Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.23 @ 20:39:52 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (273) 1365 Value Destroyed (7010) 7010 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 12574 Bonus ------- High Alert Combat Kills 819 Cogmind --------- Core Integrity 140/850 Matter 116/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (3) ------- Compact Ion Cannon Mini Assault Cannon > --- INVENTORY (15) --- Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer System Shield Authchip [R/Combat] Authchip [R/Combat] Heavy Laser Compact Ion Cannon Compact Ion Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Structural Scanner Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Huge Wheel Matter Compressor Target Analyzer Transmission Jammer Hacking Suite Hacking Suite Compact Ion Cannon Mini Assault Cannon Mini Assault Cannon Improved Grenade Launcher [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 166 | 7 3 3 33 25 47 48 Power 27 | 1 . 1 3 3 9 10 Engine 15 | 1 . 1 3 . 6 4 Core 12 | . . . . 3 3 6 Reactor . | . . . . . . . Propulsion 39 | 2 . 1 11 6 10 9 Treads . | . . . . . . . Leg 6 | . . . . . . 6 Wheel 33 | 2 . 1 11 6 10 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 2 1 1 8 10 13 20 Device 23 | 1 . . 2 6 8 6 Storage 6 | 1 . . 3 . 1 1 Processor 9 | . 1 1 1 2 2 2 Hackware 5 | . . . . . 2 3 Protection 12 | . . . 2 2 . 8 Artifact . | . . . . . . . Weapon 45 | 2 2 . 11 6 15 9 Energy Gun 6 | 1 . . . 2 3 . Energy Cannon 9 | . . . 1 1 4 3 Ballistic Gun 10 | 1 2 . 4 1 1 1 Ballistic Cannon 16 | . . . 5 2 6 3 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 1 Parts Lost 31 | . . 1 3 1 7 19 Power 7 | . . . . . 1 6 Propulsion 10 | . . . 2 1 3 4 Utility 11 | . . 1 1 . 2 7 Weapon 3 | . . . . . 1 2 Highest Loss Streak 9 | . . 1 1 1 3 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 100 99 99 98 93 88 Engine 6 | . 14 14 11 3 3 5 Core 3 | . . . . 5 3 6 Leg 2 | . . . . . . 9 Wheel 19 | . 28 28 33 26 16 7 Device 13 | . 3 . 7 19 18 12 Storage 9 | . 14 14 10 9 9 7 Processor 7 | . 10 13 6 5 11 3 Hackware 4 | . . . . . 5 9 Protection 3 | . . . 8 . . 4 Energy Gun 3 | . 10 . . 12 3 . Energy Cannon 4 | . . . . . 7 8 Ballistic Gun 3 | . 17 28 7 1 . . Ballistic Cannon 10 | . . . 14 11 10 7 Naked Turns . | . . . . . . . Heaviest Build 61 | 14 16 14 42 47 48 61 Greatest Support 71 | 20 20 20 48 42 44 71 Greatest Overweight (x) 11 | . . . 1 1 1 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 Most Carried 15 | 3 8 8 15 15 15 15 Average Carried 13 | 1 6 7 11 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 3 8 8 15 15 15 12 Class Distribution -------------------- 21% | Mutant 21% | Scavenger-Gunner 13% | Hacker-Tank 12% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Hacker-Gunner 5% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 5559 | 135 184 204 1199 745 1469 1623 Remotely . | . . . . . . . Salvage Created 8555 | 157 291 228 1728 1481 2206 2464 Parts 518 | 9 20 11 135 104 117 122 Haulers Intercepted 14 | . 1 . 5 4 3 1 Recyclers Shooed 16 | . 1 1 2 2 2 8 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 142 | . 5 4 33 21 34 45 Melee 3 | . . . . . 2 1 Guns 41 | . 5 4 15 14 3 . Cannons 91 | . . . 18 7 27 39 AOE 5 | . . . . . . 5 Classes Destroyed 17 | 2 4 3 3 2 1 2 Worker 39 | . . 2 9 5 15 8 Builder 23 | . . 1 4 3 9 6 Tunneler 10 | 3 . . 2 1 3 1 Hauler 14 | . 1 . 5 4 3 1 Recycler 21 | 1 1 1 5 2 5 6 Mechanic 2 | . . . . 1 . 1 Operator 8 | . . . 2 2 3 1 Watcher 16 | . 2 . 4 3 3 4 Swarmer 32 | . 3 . 10 . 6 13 Saboteur 1 | . . . . . . 1 Grunt 70 | . 2 2 15 13 20 18 Brawler 1 | . . . . . . 1 Duelist 4 | . . . 1 2 . 1 Sentry 18 | . . . 7 5 4 2 Hunter 8 | . . . . 1 1 6 Programmer 6 | . . . . . 3 3 Assembled 2 | . . 2 . . . . Best Kill Streak 12 | 4 6 4 7 12 6 9 Combat Bots Only 8 | . 5 4 5 8 5 7 Max Kills in Single Turn 3 | 2 1 1 2 1 2 3 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 927 | . 20 16 117 76 252 446 Missed 274 | . 6 4 42 18 86 118 Damage Taken 7500 | . 114 149 699 654 1966 3918 Core 1560 | . 17 39 136 100 558 710 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2195 | . 38 44 209 186 581 1137 Regen/Repaired (Parts) 563 | . . . 270 129 164 . Core Remaining (%) 68 | 100 . 77 66 81 20 . Volleys Fired 525 | 9 23 13 129 68 135 148 Largest 3 | 2 2 2 2 3 3 3 Hottest 228 | 60 60 46 74 156 214 228 Shots Fired 1252 | 18 46 26 241 204 365 352 Gun 361 | 18 46 26 101 112 45 13 Cannon 870 | . . . 140 92 320 318 Launcher 21 | . . . . . . 21 Special . | . . . . . . . Kinetic 792 | 9 33 26 241 107 197 179 Thermal 417 | . . . . 97 168 152 Explosive 21 | . . . . . . 21 Electromagnetic 22 | 9 13 . . . . . Robot Hit Streak 37 | 6 14 9 24 37 27 20 Robot Miss Streak 6 | 1 3 2 4 3 6 4 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 1 5 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 870 | 14 37 19 173 144 238 245 Core Hits 404 | 7 15 13 82 70 96 121 Critical Kills 5 | . 1 1 . . 3 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 40 | . 1 1 3 7 10 18 Burn 8 | . . . . 6 2 . Meltdown 1 | . . . . . 1 . Destroy 2 | . 1 1 . . . . Blast 25 | . . . 3 1 3 18 Smash 4 | . . . . . 4 . Melee Attacks 11 | . . . 5 . 6 . Impact 6 | . . . . . 6 . Slashing 5 | . . . 5 . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 2 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 20452 | 168 505 294 3216 2626 5689 7954 Guns 4050 | 168 453 294 1041 1371 529 194 Cannons 14399 | . . . 2079 1255 4826 6239 Explosions 1659 | . 52 . . . 86 1521 Melee 338 | . . . 96 . 242 . Ramming 6 | . . . . . 6 . Kinetic 11959 | 64 294 294 3120 1410 3110 3667 Thermal 6365 | . 52 . . 1216 2331 2766 Explosive 1521 | . . . . . . 1521 Electromagnetic 263 | 104 159 . . . . . Impact 242 | . . . . . 242 . Slashing 96 | . . . 96 . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 1 . 1 1 Average Corruption 1 | . . 3 1 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . 15 . 2 17 Message Errors 3 | . . . 1 . . 2 Matter Fused 8 | . . . 2 . 1 5 Heat Flow Errors 5 | . . . 4 . . 1 Energy Discharges 5 | . . . 3 . . 2 Parts Rejected 2 | . . . 1 . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 4 | . . . 2 . 1 1 Misfires 2 | . . . . . . 2 Weapon Failures 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 672 | . . . 32 25 436 179 Projectiles 249 | . . . 24 25 82 118 Explosions 252 | . . . . . 191 61 Melee 171 | . . . 8 . 163 . Knockbacks 113 | . . . 16 14 36 47 Impact 2 | . . . . . 2 . Kinetic 101 | . . . 15 13 33 40 Secondary 10 | . . . 1 1 1 7 Self-Inflicted Damage 415 | . 10 . . . 271 134 Shots 10 | . 1 . . . 4 5 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 448 | 20 52 22 448 45 189 411 Average Temperature 76 | 15 21 13 45 10 46 129 Received Heat Transfer 3005 | . 60 69 321 423 873 1259 Effects 9 | . . . . . . 9 Shutdowns 4 | . . . . . . 4 Energy Bleed 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 4 | . . . . . 4 . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 17 | . . . . 2 11 4 Heat Transferred 12399 | . 100 . . 3478 4828 3993 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 800 | 20 173 146 704 528 718 800 Initial 202 | . 11 56 48 183 154 202 Average 384 | 4 52 102 407 325 459 396 Maximum Alert Level 3 | . . . 3 2 3 3 Low Security (%) 12 | 100 100 100 14 11 3 . Level 1 40 | . . . 32 60 31 57 Level 2 43 | . . . 52 28 60 37 Level 3 3 | . . . 1 . 4 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 2 . 6 7 10 11 Investigation 16 | . 2 . 4 4 4 2 Extermination 5 | . . . . . 2 3 Reinforcement 12 | . . . 2 1 4 5 Assault 1 | . . . . . . 1 Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 9 | . . . 1 2 3 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 192 | . 10 7 42 26 43 64 Peak Tracking Total 7 | . 2 4 4 6 7 6 Tactical Retreats 9 | . . 1 1 . 3 4 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 8 | . 1 . . . 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . 1 . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 28 | . . . 1 1 12 14 Max in Single Turn 4 | . . . 1 1 4 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 40 | . 4 . 8 6 12 10 Terminals 19 | . 4 . 6 3 3 3 Fabricators 5 | . . . . . 3 2 Repair Stations 4 | . . . 1 1 1 1 Recycling Units 6 | . . . . . 4 2 Scanalyzers 5 | . . . 1 2 1 1 Garrison Access 1 | . . . . . . 1 Total Hacks 112 | . 14 . 25 25 24 24 Successful 71 | . 6 . 13 19 19 14 Failed 40 | . 7 . 12 6 5 10 Catastrophic 4 | . . . 1 1 1 1 Database Lockouts 1 | . 1 . . . . . Manual 58 | . 13 . 13 13 6 13 Terminals 59 | . 14 . 17 13 4 11 Fabricators 11 | . . . . . 6 5 Repair Stations 13 | . . . 3 4 4 2 Recycling Units 9 | . . . . . 6 3 Scanalyzers 19 | . . . 5 8 4 2 Garrison Access 1 | . . . . . . 1 Terminal Hacks 21 | . 3 . 6 6 2 4 Record 1 | . . . . . . 1 Part Schematic 5 | . 1 . 2 1 . 1 Robot Analysis 7 | . 1 . 2 3 . 1 Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Unreport Threat 2 | . . . . 1 . 1 Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 6 | . . . . . 3 3 Network Status 2 | . . . . . 1 1 Load Schematic 1 | . . . . . 1 . Build 3 | . . . . . 1 2 Repair Station Hacks 12 | . . . 2 4 4 2 Scan Component 6 | . . . 1 2 2 1 Repair 6 | . . . 1 2 2 1 Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 2 | . . . . . 2 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 13 | . . . 2 7 4 . Insert Component 7 | . . . 1 4 2 . Analyze 6 | . . . 1 3 2 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 15 | . 3 . 3 2 3 4 Terminals 7 | . 3 . 2 2 . . Botnet 7 | . 3 . 2 2 . . Fabricators 2 | . . . . . 1 1 Report 2 | . . . . . 1 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 2 2 Reject 4 | . . . . . 2 2 Scanalyzers 2 | . . . 1 . . 1 Extract 2 | . . . 1 . . 1 Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used 1 | . . . . . 1 . Hacking Detections 29 | . 4 . 8 6 6 5 Full Trace Events 15 | . 2 . 4 4 4 1 Feedback Events 2 | . . . 1 . 1 . Corruption 1 | . . . 1 . . . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 1 | . . . . . . 1 Part Schematics Acquired 15 | . 1 . 4 3 1 6 Parts Built 2 | . . . . . 1 1 Authchips . | . . . . . . . Time 190 | . . . . . 73 117 Total Part Build Rating 10 | . . . . . 3 7 Parts Repaired 5 | . . . 1 2 2 . Time 178 | . . . 26 64 44 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 260 | . . . . . 260 . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 1 3 2 . Part Schematics Acquired 5 | . . . 1 3 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 9 | . . . . . . 9 Highest-Rated Ally 9 | . . . . . . 9 Total Orders 3 | . . . . . . 3 DROP 1 | . . . . . . 1 PICKUP 1 | . . . . . . 1 COLLECT 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total 7 | . 1 . 2 3 . 1 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 7213 | 69 258 168 1651 1009 2100 1958 Spaces Moved 4614 | 37 210 153 1112 626 1350 1126 Core 9 | 7 . . . . . 2 Treads . | . . . . . . . Legs 394 | . . . . . . 394 Wheels 4211 | 30 210 153 1112 626 1350 730 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 93 93 100 Average Speed 101 | 74 80 80 91 97 100 121 Slowest Speed 600 | 80 80 80 101 108 115 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 44 38 76 45 34 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . 1 . 1 . Terrain Destroyed 261 | . 6 . 2 7 56 190 Melee 2 | . . . 1 . 1 . Projectile 52 | . . . 1 7 13 31 AOE 207 | . 6 . . . 42 159 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 6138 | 62 258 173 1510 877 1818 1440 Wait 454 | . 6 . 135 97 166 50 Move 4608 | 36 209 152 1111 625 1349 1126 Hop . | . . . . . . . Pick Up 216 | 10 11 3 61 34 54 43 Fast Attach . | . . . . . . . Attach 114 | 7 2 3 21 13 33 35 Detach 1 | . . . . . . 1 Swap 53 | . 1 . 13 12 14 13 Drop 138 | . 6 2 34 28 44 24 Fire 525 | 9 23 13 129 68 135 148 Melee 11 | . . . 5 . 6 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap 1 | . . . 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 212 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Entered Mines 341 | -10/Mines | Assembled infested the area 442 | -10/Mines | Found a hidden stash of uninstalled traps 466 | -10/Mines | Discovered new exit (range 10) 469 | -10/Mines | Learned 4 Materials zone layouts 493 | -10/Mines | Discovered new exit (range 5) 496 | -10/Mines | Entered Materials 496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 497 | -9/Materials | Identified exit to Materials 1388 | -9/Materials | Build established: Scavenger-Mutant 1525 | -9/Materials | Discovered exit to Materials (range 8) 1643 | -9/Materials | Repaired Lrg. Storage Unit 2004 | -9/Materials | Build established: Mutant 2147 | -9/Materials | Entered another Materials area 2147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2199 | -8/Materials | Repaired Med. Armor Plating 2233 | -8/Materials | Repaired Imp. Light Cannon 2614 | -8/Materials | Destroyed 8 combat bots 2658 | -8/Materials | Discovered new exit (range 16) 2772 | -8/Materials | Discovered new exit (range 10) 3021 | -8/Materials | Garrison activated, responded to threat 3153 | -8/Materials | Discovered new exit (range 4) 3156 | -8/Materials | Entered Factory 3156 | -7/Factory | Evolved 2 slots: Utility x2 3349 | -7/Factory | Lost 3 parts (2n1u) 3676 | -7/Factory | Discovered new exit (range 10) 4098 | -7/Factory | Discovered new exit (range 5) 4132 | -7/Factory | Identified exit to Lower Caves 4285 | -7/Factory | Fabricated Hacking Suite (x1) 4491 | -7/Factory | Build established: Scavenger-Gunner 4492 | -7/Factory | Repaired Arm. Huge Wheel 4493 | -7/Factory | Hacking Suite fried by hacking feedback 4515 | -7/Factory | Repaired Plasma Cannon 4539 | -7/Factory | Core integrity fell below 50% 5255 | -7/Factory | Identified exit to Factory 5256 | -7/Factory | Entered another Factory area 5256 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5460 | -6/Factory | Lost 3 parts (1p1u1w) 5597 | -6/Factory | Fabricated R-06 Scavenger (x1) 5698 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer (x1) 6693 | -6/Factory | Build established: Hacker-Tank 6982 | -6/Factory | Lost 3 parts (1p1n1u) 7006 | -6/Factory | First assault squad dispatched 7019 | -6/Factory | Core integrity fell below 50% 7161 | -6/Factory | Destroyed 7 combat bots 7213 | -6/Factory | Core integrity fell below 20% 7214 | -6/Factory | Self-destructed Last Messages --------------- (Blast). 07186_ G-50 Soldier destroyed. 07187_ G-50 Soldier suffers critical hit (Burn). 07187_ R-10 Processor collects Hrd. Medium Armor Plating. 07190_ G-50 Soldier destroyed. 07192_ R-10 Processor collects Wheel. 07196_ G-67 Veteran destroyed. 07196_ R-10 Processor collects Terrain Scan Processor. 07199_ R-10 Processor collects Lgt. Treads. 07203_ R-10 Processor collects Com. Wheel. 07203_ R-10 Processor collects Imp. Light Armor Plating. 07204_ R-10 Processor knocked back. 07206_ R-10 Processor collects Hpw. Tractor Beam. 07208_ Hrd. Medium Armor Plating destroyed. 07210_ R-10 Processor collects Imp. Ion Engine. 07211_ K-01 Serf collects debris. 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"""" # ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 28 Energy Capacity 800 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Offensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Wheel | -10/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Ion Engine | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Thermic Laser | -6/Factory | Extracted Flak Gun | -6/Factory | Extracted Adv. ECM Suite | -6/Factory | Extracted Matter Filter | -6/Factory | Extracted Gravity Neutralizer | -6/Factory | Extracted Imp. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory R-06 Scavenger | x1 | -6/Factory | Preloaded Imp. Armor Integrity Analyzer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingTripodWeb Manual? 0 Play Time 01:30:14 Cumulative 192.6 hours Start 2024.04.23 @ 19:10:43 End 2024.04.23 @ 20:39:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c852136a-107e-49b8-a31e-dc9101cf72e9