Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 23:10:12 Player: jumpy Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (841) 841 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 2180 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 265/265 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Sensor Array Experimental Sensor Array Seismic Detector Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Sensor Array Experimental Sensor Array Seismic Detector Medium Armor Plating Medium Armor Plating [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 7 4 12 11 Power 7 | 1 1 1 4 Engine 6 | 1 . 1 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 3 6 5 Treads . | . . . . Leg 16 | 2 3 6 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . 1 . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 91 99 98 Engine 9 | . 7 9 11 Core 1 | . 6 1 . Leg 41 | . 28 44 42 Storage 11 | . 14 11 11 Processor 9 | . . 10 11 Energy Gun 3 | . . 8 . Ballistic Gun 16 | . 28 13 16 Launcher 1 | . . . 4 Peak Build Rating 16 | 7 8 15 16 Average Rating 12 | 5 7 13 14 On Entrance 7 | . 7 8 15 Naked Turns . | . . . . Heaviest Build 22 | 14 14 22 22 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 4 8 9 10 Average Carried 6 | 3 4 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 4 8 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 950 | 322 91 327 210 Remotely . | . . . . Salvage Created 1289 | 69 199 737 284 Parts 102 | 6 8 55 33 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 36 | . 2 18 16 Guns 35 | . 2 18 15 AOE 1 | . . . 1 Classes Destroyed 9 | 2 2 4 1 Worker 2 | 1 . 1 . Tunneler 3 | 3 . . . Recycler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 23 | . . 9 14 Grunt 6 | . 2 3 1 Duelist 1 | . . . 1 Sentry 6 | . . 6 . Best Kill Streak 5 | 3 2 5 5 Combat Bots Only 5 | . 1 5 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 217 | . 18 101 98 Missed 61 | . 3 33 25 Damage Taken 1812 | . 208 789 815 Core 431 | . 29 229 173 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 88 . . Volleys Fired 143 | 18 15 62 48 Largest 2 | 2 2 2 2 Hottest 73 | 40 40 73 53 Shots Fired 264 | 36 30 121 77 Gun 263 | 36 30 121 76 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 218 | 36 30 76 76 Thermal 45 | . . 45 . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 14 | 5 7 14 6 Robot Miss Streak 6 | 6 2 4 5 Penetration Max . | . . . . Secondary Targets 7 | . . 4 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 161 | 17 19 88 37 Core Hits 69 | 7 6 35 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 5 | 1 . 4 . Burn 4 | . . 4 . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2023 | 173 198 1154 498 Guns 1892 | 173 192 1151 376 Cannons . | . . . . Explosions 61 | . . . 61 Melee . | . . . . Ramming 70 | . 6 3 61 Kinetic 1480 | 173 192 739 376 Thermal 412 | . . 412 . Explosive 61 | . . . 61 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 52 | . . . 52 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 6 | . 2 1 3 Kicked 6 | . 2 1 3 Crushed . | . . . . Highest Temperature 81 | . 18 81 8 Average Temperature 23 | . 9 25 4 Received Heat Transfer 399 | . 123 258 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1517 | . . 1517 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 482 | 20 73 482 467 Initial 187 | . 13 30 187 Average 246 | 6 39 274 328 Maximum Alert Level 2 | . . 2 2 Low Security (%) 29 | 100 100 23 . Level 1 53 | . . 61 72 Level 2 16 | . . 15 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 4 35 21 Peak Tracking Total 7 | . 2 7 5 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 2 5 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 7 . Successful 4 | . 1 3 . Failed 8 | . 4 4 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 12 | . 5 7 . Terminals 12 | . 5 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Assimilate 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2589 | 197 306 1112 974 Spaces Moved 1654 | 110 199 663 682 Core 7 | 7 . . . Treads . | . . . . Legs 1647 | 103 199 663 682 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 116 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 7 33 55 82 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 8 | . . . 8 Melee . | . . . . Projectile . | . . . . AOE 8 | . . . 8 Terrain Rammed 9 | . . . 9 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2008 | 142 243 859 764 Wait 127 | 4 8 110 5 Move 1651 | 109 198 662 682 Hop . | . . . . Pick Up 23 | 4 9 6 4 Fast Attach 11 | 7 . 2 2 Attach 7 | . . 3 4 Detach . | . . . . Swap 16 | . 4 7 5 Drop 16 | . 7 6 3 Fire 143 | 18 15 62 48 Melee . | . . . . Ram 8 | . . . 8 Kick 6 | . 2 1 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min / Sto) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 3) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x2 1338 | -9/Materials | Core integrity fell below 50% 1487 | -9/Materials | Discovered new exit (range 16) 1583 | -9/Materials | Identified exit to Mines 1583 | -9/Materials | Identified exit to Storage 1616 | -9/Materials | Entered Mines 1878 | -9/Mines | Found a hidden stash of uninstalled traps 1947 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1950 | -9/Mines | Found Prototype Device 2028 | -9/Mines | Learned Materials emergency access door positions 2038 | -9/Mines | Discovered new exit (range 9) 2049 | -9/Mines | Discovered new exit (range 14) 2562 | -9/Mines | Excavation squad dispatched 2562 | -9/Mines | A large section of the Mines collapsed 2581 | -9/Mines | Core integrity fell below 20% 2590 | -9/Mines | Core destroyed Last Messages --------------- 02582_ System corrupted by crushing effect (+2). 02582_ Destabilizing: Core damaged (-16). 02582_ Destabilizing: System interference. 02582_ Lgt. Assault Rifle temporarily disabled. 02584_ Kicked Earth. 02584_ Rocket Launcher broken. 02584_ Destabilizing: Short circuit. 02584_ Destabilizing: Core damaged (-8). 02585_ Kicked Earth. 02585_ Destabilizing: Core damaged (-12). 02585_ Destabilizing: System corrupted (+2). 02586_ Kicked Earth. 02586_ Imp. Aluminum Leg broken. 02586_ Destabilizing: Short circuit. 02586_ Destabilizing: Core damaged (-8). 02587_ Kicked Earth. 02587_ Imp. Aluminum Leg broken. 02587_ Destabilizing: Short circuit. 02590_ Kicked Earth. 02590_ Destabilizing: Core damaged (-16). 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