Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.23 @ 23:32:32 Player: Niltras Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (22) 110 Value Destroyed (527) 527 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (7471) 7471 TOTAL SCORE: 15508 Bonus ------- Met Sigix 2000 Win 3000 Win Speed 2471 Cogmind --------- Core Integrity 1440/1600 Matter 185/300 Energy 136/150 System Corruption 0% Temperature Cool (-3) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Matter Drive > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster > --- UTILITY (15) ----- Advanced Cryofiber Web Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Advanced Datajack Great Maul > --- INVENTORY (5) ---- Xenon Bombardment Thruster Terrabomb Terrabomb Terrabomb Peak State ------------ > --- POWER ------------ Micro Fission Core Matter Drive > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Advanced Datajack Great Maul > --- INVENTORY -------- Xenon Bombardment Thruster Nuclear Pulse Thruster Terrabomb Terrabomb Terrabomb [Rating: 111] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Matter Drive Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Slots Evolved 19 | . 1 2 2 2 . . 2 2 2 2 2 . 2 Power 2 | . . . 1 . . . . . . 1 . . . Propulsion 4 | . 1 . 1 . . . 1 . 1 . . . . Utility 13 | . . 2 . 2 . . 1 2 1 1 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 82 | 5 6 12 16 14 2 . 11 8 . 3 3 1 1 Power 16 | 1 2 1 3 4 . . 2 1 . 1 . 1 . Engine 7 | 1 2 1 3 . . . . . . . . . . Core 8 | . . . . 4 . . 2 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 24 | . 3 6 4 3 . . 4 . . 2 1 . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 24 | . 3 6 4 3 . . 4 . . 2 1 . 1 Utility 29 | 1 1 3 4 6 2 . 4 7 . . 1 . . Device 13 | . 1 2 2 3 2 . . 2 . . 1 . . Storage . | . . . . . . . . . . . . . . Processor 4 | 1 . 1 . 1 . . 1 . . . . . . Hackware 10 | . . . 2 2 . . 3 3 . . . . . Protection 2 | . . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 13 | 3 . 2 5 1 . . 1 . . . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 6 | . . . 5 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 . Parts Lost 8 | . . . 3 . . . 1 3 . . . 1 . Power 2 | . . . 2 . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 3 | . . . . . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . 1 . . . . . Highest Loss Streak 2 | . . . 2 . . . 1 2 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 84 85 83 92 100 100 96 96 80 80 79 80 73 Engine 3 | . 12 10 14 3 . . . . . . . . . Core 8 | . . . . 10 14 14 11 11 10 13 12 6 3 Flight 27 | . 26 30 33 27 28 28 29 27 25 26 25 25 23 Device 7 | . 7 10 8 6 7 7 6 9 5 4 5 8 7 Processor 10 | . 12 15 13 7 14 14 12 11 10 9 8 8 7 Hackware 17 | . . . 8 22 21 21 22 26 25 22 20 20 19 Energy Gun 1 | . 12 4 . . . . . . . . . . . Ballistic Gun 2 | . 12 10 . . . . . . . . . . . Impact Weapon 4 | . . . 3 7 7 7 5 5 5 4 4 4 3 Special Melee Weapon 3 | . . . . 6 7 7 6 4 . . 3 4 3 Peak Build Rating 111 | 4 8 13 25 42 43 42 57 67 62 73 90 111 111 Average Rating 46 | 2 6 10 20 36 42 42 51 65 62 72 84 101 111 On Entrance 45 | . 4 8 13 24 42 42 42 57 62 62 73 90 111 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 27 | 7 8 8 11 18 18 18 18 19 16 21 23 27 27 Greatest Support 33 | 3 12 13 19 21 21 21 26 26 26 32 33 33 33 Greatest Overweight (x) 2 | 2 2 . . . . . . . . . . . . Average Overweight (x) . | 1 . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 3 5 5 5 5 5 4 3 4 5 5 Average Carried 3 | 1 3 3 1 2 4 5 3 4 4 2 3 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 2 1 5 5 5 4 4 4 3 4 5 4 Class Distribution -------------------- 31% | Wizard-Scout 19% | Hacker-Mutant 13% | Wizard-Ninja 13% | Hacker-Scout 12% | Hacker-Sprinter 8% | Wizard-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Wizard-Scout | -6/Factory Wizard-Ninja | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Matter Collected 1119 | 204 199 161 50 195 95 . . . 130 75 10 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 565 | . 308 257 . . . . . . . . . . . Parts 36 | . 15 21 . . . . . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 16 | . 6 10 . . . . . . . . . . . Guns 13 | . 6 7 . . . . . . . . . . . Cannons 3 | . . 3 . . . . . . . . . . . Classes Destroyed 6 | . 4 2 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Watcher 4 | . 3 1 . . . . . . . . . . . Swarmer 7 | . 2 5 . . . . . . . . . . . Grunt 6 | . 4 2 . . . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . . Best Kill Streak 4 | . 4 3 . . . . . . . . . . . Combat Bots Only 3 | . 2 3 . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 320 | . 28 68 65 70 12 . 28 15 . 3 . 29 2 Missed 170 | . 7 33 37 42 8 . 20 4 . 3 . 16 . Damage Taken 1554 | . 155 248 261 171 38 . 84 224 . . . 186 187 Core 626 | . 49 65 83 65 28 . 47 99 . . . 30 160 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 860 | . 98 163 154 116 22 . 51 128 . . . 111 17 Regen/Repaired (Parts) 120 | . . . . 51 . . . 41 . 28 . . . Core Remaining (%) 91 | 100 80 83 84 . . 86 94 90 100 100 . 97 90 Volleys Fired 65 | . 31 34 . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . Hottest 120 | . 70 120 . . . . . . . . . . . Shots Fired 129 | . 62 67 . . . . . . . . . . . Gun 114 | . 62 52 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 15 | . . 15 . . . . . . . . . . . Kinetic 64 | . 31 33 . . . . . . . . . . . Thermal 65 | . 31 34 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 37 | . 23 37 . . . . . . . . . . . Robot Miss Streak 1 | . 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 111 | . 51 57 . . 3 . . . . . . . . Core Hits 36 | . 18 18 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . 3 . . . . . . . . . . . Burn 3 | . . 3 . . . . . . . . . . . Melee Attacks 101 | . . . 13 7 3 . 23 36 2 7 5 5 . Impact 95 | . . . 13 7 . . 22 36 2 7 3 5 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1398 | . 633 765 . . . . . . . . . . . Guns 1158 | . 633 525 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 565 | . 279 286 . . . . . . . . . . . Thermal 833 | . 354 479 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 2 . 1 . . . 1 . . . 2 3 . Average Corruption 1 | . 2 . 1 . . . 1 . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . 1 . 1 . . . 1 . . . 2 2 . Matter Fused 1 | . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 2 | . 1 . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 532 | . 207 220 8 15 7 1 57 18 . 312 185 . 532 Average Temperature 48 | . 70 67 4 2 1 1 19 4 . 69 80 . 235 Received Heat Transfer 600 | . 123 180 135 60 18 . 66 9 . . . 9 . Effects 5 | . . . . . . . . . . 1 . . 4 Interference 2 | . . . . . . . . . . 1 . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . 4 6 . . . . . . . . . . . Heat Transferred 2461 | . 1036 1425 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Peak Influence 432 | . 250 413 403 206 . . 432 318 148 116 157 163 154 Initial 124 | . . 30 124 85 . . 61 . 114 57 48 61 73 Average 137 | . 105 212 209 116 . . 251 107 124 67 75 108 121 Maximum Alert Level 2 | . 1 2 2 1 . . 2 1 . . . . . Low Security (%) 79 | 100 85 51 61 97 . . 35 85 100 100 100 100 100 Level 1 17 | . 14 45 36 2 . . 42 14 . . . . . Level 2 2 | . . 2 1 . . . 21 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . . 2 5 2 . . 6 2 . 1 6 1 1 Investigation 18 | . . . 4 2 . . 6 1 . 1 4 . . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . . 2 1 . . . . 1 . . 2 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Distress Signals 13 | . . 2 4 3 . . . 1 . 1 1 1 . Communications Jammed 14 | . . . . . . . . 14 . . . . . Distress Signals 14 | . . . . . . . . 14 . . . . . Times Spotted 175 | . 10 20 37 21 9 2 20 25 3 3 5 16 4 Peak Tracking Total 19 | . 3 6 19 7 5 2 11 9 4 4 2 11 4 Tactical Retreats 28 | . . . 5 6 1 2 5 5 . . 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Traps Triggered 14 | . 2 . 2 2 . . 3 3 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Machines Disabled 2 | . . . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 2 . . 1 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Machines Accessed 68 | . 6 3 8 8 2 1 10 15 1 1 6 6 1 Terminals 48 | . 6 2 7 3 1 1 6 8 1 . 6 6 1 Fabricators 4 | . . . . 1 . . 1 2 . . . . . Repair Stations 4 | . . . . 2 . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 1 . . . 2 2 . . . . . Garrison Access 5 | . . . . 2 . . 1 2 . . . . . Total Hacks 176 | . 10 10 27 16 6 2 27 37 2 2 22 14 1 Successful 137 | . 6 10 17 15 6 2 23 31 1 2 11 12 1 Failed 39 | . 4 . 10 1 . . 4 6 1 . 11 2 . Catastrophic 3 | . 1 . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 84 | . . . 14 4 . . 13 21 2 . 20 10 . Terminals 127 | . 10 4 25 4 5 2 16 22 2 . 22 14 1 Fabricators 12 | . . . . 4 . . 3 5 . . . . . Repair Stations 10 | . . . . 6 . . . 2 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 21 | . . 6 2 . . . 7 6 . . . . . Garrison Access 5 | . . . . 2 . . 1 2 . . . . . Terminal Hacks 83 | . 6 4 14 1 6 2 10 16 1 . 10 12 1 Record 14 | . . 3 . . 5 2 1 . . . 1 2 . Part Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 15 | . 1 . 2 . . . 1 1 . . 5 5 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . 1 1 Level Access Points 5 | . . . 1 1 . . . 1 . . 1 1 . Branch Access Points 3 | . . . 2 . . . . . . . 1 . . Terminal Index 5 | . . . 1 . . . 1 1 1 . . 1 . Fabricator Index 4 | . . . . . . . 1 1 . . 1 1 . Repair Station Index 1 | . . . 1 . . . . . . . . . . Scanalyzer Index 3 | . . . 1 . . . 1 1 . . . . . Unreport Threat 4 | . 1 . 2 . . . . 1 . . . . . Locate Traps 5 | . 1 . 2 . . . 1 1 . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . 1 2 . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 9 | . . . . . . . 2 5 . . 1 1 . Fabricator Hacks 11 | . . . . 4 . . 3 4 . . . . . Load Schematic 6 | . . . . 2 . . 1 3 . . . . . Build 5 | . . . . 2 . . 2 1 . . . . . Repair Station Hacks 10 | . . . . 6 . . . 2 . 2 . . . Scan Component 6 | . . . . 4 . . . 1 . 1 . . . Repair 4 | . . . . 2 . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 21 | . . 6 2 . . . 7 6 . . . . . Insert Component 10 | . . 2 1 . . . 4 3 . . . . . Analyze 11 | . . 4 1 . . . 3 3 . . . . . Garrison Access Hacks 5 | . . . . 2 . . 1 2 . . . . . Seal Access 5 | . . . . 2 . . 1 2 . . . . . Unauthorized Hacks 7 | . . . 1 2 . . 2 1 . . 1 . . Terminals 7 | . . . 1 2 . . 2 1 . . 1 . . Assimilate 7 | . . . 1 2 . . 2 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 4 1 6 5 . 1 8 12 1 . 6 3 1 Full Trace Events 17 | . . . 4 2 . . 6 1 . . 4 . . Feedback Events 4 | . . . 1 . . . 1 1 . . 1 . . Corruption 3 | . . . 1 . . . 1 . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 50 | . . . . . . . 50 . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . Part Schematics Acquired 10 | . . 2 1 . . . 3 4 . . . . . Parts Built 4 | . . . . 2 . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . 72 . . 28 28 . . . . . Total Part Build Rating 14 | . . . . 6 . . 4 4 . . . . . Parts Repaired 4 | . . . . 2 . . . 1 . 1 . . . Time 110 | . . . . 63 . . . 22 . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 2 1 . . . 3 3 . . . . . Part Schematics Acquired 9 | . . 2 1 . . . 3 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Total Allies 8 | . . . 1 2 . . 3 1 . . 1 . . Largest Group 2 | . . . 1 2 . . 2 1 . . 1 . . Highest-Rated Group 49 | . . . 10 49 . . 40 26 . . 26 . . Highest-Rated Ally 26 | . . . 10 26 . . 26 26 . . 26 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Robot Analysis Total 14 | . 1 . 2 . . . 1 1 . . 5 4 . Derelict Logs Recovered 4 | . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Turns Passed 4014 | 60 399 349 248 639 144 242 435 767 33 235 233 104 126 Spaces Moved 9023 | 37 614 370 570 1419 414 633 881 2001 103 645 621 347 368 Core 83 | 37 46 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8940 | . 568 370 570 1419 414 633 881 2001 103 645 621 347 368 Fastest Speed 23 | 50 34 34 31 31 31 31 26 26 26 23 23 23 23 Average Speed 29 | 127 43 34 31 31 31 31 27 26 26 25 24 23 24 Slowest Speed 150 | 150 150 34 34 31 31 31 31 26 26 26 26 23 27 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 103 | . 4 12 15 16 4 2 13 25 2 1 7 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 88 38 61 51 66 81 30 59 4 16 18 44 13 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . 4 3 . . . . . . . Spaces Dug 87 | . . 1 13 7 . . 21 32 2 7 3 1 . Terrain Destroyed 88 | . . 2 13 7 . . 21 32 2 7 3 1 . Melee 86 | . . . 13 7 . . 21 32 2 7 3 1 . Projectile 2 | . . 2 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res Res Qua Acc Total 9906 | 50 675 487 598 1583 423 676 1016 2149 102 702 684 360 401 Wait 640 | 4 24 66 4 152 3 46 88 109 . 48 62 . 34 Move 8809 | 36 605 345 540 1387 406 628 856 1951 98 642 606 344 365 Hop 97 | . 4 12 14 15 3 2 11 24 2 1 7 1 1 Pick Up 35 | 4 4 4 4 4 3 . 2 4 . 1 1 4 . Fast Attach 32 | 1 4 2 5 7 . . 5 4 . 1 2 1 . Attach 22 | 4 1 1 7 2 . . 3 1 . 2 . 1 . Detach 7 | 1 . 1 3 2 . . . . . . . . . Swap 29 | . 1 9 4 5 2 . 3 3 . . 1 . 1 Drop 36 | . 1 13 4 2 3 . 3 6 . . . 4 . Fire 65 | . 31 34 . . . . . . . . . . . Melee 101 | . . . 13 7 3 . 23 36 2 7 5 5 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 22 11 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Propulsion x1 215 | -10/Materials | Identified exit to Materials 215 | -10/Materials | Discovered exit to Materials (range 16) 260 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Discovered exit to Mines (range 12) 263 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 345 | -10/Materials | Discovered exit to Mines (range 15) 449 | -10/Materials | Discovered exit to Materials (range 16) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Identified exit to Mines 465 | -9/Materials | Discovered exit to Mines (range 15) 729 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Discovered exit to Materials (range 11) 809 | -9/Materials | Entered another Materials area 809 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 900 | -8/Materials | Identified exit to Factory 900 | -8/Materials | Discovered exit to Factory (range 15) 1057 | -8/Materials | Entered Factory 1057 | -7/Factory | Evolved 2 slots: Utility x2 1106 | -7/Factory | Build established: Hacker-Sprinter 1106 | -7/Factory | Identified exit to Factory 1216 | -7/Factory | Repaired Imp. Sensor Array 1272 | -7/Factory | Fabricated Hacking Suite (x1) 1311 | -7/Factory | Fabricated Hacking Suite (x1) 1360 | -7/Factory | Identified exit to Storage 1360 | -7/Factory | Discovered exit to Storage (range 3) 1533 | -7/Factory | Discovered exit to Storage (range 10) 1605 | -7/Factory | Build established: Wizard-Sprinter 1649 | -7/Factory | Identified exit to Lower Caves 1649 | -7/Factory | Discovered exit to Lower Caves (range 15) 1683 | -7/Factory | Repaired Imp. Flight Unit 1696 | -7/Factory | Entered Lower Caves 1723 | -7/Lower Caves | Encountered a Warlord checkpoint 1737 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 1737 | -7/Lower Caves | Learned Armory emergency access door positions 1737 | -7/Lower Caves | Learned Research garrison access intel 1779 | -7/Lower Caves | Learned Factory garrison access intel 1793 | -7/Lower Caves | Identified exit to Lower Caves 1840 | -7/Lower Caves | Entered another Lower Caves area 1854 | -7/Lower Caves | Encountered a Warlord checkpoint 1868 | -7/Lower Caves | Learned location of 1 exit from Factory 1902 | -7/Lower Caves | Learned Factory stockpile data 1912 | -7/Lower Caves | Identified exit to Zion 1912 | -7/Lower Caves | Discovered exit to Zion (range 3) 1984 | -7/Lower Caves | Build established: Hacker-Scout 2050 | -7/Lower Caves | Discovered exit to Factory (range 12) 2082 | -7/Lower Caves | Entered Factory 2082 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2083 | -6/Factory | Identified exit to Factory 2085 | -6/Factory | Loaded intel: 3 garrison access locations 2193 | -6/Factory | Identified exit to Lower Caves 2193 | -6/Factory | Discovered exit to Lower Caves (range 6) 2356 | -6/Factory | Discovered exit to Factory (range 6) 2432 | -6/Factory | Search patrols dispatched 2459 | -6/Factory | Fabricated R-10 Processor? 2490 | -6/Factory | Fabricated Mak. Hacking Suite? 2515 | -6/Factory | Build established: Wizard-Scout 2517 | -6/Factory | Entered another Factory area 2517 | -5/Factory | Evolved 2 slots: Utility x2 2542 | -5/Factory | Identified exit to Factory 2612 | -5/Factory | Repaired Mic. Nuclear Core 2662 | -5/Factory | Identified exit to Upper Caves 2662 | -5/Factory | Discovered exit to Upper Caves (range 11) 2926 | -5/Factory | Build established: Wizard-Ninja 3156 | -5/Factory | Spotted B-75 Beast 3228 | -5/Factory | Fabricated Mak. Hacking Suite? 3256 | -5/Factory | System Shield fried by hacking feedback 3284 | -5/Factory | Entered another Factory area 3284 | -4/Factory | Spotted B-86 Titan 3284 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3296 | -4/Factory | Identified exit to Research 3296 | -4/Factory | Discovered exit to Research (range 9) 3317 | -4/Factory | Entered Research 3317 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3318 | -3/Research | Loaded intel: 3 garrison access locations 3365 | -3/Research | Repaired Imp. Flight Unit 3462 | -3/Research | Build established: Wizard-Scout 3492 | -3/Research | Identified exit to Research 3492 | -3/Research | Discovered exit to Research (range 6) 3492 | -3/Research | Identified exit to Armory 3492 | -3/Research | Discovered exit to Armory (range 16) 3552 | -3/Research | Entered another Research area 3552 | -2/Research | Evolved 2 slots: Utility x2 3682 | -2/Research | Spotted B-90 Cyclops 3699 | -2/Research | Identified exit to Access 3701 | -2/Research | Identified exit to Quarantine 3785 | -2/Research | Entered Quarantine 3810 | -2/Quarantine | Found Alien Reactor 3815 | -2/Quarantine | Identified Matter Drive 3833 | -2/Quarantine | Found Prototype Processor 3833 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 3836 | -2/Quarantine | Met incapacitated Sigix Warrior 3836 | -2/Quarantine | Lockdown squad dispatched 3836 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 3836 | -2/Quarantine | Spotted Lightning 3836 | -2/Quarantine | Spotted Lightning 3836 | -2/Quarantine | Spotted Lightning 3871 | -2/Quarantine | Found Alien Artifact 3876 | -2/Quarantine | Found Alien Artifact 3882 | -2/Quarantine | Found Alien Artifact 3889 | -2/Quarantine | Entered Access 3889 | -1/Access | Evolved 2 slots: Utility x2 3922 | -1/Access | Spotted B-99 Colossus 4009 | -1/Access | Identified exit to Surface 4009 | -1/Access | Discovered exit to Surface (range 6) 4015 | *** | Escaped! Last Messages --------------- 03945_ System interference averted by Adv. Cryofiber Web. 03945_ Overheating: System interference. 03945_ Adv. Signal Interpreter temporarily disabled. 03946_ Imp. VTOL Module broken. 03946_ Overheating: Short circuit. 03947_ Discarded Broken Imp. VTOL Module. 03951_ Power failure averted by Adv. Cryofiber Web. 03955_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 04008_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04009_ The Access Shell folds into the floor. 04009_ EXIT=FOUND: SURFACE 04012_ Connecting with Terminal... [Achievement: Epsilon Run] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ??????????????????????????????# # # | | ??????????????????????????????# # + """"" | | ????????????????????????????########## " """"""" | | ????????????????????????????# # # """"""" | | ????????????????????????????# # " """"" | | ????????????????????????????# # # | | ????????????????????????????# # " | | ????????????????????????????# # # | | ????????????????????????????# " # | | ????????????????????????????# " ########## | | ????????????????????????????# # #????????? | | ????????????????????????????# # ##???????? | | ????????????????????????????######"### "#???????? | | ?????????????????????????????????###?# ##???????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????## #????????? | | ????????????????????????????????????#" #????????? | | ????????????????????????????????????## #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###????## #????????? | | ????????????????????########## ######; #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" R #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" k #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Offensive Hacking 83 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Mak. Hacking Suite | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory R-10 Processor | x2 | -6/Factory | Preloaded Mak. Hacking Suite | x1 | -6/Factory Mak. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Matter Drive Achievements -------------- Epsilon Run True Flier Challenges ------------ None Game ------ Seed AssembledAuthchipBroadsword Manual? 0 Play Time 03:17:07 Cumulative 68.2 hours Start 2025.04.23 @ 00:56:01 End 2025.04.23 @ 23:32:32 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 1 Adventurer 16 Explorer 26 Win Type 0 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d8a9039-55ea-40d8-803d-bfba876539e3