Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 09:54:11 Player: MiNathan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (774) 774 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 1891 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 244/400 Matter 239/300 Energy 265/265 System Corruption 0% Temperature Cool (35) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Structural Scanner Sensor Array Signal Interpreter > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Ion Engine [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Backup Plating I Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 5 10 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | . 5 1 Device 4 | . 3 1 Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 92 77 Engine 13 | . 14 11 Treads 24 | . 27 15 Device 13 | . 10 22 Processor 4 | . 2 11 Protection 5 | . 7 . Energy Gun 2 | . . 11 Ballistic Gun 11 | . 14 . Launcher 11 | . 13 6 Naked Turns . | . . . Heaviest Build 15 | 6 12 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 3 | 3 2 2 Average Carried . | . . . Final Capacity 5 | 5 5 5 Final Carried 1 | . 1 1 Class Distribution -------------------- 85% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 906 | 184 411 311 Remotely . | . . . Salvage Created 841 | . 507 334 Parts 58 | . 40 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 11 13 Guns 15 | . 4 11 AOE 9 | . 7 2 Classes Destroyed 8 | . 7 1 Worker 2 | . 1 1 Builder 5 | . 4 1 Hauler 1 | . 1 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 3 6 Grunt 13 | . 8 5 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 121 | . 32 89 Missed 35 | . 10 25 Damage Taken 908 | . 373 535 Core 239 | . 83 156 Absorbed by Shields . | . . . Ignored by Resistances 275 | . 110 165 Regen/Repaired (Parts) 112 | . 112 . Core Remaining (%) 83 | 100 66 . Volleys Fired 106 | . 54 52 Largest 2 | . 2 2 Hottest 95 | . 50 95 Shots Fired 147 | . 81 66 Gun 105 | . 53 52 Cannon . | . . . Launcher 42 | . 28 14 Special . | . . . Kinetic 53 | . 53 . Thermal 52 | . . 52 Explosive 42 | . 28 14 Electromagnetic . | . . . Robot Hit Streak 13 | . 13 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 79 | . 47 32 Core Hits 60 | . 39 21 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2249 | . 1525 724 Guns 930 | . 430 500 Cannons . | . . . Explosions 1302 | . 1078 224 Melee . | . . . Ramming 17 | . 17 . Kinetic 430 | . 430 . Thermal 500 | . . 500 Explosive 1302 | . 1078 224 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 27 | . 24 3 Projectiles . | . . . Explosions 27 | . 24 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 212 | . 157 55 Shots 11 | . 8 3 Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 443 | . 12 443 Average Temperature 144 | . 5 160 Received Heat Transfer 348 | . 156 192 Effects 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1443 | . . 1443 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 497 | . 284 497 Initial 69 | . . 69 Average 130 | . 91 281 Maximum Alert Level 2 | . 1 2 Low Security (%) 78 | 100 93 23 Level 1 16 | . 6 52 Level 2 5 | . . 23 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 14 20 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . 3 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 3 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 7 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 26 10 Successful 26 | . 22 4 Failed 10 | . 4 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 30 | . 20 10 Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 17 4 Record 11 | . 8 3 Robot Analysis 1 | . . 1 Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 2 | . 2 . Dispatch Records 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 2 | . 2 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events 5 | . 2 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1941 | 74 1433 434 Spaces Moved 866 | 45 674 147 Core 30 | 6 . 24 Treads 822 | 39 674 109 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 14 | . . 14 Fastest Speed 50 | 50 160 160 Average Speed 160 | 145 160 169 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 88 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 18 | . 6 12 Terrain Destroyed 237 | . 175 62 Melee . | . . . Projectile . | . . . AOE 237 | . 175 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1263 | 54 944 265 Wait 242 | . 185 57 Move 864 | 44 673 147 Hop . | . . . Pick Up 18 | 5 10 3 Fast Attach . | . . . Attach 10 | 5 2 3 Detach . | . . . Swap 9 | . 8 1 Drop 9 | . 7 2 Fire 106 | . 54 52 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . 5 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 453 | -10/Materials | Repaired Lgt. Treads 608 | -10/Materials | Repaired Structural Scanner 844 | -10/Materials | Discovered new exit (range 5) 1048 | -10/Materials | Identified exit to Materials 1153 | -10/Materials | Discovered new exit (range 8) 1508 | -10/Materials | Entered another Materials area 1508 | -9/Materials | Evolved 2 slots: Utility x2 1942 | -9/Materials | Self-destructed Last Messages --------------- Comprises the G-class Sun and its planetary system of eight planets, including [Earth], the origin of [Human] civilization. Many of the system's planets and moons were colonized to some degree during the 2070-2110 push for colonization to alleviate [Human] civilization's growing toll on [Earth]'s resources. ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. Connecting with Terminal... >>Query(Lightweight Power Sources) Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. Map ----- +----------------------------------------------------+ | ?##### ######?????????????????????????????????? | | ?##### # # ####????????????????????????????????? | | ?##### #####????????????????????????????????? | | #### # ##????????????????????????????????? | | #### ############ ? 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