Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 20:09:10 Player: Joel Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (315) 1575 Value Destroyed (11037) 11037 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (2314) 2314 TOTAL SCORE: 22406 Bonus ------- High Alert Combat Kills 1402 Follower Combat Kills 802 Met Data Miner 300 Met Zhirov 300 Friendly Fire -490 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (14) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (4) ------- Power Sword > --- INVENTORY (4) ---- Heavy Antimatter Reactor Improved Core Shielding Integrated Reactor Segregator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Improved Target Analyzer Weapon Cycler Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Improved Arc Projector Phase Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Wheel Advanced Heat Sink Compact Battery High-capacity Matter Pod Particle Accelerator Improved Core Shielding Experimental Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Integrated Reactor Improved Arc Projector Heavy Disruptor Cannon Advanced Plasma Cannon Heavy Phase Cannon Gauss Rifle KE Penetrator Power Sword [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . 2 . . . . Utility 8 | . . . . . 4 . . . . . . 2 2 . . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 313 | 8 14 2 . 2 46 34 24 7 12 . 31 63 40 6 3 . 4 17 Power 17 | 2 1 1 . . 5 1 . . . . . 3 3 . . . 1 . Engine 9 | 2 1 1 . . 3 1 . . . . . 1 . . . . . . Core 5 | . . . . . 2 . . . . . . . 3 . . . . . Reactor 3 | . . . . . . . . . . . . 2 . . . . 1 . Propulsion 36 | 2 2 1 . 1 8 2 . 1 . . 2 8 4 3 1 . . 1 Treads 27 | 2 2 1 . . 8 2 . 1 . . 2 4 3 1 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . 1 . . . . . . . 4 1 2 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 137 | 2 4 . . . 11 12 22 4 9 . 16 28 16 3 2 . 3 5 Device 53 | . . . . . 1 5 12 2 4 . 8 11 5 1 . . 2 2 Storage 18 | 2 4 . . . 1 . . . . . 2 8 1 . . . . . Processor 6 | . . . . . 1 . 2 . . . . 1 1 . 1 . . . Hackware 3 | . . . . . 1 . . . . . . . . 2 . . . . Protection 57 | . . . . . 7 7 8 2 5 . 6 8 9 . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 7 . . 1 22 19 2 2 3 . 13 24 17 . . . . 11 Energy Gun 24 | . 1 . . . 6 7 . . . . . 4 1 . . . . 5 Energy Cannon 10 | . 1 . . . . 1 . . . . 1 3 1 . . . . 3 Ballistic Gun 56 | 2 4 . . 1 11 4 2 1 3 . 7 11 8 . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . 1 3 . . . . . Launcher 14 | . . . . . . 3 . 1 . . 4 4 2 . . . . . Special Weapon 4 | . 1 . . . 3 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 4 . . . . 1 1 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 5 1 . . . . 1 3 3 . . . 4 . Parts Lost 94 | . . . . . 13 2 1 . 4 . 4 26 19 1 1 . . 23 Power 3 | . . . . . . . . . . . . 2 1 . . . . . Propulsion 17 | . . . . . 3 . . . . . 2 5 3 1 . . . 3 Utility 27 | . . . . . 4 2 1 . 1 . . 4 7 . 1 . . 7 Weapon 47 | . . . . . 6 . . . 3 . 2 15 8 . . . . 13 Highest Loss Streak 14 | . . . . . 3 2 1 . 2 . 2 7 11 1 1 . . 14 Average Slot Usage (%) 94 | . 95 100 100 100 97 99 100 100 99 100 98 89 91 96 83 89 87 76 Engine 6 | . 14 14 14 14 6 9 7 7 7 7 7 4 3 . . . . . Treads 14 | . 24 28 28 14 17 18 15 15 15 15 14 6 10 4 10 10 10 7 Wheel 1 | . . . . 14 . . . . . . . 5 . 14 . . . . Device 6 | . . . . . 8 3 5 6 4 7 6 6 7 10 10 10 11 15 Storage 22 | . 28 28 28 28 26 27 23 23 23 23 23 20 18 15 15 15 15 12 Processor 7 | . . . . . . . 13 15 15 15 15 13 9 5 4 5 5 5 Hackware 2 | . . . . . 6 9 . . . . . . . 3 10 10 10 9 Protection 6 | . . . . . 9 14 2 . 2 . . 4 14 15 5 10 6 2 Energy Gun 3 | . . . . . 2 7 . . . . . 7 3 5 5 5 5 6 Energy Cannon 1 | . 4 14 14 14 . . . . . . 1 1 1 . . . . . Ballistic Gun 17 | . 19 14 14 14 12 9 30 29 29 30 26 13 13 15 15 15 15 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 17 40 44 44 44 81 78 82 82 82 82 88 104 123 93 83 83 94 96 Greatest Support 98 | 40 40 40 40 40 56 56 50 50 50 50 56 56 53 36 98 98 98 98 Greatest Overweight (x) 27 | 2 1 1 1 4 2 1 1 1 1 1 1 27 9 4 . . . 1 Average Overweight (x) 1 | . . . 1 3 1 1 1 1 1 1 1 2 2 2 . . . . Largest Inventory Capacity 22 | 8 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 12 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 19 Most Carried 22 | 3 16 16 16 16 22 22 22 22 22 20 22 22 22 22 22 22 22 22 Average Carried 19 | 1 8 15 16 15 19 21 20 21 20 20 20 19 19 15 21 21 21 18 Final Capacity 22 | 8 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 22 | 3 16 16 16 16 22 22 22 22 20 20 21 21 13 22 20 22 22 4 Class Distribution -------------------- 31% | Hauler-Gunner 19% | Hauler-Mutant 18% | Scavenger-Gunner 15% | Mutant 8% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Matter Collected 10839 | 312 442 41 . 75 972 548 820 216 464 . 949 3773 1484 127 49 108 86 373 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16014 | 104 399 112 . 73 1978 1126 1173 131 364 . 604 5089 3150 363 89 121 119 1019 Parts 788 | 5 44 9 . 3 91 53 59 9 26 . 36 198 171 21 3 7 1 52 Haulers Intercepted 17 | . 2 . . . 4 4 1 . . . . 3 2 1 . . . . Recyclers Shooed 14 | . . . . . 1 . 1 . . . . 5 7 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . 7 26 . 44 . . . 5 12 . 34 Prevented 19 | . . . . . . . . . . . . . . . 1 . . 18 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 217 | . 10 2 . . 30 20 20 5 11 . 16 38 43 1 2 3 . 16 Melee 4 | . . . . . . . . . . . . 2 . . . . . 2 Guns 162 | . 10 . . . 30 12 20 2 11 . 7 24 28 1 2 3 . 12 Cannons 22 | . . 2 . . . . . . . . 3 5 10 . . . . 2 AOE 24 | . . . . . . 8 . 3 . . 6 4 3 . . . . . Classes Destroyed 18 | 2 7 1 . . 2 1 1 . . . 1 . 2 . . 1 . . Worker 22 | . 2 . . . 1 1 . . . . . 5 13 . . . . . Builder 15 | . 2 . . . . . . . . . . 4 8 1 . . . . Tunneler 3 | 1 . . . . . . . . . . . 2 . . . . . . Hauler 17 | . 2 . . . 4 4 1 . . . . 3 2 1 . . . . Recycler 27 | 1 . . . 1 3 2 2 . . . . 16 1 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 6 | . 2 . . . . 1 . . . . . 1 2 . . . . . Watcher 6 | . 1 . . . . . 2 . . . . 2 . 1 . . . . Swarmer 61 | . 9 . . . 3 5 6 4 7 . 8 3 6 . 1 3 . 6 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . Grunt 79 | . 1 . . . 15 7 6 . 3 . 4 22 15 . . . . 6 Brawler 6 | . . . . . 1 . . . . . 1 . 3 . . . . 1 Duelist 6 | . . . . . . 1 . . 1 . 1 1 1 . . . . 1 Sentry 30 | . . 2 . . 8 6 2 1 . . 1 2 6 1 1 . . . Hunter 19 | . . . . . 3 1 1 . . . . 7 5 . . . . 2 Programmer 14 | . . . . . . . 5 . . . . 3 6 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 3 2 . 1 4 8 4 4 4 . 4 10 12 4 1 3 . 5 Combat Bots Only 9 | . 3 2 . . 4 6 3 4 4 . 4 9 9 1 1 3 . 5 Max Kills in Single Turn 4 | 1 2 1 . 1 1 4 2 3 2 . 3 2 3 2 1 2 . 2 Gunslinging 1 | . . . . . . . 1 . 1 . . . 1 . . 1 . . Exploded 4 | . . . . . . 4 . 3 . . 3 1 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Damage Taken 21064 | . 348 155 . 110 2762 990 603 172 458 . 1938 4372 4872 69 105 97 . 4013 Core 3178 | . 109 26 . 68 167 211 77 7 41 . 356 829 237 . 16 13 . 1021 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 169 | . . . . . . . . . . . . . . . . . . 169 Core Remaining (%) 43 | 100 . . . 18 . 31 . . . . 31 2 76 . . . . . Volleys Fired 665 | 9 49 7 . 1 140 56 54 6 20 . 45 136 87 7 5 5 3 35 Largest 4 | 2 2 2 . 2 2 2 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 257 | 40 120 80 . 80 125 122 100 100 100 . 173 257 216 157 157 157 157 238 Shots Fired 1915 | 18 96 14 . 2 237 106 215 19 72 . 155 446 322 25 19 20 12 137 Gun 1702 | 18 81 7 . 1 222 100 215 18 72 . 142 384 233 25 19 20 12 133 Cannon 159 | . 5 7 . 1 8 . . . . . 7 46 81 . . . . 4 Launcher 37 | . . . . . . 6 . 1 . . 6 16 8 . . . . . Special 17 | . 10 . . . 7 . . . . . . . . . . . . . Kinetic 1464 | 18 81 7 . 1 197 48 215 18 72 . 142 293 235 21 15 15 9 77 Thermal 387 | . 15 7 . 1 40 52 . . . . 7 137 79 4 4 5 3 33 Explosive 13 | . . . . . . 6 . 1 . . 6 . . . . . . . Electromagnetic 51 | . . . . . . . . . . . . 16 8 . . . . 27 Robot Hit Streak 62 | 5 6 4 . 5 23 16 14 11 10 . 17 62 28 7 9 6 12 30 Robot Miss Streak 8 | 3 3 1 . . 4 5 3 1 2 . 3 5 5 2 8 3 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . 1 . 1 Secondary Targets 30 | . 1 . . . 7 1 4 . 6 . . 1 4 . . 2 . 4 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 . 2 . . 1 1 . . 1 . 1 Shots Hit Robots 1326 | 11 49 9 . 1 177 70 146 13 55 . 113 311 223 15 7 12 9 105 Core Hits 624 | 3 21 4 . 1 74 43 49 8 21 . 38 155 147 10 2 5 2 41 Critical Hits 34 | . 1 . . . 1 . 1 . . . . 5 20 . 1 1 . 4 Critical Kills 11 | . . . . . . . . . . . . 2 7 . 1 . . 1 Critical Parts Destroyed 22 | . 1 . . . 1 . 1 . . . . 3 12 . . 1 . 3 Melee Attacks 31 | . . . . . 12 5 . . . . 2 2 3 . . . . 7 Impact 12 | . . . . . 12 . . . . . . . . . . . . . Slashing 19 | . . . . . . 5 . . . . 2 2 3 . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 31628 | 126 671 160 . 18 2831 2113 2250 381 775 . 2734 8225 7980 379 164 306 226 2289 Guns 22823 | 126 571 39 . . 2685 1374 2250 184 775 . 1810 5574 4454 379 164 306 226 1906 Cannons 3742 | . 52 121 . 18 122 . . . . . 221 1092 1978 . . . . 138 Explosions 4602 | . . . . . . 739 . 197 . . 703 1452 1511 . . . . . Melee 378 | . . . . . . . . . . . . 107 26 . . . . 245 Ramming 11 | . . . . . . . . . . . . . 11 . . . . . Kinetic 19146 | 126 571 39 . . 2422 512 2250 184 775 . 1810 4073 4384 343 125 231 159 1142 Thermal 7539 | . 100 121 . 18 409 862 . . . . 221 2739 2288 36 39 75 67 564 Explosive 1639 | . . . . . . 739 . 197 . . 703 . . . . . . . Electromagnetic 2915 | . . . . . . . . . . . . 1306 1271 . . . . 338 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 378 | . . . . . . . . . . . . 107 26 . . . . 245 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 6 6 6 6 . . 3 3 3 3 3 6 35 . . . . 3 Average Corruption 4 | . 5 6 6 6 . . 2 3 3 3 3 4 6 . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 282 | . 23 13 23 3 . . 9 14 10 2 38 83 62 . . . . 2 Message Errors 57 | . 8 4 7 2 . . . 4 1 1 6 18 5 . . . . 1 Matter Fused 48 | . 5 2 6 . . . 1 2 2 . 14 14 2 . . . . . Heat Flow Errors 30 | . 2 2 3 1 . . 1 4 2 . 5 8 2 . . . . . Energy Discharges 27 | . 2 3 3 . . . 3 2 1 . 3 3 7 . . . . . Parts Rejected 5 | . 1 . . . . . . . . . . 2 2 . . . . . Data Loss (minor) 28 | . 2 2 2 . . . 2 2 1 1 4 6 5 . . . . 1 Data Loss (major) 6 | . 2 . 2 . . . . . . . . 1 1 . . . . . Misfires 3 | . . . . . . . . . . . . 3 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 . . . . . Targeting Errors 66 | . 1 . . . . . 1 . 3 . 6 23 32 . . . . . Weapon Failures 7 | . . . . . . . 1 . . . . 5 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 273 | . . . . . . 32 . 13 . . 22 99 107 . . . . . Projectiles 167 | . . . . . . . . . . . 22 90 55 . . . . . Explosions 106 | . . . . . . 32 . 13 . . . 9 52 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . 46 . . . . . . 95 . . . . . Shots 5 | . . . . . . 2 . . . . . . 3 . . . . . Rammed 3 | . . . . . . . . . . . . . 3 . . . . . Targets Rammed 3 | . . . . . . . . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 676 | . 228 272 258 224 84 291 420 247 461 . 567 676 452 52 52 74 50 91 Average Temperature 106 | . 31 148 126 94 23 91 132 102 188 . 209 135 90 39 39 37 37 35 Received Heat Transfer 3948 | . 12 54 . 18 846 360 36 36 126 . 348 834 504 . . . . 774 Effects 42 | . . . . . . . 2 1 4 . 13 17 5 . . . . . Shutdowns 11 | . . . . . . . . . 1 . 2 6 2 . . . . . Energy Bleed 8 | . . . . . . . . . 2 . 2 4 . . . . . . Interference 12 | . . . . . . . . 1 1 . 5 2 3 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . Damage (minor) 5 | . . . . . . . 2 . . . . 3 . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . 3 Total Turns 53 | . . . . . . . . . . . . . . . . . . 53 Longest Duration 38 | . . . . . . . . . . . . . . . . . . 38 Robots Corrupted 5 | . . . . . . . . . . . . 3 2 . . . . . Combat Hostiles 5 | . . . . . . . . . . . . 3 2 . . . . . Parts Fried 10 | . 1 . . . . . . . . . . 3 6 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 2 1 . . . . . 5 3 . . . . 2 Heat Transferred 11966 | . 211 259 . 37 975 1517 . . . . 150 3792 3730 74 74 148 111 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 4 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Peak Influence 1507 | 10 228 58 . 20 292 386 308 . . . . 942 1507 1264 . . . . Initial 737 | . 6 18 . . 7 122 163 . . . . 124 461 737 . . . . Average 309 | 3 69 42 . 17 123 189 143 . . . . 419 668 1029 . . . . Maximum Alert Level 4 | . 1 . . . 1 1 1 . . . . 3 4 4 . . . . Low Security (%) 50 | 100 88 100 . 100 75 50 78 . . . . 36 . . . . . . Level 1 19 | . 11 . . . 24 49 21 . . . . 11 10 . . . . . Level 2 18 | . . . . . . . . . . . . 24 71 . . . . . Level 3 7 | . . . . . . . . . . . . 27 2 34 . . . . Level 4 4 | . . . . . . . . . . . . . 15 65 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 . . . 7 2 6 . . . . 17 14 2 . . . 1 Investigation 7 | . . . . . 2 . . . . . . 5 . . . . . . Extermination 11 | . . . . . . . 2 . . . . 3 5 1 . . . . Reinforcement 20 | . 1 . . . 5 2 4 . . . . 5 3 . . . . . Assault 5 | . . . . . . . . . . . . 1 2 1 . . . 1 Garrison 7 | . . . . . . . . . . . . 3 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . 2 2 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Distress Signals 21 | . 1 . . . 9 3 1 . . . . 4 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 374 | . 25 2 . 5 45 41 27 4 11 . 20 80 71 4 3 4 . 32 Peak Tracking Total 12 | . 5 2 . 5 4 5 4 4 4 . 4 9 12 3 1 4 . 12 Tactical Retreats 24 | . 1 . . . 3 3 1 . . . 3 5 3 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 17 | . 7 . . . . 1 1 . . . . 6 . 2 . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 11 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 29 | . . . . . . 4 . . . . . 15 10 . . . . . Max in Single Turn 4 | . . . . . . 1 . . . . . 3 4 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 46 | . 6 1 4 . 8 10 1 1 . 3 . 2 2 2 . 1 5 . Terminals 26 | . 6 . . . 6 9 1 . . . . . 2 1 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 143 | . 24 1 4 . 27 32 6 1 . 19 . 4 5 5 . 1 14 . Successful 109 | . 14 1 4 . 19 24 3 1 . 19 . 2 4 3 . 1 14 . Failed 34 | . 10 . . . 8 8 3 . . . . 2 1 2 . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 68 | . 21 . 2 . 13 23 3 . . . . . 2 4 . . . . Terminals 89 | . 24 . . . 20 29 6 . . . . . 5 4 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . 3 3 . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . Scanalyzers 6 | . . . . . 4 . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 74 | . 7 1 4 . 7 14 2 1 . 19 . . 3 1 . 1 14 . Record 12 | . . . 4 . . . . . . 5 . . . . . 1 2 . Part Schematic 10 | . . . . . . 1 . . . 5 . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . Robot Analysis 8 | . 3 . . . . 1 . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . 4 . Open Door 4 | . . 1 . . . 2 . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . . 1 1 . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 2 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . 1 . . . . . Locate Traps 3 | . . . . . 2 1 . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . . 1 2 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . . 2 . . . . . . Insert Component 3 | . . . . . 2 . . . . . . 1 . . . . . . Analyze 3 | . . . . . 2 . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 7 . . . 6 8 1 . . . . . 1 1 . . . . Terminals 24 | . 7 . . . 6 8 1 . . . . . 1 1 . . . . Track 9 | . 2 . . . 3 4 . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 2 3 1 . . . . . 1 1 . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . 7 10 1 . . . . 1 2 1 . . . . Full Trace Events 4 | . 1 . . . 2 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . Matter 351 | . . . . . . . . . . . . . . 351 . . . . Time 93 | . . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . 21 . . . . Part Schematics Acquired 13 | . . . . . 2 1 . . . 5 . 1 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . Time 98 | . . . . . 38 60 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 4 . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Total Allies 8 | . . . . . . 3 . . . . 1 1 . 3 . . . . Largest Group 3 | . . . . . . 3 2 . . . 1 1 1 3 3 3 . . Highest-Rated Group 144 | . . . . . . 135 36 . . . 94 99 97 144 144 144 . . Highest-Rated Ally 99 | . . . . . . 99 21 . . . 94 99 97 48 48 48 . . Total Orders 27 | . . . . . 8 4 4 1 . . 3 . 5 . . . . 2 STAY 3 | . . . . . 2 . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . 1 . . . . . 1 . . . . . . . EXPLORE 14 | . . . . . 2 2 3 . . . . . 5 . . . . 2 RETURN 8 | . . . . . 3 2 1 1 . . 1 . . . . . . . Ally Attacks 109 | . . . . . . 19 1 . . . 17 30 20 . 6 16 . . Total Damage 4656 | . . . . . . 618 35 . . . 616 1607 1142 . 130 508 . . Kills 36 | . . . . . . 5 . . . . 6 13 7 . 1 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 3 . . . . 1 . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 . 1 . . . . 1 . . Drone Launches 45 | . . . . . 17 7 7 1 2 . 2 1 6 . . . . 2 Drone Recoveries 37 | . . . . . 15 7 3 1 3 . 2 1 4 . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Turns Passed 18881 | 104 1318 486 794 73 2232 1747 1429 752 701 136 1543 2842 2306 308 362 801 426 521 Spaces Moved 8084 | 42 621 258 441 53 712 701 570 329 353 80 674 1219 781 146 195 461 237 211 Core 42 | 11 . . . . . . . . . . . 3 . . . . . 28 Treads 7040 | 31 621 258 441 2 712 701 570 329 353 80 674 532 693 2 195 461 237 148 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1002 | . . . . 51 . . . . . . . 684 88 144 . . . 35 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 120 180 172 172 172 172 172 172 110 160 106 170 170 170 50 Average Speed 172 | 149 165 177 180 122 184 177 172 172 172 172 174 160 197 109 170 170 170 146 Slowest Speed 1400 | 160 180 180 180 180 200 180 172 172 172 172 180 1400 240 200 170 170 170 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 5 87 37 71 21 57 90 26 54 62 70 76 33 32 6 41 78 62 67 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 . . . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 1 . Scrap Searched 14 | . . . . 1 . . . 1 4 . 1 . . . 2 2 . 3 Spaces Dug 30 | . 2 . . . 10 1 . . . . 2 . 15 . . . . . Terrain Destroyed 312 | . 2 . . . 10 53 . 10 1 . 34 4 115 7 18 14 1 43 Melee 8 | . . . . . 4 1 . . . . 2 . 1 . . . . . Projectile 176 | . 2 . . . 6 . . . 1 . 1 3 80 7 18 14 1 43 AOE 128 | . . . . . . 52 . 10 . . 31 1 34 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Total 11863 | 62 793 278 442 59 1412 1114 963 509 424 79 979 1854 1325 281 218 469 256 346 Wait 2455 | 2 84 2 . 1 449 271 305 162 37 . 218 369 384 97 11 2 . 61 Move 8066 | 41 620 257 440 52 711 700 569 328 352 79 673 1218 780 145 194 460 236 211 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 158 | 2 17 4 1 1 27 22 6 2 2 . 6 32 16 6 2 2 4 6 Fast Attach 57 | 7 5 . . . 10 5 . . . . . 11 8 3 . . 5 3 Attach 122 | . 1 . . . 17 4 5 1 4 . 8 41 22 3 3 . . 13 Detach 47 | . . . . . 8 2 2 . . . 3 20 4 4 . . . 4 Swap 135 | 1 8 2 . 2 19 25 19 6 8 . 23 11 10 . . . . 1 Drop 108 | . 9 6 1 2 19 24 3 4 1 . 1 14 8 . 3 . 8 5 Fire 665 | 9 49 7 . 1 140 56 54 6 20 . 45 136 87 7 5 5 3 35 Melee 31 | . . . . . 12 5 . . . . 2 2 3 . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 13) 688 | -10/Materials | Discovered new exit (range 10) 1174 | -10/Materials | Discovered new exit (range 14) 1353 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Entered Mines 1455 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1462 | -10/Mines | Core integrity fell below 50% 1637 | -10/Mines | Learned Materials stockpile data 1644 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1646 | -10/Mines | Discovered new exit (range 5) 1767 | -10/Mines | Found the Drone Emporium 1777 | -10/Mines | Found Prototype Device 1909 | -10/Mines | Entered Exiles 1909 | -10/Exiles | Found Exiles lab abandoned 1937 | -10/Exiles | Discovered new exit (range 14) 2685 | -10/Exiles | Discovered new exit (range 12) 2703 | -10/Exiles | Entered Mines 2704 | -9/Mines | Assembled infested the area 2706 | -9/Mines | Met a Derelict bent on vengeance 2709 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2709 | -9/Mines | Core integrity fell below 20% 2743 | -9/Mines | Discovered new exit (range 9) 2760 | -9/Mines | Learned Materials non-interactive machine intel 2776 | -9/Mines | Entered Materials 2776 | -8/Materials | Evolved 4 slots: Utility x4 2778 | -8/Materials | Loaded intel: 64 non-interactive machine locations 2781 | -8/Materials | Identified Sensor Drone Bay 3212 | -8/Materials | Lost 3 parts (2u1w) 3267 | -8/Materials | Build established: Scavenger-Mutant 3451 | -8/Materials | Identified exit to Storage 3555 | -8/Materials | Discovered new exit (range 31) 3968 | -8/Materials | Build established: Hauler-Mutant 4160 | -8/Materials | Repaired Arm. Treads 4181 | -8/Materials | Discovered new exit (range 21) 4208 | -8/Materials | Crushed by falling debris 4922 | -8/Materials | Identified exit to Factory 5008 | -8/Materials | Entered Storage 5370 | -8/Storage | Repaired Enh. Autogun 5448 | -8/Storage | Discovered new exit (range 5) 5793 | -8/Storage | Core integrity fell below 50% 5943 | -8/Storage | Discovered exit to Factory (range 3) 6429 | -8/Storage | Met 01-MTF 6755 | -8/Storage | Entered Factory 6755 | -7/Factory | Accompanied by 3 allies (01-MTF) 6755 | -7/Factory | Evolved 2 slots: Weapon x2 6760 | -7/Factory | 01-MTF left 7069 | -7/Factory | Build established: Hauler-Gunner 7142 | -7/Factory | Identified exit to Lower Caves 8184 | -7/Factory | Entered Lower Caves 8184 | -7/Lower Caves | Accompanied by 1 ally 8320 | -7/Lower Caves | Found Prototype Device 8358 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8688 | -7/Lower Caves | Encountered a Warlord checkpoint 8919 | -7/Lower Caves | Discovered new exit (range 10) 8936 | -7/Lower Caves | Entered another Lower Caves area 8936 | -7/Lower Caves | Accompanied by 1 ally 8990 | -7/Lower Caves | Learned Factory security intel 9625 | -7/Lower Caves | Discovered new exit (range 9) 9637 | -7/Lower Caves | Entered Data Miner 9637 | -7/Data Miner | Discovered new exit (range 6) 9670 | -7/Data Miner | Met Data Miner 9732 | -7/Data Miner | Received God Mode back door access code from Data Miner 9773 | -7/Data Miner | Entered Proximity Caves 9884 | -6/Proximity Caves | Escorted by Enhanced Grunt 9884 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10109 | -6/Proximity Caves | Learned location of Zion (-6) 10928 | -6/Proximity Caves | Spotted B-75 Beast 10976 | -6/Proximity Caves | Core integrity fell below 50% 10989 | -6/Proximity Caves | Destroyed B-75 Beast 11291 | -6/Proximity Caves | Discovered new exit (range 10) 11316 | -6/Proximity Caves | Entered Factory 11316 | -6/Factory | Evolved 2 slots: Utility x2 11338 | -6/Factory | Identified Heart of Steel 12052 | -6/Factory | Lost 3 parts (1p2w) 12143 | -6/Factory | Incoming investigation squad redirected 12388 | -6/Factory | Garrison activated, responded to threat 12423 | -6/Factory | Incoming investigation squad redirected 12456 | -6/Factory | Lost 5 parts (1u4w) 12487 | -6/Factory | Destroyed 9 combat bots 12503 | -6/Factory | Core integrity fell below 50% 12523 | -6/Factory | Lost 7 parts (1p2n4w) 12805 | -6/Factory | Spotted B-75 Beast 12878 | -6/Factory | Core integrity fell below 20% 12956 | -6/Factory | Heart of Steel transformed into Warbot 13066 | -6/Factory | First assault squad dispatched 13260 | -6/Factory | Build established: Scavenger-Gunner 13449 | -6/Factory | Lost 3 parts (1n1u1w) 13839 | -6/Factory | Found Exp. Targeting Computer 14123 | -6/Factory | Discovered new exit (range 15) 14158 | -6/Factory | Entered another Factory area 14158 | -5/Factory | Accompanied by 1 ally (Warbot) 14158 | -5/Factory | Evolved 2 slots: Utility x2 14168 | -5/Factory | Identified exit to Upper Caves 14219 | -5/Factory | Build established: Hauler-Gunner 14388 | -5/Factory | Garrison activated, responded to threat 14525 | -5/Factory | Build established: Scavenger-Gunner 15347 | -5/Factory | Lost 5 parts (1n4w) 15560 | -5/Factory | Found Prototype Launcher 15679 | -5/Factory | Identified exit to Factory 15679 | -5/Factory | Identified Tesla Bomb Launcher 15958 | -5/Factory | First assault squad dispatched 15984 | -5/Factory | Incoming assault squad redirected 16075 | -5/Factory | Garrison activated, responded to threat 16116 | -5/Factory | Build established: Hauler-Tank 16127 | -5/Factory | Destroyed 9 combat bots 16196 | -5/Factory | Crushed by falling debris 16196 | -5/Factory | System corruption reached 10% 16197 | -5/Factory | Incoming assault squad redirected 16201 | -5/Factory | System corruption reached 30% 16231 | -5/Factory | Lost 11 parts (2n5u4w) 16245 | -5/Factory | Destroyed 8 combat bots 16464 | -5/Factory | Entered another Factory area 16464 | -4/Factory | Evolved 2 slots: Propulsion x2 16485 | -4/Factory | Build established: Scavenger-Tank 16569 | -4/Factory | Local fabrication network quarantined 16602 | -4/Factory | Fabricated L-61 Swordsman (x3) 16659 | -4/Factory | Discovered new exit (range 16) 16671 | -4/Factory | Identified exit to Upper Caves 16671 | -4/Factory | Identified exit to Extension 16671 | -4/Factory | Identified exit to Armory 16748 | -4/Factory | First assault squad dispatched 16772 | -4/Factory | Entered Upper Caves 16772 | -4/Upper Caves | Accompanied by 3 allies 16785 | -4/Upper Caves | Encountered a Warlord checkpoint 16985 | -4/Upper Caves | Build established: Scavenger-Gunner 17017 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17118 | -4/Upper Caves | Discovered new exit (range 10) 17134 | -4/Upper Caves | Entered another Upper Caves area 17134 | -4/Upper Caves | Accompanied by 3 allies 17134 | -4/Upper Caves | Discovered new exit (range 10) 17245 | -4/Upper Caves | Encountered a Warlord checkpoint 17397 | -4/Upper Caves | Build established: Scavenger-Tank 17731 | -4/Upper Caves | Learned 4 Research zone layouts 17923 | -4/Upper Caves | Discovered new exit (range 7) 17935 | -4/Upper Caves | Entered Zhirov 17935 | -4/Zhirov | Discovered new exit (range 3) 17966 | -4/Zhirov | Met Zhirov 18033 | -4/Zhirov | Found Alien Artifact 18033 | -4/Zhirov | Identified Transdimensional Reconstructor 18033 | -4/Zhirov | Warped through subspace 18135 | -4/Zhirov | Found Alien Artifact 18315 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18334 | -4/Zhirov | Build established: Scavenger-Gunner 18361 | -4/Zhirov | Entered Proximity Caves 18703 | -3/Proximity Caves | Lost 4 parts (1n3w) 18794 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18814 | -3/Proximity Caves | Core integrity fell below 50% 18836 | -3/Proximity Caves | Lost 14 parts (1n4u9w) 18878 | -3/Proximity Caves | Core integrity fell below 20% 18882 | -3/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 18839_ Z=JLEHYTR2YD9|CFEUJZIH:NELX3& 18839_ E-15 Imp unfolds itself. 18844_ G-67 Veteran destroyed. 18845_ Drone Bay destroyed. 18846_ Weapon Cycler destroyed. 18854_ G-67 Veteran suffers critical hit. 18854_ G-67 Veteran destroyed. 18857_ Acquired 66 matter. 18858_ Lgt. Antimatter Reactor fries itself beyond repair. 18860_ Adv. Heat Sink fries itself beyond repair. 18871_ System corrupted: Component data lost. 18876_ Hacking Suite destroyed. 18876_ Penetrated by Slug. 18877_ E-15 Imp destroyed. 18879_ Arm. Huge Wheel destroyed. 18879_ Slug penetrates Wall. 18880_ Acquired Segregator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ??????????? ##???????????????????????????????? | | ???????????? #?????#?????????????????????????? | | ???????????? ##?### ??????????????????????? | | ????????????? ## ???????????????????????? | | ????????????? #???????????????????????? | | ??? ?????????# #????????????????????????? | | ??"" ????????# #????????????????????????? | | ??"" ??????## ?????????????????????????? | | ??" "?????## ??######??????????????????? | | ??? ????## #??? % ##?????????????????? | | ??? ???## #???? % #?????????????????? | | ???# #?## #??### #?????????????????? | | ?###$ #?# #?## % #?????????????????? | | ## # #??# ### % #????##????????????? | | # ##??# ##?? ##???????????? | | ##??# %% % ## #???????????? | | #### ### % #???????????? | | ????# ## #?###%%% % #???????????? | | ????# ### ##??##%% ## #???????????? | | ??### ##?# ##### ### #??????????????? | | ?## ####?# ##%%*= ##???????????????????? | | ?# ##???# ### ##%@###????????????????????? | | ?# #????# #### ##!=;#?????????????????????? | | ?# ##????####### %%###????????????????????? | | ## ##??????????# "##???????????????????? | | # ##??????????## #???????????????????? | | #???????????# gg ### #???????????????????? | | #???????????# ggggY##?# #???????????????????? | | # ####????????## ##??# #???????????????????? | | # #?????????# g###???# #???????????????????? | | ## #?????????# #?????# #???????????????????? | | ?## ##?????????# #????? #???????????????????? | | #### "#????###### #????? ???????????????????? | | ### "##????#%% = #????? ???????????????????? | | """###?????#%#######????? ???????????????????? | | "##???????#*#??????????? ???????????????????? | | #????????#[#??????????? ???????????????????? | | #????????#*#??????????####???????????????????? | | #####????????# #?????????????????????????????????? | | ?####???###### #?????????????????????????????????? | | # #???# #?????????????????????????????????? | | #???# ######????????????????????????????????? | | #????# ### ##???????????????????????????????? | | #####?# #???????????????????????????????? | | ### ### ### #???????????????????????????????? | | ## ## #? ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 25 Energy Capacity 925 Matter Stores 315 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Core Shielding 30 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Drone Bay | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldPropulsionAutogun Manual? 0 Play Time 05:10:28 Cumulative 837.4 hours Start 2020.09.20 @ 12:56:47 End 2020.09.20 @ 20:09:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c0ffb37-35fb-4bea-9ab3-2da8b55c1af1