Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 11:32:45 Player: Enathri Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2257) 2257 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 6109 Bonus ------- High Alert Combat Kills 53 Follower Combat Kills 114 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Targeting Computer Relay Coupler [NC] (22) Relay Coupler [Grunt] (24) Flak Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Armor Integrity Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Targeting Computer Relay Coupler [NC] Relay Coupler [Grunt] Segregator [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 2 . . . 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 66 | 7 3 13 . 18 15 5 5 Power 8 | 1 . 2 . 3 2 . . Engine 3 | 1 . 1 . . 1 . . Core 5 | . . 1 . 3 1 . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 3 . 8 4 . 1 Treads 4 | . . 1 . . 3 . . Leg 13 | 2 . 2 . 8 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 12 | 2 1 3 . 2 2 1 1 Device 5 | 1 . 1 . 1 2 . . Storage 1 | 1 . . . . . . . Processor 3 | . . 2 . 1 . . . Hackware . | . . . . . . . . Protection 3 | . 1 . . . . 1 1 Artifact . | . . . . . . . . Weapon 28 | 2 2 5 . 5 7 4 3 Energy Gun 7 | 2 . 2 . . 2 1 . Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 11 | . . 2 . 3 2 3 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . 1 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 20 | . . 6 . 1 8 1 4 Power 4 | . . 1 . . 2 . 1 Propulsion 4 | . . 2 . . 2 . . Utility 4 | . . 1 . 1 . . 2 Weapon 8 | . . 2 . . 4 1 1 Highest Loss Streak 8 | . . 6 . 1 8 1 4 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 4 6 7 7 5 3 4 Power 1 | 1 2 2 2 1 . . 1 Propulsion . | . . . . . . . . Utility 2 | . . . . 2 2 2 3 Weapon 2 | . 2 3 5 2 1 1 . Tool/Special . | . . . . . . . . Unused Backups 11 | . . 2 . 4 1 . 4 Power 4 | . . . . 3 . . 1 Propulsion . | . . . . . . . . Utility 4 | . . . . . 1 . 3 Weapon 3 | . . 2 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 85 81 93 93 76 58 Engine 2 | . 14 4 . . . 7 4 Core 5 | . . 5 9 7 7 . . Treads 4 | . . 2 9 . . 23 13 Leg 18 | . 28 19 9 24 22 . . Device 6 | . 12 10 9 5 6 6 5 Storage 6 | . 14 11 9 9 2 . . Processor 17 | . . 6 18 21 27 15 12 Protection 1 | . 1 5 . . . 6 4 Energy Gun 2 | . 4 3 . . 4 7 5 Energy Cannon 1 | . . . . . 9 . . Ballistic Gun 11 | . . 5 18 19 6 6 10 Ballistic Cannon 2 | . . . . 3 4 . . Launcher 1 | . 10 4 . . . . . Slashing Weapon 2 | . 12 7 . . . . 1 Peak Build Rating 44 | 7 7 16 16 32 34 44 42 Average Rating 23 | 5 7 11 16 24 30 35 27 On Entrance 18 | . 7 7 16 16 32 25 42 Avg Prop Armor Cover (%) 7 | . . 7 7 7 6 . . Naked Turns 10 | . . . . . . . 10 Heaviest Build 51 | 14 18 19 17 25 31 51 48 Greatest Support 60 | 20 20 20 20 45 60 60 60 Greatest Overweight (x) 3 | . . 1 . 1 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 5 5 5 Most Carried 8 | 3 6 8 7 8 8 5 5 Average Carried 6 | 1 4 6 7 7 5 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 3 6 7 7 8 5 5 5 Class Distribution -------------------- 42% | Scavenger-Gunner 27% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 1568 | 246 94 204 . 591 221 117 95 Remotely . | . . . . . . . . Salvage Created 1743 | 21 183 275 . 623 360 176 105 Parts 114 | 4 12 18 . 43 27 7 3 Haulers Intercepted 2 | . . 1 . . 1 . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 44 | . 7 6 . 19 5 4 3 Melee 4 | . . 3 . 1 . . . Guns 25 | . . . . 16 4 4 1 Cannons 4 | . . . . 2 1 . 1 AOE 11 | . 7 3 . . . . 1 Classes Destroyed 14 | 1 5 2 . 1 3 1 1 Worker 2 | . . . . . 2 . . Builder 2 | . 2 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . 1 . . 1 . . Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Swarmer 10 | . 3 . . 7 . . . Cutter 2 | . . . . . . . 2 Saboteur 1 | . . . . 1 . . . Grunt 25 | . 4 5 . 11 3 2 . Duelist 1 | . . 1 . . . . . Sentry 3 | . . . . . 1 1 1 Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . . 1 . . Best Kill Streak 11 | 1 11 5 . 5 2 2 2 Combat Bots Only 7 | . 7 5 . 5 2 2 2 Max Kills in Single Turn 2 | 1 2 1 . 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 2 1 . . . . 1 Melee 1 | . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 401 | . 14 26 . 94 47 97 123 Missed 100 | . 3 3 . 36 7 25 26 Hits 301 | . 11 23 . 58 40 72 97 Melee 27 | . . 3 . 2 . . 22 Projectile 274 | . 11 20 . 56 40 72 75 AOE 1 | . . . . . . . 1 Critical Strikes 18 | . . . . 2 4 2 10 Damage Taken 4379 | . 138 417 . 762 1053 735 1274 Core 1129 | . 39 . . 124 253 110 603 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 84 100 . . 31 . . Volleys Fired 105 | 3 12 5 . 45 23 13 4 Largest 4 | 2 1 2 . 3 3 4 2 Hottest 201 | 90 30 90 . 94 198 201 108 Shots Fired 240 | 6 12 6 . 116 60 33 7 Gun 182 | 6 . 2 . 102 33 33 6 Cannon 41 | . . . . 14 27 . . Launcher 17 | . 12 4 . . . . 1 Special . | . . . . . . . . Kinetic 161 | . . . . 116 25 17 3 Thermal 60 | 6 . . . . 35 16 3 Explosive 17 | . 12 4 . . . . 1 Electromagnetic 2 | . . 2 . . . . . Robot Hit Streak 19 | 1 4 4 . 19 8 15 7 Robot Miss Streak 6 | 2 3 1 . 6 2 4 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . . 6 1 1 . Max Gunslinging Chain 2 | . . . . 2 1 1 . Shots Hit Robots 174 | 2 7 16 . 77 36 29 7 Core Hits 97 | 1 15 12 . 31 13 15 10 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 5 | . . . . 3 1 1 . Critical Strikes 6 | . . . . 4 1 1 . Destroy 6 | . . . . 4 1 1 . Melee Attacks 17 | . . 12 . . . . 5 Thermal 4 | . . . . . . . 4 Impact . | . . . . . . . . Slashing 13 | . . 12 . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3968 | 25 630 545 . 1205 759 574 230 Guns 2255 | 25 . 36 . 1098 377 569 150 Cannons 501 | . . . . 107 382 . 12 Explosions 934 | . 630 241 . . . . 63 Melee 268 | . . 268 . . . . . Ramming 10 | . . . . . . 5 5 Kinetic 1763 | . . . . 1205 223 284 51 Thermal 945 | 25 . . . . 536 285 99 Explosive 934 | . 630 241 . . . . 63 Electromagnetic 36 | . . 36 . . . . . Impact 12 | . . . . . . . 12 Slashing 268 | . . 268 . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 29 | . 5 6 . 8 10 . . Projectiles 18 | . . . . 8 10 . . Explosions 5 | . 5 . . . . . . Melee 6 | . . 6 . . . . . Knockbacks 2 | . . . . 1 1 . . Impact . | . . . . . . . . Kinetic 2 | . . . . 1 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 186 | . 18 40 . . 101 . 27 Shots 5 | . 2 1 . . 1 . 1 Rammed 5 | . . . . . . 1 4 Targets Rammed 5 | . . . . . . 1 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 483 | 60 4 27 . 120 321 483 78 Average Temperature 99 | 27 1 10 . 43 111 177 39 Received Heat Transfer 1374 | . 60 159 . 315 288 312 240 Effects 7 | . . . . . 1 6 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 3 2 . Heat Transferred 1816 | 74 . . . . 888 670 184 Parts Sabotaged 6 | . . . . 6 . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Maximum Alert Level 3 | . 1 . . 3 1 . . Low Security (%) 57 | 100 62 100 100 29 31 100 100 Level 1 16 | . 37 . . 5 68 . . Level 2 24 | . . . . 63 . . . Level 3 . | . . . . 2 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 709 | 5 233 182 26 709 388 60 53 Initial 345 | . . 85 26 3 345 18 28 Average 224 | . 105 93 16 401 246 20 33 Influence Increases 1650 | 5 253 188 . 756 273 110 65 Destroy 0b10 Robot/C 1040 | . 140 120 . 540 100 80 60 Destroy 0b10 Robot/NC 45 | 5 20 5 . . 15 . . Destroy Leader 134 | . 30 22 . 20 32 30 . Allied During Kill 30 | . . . . 30 . . . Successful Hack 12 | . . 4 . . 8 . . Disable Machine 90 | . 30 . . . 60 . . Anti-Garrison Action 150 | . . . . 150 . . . Destroy Structure 104 | . 33 22 . 1 43 . 5 Lose Combat Pursuer 45 | . . 15 . 15 15 . . Influence Decreases 1597 | 5 50 328 57 53 942 110 52 Entered New Map 556 | . . 118 37 3 364 22 12 Time Decay 501 | 5 50 150 20 . 198 78 . Lost Part 200 | . . 60 . 10 80 10 40 Lost Ally 40 | . . . . 40 . . . Purge Threat 300 | . . . . . 300 . . Squads Dispatched 4 | . 1 1 . . 2 . . Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 8 8 . 29 8 6 6 Peak Tracking Total 7 | . 5 6 . 7 4 4 6 Tactical Retreats 3 | . . 1 . 1 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 5 | . 1 . . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 9 | . 2 . . 3 4 . . Max in Single Turn 2 | . 2 . . 1 2 . . Garrison Relay 3 | . . . . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 11 | . . 2 1 2 5 1 . Terminals 7 | . . 2 . 2 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 27 | . . 4 3 2 16 2 . Successful 14 | . . 2 1 1 9 1 . Failed 12 | . . 2 2 1 6 1 . Catastrophic 3 | . . . . 1 2 . . Database Lockouts 1 | . . . . . 1 . . Manual 1 | . . . . 1 . . . Terminals 17 | . . 4 . 2 11 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 5 | . . . 3 . . 2 . Terminal Hacks 8 | . . 2 . 1 5 . . Record 1 | . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . Locate Traps 2 | . . . . . 2 . . Dispatch Records 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 2 . . Scanalyzer 1 | . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 2 1 1 4 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . Machine Destruction 13 | . . . . 13 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . 2 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 70 | . . . . 70 . . . Highest-Rated Ally 39 | . . . . 39 . . . Initial Warlord ECA Mod 3 | . . . . . 3 2 2 Total Orders . | . . . . . . . . Ally Attacks 38 | . . . . 38 . . . Total Damage 421 | . . . . 421 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Active Infowar (turns) 851 | 37 143 293 55 323 . . . Terrain 671 | . . 293 55 323 . . . Seismic 180 | 37 143 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 2362 | 92 160 317 55 930 408 275 125 Spaces Moved 1382 | 63 108 189 35 533 254 127 73 Core 50 | 7 . . . . 8 . 35 Treads 272 | . . 34 35 33 8 127 35 Legs 1057 | 56 108 155 . 500 238 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Fastest Speed 35 | 50 120 120 160 120 50 170 35 Average Speed 127 | 112 120 128 160 122 121 170 115 Slowest Speed 250 | 120 120 190 160 190 190 170 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 33 18 6 63 27 5 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 105 | . 30 27 . . 47 1 . Melee . | . . . . . . . . Projectile 10 | . . . . . 9 1 . AOE 95 | . 30 27 . . 38 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 1738 | 75 125 231 34 711 312 156 94 Wait 74 | . . . . 61 8 5 . Move 1373 | 62 107 188 34 532 253 126 71 Hop 1 | . . . . . . . 1 Pick Up 30 | 3 3 8 . 9 4 3 . Fast Attach 30 | 7 . 5 . 4 5 3 6 Attach 13 | . . 3 . 5 3 1 1 Detach 2 | . . . . . . . 2 Swap 34 | . 3 6 . 13 10 2 . Drop 23 | . . 4 . 11 6 2 . Fire 105 | 3 12 5 . 45 23 13 4 Melee 17 | . . 12 . . . . 5 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 11 | . . . . 11 . . . Rewire 20 | . . . . 20 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Destroyed 7 combat bots 250 | -10/Materials | Discovered new exit (range 3) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 425 | -9/Materials | Lost 6 parts (1p2n1u2w) 463 | -9/Materials | Discovered new exit (range 15) 570 | -9/Materials | Entered another Materials area 570 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 623 | -8/Materials | Identified exit to Garrison 625 | -8/Materials | Entered Garrison 667 | -8/Garrison | Triggered checkpoint 727 | -8/Garrison | Garrison Relay disabled 877 | -8/Garrison | Triggered checkpoint 882 | -8/Garrison | Triggered checkpoint 883 | -8/Garrison | Triggered checkpoint 931 | -8/Garrison | Triggered checkpoint 1105 | -8/Garrison | Discovered new exit (range 13) 1125 | -8/Garrison | Triggered checkpoint 1200 | -8/Garrison | Garrison Relay disabled 1251 | -8/Garrison | Garrison Relay disabled 1427 | -8/Garrison | Discovered new exit (range 8) 1440 | -8/Garrison | Build established: Scavenger-Gunner 1497 | -8/Garrison | Triggered checkpoint 1555 | -8/Garrison | Entered Materials 1682 | -8/Materials | Central database locked down 1880 | -8/Materials | Discovered new exit (range 11) 1906 | -8/Materials | Core integrity fell below 50% 1951 | -8/Materials | Lost 8 parts (2p2n4w) 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2236 | -7/Factory | Identified exit to Garrison 2238 | -7/Factory | Entered Garrison 2294 | -7/Garrison | Triggered checkpoint 2329 | -7/Garrison | Core integrity fell below 50% 2342 | -7/Garrison | Core integrity fell below 20% 2357 | -7/Garrison | Lost 4 parts (1p2u1w) 2363 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02332_ Acquired Concussive RPG. 02333_ Concussive RPG expended. 02333_ C-17 Slicer destroyed. 02333_ Y-54 Guardian destroyed. 02334_ Acquired 20 matter. 02334_ Targeting Computer severed. 02334_ Acquired 10 matter. 02336_ Acquired Broken Flak Gun. 02338_ Acquired Corrupted Surge Thruster. 02338_ Integrated Corrupted Surge Thruster (+1). 02338_ Complication: Broken Flak Gun rejected. 02341_ Surge Thruster severed. 02341_ Slammed into P-60 Hacker. 02342_ Destabilizing: Core damaged (-14). 02343_ Acquired 65 matter. 02344_ P-60 Hacker knocked back. 02344_ Knocked back. 02344_ Acquired Flak Gun. 02353_ Discarded Armor Integrity Analyzer. 02360_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????######### #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ##########??????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #??####?????????????????????????? | | ??????????????# #??#""""????????????????????????? | | ??????????????# ##### ###?????????????????????? | | ??????????????# # # [=#?????????????????????? | | ??????????????# ## ###### #?????????????????????? | | ??????????????# ## #????#=#?????????????????????? | | ???############ ## #????#%#?????????????????????? | | ???# ## #????#=###???????????????????? | | ???# ## ######= !#???????????????????? | | ???# ######### ## p @ =#???????????????????? | | ??????????????# #########= =#???????????????????? | | ??????????????# ######### ###???????????????????? | | ??????????????# =%=+ ????????????????????? | | ??????????????# #############???????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ?????????????? #???????????????????????????????? | | ????????????? #???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledReflectiveObfuscator Manual? 0 Play Time 00:35:34 Cumulative 33.4 hours Start 2026.10.20 @ 10:48:15 End 2026.10.20 @ 11:32:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8744ca2-78b3-4cad-a80e-030dd233af74