Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 17:23:57 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (116) 580 Value Destroyed (3287) 3287 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 11869 Bonus ------- High Alert Combat Kills 142 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 566/1300 Matter 64/300 Energy 19/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Heavy Tesla Rifle > --- INVENTORY (5) ---- Dispersion Rifle Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced ECM Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Carbide Saw > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Antimatter Reactor Light Antimatter Reactor Advanced Treads Advanced Treads Advanced Treads Advanced Treads Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Medium Storage Unit Transmission Jammer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Gatling Laser Phase Cannon Improved Grenade Launcher [Rating: 95] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Hardlight Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 2 . . . . . . 1 . . . 1 1 Utility 8 | . . . . . . . 2 2 2 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 137 | 6 12 7 24 . . 6 28 3 3 9 . . . 24 15 Power 15 | 1 . . 3 . . . 5 . 1 . . . . 3 2 Engine 11 | 1 . . 3 . . . 5 . . . . . . 2 . Core 3 | . . . . . . . . . 1 . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 51 | 2 4 4 7 . . 5 9 . . 3 . . . 17 . Treads 3 | . . . . . . . . . . . . . . 3 . Leg 27 | 2 4 4 7 . . 5 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . 4 . . 3 . . . 14 . Utility 21 | 1 1 . 1 . . . 6 1 2 4 . . . 2 3 Device 6 | . . . . . . . 1 . . 1 . . . 2 2 Storage 4 | 1 1 . . . . . 1 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . . . . . . . . Hackware 6 | . . . . . . . 2 . 2 2 . . . . . Protection 3 | . . . . . . . 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 7 3 13 . . 1 8 2 . 2 . . . 2 10 Energy Gun 15 | . . . . . . . 4 1 . . . . . . 10 Energy Cannon 2 | . . . . . . . 1 . . . . . . 1 . Ballistic Gun 13 | 2 5 1 4 . . 1 . . . . . . . . . Ballistic Cannon 15 | . 2 2 8 . . . 1 . . 2 . . . . . Launcher 3 | . . . 1 . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . . 1 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . . Parts Lost 68 | . 1 3 6 . . 4 10 . 1 5 1 . 1 18 18 Power 7 | . . 1 . . . . 2 . 1 . . . 1 1 1 Propulsion 32 | . 1 . 4 . . 3 5 . . 2 . . . 14 3 Utility 13 | . . . . . . . 1 . . 2 1 . . 2 7 Weapon 16 | . . 2 2 . . 1 2 . . 1 . . . 1 7 Highest Loss Streak 18 | . 1 3 4 . . 3 5 . 1 5 1 . 1 6 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 76 87 100 100 96 83 84 85 81 79 64 60 55 46 Engine 7 | . 14 5 9 11 11 11 5 7 5 . . . . . . Leg 25 | . 27 28 42 44 44 42 34 . . . . . . . . Flight 6 | . . . . . . . . 30 26 29 29 29 29 23 . Device 1 | . . . . . . . 3 . . . 4 . . 1 6 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 3 Processor 4 | . . . 2 11 11 11 10 7 6 1 . . . . . Hackware 5 | . . . . . . . . 15 25 23 28 23 23 20 12 Energy Gun 3 | . . . . . . . 11 7 6 4 . . . . 5 Ballistic Gun 6 | . 25 17 4 . . 5 2 . . . . . . . . Ballistic Cannon 7 | . 2 10 16 22 22 16 3 . . . 4 . . . . Naked Turns 2 | . . . . . . . . . . . . . . . 2 Heaviest Build 112 | 13 33 28 38 35 35 35 112 18 17 28 20 10 10 20 40 Greatest Support 66 | 20 20 20 43 43 43 50 50 20 20 27 27 27 27 66 66 Greatest Overweight (x) 6 | 1 1 1 3 . . 1 4 . . 6 . . . 1 1 Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 25 40 40 40 40 40 40 40 40 Average Capacity 23 | 7 14 15 15 15 15 15 23 39 40 40 40 40 40 40 34 Most Carried 30 | 1 15 15 15 15 15 15 25 15 19 20 18 20 29 30 19 Average Carried 15 | . 9 13 13 15 14 15 21 11 14 18 18 19 25 27 13 Final Capacity 40 | 8 15 15 15 15 15 15 25 40 40 40 40 40 40 40 5 Final Carried 29 | 1 14 15 15 15 15 15 11 15 19 18 18 20 29 12 2 Class Distribution -------------------- 42% | Scavenger-Mutant 29% | Mutant 16% | Hacker-Sprinter 6% | Hauler-Sprinter 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Matter Collected 2705 | 195 359 142 730 62 . 202 565 100 . 69 . . 7 203 71 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3739 | . 514 228 868 65 . 194 1268 258 11 69 . . . . 264 Parts 223 | . 47 7 61 2 . 8 60 17 2 5 . . . . 14 Haulers Intercepted 4 | . . . 2 . . . 1 1 . . . . . . . Recyclers Shooed 8 | . 1 . 4 . . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Combat Hostiles Destroyed 80 | . 11 12 20 2 . 6 23 1 . . . . . . 5 Melee 1 | . . . . . . . . 1 . . . . . . . Guns 36 | . 11 8 1 . . . 11 . . . . . . . 5 Cannons 34 | . . 4 16 2 . 6 6 . . . . . . . . AOE 9 | . . . 3 . . . 6 . . . . . . . . Classes Destroyed 14 | . 6 1 3 . . 2 1 1 . . . . . . . Worker 11 | . 3 . 1 . . . 1 3 . 3 . . . . . Builder 6 | . . . 1 . . . 2 2 . 1 . . . . . Tunneler 2 | . . . . . . . 1 1 . . . . . . . Hauler 4 | . . . 2 . . . 1 1 . . . . . . . Recycler 7 | . 1 . 2 . . . 3 1 . . . . . . . Operator 8 | . 3 . 2 . . . 2 . 1 . . . . . . Watcher 6 | . 3 . 1 . . . 2 . . . . . . . . Swarmer 14 | . 6 . 3 . . . 3 . . . . . . . 2 Grunt 38 | . 5 4 10 2 . 4 13 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 13 | . . . 7 . . . 5 . . . . . . . 1 Hunter 3 | . . . . . . 1 2 . . . . . . . . Programmer 3 | . . . . . . . . 1 . . . . . . 2 Assembled 8 | . . 8 . . . . . . . . . . . . . Best Kill Streak 8 | . 3 5 8 2 . 3 8 6 1 2 . . . . 2 Combat Bots Only 6 | . 3 5 6 2 . 3 5 1 . . . . . . 2 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 4 1 1 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . 3 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Hostile Shots Fired 768 | . 61 55 99 6 . 54 170 11 9 19 2 . 1 145 136 Missed 256 | . 16 14 34 1 . 17 49 7 7 9 1 . . 69 32 Damage Taken 9956 | . 456 578 952 63 . 672 1731 97 147 647 45 . 71 2093 2404 Core 2647 | . 69 124 205 12 . 58 406 30 29 48 45 . 31 856 734 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 22 . . . 31 26 95 96 . . . 87 25 . Volleys Fired 322 | . 57 42 79 3 . 29 66 . 4 8 . . . 3 31 Largest 2 | . 2 2 2 2 . 2 2 . 1 1 . . . 1 2 Hottest 168 | . 78 78 88 88 . 88 138 . 80 80 . . . 85 168 Shots Fired 584 | . 114 82 150 6 1 48 128 . 4 8 . . . 3 40 Gun 370 | . 112 68 57 . . . 84 . 4 5 . . . . 40 Cannon 204 | . 2 14 90 6 1 48 37 . . 3 . . . 3 . Launcher 10 | . . . 3 . . . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 456 | . 114 82 147 6 1 48 55 . . 3 . . . . . Thermal 85 | . . . . . . . 44 . 4 5 . . . 3 29 Explosive 10 | . . . 3 . . . 7 . . . . . . . . Electromagnetic 33 | . . . . . . . 22 . . . . . . . 11 Robot Hit Streak 14 | . 9 7 8 8 . 11 14 . 3 6 . . . 2 10 Robot Miss Streak 10 | . 10 3 5 . . 4 4 . 3 1 . . . 2 6 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 375 | . 64 49 87 6 . 30 91 15 3 4 . . . 2 24 Core Hits 211 | . 38 27 42 2 . 11 63 4 2 4 . . . . 18 Critical Kills 2 | . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . . . 1 Critical Strikes 12 | . 1 . 3 . . 2 3 1 . . . . . . 2 Burn 2 | . . . . . . . 2 . . . . . . . . Destroy 4 | . 1 . . . . . 1 . . . . . . . 2 Blast 5 | . . . 3 . . 2 . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 98 | . . . . . . . . 53 39 4 . . . 2 . Impact . | . . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . 53 39 4 . . . 2 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8699 | . 783 536 1794 196 . 689 2936 842 48 100 . . . 69 706 Guns 3584 | . 682 303 374 . . . 1371 . 48 100 . . . . 706 Cannons 2905 | . . 230 1137 146 . 676 652 . . . . . . 64 . Explosions 1064 | . . . 233 . . . 831 . . . . . . . . Melee 842 | . . . . . . . . 842 . . . . . . . Ramming 304 | . 101 3 50 50 . 13 82 . . . . . . 5 . Kinetic 4490 | . 682 533 1511 146 . 676 942 . . . . . . . . Thermal 1601 | . . . . . . . 789 . 48 100 . . . 64 600 Explosive 937 | . . . 233 . . . 704 . . . . . . . . Electromagnetic 525 | . . . . . . . 419 . . . . . . . 106 Impact . | . . . . . . . . . . . . . . . . Slashing 842 | . . . . . . . . 842 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 1 1 1 1 3 . 1 15 23 24 24 8 13 Average Corruption 5 | . . . 1 1 1 1 2 . 1 12 20 23 24 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 61 | . . . . 7 7 1 6 . . 10 4 13 2 8 3 Message Errors 21 | . . . . 1 6 . 2 . . 1 2 5 . 3 1 Matter Fused 7 | . . . . 1 . 1 1 . . 1 . . . 3 . Heat Flow Errors 8 | . . . . 3 . . 2 . . . . 2 1 . . Energy Discharges 9 | . . . . 1 . . . . . 4 . 3 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 1 . . . . 3 . . 1 Data Loss (major) 3 | . . . . 1 . . . . . 1 . . . 1 . Misfires 1 | . . . . . 1 . . . . . . . . . . Misdirections 6 | . . . . . . . . . . 3 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 266 | . . . 21 . . 9 13 216 . . . . . 7 . Projectiles 28 | . . . . . . 9 12 . . . . . . 7 . Explosions 22 | . . . 21 . . . 1 . . . . . . . . Melee 216 | . . . . . . . . 216 . . . . . . . Knockbacks 32 | . 1 3 10 1 . 8 9 . . . . . . . . Impact 5 | . 1 1 1 1 . . 1 . . . . . . . . Kinetic 22 | . . 2 8 . . 8 4 . . . . . . . . Secondary 5 | . . . 1 . . . 4 . . . . . . . . Self-Inflicted Damage 237 | . . . 64 . . . 173 . . . . . . . . Shots 7 | . . . 2 . . . 5 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 38 | . 18 1 5 5 . 2 6 . . . . . . 1 . Kicked 37 | . 18 1 5 5 . 2 6 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 424 | . 31 42 90 267 8 288 327 9 52 424 . 119 100 21 196 Average Temperature 93 | . 9 15 18 87 6 130 106 9 21 159 . 68 63 7 70 Received Heat Transfer 1912 | . 159 307 330 36 . 234 648 39 6 36 . . . 69 48 Effects 12 | . . . . . . 3 . . . 9 . . . . . Shutdowns 3 | . . . . . . . . . . 3 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . Interference 5 | . . . . . . 3 . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 . 1 . . . . . 2 Heat Transferred 2911 | . . . . . . . 1606 . 100 225 . . . 74 906 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Peak Influence 539 | . 162 66 511 222 . 170 539 365 228 241 114 58 15 480 266 Initial 238 | . . 1 19 172 . . 66 238 125 111 84 58 . 7 221 Average 180 | . 51 48 291 101 . 112 377 265 187 138 91 57 4 81 207 Maximum Alert Level 2 | . . . 2 1 . . 2 1 1 1 . . . 2 1 Low Security (%) 57 | 100 100 100 27 67 . 100 12 9 50 84 100 100 100 81 16 Level 1 29 | . . . 53 32 . . 38 90 49 15 . . . 14 83 Level 2 12 | . . . 19 . . . 49 . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 1 . . . 3 2 1 2 . 1 1 4 1 Investigation 2 | . . . . . . . 1 . . . . 1 . . . Extermination 6 | . . . . . . . . 2 . 1 . . . 2 1 Reinforcement 10 | . 3 . 1 . . . 2 . 1 1 . . 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Distress Signals 9 | . 2 . 1 . . . 4 . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 227 | . 23 14 32 2 . 9 44 6 2 16 5 . 1 62 11 Peak Tracking Total 23 | . 4 5 6 2 . 4 8 4 1 14 5 . 1 23 6 Tactical Retreats 31 | . 1 3 2 . . 3 1 2 1 3 1 . 1 12 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Traps Triggered 7 | . . . 1 . . . 1 . 1 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Machines Disabled 11 | . . . 5 . . . 6 . . . . . . . . Max in Single Turn 4 | . . . 1 . . . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Machines Accessed 25 | . . . 2 . 1 . 3 6 5 4 . 2 . 2 . Terminals 22 | . . . 2 . . . 3 6 5 4 . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 48 | . . . 6 . 1 . 6 8 9 6 . 6 . 6 . Successful 13 | . . . 2 . 1 . 1 2 4 . . 2 . 1 . Failed 34 | . . . 3 . . . 5 6 5 6 . 4 . 5 . Catastrophic 9 | . . . . . . . 1 2 1 4 . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 38 | . . . 6 . 1 . 6 7 8 6 . . . 4 . Terminals 40 | . . . 6 . . . 6 8 9 6 . 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Terminal Hacks 12 | . . . 2 . 1 . 1 2 4 . . 1 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . Level Access Points 3 | . . . . . . . . 1 1 . . . . 1 . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 2 . . . 2 4 4 4 . 1 . 2 . Full Trace Events 2 | . . . 1 . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . . Total Damage 103 | . . . . . . . . . . . 103 . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Turns Passed 10502 | 68 1880 556 1173 912 621 338 1976 577 319 268 56 402 32 856 468 Spaces Moved 8213 | 53 888 227 656 740 516 207 781 1070 620 672 140 367 78 1077 121 Core 10 | 9 . . . . . . . . . 1 . . . . . Treads 125 | . . . . . . . . . . . . . . 4 121 Legs 4058 | 44 888 227 656 740 516 207 780 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4020 | . . . . . . . 1 1070 620 671 140 367 78 1073 . Fastest Speed 22 | 50 120 190 120 120 120 112 112 31 31 27 27 27 27 22 145 Average Speed 92 | 110 186 190 126 120 120 121 196 31 31 28 27 27 27 29 146 Slowest Speed 350 | 120 190 190 330 120 120 190 345 31 31 350 27 27 27 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . 9 . 3 . 26 . Cave-ins Triggered 2 | . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 45 | 3 86 54 51 99 91 46 49 28 15 16 82 8 69 23 4 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . Spaces Dug 80 | . . . 3 . . . . 38 31 8 . . . . . Terrain Destroyed 218 | . . . 25 . 1 10 104 38 31 8 . . . 1 . Melee 73 | . . . . . . . . 38 31 4 . . . . . Projectile 30 | . . . 7 . 1 10 7 . . 4 . . . 1 . AOE 115 | . . . 18 . . . 97 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac DSF Fac Res Total 10292 | 59 997 283 850 757 519 245 1091 1222 672 730 157 666 88 1585 371 Wait 1350 | . 3 1 63 10 . . 169 81 . 21 16 301 . 499 186 Move 8124 | 52 887 226 655 739 515 206 780 1069 618 655 139 360 77 1025 121 Hop 36 | . . . . . . . . . . 7 . 3 . 26 . Pick Up 105 | 1 13 3 12 . 1 . 19 14 7 5 2 2 11 3 12 Fast Attach 39 | 6 1 . 9 . . 4 12 . 1 . . . . 3 3 Attach 64 | . 3 2 5 . . . 9 2 2 8 . . . 21 12 Detach 7 | . 2 . . . . . . . . 2 . . . 1 2 Swap 34 | . 8 5 10 . . 2 7 1 . 1 . . . . . Drop 56 | . 5 3 12 . 3 2 23 2 . . . . . 2 4 Fire 322 | . 57 42 79 3 . 29 66 . 4 8 . . . 3 31 Melee 98 | . . . . . . . . 53 39 4 . . . 2 . Ram . | . . . . . . . . . . . . . . . . Kick 37 | . 18 1 5 5 . 2 6 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 1 19 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 4) 849 | -10/Materials | Discovered new exit (range 15) 1297 | -10/Materials | Discovered new exit (range 15) 1949 | -10/Materials | Entered Mines 2099 | -10/Mines | Assembled infested the area 2164 | -10/Mines | Core integrity fell below 50% 2248 | -10/Mines | Lost 3 parts (1p2w) 2269 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2371 | -10/Mines | Learned Materials stockpile data 2469 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2470 | -10/Mines | Discovered new exit (range 15) 2505 | -10/Mines | Entered Materials 2505 | -9/Materials | Evolved 2 slots: Propulsion x2 2865 | -9/Materials | Discovered new exit (range 5) 2965 | -9/Materials | Build established: Scavenger-Mutant 3086 | -9/Materials | Lost 4 parts (3n1w) 3278 | -9/Materials | Central database locked down 3607 | -9/Materials | Core integrity fell below 50% 3632 | -9/Materials | Discovered new exit (range 7) 3678 | -9/Materials | Entered Mines 3707 | -9/Mines | Discovered new exit (range 11) 3720 | -9/Mines | Met a Derelict bent on vengeance 3957 | -9/Mines | Learned Materials security intel 4323 | -9/Mines | Discovered new exit (range 5) 4357 | -9/Mines | Found a hidden stash of uninstalled traps 4582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4583 | -9/Mines | Discovered new exit (range 5) 4590 | -9/Mines | Entered Exiles 4610 | -9/Exiles | Discovered new exit (range 17) 4619 | -9/Exiles | Met 8R-AWN 4641 | -9/Exiles | Met EX-HEX 4694 | -9/Exiles | Met EX-DEC 4727 | -9/Exiles | Visited The Gauntlet 4925 | -9/Exiles | Discovered new exit (range 15) 5008 | -9/Exiles | Met EX-BIN 5026 | -9/Exiles | Aligned with FarCom system 5027 | -9/Exiles | Given EX-Vault access code 5067 | -9/Exiles | Opened EX-Vault 5084 | -9/Exiles | Found Lightpack 2.0 5108 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5211 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5211 | -9/Exiles | Entered Mines 5401 | -8/Mines | Lost 3 parts (2n1w) 5517 | -8/Mines | Discovered new exit (range 18) 5549 | -8/Mines | Entered Materials 5549 | -8/Materials | Evolved 2 slots: Utility x2 6276 | -8/Materials | Lost 5 parts (2p2n1w) 6291 | -8/Materials | Core integrity fell below 50% 6540 | -8/Materials | Discovered new exit (range 18) 6753 | -8/Materials | Identified exit to Factory 7525 | -8/Materials | Entered Factory 7525 | -7/Factory | Evolved 2 slots: Utility x2 7553 | -7/Factory | Identified exit to DSF 7813 | -7/Factory | Build established: Hauler-Sprinter 8045 | -7/Factory | Identified exit to Factory 8102 | -7/Factory | Entered another Factory area 8102 | -6/Factory | Evolved 2 slots: Utility x2 8114 | -6/Factory | Spotted B-75 Beast 8122 | -6/Factory | Identified exit to Factory 8248 | -6/Factory | Crushed by falling debris 8296 | -6/Factory | Discovered new exit (range 5) 8398 | -6/Factory | Build established: Hacker-Sprinter 8421 | -6/Factory | Entered another Factory area 8421 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8527 | -5/Factory | Crushed by falling debris 8528 | -5/Factory | System corruption reached 10% 8579 | -5/Factory | Lost 5 parts (2n2u1w) 8689 | -5/Factory | Sucked down chute 8689 | -5/Factory | Entered Waste 8690 | -5/Waste | Met a frightened Derelict 8692 | -5/Waste | Spotted C-40 Crusher 8692 | -5/Waste | Spotted C-40 Crusher 8695 | -5/Waste | Spotted C-40 Crusher 8702 | -5/Waste | Spotted C-40 Crusher 8704 | -5/Waste | EMP discharged 8706 | -5/Waste | Spotted C-40 Crusher 8725 | -5/Waste | Spotted C-40 Crusher 8732 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8734 | -5/Waste | Discovered new exit (range 15) 8745 | -5/Waste | Entered Factory 9125 | -5/Factory | Identified exit to DSF 9147 | -5/Factory | Entered DSF 9169 | -5/DSF | Additional patrols routed to DSF 9174 | -5/DSF | Discovered new exit (range 15) 9179 | -5/DSF | Entered Factory 9179 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9780 | -4/Factory | Identified exit to Research 9804 | -4/Factory | Spotted Executioner 9805 | -4/Factory | Cargo convoy interrupted 9940 | -4/Factory | Lost 5 parts (4n1w) 10006 | -4/Factory | Garrison activated, responded to threat 10016 | -4/Factory | Lost 6 parts (1p5n) 10019 | -4/Factory | Core integrity fell below 50% 10035 | -4/Factory | Entered Research 10035 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10058 | -3/Research | Lost 5 parts (3n2u) 10268 | -3/Research | Build established: Hauler-Mutant 10455 | -3/Research | System corruption reached 10% 10499 | -3/Research | Core integrity fell below 50% 10503 | -3/Research | Self-destructed Last Messages --------------- 10451_ Dispersion Rifle destroyed. 10454_ Transmission Jammer destroyed. 10463_ System corrupted: Component data lost. 10464_ P-80 Master suffers critical hit (Destroy). 10464_ Destroyed Imp. Antigrav System. 10467_ K-01 Serf collects debris. 10469_ Dispersion Rifle destroyed. 10471_ K-01 Serf collects debris. 10475_ Imp. System Shield destroyed. 10478_ FQ8OXA Y37/=AUYUB3NTMHBKF 10478_ K-01 Serf collects debris. 10482_ P-80 Master suffers critical hit (Destroy). 10482_ P-80 Master destroyed. 10482_ K-01 Serf collects debris. 10495_ System corrupted: Energy discharge (-8). 10498_ S-43 Plague destroyed. 10498_ Dispersion Rifle destroyed. 10499_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? T?????????????????????????? | | ?????????????????? "?????????????????????????? | | ??????????????????" "#????????????????????????? | | ??????????????????" "#????????????????????????? | | ????????????# ???"" #????????????????????????? | | ????????????# ?"" #????????????????????????? | | ????????????# """ #????????????????????????? | | ????????????? """ #????????????????????????? | | ?????????????? 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"""#???????????? | | ???????????????????# # "" #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # = #???????????? | | ???????????????????#= ##############???????????? | | ????????????g??????#%[ #????????????????????????? | | ?????????????gg????/ #????????????????????????? | | ????????????????g? # #????????????????????????? | | ??????????????g?? # ##########???????????????? | | ????????????????? ?# # #???????????????? | | ???????????????? ?# # #???????????????? | | ???????????????##??# # #???????????????? | | ???????????????????#^ ^ # #???????????????? | | ???????????????????#^^^ + #???????????????? | | ???????############# # #???????????????? | | ???????# !# # #???????????????? | | ???????# # # #???????????????? | | ???????# # # ! #???????????????? | | ???????# # ##########???????????????? | | ???????# !# #????????????????????????? | | ???????# + #????????????????????????? | | ???????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Packrat Challenges ------------ None Game ------ Seed SubdwellerTargetingSystem Manual? 0 Play Time 01:31:22 Cumulative 18.6 hours Start 2024.07.15 @ 01:16:36 End 2024.07.15 @ 17:23:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89778359-b5b8-420b-a028-efd32c9fb4d5