 . . . . 1 1 2 Treads 26 | 2 . 8 5 7 4 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . 1 . . . . . . 1 1 2 Utility 40 | 2 2 8 3 2 2 10 2 3 1 1 4 . Device 21 | 1 1 5 . . 1 6 2 1 1 1 2 . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . 1 . . 2 . . . . . . Hackware 6 | . . 1 . . 1 1 . 2 . . 1 . Protection 8 | . . 2 2 2 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 1 5 5 4 2 2 1 1 . . 1 . Energy Gun 5 | 1 . . 1 2 . . . . . . 1 . Energy Cannon 2 | . . 2 . . . . . . . . . . Ballistic Gun 5 | 1 1 1 2 . . . . . . . . . Ballistic Cannon 4 | . . 1 . 1 1 1 . . . . . . Launcher 3 | . . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . 2 . . . 1 . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 2 1 1 3 . 1 . . . . Parts Lost 51 | . 1 7 2 3 2 5 12 8 1 1 2 7 Power 2 | . . 2 . . . . . . . . . . Propulsion 12 | . . 1 2 . . 1 4 . . . 1 3 Utility 24 | . . 4 . 2 1 2 4 6 1 1 1 2 Weapon 13 | . 1 . . 1 1 2 4 2 . . . 2 Highest Loss Streak 9 | . 1 3 2 2 1 2 7 8 1 1 2 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 13 | . 5 16 19 19 18 14 9 3 4 4 4 4 Power . | . . . . . . 1 1 . 1 1 . . Propulsion 3 | . . 6 6 7 7 4 . . . . . . Utility 5 | . 2 5 5 7 7 6 5 1 1 1 1 2 Weapon 2 | . 1 3 6 4 2 1 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 43 | . 1 6 5 5 6 9 6 1 . . 1 3 Power 2 | . . . . . . . 1 . . . 1 . Propulsion 11 | . . . 1 3 4 3 . . . . . . Utility 12 | . 1 4 . . 1 4 1 . . . . 1 Weapon 16 | . . 2 4 2 1 2 4 . . . . 1 Tool/Special 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 78 | . 99 95 95 97 81 65 60 33 1 3 24 11 Engine 5 | . 14 8 3 7 7 . . . . . 2 . Core 2 | . . . 4 . 1 6 5 . . . . . Treads 17 | . 28 21 29 32 22 1 . . . . . . Leg 1 | . . . . . . 1 5 . . . . 2 Device 13 | . 14 13 7 7 8 21 22 13 1 3 4 2 Storage 7 | . 14 11 7 7 8 6 5 . . . . . Processor 4 | . . . 7 7 8 5 6 1 . . . . Hackware 4 | . . 11 7 5 4 . . 7 . . 1 2 Protection 3 | . . 7 7 7 4 1 . . . . 2 . Energy Gun 5 | . 13 . 3 8 4 8 3 4 . . 4 1 Energy Cannon 2 | . . 10 5 . . 1 1 . . . . . Ballistic Gun 4 | . 14 6 3 5 2 1 2 . . . . . Ballistic Cannon 1 | . . 3 . 2 4 2 . 2 . . . . Peak Build Rating 102 | 7 20 35 40 46 66 102 93 62 15 27 45 37 Average Rating 47 | 5 16 28 38 43 46 92 84 52 5 11 38 19 On Entrance 29 | . 7 19 32 40 42 59 93 37 2 2 14 37 Avg Prop Armor Cover (%) 9 | . . . . 9 . . . . . . . . Naked Turns 95 | . . . . . . . . 22 29 32 . 12 Heaviest Build 85 | 12 50 63 59 62 62 82 85 20 1 1 15 6 Greatest Support 93 | 40 40 46 83 86 92 93 81 3 3 13 20 75 Greatest Overweight (x) 6 | . 1 2 1 1 1 1 1 6 . . 1 . Average Overweight (x) . | . . 1 . . . . . 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 7 9 20 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | 1 8 20 20 20 20 20 14 5 4 4 5 5 Average Carried 13 | . 5 16 19 19 19 16 11 3 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 8 20 20 20 18 10 5 4 4 4 5 5 Scrap Engine Consumption 56 | . . . . . 4 26 20 6 . . . . Constructs Created 9 | . . . . . 3 3 1 2 . . . . Constructs Modified 39 | . . . . . 21 12 6 . . . . . Class Distribution -------------------- 54% | Mutant 24% | Construct 15% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Extension Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Matter Collected 4576 | 285 563 970 238 602 755 312 748 68 . . 20 15 Remotely . | . . . . . . . . . . . . . Salvage Created 6644 | 172 667 854 961 849 673 1330 903 195 . . 20 20 Parts 329 | 11 59 43 53 43 37 46 27 5 . . 3 2 Haulers Intercepted 12 | . 1 1 4 4 . 2 . . . . . . Recyclers Shooed 4 | . . 1 . 1 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Combat Hostiles Destroyed 101 | . 13 18 13 17 7 15 17 . . . . 1 Melee 13 | . . . 6 . . . 6 . . . . 1 Guns 48 | . 12 4 5 12 3 6 6 . . . . . Cannons 16 | . . 9 2 2 1 1 1 . . . . . AOE 15 | . 1 3 . 3 3 2 3 . . . . . Classes Destroyed 16 | 2 6 2 1 . 1 2 2 . . . . . Worker 9 | . . 6 . 1 . 1 . 1 . . . . Builder 8 | . 3 2 1 . . 1 1 . . . . . Tunneler 7 | 4 1 . 1 . . . . 1 . . . . Hauler 12 | . 1 1 4 4 . 2 . . . . . . Recycler 14 | 1 . 2 2 . 4 2 2 1 . . . . Operator 4 | . 2 . . 1 . . . . . . 1 . Watcher 4 | . 3 . 1 . . . . . . . . . Swarmer 21 | . 6 8 2 4 . . . . . . . 1 Grunt 48 | . 7 9 7 7 . 9 9 . . . . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 19 | . . 4 3 6 4 1 1 . . . . . Hunter 4 | . . . . . . 2 2 . . . . . Programmer 3 | . . . . . . 1 2 . . . . . Scrapper 3 | . . . . . 3 . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . Guerrilla 2 | . . . . . . 2 . . . . . . Best Kill Streak 7 | 5 5 6 5 4 4 5 7 1 . . 1 1 Combat Bots Only 6 | . 4 5 4 4 3 3 6 . . . . 1 Max Kills in Single Turn 3 | 1 2 3 1 3 1 2 3 2 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . 1 1 . 3 1 1 3 . . . . . Melee 1 | . . . 1 . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Hostile Shots Fired 1124 | . 39 167 73 94 12 133 299 105 2 4 50 146 Missed 347 | . 16 41 23 17 2 42 84 34 1 2 28 57 Hits 777 | . 23 126 50 77 10 91 215 71 1 2 22 89 Melee 18 | . . . 2 . . . 6 . 1 . 9 . Projectile 759 | . 23 126 48 77 10 91 209 71 . 2 13 89 AOE 2 | . . . . . . . . . . . 1 1 Critical Strikes 37 | . . 1 5 2 3 12 6 3 . 1 1 3 Actively Blocked 17 | . . . . . . 12 5 . . . . . Damage Taken 13350 | . 263 1431 767 1218 304 1660 4032 1672 42 40 416 1505 Core 3861 | . 29 379 77 212 18 185 708 958 42 . 222 1031 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . . 166 . . . . . . Ignored by Resistances 15 | . . . . . . . . . . . . 15 Regen/Repaired (Parts) 1204 | . . 17 . . 22 857 308 . . . . . Core Remaining (%) 51 | 100 80 24 . . 92 . 6 . . 9 . . Volleys Fired 405 | 15 60 68 42 70 19 51 56 13 . . 9 2 Largest 3 | 2 2 2 2 3 2 3 2 2 . . 1 1 Hottest 192 | 60 60 136 136 155 101 180 192 108 . . 65 65 Shots Fired 715 | 30 114 127 66 137 27 122 57 24 . . 9 2 Gun 552 | 30 114 45 45 123 13 107 51 13 . . 9 2 Cannon 140 | . . 74 21 13 7 13 1 11 . . . . Launcher 23 | . . 8 . 1 7 2 5 . . . . . Special . | . . . . . . . . . . . . . Kinetic 360 | 15 60 70 22 70 7 57 48 11 . . . . Thermal 252 | . . 49 44 66 13 63 4 13 . . . . Explosive 23 | . . 8 . 1 7 2 5 . . . . . Electromagnetic 80 | 15 54 . . . . . . . . . 9 2 Robot Hit Streak 13 | 5 7 13 7 12 6 10 10 4 . . 2 1 Robot Miss Streak 6 | 3 3 3 4 5 1 4 6 3 . . 4 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . 3 . 1 3 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 486 | 18 68 67 62 84 15 76 73 17 . . 3 3 Core Hits 259 | 6 31 36 28 46 13 33 52 11 . . 2 1 Critical Kills 9 | . . 1 . . . 6 1 . . . . 1 Critical Parts Destroyed 4 | . . 1 1 . . 1 . . . . . 1 Critical Strikes 30 | . 1 2 7 3 1 8 6 . . . . 2 Burn 6 | . . . 2 3 1 . . . . . . . Meltdown 8 | . . 1 . . . 6 1 . . . . . Destroy 3 | . . 1 1 . . 1 . . . . . . Blast 1 | . . . . . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 2 Sever 8 | . . . 4 . . . 4 . . . . . Impale 1 | . . . . . . . 1 . . . . . Melee Attacks 76 | . . . 25 4 . . 42 1 . . 1 3 Impact 5 | . . . . . . . . 1 . . 1 3 Slashing 60 | . . . 25 4 . . 31 . . . . . Piercing 11 | . . . . . . . 11 . . . . . Sneak Attacks 7 | . . . 3 . . . 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 7 . . . . . Damage Inflicted 13010 | 230 930 1796 1643 1863 626 2661 2402 651 . . 57 151 Guns 6424 | 202 869 368 557 1336 172 1831 824 197 . . 57 11 Cannons 1855 | . . 831 245 268 78 185 20 228 . . . . Explosions 2300 | 28 46 589 . 206 326 645 460 . . . . . Melee 2161 | . . . 829 . . . 1098 94 . . . 140 Ramming 270 | . 15 8 12 53 50 . . 132 . . . . Kinetic 4625 | 54 458 727 297 889 78 1074 820 228 . . . . Thermal 3650 | 28 46 472 505 715 172 1491 24 197 . . . . Explosive 1677 | . . 589 . 206 326 96 460 . . . . . Electromagnetic 627 | 148 411 . . . . . . . . . 57 11 Impact 234 | . . . . . . . . 94 . . . 140 Slashing 1608 | . . . 829 . . . 779 . . . . . Piercing 319 | . . . . . . . 319 . . . . . Highest Corruption 47 | . . 5 . 4 17 . 47 37 47 47 . 1 Average Corruption 13 | . . 5 . 3 4 . 24 18 43 47 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 159 | . . 23 . 3 33 . 73 16 6 5 . . Message Errors 36 | . . 9 . 1 8 . 14 3 . 1 . . Matter Fused 27 | . . 2 . . 10 . 11 4 . . . . Heat Flow Errors 17 | . . 3 . 1 2 . 4 5 1 1 . . Energy Discharges 9 | . . 1 . . 4 . 2 1 . 1 . . Parts Rejected 3 | . . 1 . . . . 2 . . . . . Parts Fused 4 | . . 1 . . . . 2 1 . . . . Data Loss (minor) 24 | . . 1 . 1 4 . 16 2 . . . . Data Loss (major) 14 | . . 3 . . 2 . 8 . . 1 . . Misfires 3 | . . 2 . . 1 . . . . . . . Alerts 8 | . . . . . 2 . 5 . 1 . . . Misdirections 8 | . . . . . . . 3 . 4 1 . . Weapon Failures 6 | . . . . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 518 | . . 76 20 47 45 123 71 79 . . . 57 Projectiles 3 | . . 3 . . . . . . . . . . Explosions 272 | . . 71 . 47 31 123 . . . . . . Melee 243 | . . 2 20 . 14 . 71 79 . . . 57 Knockbacks 14 | . 1 4 . 5 . 1 . 3 . . . . Impact 2 | . 1 . . 1 . . . . . . . . Kinetic 11 | . . 3 . 4 . 1 . 3 . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 504 | . 26 63 . . 100 73 110 132 . . . . Shots 9 | . 1 2 . . 2 1 3 . . . . . Rammed 16 | . 5 3 1 5 2 . . . . . . . Targets Rammed 20 | . 5 4 3 6 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . . 1 2 1 . . . . . . . . Highest Temperature 507 | 60 60 458 237 507 261 394 369 206 318 120 336 . Average Temperature 140 | 33 22 188 89 156 67 147 120 71 156 62 96 . Received Heat Transfer 3102 | . 120 510 423 549 140 324 837 . . 36 88 75 Effects 35 | . . 20 . 5 . 5 4 . 1 . . . Shutdowns 5 | . . 2 . 1 . 2 . . . . . . Energy Bleed 2 | . . 1 . . . . . . 1 . . . Interference 13 | . . 10 . . . . 3 . . . . . Matter Decay 3 | . . 2 . 1 . . . . . . . . Short Circuit 7 | . . 3 . 3 . . 1 . . . . . Damage (minor) 5 | . . 2 . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 5 | . . 2 . . 1 . . 1 . . . 1 Robots Melted 8 | . . 1 . . . 6 1 . . . . . Combat Hostiles 7 | . . 1 . . . 5 1 . . . . . Parts Melted 21 | . 1 7 2 4 1 5 1 . . . . . Heat Transferred 5854 | 50 50 851 1073 1554 407 1769 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Maximum Alert Level 2 | . 1 1 . 1 . 2 2 1 . . . . Low Security (%) 65 | 100 72 43 100 98 100 30 . 91 100 100 100 100 Level 1 22 | . 27 56 . 1 . 21 45 8 . . . . Level 2 12 | . . . . . . 47 54 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 686 | 10 241 306 194 200 65 686 623 226 . . 20 35 Initial 289 | . . 86 94 68 . 200 289 226 . . . . Average 169 | 1 103 178 109 125 3 407 426 82 . . 3 8 Influence Increases 4390 | 25 478 739 390 525 148 1046 889 30 . . 55 65 Destroy 0b10 Robot/C 2120 | . 260 460 260 340 80 300 400 . . . . 20 Destroy 0b10 Robot/NC 300 | 25 50 55 45 30 20 30 25 15 . . 5 . Destroy Leader 444 | . 68 82 60 108 . 54 72 . . . . . Allied During Kill 60 | . 5 24 . . . . 31 . . . . . Successful Hack 129 | . 59 8 10 18 11 . 18 . . . 5 . Disable Machine 210 | . 15 15 . 15 . 105 30 15 . . 15 . Destroy Structure 164 | . 6 50 . 14 37 28 29 . . . . . Advance Influence 200 | . . . . . . 200 . . . . . . Lose Combat Pursuer 195 | . 15 45 15 . . 45 . . . . 30 45 Miscellaneous 568 | . . . . . . 284 284 . . . . . Influence Decreases 4360 | 25 272 721 452 687 148 454 1017 494 . . 55 35 Entered New Map 885 | . . 120 130 94 . . 303 238 . . . . Time Decay 2877 | 25 262 511 302 428 140 404 514 246 . . 45 . Lost Part 363 | . 10 70 20 30 8 50 120 10 . . 10 35 Lost Ally 100 | . . 20 . . . . 80 . . . . . Purge Threat 135 | . . . . 135 . . . . . . . . Squads Dispatched 30 | . 4 2 1 2 . 7 5 . . 4 5 . Investigation 11 | . 2 2 1 2 . 1 2 . . . 1 . Extermination 4 | . . . . . . 3 1 . . . . . Reinforcement 12 | . 2 . . . . 2 1 . . 3 4 . Assault 2 | . . . . . . . 1 . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Distress Signals 16 | . 2 1 4 3 . . 5 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 24 29 27 21 5 18 23 5 4 6 15 17 Peak Tracking Total 13 | . 5 8 5 4 2 4 6 4 4 6 9 13 Tactical Retreats 10 | . 1 2 1 . . 2 . . . . 2 2 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Traps Triggered 7 | . 1 1 . 3 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Machines Disabled 15 | . 2 1 . 1 . 7 2 1 . . 1 . Max in Single Turn 3 | . 1 1 . 1 . 3 1 1 . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Machines Accessed 48 | . 6 5 3 8 9 5 6 . . . 6 . Terminals 34 | . 5 2 3 7 5 2 6 . . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 7 | . 1 2 . . 3 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 2 . Total Hacks 115 | . 18 11 11 21 22 7 14 . . . 11 . Successful 42 | . 10 7 4 8 7 2 2 . . . 2 . Failed 73 | . 8 4 7 13 15 5 12 . . . 9 . Catastrophic 16 | . 1 . 1 2 2 3 4 . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 28 . 4 2 . . 3 . . . 5 . Terminals 87 | . 15 5 11 17 15 2 14 . . . 8 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units 14 | . 3 3 . . 5 3 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 8 | . . . . 4 . 1 . . . . 3 . Terminal Hacks 31 | . 9 3 4 7 4 1 2 . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . 1 . 1 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 3 | . . 1 1 . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Zone Layout 5 | . 1 1 . 2 . . 1 . . . . . Release Object 2 | . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 2 . . 3 . . . . . . . Retrieve Components 6 | . 1 2 . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 4 4 3 7 7 3 6 . . . 6 . Full Trace Events 13 | . 2 1 1 1 4 1 2 . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 36 | . . 36 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 24 | . 10 12 . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Total Allies 13 | . 5 . . . . . 8 . . . . . Largest Group 5 | . 5 5 . . . . 5 1 . . . . Highest-Rated Group 125 | . 25 25 . . . . 125 25 . . . . Highest-Rated Ally 39 | . 5 5 . . . . 39 25 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 63 | . 5 18 . . . . 40 . . . . . Total Damage 961 | . 16 104 . . . . 841 . . . . . Kills 10 | . . 5 . . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . X0-1V1 Amusement Gains 303 | . 23 20 10 5 90 20 55 20 . . 10 50 Average Entertainment 34 | . 14 9 9 10 58 50 43 51 61 61 29 38 Good Acts 64 | . 7 8 11 3 14 10 3 1 . . . 7 Bad Acts 53 | . 1 8 5 4 7 5 6 7 1 2 5 2 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Active Infowar (turns) 6418 | 19 362 . 655 1091 1655 902 1357 377 . . . . Optics 4989 | . . . 655 1091 1655 231 1357 . . . . . Terrain 377 | . . . . . . . . 377 . . . . Seismic 381 | 19 362 . . . . . . . . . . . Machine Analysis 671 | . . . . . . 671 . . . . . . Cloaking 205 | . . . . . . 205 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Turns Passed 10160 | 116 1476 1669 669 1091 1655 974 1401 680 38 95 209 87 Spaces Moved 5061 | 43 630 567 253 543 866 622 465 300 72 186 412 102 Core 625 | 5 . . . . . . 26 300 72 171 . 51 Treads 2717 | 38 630 567 253 543 593 93 . . . . . . Legs 679 | . . . . . 1 223 439 . . . . 16 Wheels 289 | . . . . . . 289 . . . . . . Hover 272 | . . . . . 272 . . . . . . . Flight 479 | . . . . . . 17 . . . 15 412 35 Fastest Speed 35 | 50 160 240 160 148 52 79 50 50 50 40 37 35 Average Speed 144 | 147 166 240 161 154 123 122 187 179 50 49 40 59 Slowest Speed 350 | 160 240 320 240 240 240 195 230 350 50 50 120 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 2 3 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 75 62 31 77 92 16 43 7 64 10 14 32 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . Terrain Destroyed 237 | 6 2 56 . 13 82 30 48 . . . . . Melee . | . . . . . . . . . . . . . Projectile 8 | . . 2 . . 1 4 1 . . . . . AOE 229 | 6 2 54 . 13 81 26 47 . . . . . Terrain Rammed 22 | . . . . . . . . 22 . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Ext Fac Was Fac Fac Gar Total 7137 | 65 942 736 419 690 1436 737 876 419 72 185 440 120 Wait 1229 | . 234 37 51 25 506 25 268 73 . . 2 8 Move 5038 | 42 629 566 252 542 865 621 464 300 71 181 405 100 Hop 6 | . . . . . . . . . . 2 3 1 Pick Up 67 | 1 7 18 12 11 5 6 2 1 . . 4 . Fast Attach 53 | 7 . 11 3 1 4 8 5 2 1 2 7 2 Attach 25 | . . 3 3 3 3 3 3 3 . . 3 1 Detach 25 | . . 1 . 1 9 3 6 3 . . 1 1 Swap 57 | . 4 17 12 13 6 4 1 . . . . . Drop 90 | . 3 11 16 14 17 16 7 1 . . 3 2 Fire 405 | 15 60 68 42 70 19 51 56 13 . . 9 2 Melee 69 | . . . 25 4 . . 35 1 . . 1 3 Ram 23 | . . . . . 1 . . 22 . . . . Kick . | . . . . . . . . . . . . . Crush 19 | . 5 4 3 6 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 31 | . . . . . . . 29 . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -5/Waste -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Prayed at D.C.S.S. Altar Unit 747 | -10/Materials | Discovered new exit (range 7) 828 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Identified exit to Mines 844 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 875 | -10/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1544 | -10/Materials | X0-1V1 sent allied S-10 Pest (x5) 1593 | -10/Materials | Entered another Materials area 1593 | -9/Materials | Accompanied by 5 allies 1593 | -9/Materials | Evolved 2 slots: Utility x2 1655 | -9/Materials | X0-1V1 foreshadows a heat wave 1679 | -9/Materials | Repaired Corrupted Mining Laser 1995 | -9/Materials | Ambient heat levels rising (+10) 2019 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 2181 | -9/Materials | Discovered new exit (range 14) 2189 | -9/Materials | Ambient heat levels rising (+10) 2475 | -9/Materials | Identified exit to Mines 2514 | -9/Materials | Ambient heat levels falling (-10) 2515 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 2515 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 16) 2536 | -9/Materials | Discovered new exit (range 18) 2553 | -9/Materials | Build established: Mutant 2834 | -9/Materials | Ambient heat levels falling (-10) 2931 | -9/Materials | Core integrity fell below 50% 2933 | -9/Materials | X0-1V1 upgraded hostiles (x2) 3012 | -9/Materials | Lost 3 parts (1p1n1u) 3262 | -9/Materials | Entered another Materials area 3262 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -8/Materials | Identified exit to Factory 3265 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3306 | -8/Materials | Build established: Scavenger-Mutant 3370 | -8/Materials | X0-1V1 upgraded hostiles (x2) 3423 | -8/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 3546 | -8/Materials | Identified exit to Storage 3567 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3672 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+1) 3926 | -8/Materials | X0-1V1 activates XOMVISION 3931 | -8/Materials | Entered Storage 4148 | -8/Storage | Weapon slot count reverted to normal (-1) 4448 | -8/Storage | Discovered exit to Factory (range 8) 4460 | -8/Storage | Build established: Mutant 4736 | -8/Storage | X0-1V1 put everyone to sleep 5016 | -8/Storage | Used back door to open Recycling access 5016 | -8/Storage | Discovered new exit (range 5) 5022 | -8/Storage | Entered Recycling 5025 | -8/Recycling | X0-1V1 sent you into danger 5455 | -8/Recycling | Discovered new exit (range 19) 5465 | -8/Recycling | Core integrity restored by X0-1V1 (+104) 5841 | -8/Recycling | X0-1V1 mutated your Weapon slot to Power slot 5890 | -8/Recycling | Scanned before Scraplab entrance 5898 | -8/Recycling | Angered Scraplab inhabitants 6039 | -8/Recycling | Found Prototype Device 6039 | -8/Recycling | Identified Scrap Engine 6165 | -8/Recycling | Core integrity restored by X0-1V1 (+156) 6259 | -8/Recycling | X0-1V1 activates XOMVISION 6396 | -8/Recycling | System corruption reached 10% 6474 | -8/Recycling | X0-1V1 activates XOMVISION 6491 | -8/Recycling | Build established: Construct 6677 | -8/Recycling | Entered Factory 6677 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 6683 | -6/Factory | X0-1V1 sent you to a vault 6720 | -6/Factory | X0-1V1 activates XOMVISION 7173 | -6/Factory | Identified exit to Factory 7173 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7186 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 7252 | -6/Factory | X0-1V1 sent hostile Guerrilla (x2) 7276 | -6/Factory | Garrison activated, responded to threat 7631 | -6/Factory | Discovered new exit (range 10) 7651 | -6/Factory | Entered Extension 7657 | -6/Extension | X0-1V1 dreamt of freedom 7661 | -6/Extension | Rescued a captive Derelict 7665 | -6/Extension | Rescued a captive Derelict 7666 | -6/Extension | Rescued a captive Derelict 7671 | -6/Extension | Rescued a captive Derelict 7671 | -6/Extension | Rescued a captive Derelict 7672 | -6/Extension | Disrupted transfer network 7674 | -6/Extension | Rescued a captive Derelict 7674 | -6/Extension | Rescued a captive Derelict 7675 | -6/Extension | Rescued a captive Derelict 7677 | -6/Extension | Rescued a captive Derelict 7681 | -6/Extension | Rescued a captive Derelict 7681 | -6/Extension | Rescued a captive Derelict 7695 | -6/Extension | Rescued a captive Derelict 7698 | -6/Extension | System corruption reached 10% 7701 | -6/Extension | Rescued a captive Derelict 7745 | -6/Extension | X0-1V1 activates XOMVISION 7872 | -6/Extension | Identified exit to Cetus 8144 | -6/Extension | Lost 3 allies 8290 | -6/Extension | X0-1V1 added 0b10 threat records associated with you (major) 8351 | -6/Extension | First assault squad dispatched 8415 | -6/Extension | X0-1V1 upgraded hostiles (x1) 8525 | -6/Extension | Spotted B-75 Beast 8640 | -6/Extension | Core integrity fell below 50% 8733 | -6/Extension | Build established: Mutant 8861 | -6/Extension | System corruption reached 30% 8998 | -6/Extension | X0-1V1 activates XOMVISION 9002 | -6/Extension | Discovered exit to Factory (range 20) 9002 | -6/Extension | Spotted B-75 Beast 9039 | -6/Extension | Core integrity fell below 20% 9040 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9044 | -6/Extension | X0-1V1 sent allied Butcher (x5) 9052 | -6/Extension | Entered Factory 9052 | -5/Factory | Accompanied by 1 ally 9052 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9055 | -5/Factory | X0-1V1 enhanced Transport squad support 9070 | -5/Factory | Lost 7 parts (3n2u2w) 9112 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 9226 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 9403 | -5/Factory | System corruption reached 10% 9526 | -5/Factory | Build established: Hacker-Mutant 9653 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 9718 | -5/Factory | System corruption reached 30% 9721 | -5/Factory | Core integrity fell below 50% 9722 | -5/Factory | Identified exit to Factory 9722 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9730 | -5/Factory | Core integrity fell below 20% 9732 | -5/Factory | Sucked down chute 9732 | -5/Factory | Entered Waste 9737 | -5/Waste | Spotted C-40 Crusher 9741 | -5/Waste | Lost 8 parts (6u2w) 9744 | -5/Waste | Spotted C-40 Crusher 9744 | -5/Waste | Spotted C-40 Crusher 9747 | -5/Waste | EMP discharged 9757 | -5/Waste | Spotted C-40 Crusher 9757 | -5/Waste | Spotted C-40 Crusher 9761 | -5/Waste | Discovered new exit (range 15) 9761 | -5/Waste | Crushed by Compactor (1 part destroyed) 9770 | -5/Waste | Entered Factory 9861 | -5/Factory | Discovered exit to Factory (range 8) 9865 | -5/Factory | Entered another Factory area 9865 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9950 | -4/Factory | Unknown Reactor reconfigured into Item Mimic 9969 | -4/Factory | Build established: Mutant 10009 | -4/Factory | Spotted B-86 Titan 10073 | -4/Factory | Identified exit to Garrison 10074 | -4/Factory | Entered Garrison 10085 | -4/Garrison | X0-1V1 mutated your Propulsion slot to Weapon slot 10105 | -4/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 10113 | -4/Garrison | Installed Relay Interface Framework 10119 | -4/Garrison | Core integrity fell below 50% 10122 | -4/Garrison | Spotted B-86 Titan 10129 | -4/Garrison | Core integrity fell below 20% 10156 | -4/Garrison | Lost 9 parts (4n3u2w) 10159 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 10161 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10125_ Hacking Suite destroyed. 10126_ Penetrated by Slug. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 10129_ X0-1V1 makes it rain matter. 10130_ X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+106 heat dissipation) 10131_ X0-1V1 manipulates the space around you (+25% TH resistance). 10135_ Slug penetrates Wall. 10135_ X0-1V1 smiles upon you. (Received Shield Leg x3) 10142_ The swirling icy cloud dissipates. 10144_ S-27 Virus destroyed. 10158_ Dropped Shield Leg. 10159_ A floating RIF Installer appears for a brief moment. 10159_ Expanded RIF knowledge: Coupler Efficiency. 10161_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ???????????#################### #???????????????? | | ?????????? #???????????????? | | ?????????? #???????????????? | | ?????????? @ s= #???????????????? | | ?????????????????#############s #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ???????????????????####"""#### #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ######## #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????#^^^#???????????????? | | ?????????????????????????????# % #???????????????? | | ?????????????????????????????# #???????????##### | | ?????????????????????????????# +???????????# | | ?????????????????????????????# ############# % | | ?????????????????????????????# % | | ?????????????????????????????# % | | ?????????????????????????????# % ! | | ?????????????????????????????############ #" % | | ????????????????????????????????????????# "" % | | ????????????????????????????????????????" % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 41 Energy Capacity 1999 Matter Stores 848 Matter Capacity 1100 Sight Range 26 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 150 Resistance: TH 25 Propulsion Shielding 90 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Optical Array | -8/Storage | Hacked Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Mining Laser | 43% | -9/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Late Bloomer Challenges ------------ None Game ------ Seed ScrapPortableTracker Manual? 0 Play Time 01:11:52 Cumulative 208.6 hours Start 2026.08.30 @ 19:04:22 End 2026.08.30 @ 20:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8273282-b2a4-45a1-b6c1-98dcc08d8dc9