Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.09 @ 02:10:17 Player: Scribs Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (5071) 5071 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 11336 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Advanced Signal Interpreter Improved Terrain Scan Processor System Guard KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Enhanced Optical Array Advanced Armor Integrity Analyzer System Shield > --- WEAPON ----------- Tesla Rifle Plasma Rifle Heavy Proton Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Advanced Signal Interpreter Improved Terrain Scan Processor System Guard KE Penetrator [Rating: 95] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 2 | . . . 1 . . . . . . 1 Propulsion 6 | . . 1 1 1 1 . . 1 . 1 Utility 4 | . . 1 . 1 . . . 1 1 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 149 | 6 5 12 16 19 6 . . 31 45 9 Power 32 | 1 . 2 4 2 1 . . 8 9 5 Engine 8 | 1 . 2 2 1 . . . 2 . . Core 15 | . . . 2 1 1 . . 6 4 1 Reactor 9 | . . . . . . . . . 5 4 Propulsion 45 | 2 . 5 5 8 1 . . 9 14 1 Treads . | . . . . . . . . . . . Leg 45 | 2 . 5 5 8 1 . . 9 14 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 1 3 4 3 . . 5 6 1 Device 12 | . 1 1 1 3 2 . . 3 1 . Storage 5 | 1 1 . 1 . . . . 1 1 . Processor 3 | . . . . . . . . . 2 1 Hackware 1 | . . . . . . . . . 1 . Protection 5 | . . . 1 1 1 . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 46 | 2 3 4 4 5 1 . . 9 16 2 Energy Gun 22 | 1 2 2 1 3 1 . . 2 8 2 Energy Cannon 5 | . . . . . . . . 2 3 . Ballistic Gun 17 | 1 1 2 3 2 . . . 3 5 . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Parts Lost 80 | . 1 6 9 1 1 1 . 23 18 20 Power 13 | . . 1 1 . . . . 5 2 4 Propulsion 31 | . . 1 6 1 1 1 . 9 5 7 Utility 10 | . . . 1 . . . . 2 3 4 Weapon 26 | . 1 4 1 . . . . 7 8 5 Highest Loss Streak 12 | . 1 3 8 1 1 1 . 12 11 10 Average Slot Usage (%) 82 | . 90 86 84 93 92 87 86 74 79 70 Engine 4 | . 14 10 4 7 6 6 6 3 1 . Core 5 | . . . 12 7 6 6 6 5 5 7 Leg 24 | . 28 30 24 32 32 27 26 18 21 22 Device 10 | . 6 16 14 14 13 13 13 12 6 2 Storage 9 | . 14 11 9 7 6 6 6 10 10 8 Processor 2 | . . . . . . . . . 4 10 Protection 3 | . . . 1 7 6 6 6 2 3 . Energy Gun 7 | . 14 9 1 3 12 13 13 5 6 7 Energy Cannon 1 | . . . . . . . . 1 3 2 Ballistic Gun 7 | . 12 8 15 11 6 6 6 5 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 102 | 12 15 17 40 47 55 55 55 73 102 82 Greatest Support 140 | 3 20 33 43 50 50 50 40 65 140 140 Greatest Overweight (x) 15 | 3 3 1 1 4 1 1 1 2 2 15 Average Overweight (x) . | 2 . . . . . 1 1 1 . 1 Largest Inventory Capacity 12 | 6 6 6 10 10 10 10 10 10 12 12 Average Capacity 9 | 5 5 6 9 10 10 10 10 10 11 12 Most Carried 12 | 2 6 6 8 10 10 10 10 10 12 12 Average Carried 8 | 1 3 3 5 9 9 10 10 7 10 11 Final Capacity 12 | 6 6 6 10 10 10 10 10 10 12 12 Final Carried 12 | 2 4 4 8 10 10 10 10 10 11 12 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Scavenger-Tank 25% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 3162 | 155 140 184 328 350 119 296 10 722 773 85 Remotely . | . . . . . . . . . . . Salvage Created 6016 | . 140 332 581 818 99 331 30 2013 1392 280 Parts 255 | . 12 20 37 33 4 11 . 62 57 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 107 | . 5 13 16 13 2 8 . 28 18 4 Melee 1 | . . . . . . . . . . 1 Guns 84 | . 5 12 16 12 2 8 . 16 13 . Cannons 12 | . . . . . . . . 7 4 1 AOE 6 | . . 1 . 1 . . . 3 1 . Classes Destroyed 12 | . 2 2 1 2 . 2 . 2 1 . Worker 2 | . . . . . . . . 1 1 . Builder 2 | . . . . . . . . . 2 . Recycler 5 | . . . . 2 . . . 3 . . Watcher 1 | . . . . . . . . 1 . . Swarmer 26 | . 3 9 6 . . 8 . . . . Grunt 48 | . 2 2 6 8 . . . 16 14 . Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . 1 . . . . . 2 . . Sentry 12 | . . 1 3 3 1 . . 2 2 . Hunter 4 | . . . 1 . . . . 3 . . Programmer 13 | . . . . 2 1 . . 4 2 4 Decomposer 2 | . . . . . . 2 . . . . Samaritan 3 | . . . . . . 2 1 . . . Best Kill Streak 7 | . 3 6 5 5 1 4 . 7 5 1 Combat Bots Only 6 | . 3 6 5 5 1 4 . 6 4 1 Max Kills in Single Turn 3 | . 1 2 2 1 1 2 1 3 2 1 Gunslinging 1 | . . 1 1 . . 1 . 1 . . Exploded 2 | . . 1 . 1 . . . 2 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Damage Taken 11382 | . 148 649 838 508 143 435 . 3239 2509 2913 Core 2489 | . 30 164 150 86 . 44 . 524 177 1314 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 88 59 72 87 . . 94 47 84 . Volleys Fired 331 | . 13 31 44 38 4 18 2 92 54 35 Largest 4 | . 2 2 2 2 3 3 3 3 4 3 Hottest 294 | . 105 85 81 108 177 177 177 227 294 221 Shots Fired 722 | . 23 50 74 69 12 54 6 218 161 55 Gun 617 | . 23 50 74 69 12 54 6 143 142 44 Cannon 94 | . . . . . . . . 64 19 11 Launcher . | . . . . . . . . . . . Special 11 | . . . . . . . . 11 . . Kinetic 371 | . 8 24 68 40 4 18 2 112 95 . Thermal 208 | . 15 20 6 10 8 36 4 82 24 3 Explosive . | . . . . . . . . . . . Electromagnetic 143 | . . 6 . 19 . . . 24 42 52 Robot Hit Streak 41 | . 12 17 25 26 15 18 18 24 41 25 Robot Miss Streak 5 | . 1 3 1 3 1 5 1 3 4 1 Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 16 | . . 3 1 . . 5 . 3 4 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 1 . Shots Hit Robots 607 | . 20 40 66 58 11 47 6 179 131 49 Core Hits 317 | . 9 18 29 41 8 28 6 103 52 23 Critical Hits 14 | . . . 2 . . . . 6 5 1 Critical Kills 7 | . . . . . . . . 5 2 . Critical Parts Destroyed 7 | . . . 2 . . . . 1 3 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11969 | . 226 473 981 1161 250 724 138 4305 3287 424 Guns 9329 | . 219 449 980 1094 250 724 138 2446 2753 276 Cannons 1999 | . . . . . . . . 1557 365 77 Explosions 479 | . . 24 . 65 . . . 221 169 . Melee . | . . . . . . . . . . . Ramming 82 | . 7 . 1 2 . . . 1 . 71 Kinetic 6006 | . 97 220 892 599 56 135 58 1942 2007 . Thermal 4107 | . 122 176 88 319 194 589 80 1794 663 82 Explosive . | . . . . . . . . . . . Electromagnetic 1774 | . . 77 . 241 . . . 568 617 271 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . 1 . . . 3 1 24 Average Corruption 3 | . . . . 1 . . . 2 1 16 Corruption Purged 3 | . . . . . . . . 3 . . Effects 48 | . . . . 5 . . . 18 1 24 Message Errors 11 | . . . . 1 . . . 6 . 4 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . 3 . 1 Energy Discharges 7 | . . . . . . . . 3 . 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 2 . . . 3 . 1 Misfires 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 11 | . . . . 2 . . . 2 . 7 Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 64 | . . . . . . . . 55 5 4 Projectiles 59 | . . . . . . . . 55 . 4 Explosions 5 | . . . . . . . . . 5 . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . 7 . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 142 | . . 29 . . . . . 50 59 4 Shots 3 | . . 1 . . . . . 1 1 . Rammed 8 | . . . 1 . . . . . . 7 Targets Rammed 23 | . 1 . 1 1 . . . 1 . 19 Kicked 15 | . 1 . . 1 . . . 1 . 12 Crushed . | . . . . . . . . . . . Highest Temperature 693 | . 36 . 78 195 172 308 132 390 600 693 Average Temperature 129 | . 13 . 27 43 84 101 67 104 169 212 Received Heat Transfer 1965 | . 63 189 354 192 18 . . 603 546 . Effects 34 | . . . . . . . . 1 18 15 Shutdowns 11 | . . . . . . . . . 9 2 Energy Bleed 5 | . . . . . . . . 1 2 2 Interference 5 | . . . . . . . . . 2 3 Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . . 2 1 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Fried 11 | . . 1 . 1 . . . 1 2 6 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 30 | . . 2 . 1 4 1 . 6 1 15 Heat Transferred 7706 | . 275 400 222 625 373 1242 174 3438 807 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 1 . . . 2 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Peak Influence 350 | . 136 313 250 350 95 . . 261 331 30 Initial 63 | . . 48 40 58 63 . . 19 25 16 Average 80 | . 52 137 159 106 51 . . 76 94 13 Maximum Alert Level 1 | . . 1 1 1 . . . 1 1 . Low Security (%) 91 | 100 100 77 63 88 100 . . 92 96 100 Level 1 8 | . . 22 36 11 . . . 7 3 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . . . . 6 1 . . 5 5 3 Investigation 10 | . . . . 4 1 . . 2 2 1 Extermination 8 | . . . . 2 . . . 2 2 2 Reinforcement 2 | . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 8 | . 1 . 3 2 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 139 | . 7 14 20 15 2 10 . 37 28 6 Peak Tracking Total 5 | . 3 4 5 4 1 4 . 5 5 3 Tactical Retreats 6 | . . . . 1 . 1 . 1 3 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 7 | . . 1 . 4 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 1 | . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 21 | . 2 1 1 4 3 . . 4 3 3 Terminals 7 | . 2 . 1 . 2 . . 1 . 1 Fabricators 5 | . . . . 1 1 . . 2 1 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 3 | . . 1 . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . 1 . 1 Total Hacks 38 | . 5 3 1 7 3 . . 4 10 5 Successful 20 | . 3 2 1 2 1 . . 4 5 2 Failed 18 | . 2 1 . 5 2 . . . 5 3 Catastrophic 5 | . . . . 2 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 14 | . 3 . 1 3 3 . . 3 . 1 Terminals 10 | . 5 . 1 . 2 . . 1 . 1 Fabricators 6 | . . . . 1 1 . . 2 2 . Repair Stations 8 | . . . . . . . . . 8 . Recycling Units 7 | . . 3 . 1 . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 5 . . . 1 . 1 Terminal Hacks 5 | . 3 . 1 . . . . 1 . . Record 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . 2 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . 2 . 1 . . . . . 1 Report Inventory 3 | . . 1 . 1 . . . . . 1 Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 4 | . . . . 1 1 . . 2 . . Terminals . | . . . . . . . . . . . Fabricators 4 | . . . . 1 1 . . 2 . . Download 4 | . . . . 1 1 . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 1 . 2 2 . . . 2 2 Full Trace Events 5 | . . . . 2 . . . . 2 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . 3 . Matter 318 | . . . . . . . . . 318 . Time 169 | . . . . . . . . . 169 . Total Robot Build Rating 18 | . . . . . . . . . 18 . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 25 | . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . 6 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 90 | . . . . . . . . . 90 . Highest-Rated Ally 30 | . . . . . . . . . 30 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 252 | . . . . . . . . . 252 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 7219 | 87 390 457 479 812 684 507 35 1603 1304 861 Spaces Moved 3524 | 41 263 232 212 498 433 300 20 721 584 220 Core 58 | 41 16 . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 3466 | . 247 232 212 498 433 300 20 721 584 219 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 150 120 120 120 Average Speed 142 | 189 124 121 142 131 147 150 150 150 141 155 Slowest Speed 800 | 200 200 150 150 240 150 150 150 180 180 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 3 39 19 22 13 11 55 5 16 14 4 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 45 | . . 4 . . . . . 17 24 . Melee . | . . . . . . . . . . . Projectile 29 | . . . . . . . . 9 20 . AOE 16 | . . 4 . . . . . 8 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 5118 | 48 301 356 325 608 474 323 21 1073 946 643 Wait 1000 | . 14 76 43 24 15 4 . 221 245 358 Move 3513 | 40 262 231 211 497 431 299 19 720 583 220 Hop . | . . . . . . . . . . . Pick Up 38 | 2 3 5 4 9 6 1 . 4 3 1 Fast Attach 75 | 6 4 4 8 8 1 . . 18 21 5 Attach 30 | . 1 6 5 . 1 . . 8 8 1 Detach 11 | . 2 1 4 1 . . . 1 2 . Swap 44 | . . 2 3 11 4 . . 5 16 3 Drop 44 | . 1 . 2 19 9 1 . 3 9 . Fire 331 | . 13 31 44 38 4 18 2 92 54 35 Melee . | . . . . . . . . . . . Ram 6 | . . . . . . . . . . 6 Kick 17 | . 1 . 1 1 . . . 1 . 13 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . 3 . . . 5 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 168 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -9/Materials | Lost 3 parts (1p1n1w) 823 | -9/Materials | Discovered new exit (range 11) 877 | -9/Materials | Build established: Scavenger-Mutant 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1195 | -8/Materials | Lost 8 parts (6n1u1w) 1330 | -8/Materials | Identified exit to Factory 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2200 | -7/Factory | Discovered new exit (range 15) 2226 | -7/Factory | Entered another Factory area 2226 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2554 | -6/Factory | Build established: Scavenger-Tank 2847 | -6/Factory | Discovered new exit (range 9) 2910 | -6/Factory | Entered Lower Caves 3393 | -6/Lower Caves | Encountered a Warlord checkpoint 3401 | -6/Lower Caves | Discovered new exit (range 11) 3417 | -6/Lower Caves | Entered another Lower Caves area 3432 | -6/Lower Caves | Discovered new exit (range 15) 3452 | -6/Lower Caves | Entered Factory 3452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4049 | -5/Factory | Lost 4 parts (2n2w) 4268 | -5/Factory | Lost 5 parts (1p1n1u2w) 4606 | -5/Factory | Lost 12 parts (4p5n3w) 4666 | -5/Factory | Spotted B-75 Beast 4732 | -5/Factory | Core integrity fell below 50% 4899 | -5/Factory | Identified exit to Factory 5055 | -5/Factory | Entered another Factory area 5055 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5471 | -4/Factory | Build established: Scavenger-Gunner 5647 | -4/Factory | Repaired Flexi-carbon Leg 5731 | -4/Factory | Lost 3 parts (1n2u) 5922 | -4/Factory | Lost 11 parts (2p2n1u6w) 6175 | -4/Factory | Fabricated B-60 Warrior (x3) 6297 | -4/Factory | Discovered new exit (range 11) 6359 | -4/Factory | Entered Research 6359 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6842 | -3/Research | System corruption reached 10% 6899 | -3/Research | Core integrity fell below 50% 6920 | -3/Research | Lost 10 parts (1p5n1u3w) 7127 | -3/Research | Build established: Scavenger-Mutant 7180 | -3/Research | Core integrity fell below 20% 7220 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- P-80 Master heat short circuits Gamma Rifle. System corrupted: Energy discharge (-37). P-80 Master heat spikes uncontrollably. P-80 Master heat short circuits Imp. Antigrav System. P-80 Master heat damages Sml. Battery. P-80 Master heat damages Adv. Heat Sink, Sml. Battery. Slammed into P-80 Master. P-80 Master heat damages core (-12). P-80 Master heat damages Adv. Target Analyzer. P-80 Master heat spikes uncontrollably. U-05 Engineer lays Concrete. P-80 Master heat damages Adv. Remote Datajack. P-80 Master heat damages Adv. Heat Sink, Mic. Fission Core, Imp. Antigrav System, Sml. Battery. Slammed into P-80 Master. Enh. Optical Array destroyed. %KOLZV3%HO/Z BG=UCGU Lgt. Particle Reactor destroyed. System Shield destroyed. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ????????# ????????????????###############???????? | | ????????# ############### #???????? | | ????????# # #???????? | | ????????+ # #???????? | | ????????# # #???????? | | ????????+ %+ #???????? | | ?????????############## %# #???????? | | ??????????############# % #####+#########???????? | | ??????????#!! # % p# #???????????? | | ??????????#! #k @ # #???????????? | | ??????????# # # #???????????? | | ??????????# # # #???????????? | | ??????????# + + ""T"" #???????????? | | ??????????# # # """"" #???????????? | | ??????????# # # #???????????? | | ?###################### # #???????????? | | ?# ###########???????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# ######+### ########?????????????????????? | | ?# ## # #????????????????????????????? | | ?# ## # ###############??????????????? | | ?# ! !##"" # #??????????????? | | ?#= !##"" # #??????????????? | | ?#|!%=##"" # #??????????????? | | ?#%% !##"Y # #??????????????? | | ###%=###"" ###########+### #??????????????? | | #%=#?#"" #???# # #??????????????? | | %/%!###"" #???# % ! # #??????????????? | | %#% *|+ #???# ######??????????????? | | %+ %### #???# " " #???????????????????? | | ####?#########???# " " #???????????????????? | | #????????????????# ""G"" #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 54 Energy Capacity 405 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Target Analysis 8 Armor Integrity Analysis 66 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hpw. Shock Rifle | -6/Factory | Downloaded Biometal Heavy Treads | -5/Factory | Downloaded Robot Schematics ------------------ B-60 Warrior | -5/Factory | Downloaded Fabricated ------------ B-60 Warrior | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings My Command Is Your Wish Challenges ------------ None Game ------ Seed StructuralShieldBoosters Manual? 0 Play Time 01:00:35 Cumulative 21.8 hours Start 2021.01.09 @ 01:10:04 End 2021.01.09 @ 02:10:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b47a192f-99e0-41df-8363-69f4c4013de7