Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.20 @ 21:47:07 Player: Jeff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (802) 802 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2562 Bonus ------- None Cogmind --------- Core Integrity 395/550 Matter 280/300 Energy 67/100 System Corruption 0% Temperature Warning (386) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod (100) Structural Scanner Power Shielding Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Heat Sink Improved Heat Sink Small Storage Unit Medium Matter Pod Structural Scanner Power Shielding Particle Gun Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 21 | 8 7 6 . Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 3 2 . . Treads 1 | . 1 . . Leg 3 | 2 1 . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 2 4 . Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 4 | . . 1 3 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Backups 8 | 4 7 11 9 Power . | . 1 . . Propulsion 1 | 2 1 1 1 Utility 4 | . 2 5 6 Weapon 2 | 1 1 4 2 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power . | . . . . Propulsion 1 | . 1 . . Utility 5 | . 1 . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 91 84 Engine 19 | . 14 25 24 Leg 24 | . 28 22 16 Storage 12 | . 14 11 9 Processor 10 | . 10 11 9 Protection 1 | . 2 . . Energy Gun 4 | . . 8 9 Ballistic Gun 18 | . 27 10 8 Launcher 2 | . . 2 7 Peak Build Rating 16 | 6 10 14 16 Average Rating 10 | 3 7 12 15 On Entrance 7 | . 6 9 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 14 29 41 45 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 1 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 14 | 8 14 14 9 Average Carried 8 | 4 7 11 8 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 5 12 10 7 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 894 | 250 341 222 81 Remotely . | . . . . Salvage Created 833 | . 260 275 298 Parts 63 | . 32 19 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 8 10 8 Guns 20 | . 8 5 7 AOE 5 | . . 5 . Classes Destroyed 6 | . 4 2 . Worker 1 | . 1 . . Operator 1 | . . 1 . Watcher 4 | . 3 1 . Swarmer 13 | . 6 4 3 Grunt 9 | . 2 4 3 Sentry 4 | . . 2 2 Best Kill Streak 6 | . 4 6 3 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 4 | . . 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 149 | . 48 25 76 Missed 33 | . 7 8 18 Hits 116 | . 41 17 58 Projectile 116 | . 41 17 58 Critical Strikes 4 | . . . 4 Damage Taken 1119 | . 326 156 637 Core 223 | . 41 27 155 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . 2 . . Ignored by Resistances 333 | . 104 46 183 Core Remaining (%) 92 | 100 83 93 . Volleys Fired 72 | . 22 23 27 Largest 2 | . 2 2 2 Hottest 88 | . 40 88 79 Shots Fired 132 | . 44 43 45 Gun 129 | . 44 40 45 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 88 | . 44 26 18 Thermal 41 | . . 14 27 Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 6 9 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 82 | . 27 20 35 Core Hits 49 | . 15 20 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . . 2 4 Burn 4 | . . . 4 Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1550 | . 351 612 587 Guns 1247 | . 351 309 587 Cannons . | . . . . Explosions 303 | . . 303 . Melee . | . . . . Ramming . | . . . . Kinetic 822 | . 351 249 222 Thermal 425 | . . 60 365 Explosive 303 | . . 303 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 454 | . 9 222 454 Average Temperature 123 | . 3 77 176 Received Heat Transfer 630 | . 114 93 423 Effects 11 | . . . 11 Shutdowns 4 | . . . 4 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . 1 6 Heat Transferred 1369 | . . 148 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 93 100 Level 1 2 | . . 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 211 | . 70 211 110 Initial 50 | . . . 50 Average 46 | . 15 88 76 Influence Increases 719 | . 216 313 190 Destroy 0b10 Robot/C 520 | . 160 200 160 Destroy 0b10 Robot/NC 30 | . 20 10 . Destroy Leader 118 | . 36 52 30 Disable Machine 36 | . . 36 . Destroy Structure 15 | . . 15 . Influence Decreases 659 | . 216 172 271 Entered New Map 91 | . . . 91 Time Decay 488 | . 216 162 110 Lost Part 80 | . . 10 70 Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 11 18 12 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 5 2 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 11 8 . Successful 14 | . 8 6 . Failed 5 | . 3 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 7 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 6 . Record 6 | . 1 5 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 3 | . 3 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 3 | . 3 . . Recycled Matter 67 | . 67 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1357 | . 595 538 224 Optics 1357 | . 595 538 224 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1640 | 72 806 538 224 Spaces Moved 847 | 55 507 228 57 Core 24 | 24 . . . Treads . | . . . . Legs 823 | 31 507 228 57 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 260 Average Speed 160 | 98 140 196 260 Slowest Speed 260 | 150 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 73 26 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile . | . . . . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 991 | 70 560 274 87 Wait 10 | . 7 3 . Move 844 | 54 506 227 57 Hop . | . . . . Pick Up 24 | 8 10 6 . Fast Attach 3 | 3 . . . Attach 15 | 3 5 4 3 Detach 5 | . 5 . . Swap 14 | 2 5 7 . Drop 4 | . . 4 . Fire 72 | . 22 23 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 773 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Discovered new exit (range 17) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Power x2 1187 | -9/Materials | Discovered new exit (range 17) 1355 | -9/Materials | Discovered new exit (range 16) 1417 | -9/Materials | Entered another Materials area 1417 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1641 | -8/Materials | Self-destructed Last Messages --------------- 01634_ Power failure, Imp. Ion Engine shutdown. 01635_ Overheating: Visual Processing Unit damaged (-10). 01635_ Overheating: Beam Rifle damaged (-29). 01635_ Y-45 Defender heat damages Heat Sink. 01635_ Melted Lgt. Armor Plating. 01637_ Overheating: Lrg. Storage Unit damaged (-125). 01637_ Imp. Ion Engine destroyed. 01637_ Melted Beam Rifle. 01638_ Overheating: Beam Rifle damaged (-7). 01638_ Overheating: Lrg. Storage Unit damaged (-64). 01638_ Overheating: Visual Processing Unit damaged (-2). 01638_ Y-45 Defender heat damages core (-8). [Achievement: It's Just You] 01638_ Hvy. Assault Rifle melted. [Achievement: There's More Where That Came From] 01641_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????????#### ###+######???????????? | | ???????????????????? +? ????????????? | | ????????????????????? g#? ????????????? | | ?????????????????????? k= g*#? ?????????????? | | ????????????????###?##?#%%a#?? ?????????????? | | ????????????????# #[ #??? ??????????????? | | ????????????????# """ # @ #??? ??????????????? | | ????????????????# """ + #??? ???????????????? | | ????????????????# """ # #??? ???????????????? | | ????????????????# ""??# #???#+#???????????????? | | ????????????????#! ????# =##### ##??????????????? | | ????????????????#??????# %=== #??????????????? | | ???????????????????????# == #??????????????? | | ???????????????????????# u== [ #??????????????? | | ???????????????????????## +??????????????? | | ????????????????????????# % #??????????????? | | ????????????????????????# !!! 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""#??????????????? | | ??????????? #??????????????? | | ??????????? #??????????????? | | ??????????????################# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????+ #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# +??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 22 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% It's Just You Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ScrapCorruptionActivator Manual? 0 Play Time 00:39:19 Cumulative 7.7 hours Start 2025.12.20 @ 17:45:19 End 2025.12.20 @ 21:47:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 7 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 66% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f579db7-9dcf-4548-aeb7-cf165a5af9df