Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 16:10:14 Player: blelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (576) 576 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1931 Bonus ------- None Cogmind --------- Core Integrity 349/400 Matter 175/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Large Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (16) --- Improved Ion Engine Large Storage Unit Large Storage Unit Improved Signal Interpreter Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Large Storage Unit Particle Gun Particle Gun Assault Rifle Assault Rifle Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 2 11 4 7 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 3 2 2 Device 4 | . 1 2 1 Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | . 6 2 5 Energy Gun 7 | . 3 1 3 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 5 | . 2 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 97 | . 95 100 98 Engine 13 | . 14 14 11 Treads 27 | . 27 28 22 Device 11 | . 8 14 20 Storage 14 | . 14 14 22 Processor 1 | . 1 . . Energy Gun 22 | . 20 28 20 Ballistic Gun 4 | . 7 . . Naked Turns . | . . . . Heaviest Build 48 | 12 31 31 48 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 10 16 Average Capacity 8 | 6 6 10 16 Most Carried 10 | 6 10 10 10 Average Carried 7 | 5 6 9 9 Final Capacity 16 | 6 10 10 16 Final Carried 10 | 3 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 438 | 200 133 100 5 Remotely . | . . . . Salvage Created 756 | . 479 150 127 Parts 77 | . 39 15 23 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 24 | . 12 5 7 Guns 14 | . 8 4 2 AOE 9 | . 4 1 4 Classes Destroyed 9 | . 7 1 1 Worker 1 | . 1 . . Builder 5 | . 1 1 3 Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 14 | . 6 3 5 Grunt 9 | . 6 2 1 Sentry 1 | . . . 1 Best Kill Streak 8 | . 5 4 8 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | . 3 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 649 | . 239 147 263 Core 112 | . 61 . 51 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 66 | . 41 10 15 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 130 Shots Fired 121 | . 77 19 25 Gun 110 | . 72 18 20 Cannon . | . . . . Launcher 11 | . 5 1 5 Special . | . . . . Kinetic 28 | . 28 . . Thermal 82 | . 44 18 20 Explosive 11 | . 5 1 5 Electromagnetic . | . . . . Robot Hit Streak 10 | . 8 4 10 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 73 | . 47 10 16 Core Hits 48 | . 28 8 12 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1667 | . 906 202 559 Guns 778 | . 478 121 179 Cannons . | . . . . Explosions 887 | . 426 81 380 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 127 | . 127 . . Thermal 651 | . 351 121 179 Explosive 887 | . 426 81 380 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 91 | . 86 . 5 Projectiles . | . . . . Explosions 91 | . 86 . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 155 | . 155 45 15 Average Temperature 34 | . 41 19 9 Received Heat Transfer 198 | . 81 45 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1702 | . 962 296 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 210 | . 210 130 198 Initial . | . . . . Average 70 | . 86 42 64 Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 98 100 100 Level 1 . | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 29 5 9 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 18 . 2 Successful 13 | . 11 . 2 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 9 . 1 Terminals 18 | . 16 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Prototype ID Bank 1 | . . . 1 Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Track 2 | . 2 . . Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1738 | 5 985 545 203 Spaces Moved 887 | 1 494 317 75 Core . | . . . . Treads 887 | 1 494 317 75 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 180 Average Speed 161 | 160 160 160 180 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 2 76 73 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 64 | . 19 9 36 Melee . | . . . . Projectile . | . . . . AOE 64 | . 19 9 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1075 | 5 617 336 117 Wait 68 | . 52 . 16 Move 884 | . 493 316 75 Hop . | . . . . Pick Up 16 | . 11 2 3 Fast Attach 6 | . 4 2 . Attach 4 | . . . 4 Detach 2 | . 2 . . Swap 14 | 2 7 2 3 Drop 14 | 3 6 4 1 Fire 66 | . 41 10 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 733 | -10/Materials | Repaired Lgt. Treads 757 | -10/Materials | Discovered new exit (range 4) 991 | -10/Materials | Entered Mines 1395 | -10/Mines | Learned location of Storage (-7) 1475 | -10/Mines | Discovered new exit (range 7) 1491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1494 | -10/Mines | Found Prototype Device 1494 | -10/Mines | Identified Exp. Sensor Array 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Utility x2 1739 | -9/Materials | Self-destructed Last Messages --------------- 01696_ S-10 Pest destroyed. 01696_ Switching to secondary target: Y-45 Defender. 01697_ U-05 Engineer lays Concrete. 01698_ U-05 Engineer builds a Wall. 01699_ U-05 Engineer lays Concrete. 01703_ U-05 Engineer builds a Wall. 01704_ U-05 Engineer lays Concrete. 01704_ Particle Gun destroyed. 01705_ U-05 Engineer builds a Wall. 01712_ U-05 Engineer lays Concrete. 01715_ U-05 Engineer builds a Wall. 01715_ Y-45 Defender destroyed. 01719_ U-05 Engineer lays Concrete. 01722_ U-05 Engineer builds a Wall. 01726_ U-05 Engineer lays Concrete. 01728_ U-05 Engineer builds a Wall. 01729_ G-34 Mercenary heat damages core (-4). [Achievement: It's Just You] 01729_ Heat Sink melted. 01732_ U-05 Engineer lays Concrete. 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