Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 12:38:14 Player: Tereza Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (892) 892 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2912 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 28/100 System Corruption 12% Temperature Critical (515) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit System Restoration Module Faulty Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Advanced Targeting Computer Heavy EM Pulse Gun EM Shotgun Beam Rifle Enhanced Autogun Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 39 | 6 9 9 2 13 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads 8 | 2 2 2 . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 2 1 2 Device 1 | . . . 1 . Storage 2 | 1 1 . . . Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 18 | 2 5 4 1 6 Energy Gun 8 | 1 3 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon 5 | . . 4 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . 1 3 2 16 Power 3 | . . 1 . 2 Propulsion 8 | . . 2 . 6 Utility 4 | . . . 1 3 Weapon 7 | . 1 . 1 5 Highest Loss Streak 11 | . 1 2 1 11 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 90 | . 90 88 98 81 Engine 10 | . 14 7 11 7 Treads 22 | . 28 21 22 12 Leg 1 | . . . . 6 Device 3 | . . . 10 5 Storage 11 | . 14 11 11 9 Processor 14 | . 5 18 22 23 Protection 1 | . . 8 . . Energy Gun 4 | . 4 . 6 9 Ballistic Gun 11 | . 23 11 . . Ballistic Cannon 6 | . . 10 14 7 Peak Build Rating 21 | 6 10 14 17 21 Average Rating 12 | 4 9 12 16 17 On Entrance 9 | . 6 10 14 17 Naked Turns . | . . . . . Heaviest Build 23 | 12 22 20 20 23 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 5 | 1 . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 4 8 9 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 6 8 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 944 | 192 188 189 258 117 Remotely . | . . . . . Salvage Created 1047 | . 164 317 92 474 Parts 77 | . 22 21 12 22 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . . 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 7 10 7 8 Guns 14 | . 7 1 1 5 Cannons 16 | . . 8 6 2 AOE 1 | . . . . 1 Classes Destroyed 12 | . 4 3 1 4 Tunneler 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 3 | . . 1 . 2 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 2 | . 1 . . 1 Swarmer 16 | . 6 7 3 . Grunt 8 | . 1 2 2 3 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Assembled 2 | . . . 2 . Best Kill Streak 8 | . 4 8 3 7 Combat Bots Only 8 | . 4 8 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 280 | . 47 99 23 111 Missed 58 | . 8 21 6 23 Damage Taken 3000 | . 339 809 180 1672 Core 824 | . 89 156 20 559 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 47 3 . Core Remaining (%) 73 | 100 64 . 56 . Volleys Fired 129 | . 41 41 14 33 Largest 2 | . 2 2 2 2 Hottest 101 | . 65 70 91 101 Shots Fired 249 | . 79 82 27 61 Gun 158 | . 79 41 3 35 Cannon 87 | . . 41 24 22 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 197 | . 69 82 24 22 Thermal 38 | . 6 . 3 29 Explosive 4 | . . . . 4 Electromagnetic 10 | . 4 . . 6 Robot Hit Streak 9 | . 5 9 3 7 Robot Miss Streak 10 | . 10 4 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 139 | . 32 49 17 41 Core Hits 75 | . 15 20 11 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2321 | . 256 569 270 1226 Guns 916 | . 256 237 28 395 Cannons 818 | . . 332 242 244 Explosions 587 | . . . . 587 Melee . | . . . . . Ramming . | . . . . . Kinetic 1260 | . 205 569 242 244 Thermal 368 | . 35 . 28 305 Explosive 587 | . . . . 587 Electromagnetic 106 | . 16 . . 90 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . 4 4 12 Average Corruption 4 | . . 3 4 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 6 6 4 Message Errors 3 | . . 2 1 . Matter Fused 5 | . . 2 1 2 Heat Flow Errors 6 | . . . 4 2 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . 5 2 2 Impact . | . . . . . Kinetic 8 | . . 4 2 2 Secondary 1 | . . 1 . . Self-Inflicted Damage 72 | . . . . 72 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 576 | . 40 34 257 576 Average Temperature 76 | . 14 11 73 130 Received Heat Transfer 1079 | . 48 132 125 774 Effects 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 926 | . 75 . 74 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 397 | . 197 397 269 340 Initial 154 | . . 26 154 104 Average 134 | . 60 167 206 202 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 69 82 57 Level 1 16 | . . 30 17 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 22 18 7 19 Peak Tracking Total 7 | . 5 6 3 7 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 3 1 2 Terminals 8 | . 2 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 2 6 1 8 Successful 10 | . 2 4 1 3 Failed 7 | . . 2 . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . 2 . 7 Terminals 17 | . 2 6 1 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 4 1 3 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Dispatch Records 2 | . . 1 1 . Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Garrison Status 1 | . . . . 1 Coupling Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1797 | 61 693 381 364 298 Spaces Moved 806 | 33 354 149 157 113 Core 14 | 6 . . . 8 Treads 747 | 27 354 149 157 60 Legs 45 | . . . . 45 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 159 | 141 160 160 160 161 Slowest Speed 300 | 160 160 160 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 39 17 40 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1088 | 44 418 217 242 167 Wait 80 | . 3 7 69 1 Move 802 | 32 353 148 156 113 Hop . | . . . . . Pick Up 20 | 6 4 6 1 3 Fast Attach 20 | 6 4 7 1 2 Attach 15 | . 2 2 1 10 Detach 4 | . 1 . . 3 Swap 4 | . 3 . . 1 Drop 14 | . 7 6 . 1 Fire 129 | . 41 41 14 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Identified exit to Materials 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x2 1011 | -9/Materials | Identified exit to Mines 1077 | -9/Materials | Destroyed 8 combat bots 1136 | -9/Materials | Entered Mines 1160 | -9/Mines | Assembled infested the area 1359 | -9/Mines | Learned Materials terminal intel 1454 | -9/Mines | Discovered new exit (range 13) 1480 | -9/Mines | Identified exit to Materials 1485 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1500 | -9/Mines | Entered Materials 1500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Loaded intel: 12 terminal locations 1653 | -8/Materials | Discovered new exit (range 15) 1727 | -8/Materials | Lost 4 parts (1p1n2u) 1777 | -8/Materials | Core integrity fell below 50% 1777 | -8/Materials | System corruption reached 10% 1798 | -8/Materials | Core integrity fell below 20% 1798 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Treads destroyed. Acquired 16 matter. R-06 Scavenger collects Mining Laser. G-47 Trooper misfires. Critical hit (Burn: +37). R-06 Scavenger collects Welding Torch. Acquired Lgt. Treads. Critical hit (Burn: +37). System corrupted: Heat flow error (+279). Critical hit (Burn: +37). R-06 Scavenger collects Sml. Storage Unit. Hvy. EM Pulse Gun destroyed. Beam Rifle destroyed. Lgt. Treads broken. Overheating: Short circuit. Overheating: Broken Lgt. Treads damaged (-26). R-06 Scavenger collects Imp. Terrain Scanner. Overheating: Matter decay (-49). Broken Lgt. Treads destroyed. Overheating: Core damaged (-104). 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[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalCloakWand Manual? 0 Play Time 00:14:46 Cumulative 55.2 hours Start 2024.10.02 @ 12:21:24 End 2024.10.02 @ 12:38:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9a1635d-7e0e-469e-959e-a132bb302d21