Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 23:13:14 Player: KingStarKing Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (4784) 4784 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 11753 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 205 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 187/300 Energy 358/550 System Corruption 5% Temperature Warning (352) Movement Core (950) Ox18 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Cooling System Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Plasma Rifle Phase Gun Heavy Battle Rifle > --- INVENTORY (5) ---- Micro Fission Core Improved Fusion Compressor Heavy Beamcaster Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Advanced Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating Advanced Hardlight Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Phase Gun > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor Heavy Treads Heavy Battle Rifle [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Hardened Medium Armor Plating Device ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 8 | . . . 2 . . . . 2 1 2 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 181 | 8 4 . 25 9 4 4 9 12 34 30 14 20 8 Power 32 | 1 1 . 4 1 1 . 1 . 6 5 4 6 2 Engine 11 | 1 . . . 1 . . . . 5 4 . . . Core 14 | . 1 . 4 . 1 . 1 . 1 1 2 2 1 Reactor 7 | . . . . . . . . . . . 2 4 1 Propulsion 42 | 3 . . 7 . 2 . 2 6 9 8 2 2 1 Treads 16 | 2 . . 2 . 2 . 2 2 3 . . 2 1 Leg 16 | 1 . . 5 . . . . . 6 3 1 . . Wheel 3 | . . . . . . . . . . 3 . . . Hover 7 | . . . . . . . . 4 . 2 1 . . Flight . | . . . . . . . . . . . . . . Utility 57 | 2 1 . 8 2 1 . 2 5 11 10 6 8 1 Device 27 | 1 1 . 1 2 . . . 2 5 6 4 4 1 Storage 5 | 1 . . 2 . . . . . . 1 1 . . Processor 6 | . . . 1 . 1 . . 1 1 1 1 . . Hackware 2 | . . . 2 . . . . . . . . . . Protection 17 | . . . 2 . . . 2 2 5 2 . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 2 . 6 6 . 4 4 1 8 7 2 4 4 Energy Gun 10 | 1 . . . . . . . . 2 . . 4 3 Energy Cannon 17 | . 1 . 1 3 . 1 1 . 2 7 1 . . Ballistic Gun 8 | 1 1 . 1 1 . 1 . 1 1 . . . 1 Ballistic Cannon 4 | . . . . . . . 1 . 2 . 1 . . Launcher 11 | . . . 4 2 . 2 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 . . . Parts Lost 61 | . . . 4 1 . . . 1 24 8 17 . 6 Power 7 | . . . . . . . . . 3 2 2 . . Propulsion 20 | . . . 1 . . . . 1 8 4 4 . 2 Utility 25 | . . . 3 1 . . . . 6 2 9 . 4 Weapon 9 | . . . . . . . . . 7 . 2 . . Highest Loss Streak 14 | . . . 2 1 . . . 1 10 3 14 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 98 98 100 100 99 97 92 33 76 57 72 Engine 1 | . 3 . . 6 6 . . . 8 2 . . . Core 7 | . 10 14 11 4 4 11 9 7 3 4 4 6 . Reactor 1 | . . . . . . . . . . . 4 2 10 Treads 16 | . 28 28 7 22 22 22 36 22 5 . . 4 9 Leg 5 | . . . 14 . . . . . 18 1 12 . . Device 13 | . 14 14 12 20 16 11 9 10 16 2 25 9 14 Storage 8 | . 14 14 11 11 11 11 9 7 6 3 3 . . Processor 5 | . . . 8 . 5 11 9 13 6 1 9 5 5 Protection 7 | . . . 5 11 11 11 8 11 12 . . 15 14 Energy Gun 2 | . 11 . . . . . . . 1 . . 12 14 Energy Cannon 6 | . 2 14 4 13 11 4 8 7 4 4 5 . . Ballistic Gun 4 | . 14 14 3 4 11 4 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . 4 . 4 . 3 . . Launcher 4 | . . . 14 4 . 12 4 5 . . . . . Naked Turns 53 | . . . . . . . . . 4 49 . . . Heaviest Build 153 | 12 18 18 46 46 43 47 47 49 73 36 153 120 124 Greatest Support 140 | 40 40 40 44 44 44 44 88 88 88 40 60 140 140 Greatest Overweight (x) 18 | . . . 1 1 . 1 . 1 2 5 8 1 18 Average Overweight (x) . | . . . . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 5 25 5 5 Average Capacity 10 | 6 8 8 10 15 15 15 15 15 14 5 6 5 5 Most Carried 15 | 5 8 8 15 15 15 15 15 15 15 5 6 5 5 Average Carried 9 | 2 6 7 9 14 14 15 14 14 12 4 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 8 8 15 15 15 15 15 15 5 3 5 5 3 Class Distribution -------------------- 66% | Mutant 15% | Scavenger-Tank 13% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Matter Collected 3176 | 188 137 25 458 312 . 128 102 446 524 396 146 200 114 Remotely . | . . . . . . . . . . . . . . Salvage Created 5210 | 25 298 55 984 91 . 215 97 467 586 1258 664 . 470 Parts 223 | 4 23 1 58 13 . 23 7 20 25 24 12 . 13 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . Recyclers Shooed 15 | . . . 4 . . . . . 1 7 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 98 | . 6 1 26 7 . 10 2 11 10 11 10 . 4 Guns 23 | . 6 1 6 . . 2 . 3 1 . . . 4 Cannons 22 | . . . 3 5 . 2 2 2 8 . . . . AOE 37 | . . . 17 2 . 6 . 6 1 2 3 . . Classes Destroyed 17 | 1 2 . 7 2 . 1 1 2 1 . . . . Worker 7 | . . . 1 . . 1 . 1 1 3 . . . Builder 8 | . . . 2 . . 1 . 1 1 2 1 . . Tunneler 7 | 1 . . 1 2 . 1 . . 1 1 . . . Hauler 2 | . . . 2 . . . . . . . . . . Recycler 11 | . . . 4 . . . . . 1 4 . . 2 Operator 3 | . 2 . . . . . 1 . . . . . . Watcher 3 | . . . . . . . 1 . 2 . . . . Swarmer 17 | . . . 9 4 . 4 . . . . . . . Grunt 49 | . 6 1 12 . . 5 1 8 7 5 3 . 1 Brawler 2 | . . . . . . . . . 1 1 . . . Duelist 3 | . . . . . . 1 . . . 1 1 . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 7 | . . . 4 . . . 1 1 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 8 | . . . . . . . . 1 . 4 2 . 1 Programmer 8 | . . . . . . . . 1 1 . 4 . 2 Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 9 | 1 3 1 8 2 . 9 1 4 5 5 4 . 3 Combat Bots Only 7 | . 3 1 7 2 . 6 1 3 2 5 4 . 2 Max Kills in Single Turn 5 | 1 1 1 3 2 . 3 1 3 3 5 2 . 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . . . 3 1 . 2 . 2 1 1 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 1246 | . 25 2 116 32 . 34 10 91 329 54 307 . 246 Missed 464 | . 6 . 46 6 . 9 3 31 125 20 161 . 57 Damage Taken 10290 | . 237 40 864 253 . 278 112 789 3139 913 1822 . 1843 Core 2174 | . 86 . 88 50 . 29 . 108 366 287 734 . 426 Absorbed by Shields 590 | . . . . . . . . . . . 102 . 488 Ignored by Resistances 1038 | . . . . . . . . . . . . . 1038 Regen/Repaired (Parts) 175 | . . . . . . . 175 . . . . . . Core Remaining (%) 76 | 100 . 65 . . . 58 100 84 56 71 . . . Volleys Fired 297 | 3 24 2 56 16 . 14 14 29 60 27 14 . 38 Largest 3 | 2 2 2 2 2 . 2 2 2 2 1 2 . 3 Hottest 307 | 70 91 91 105 143 . 101 112 104 136 250 307 . 250 Shots Fired 520 | 6 48 4 104 32 . 28 28 50 109 28 15 . 68 Gun 188 | 6 47 2 30 1 . 8 . 12 14 . . . 68 Cannon 268 | . 1 2 40 27 . 8 27 29 91 28 15 . . Launcher 64 | . . . 34 4 . 12 1 9 4 . . . . Special . | . . . . . . . . . . . . . . Kinetic 167 | 3 24 2 30 1 . 8 13 12 47 . 1 . 26 Thermal 287 | 3 24 2 40 27 . 8 14 29 58 26 14 . 42 Explosive 64 | . . . 34 4 . 12 1 9 4 . . . . Electromagnetic 2 | . . . . . . . . . . 2 . . . Robot Hit Streak 16 | 1 6 3 7 4 . 1 5 9 16 6 8 . 8 Robot Miss Streak 6 | 3 2 1 3 3 . 4 2 3 3 4 6 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 Shots Hit Robots 290 | 2 33 3 42 14 . 4 16 28 79 18 8 . 43 Core Hits 250 | 2 18 3 54 8 . 23 6 26 34 37 22 . 17 Critical Kills 2 | . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 8 | . 2 . 1 . . . 1 . . . . . 4 Burn 5 | . 2 . . . . . . . . . . . 3 Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 2 | . . . 1 . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12709 | 18 345 56 2200 383 . 1023 416 1179 2763 2032 1061 . 1233 Guns 2477 | 18 345 31 277 25 . 100 . 206 242 . . . 1233 Cannons 3802 | . . 20 446 273 . 42 372 340 1517 620 172 . . Explosions 6404 | . . . 1475 85 . 881 44 625 997 1408 889 . . Melee . | . . . . . . . . . . . . . . Ramming 26 | . . 5 2 . . . . 8 7 4 . . . Kinetic 2283 | 18 168 31 277 25 . 100 187 206 877 . . . 394 Thermal 6685 | . 177 20 446 273 . 42 185 340 1369 1933 1061 . 839 Explosive 3675 | . . . 1475 85 . 881 44 625 510 55 . . . Electromagnetic 40 | . . . . . . . . . . 40 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 2 3 3 5 Average Corruption 2 | . . . . . . . . 1 1 2 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . 2 2 3 4 15 Message Errors 5 | . . . . . . . . . 1 . . 2 2 Matter Fused 8 | . . . . . . . . . . . 2 . 6 Heat Flow Errors 3 | . . . . . . . . . . 1 . . 2 Energy Discharges 3 | . . . . . . . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . . . . . . 1 1 3 Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 277 | . . . 35 22 . 14 29 . 99 55 23 . . Projectiles 91 | . . . 23 22 . . 29 . 6 9 2 . . Explosions 186 | . . . 12 . . 14 . . 93 46 21 . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 3 . 9 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 11 | . . . . . . . 3 . 8 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . . . 139 . . 25 . 79 46 173 99 . . Shots 35 | . . . 5 . . 1 . 3 1 14 11 . . Rammed 8 | . 1 3 . . . . . 1 2 1 . . . Targets Rammed 9 | . 1 3 1 . . . . 1 2 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 704 | 70 169 81 258 585 . 394 261 573 350 574 396 . 704 Average Temperature 169 | 40 58 44 96 226 . 149 96 158 111 184 168 . 373 Received Heat Transfer 2272 | . 150 24 135 . . 54 63 300 1224 72 201 . 49 Effects 84 | . . . 1 5 . 1 . 14 4 11 5 . 43 Shutdowns 29 | . . . . 2 . 1 . 1 1 3 2 . 19 Energy Bleed 12 | . . . 1 . . . . 3 1 2 2 . 3 Interference 10 | . . . . 1 . . . . 2 . . . 7 Matter Decay 2 | . . . . . . . . . . 1 . . 1 Short Circuit 4 | . . . . 1 . . . 1 . . . . 2 Damage (minor) 7 | . . . . 1 . . . 2 . . 1 . 3 Damage (major) 17 | . . . . . . . . 7 . 4 . . 6 Damage (core) 3 | . . . . . . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 18 | . . . . . . . 1 . . 10 7 . . Combat Hostiles 16 | . . . . . . . . . . 9 7 . . Parts Melted 78 | . 1 . . 1 . 1 . 1 1 41 30 . 2 Heat Transferred 22197 | . 666 37 666 444 . 74 333 592 1988 9690 6160 . 1547 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Peak Influence 686 | 5 135 60 686 416 . 336 117 186 251 258 214 12 62 Initial 254 | . 3 . . 254 . . 52 . 37 14 122 12 . Average 139 | 2 41 11 436 261 . 146 56 61 96 93 146 9 2 Maximum Alert Level 2 | . . . 2 2 . 1 . . 1 1 1 . . Low Security (%) 71 | 100 100 100 11 . . 79 100 100 83 79 53 100 100 Level 1 17 | . . . 29 95 . 20 . . 16 20 46 . . Level 2 10 | . . . 59 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 . . . 3 3 4 3 1 . 3 Investigation 4 | . 1 . . . . . 2 1 . . . . . Extermination 5 | . . . . . . . . 1 2 . 1 . 1 Reinforcement 9 | . 2 . . . . . 1 1 1 2 . . 2 Assault 2 | . . . 1 . . . . . . 1 . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Distress Signals 5 | . . . 2 . . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 11 4 48 8 . 7 15 15 35 14 27 . 8 Peak Tracking Total 10 | . 3 2 7 4 . 3 5 3 7 7 10 . 4 Tactical Retreats 18 | . . . 6 1 . . 1 . 7 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Traps Triggered 4 | . 1 . . . . . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Disabled 28 | . . . 6 . . 1 2 3 9 7 . . . Max in Single Turn 6 | . . . 1 . . 1 1 2 6 2 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Machines Accessed 20 | . 2 . 8 1 . . 6 1 . 1 1 . . Terminals 13 | . 2 . 5 1 . . 4 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 43 | . 3 . 19 2 . . 16 1 . 1 1 . . Successful 24 | . 2 . 13 1 . . 8 . . . . . . Failed 19 | . 1 . 6 1 . . 8 1 . 1 1 . . Catastrophic 1 | . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . . Terminals 27 | . 3 . 12 2 . . 9 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 6 . . 1 . . . Recycling Units 4 | . . . 3 . . . 1 . . . . . . Scanalyzers 5 | . . . 4 . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 2 . 7 1 . . 3 . . . . . . Record 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Maintenance Status 2 | . . . 1 . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks 4 | . . . 3 . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 3 | . . . 2 . . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 6 1 . . 4 1 . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 76 | . . . . . . . 76 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total Allies 4 | . . 3 . 1 . . . . . . . . . Largest Group 3 | . . 3 2 1 1 . . . . . . . . Highest-Rated Group 74 | . . 74 43 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . 12 27 . . . . . . . . . . Total Damage 504 | . . 187 317 . . . . . . . . . . Kills 11 | . . 3 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . 8 . . . . Drone Recoveries 7 | . . . . . . . . . 7 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Turns Passed 11898 | 99 838 1358 2050 785 330 473 1240 910 1074 553 736 528 924 Spaces Moved 5769 | 48 422 759 1133 349 222 167 573 444 438 364 359 287 204 Core 232 | 2 . . . . . . . . 9 110 30 80 1 Treads 3691 | 31 422 759 304 349 222 167 573 345 109 . . 207 203 Legs 1536 | 15 . . 829 . . . . . 320 43 329 . . Wheels 173 | . . . . . . . . . . 173 . . . Hover 137 | . . . . . . . . 99 . 38 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 145 145 145 145 108 50 50 50 50 160 Average Speed 154 | 142 160 160 148 173 145 175 145 136 171 114 172 170 166 Slowest Speed 950 | 160 160 160 225 225 145 225 145 145 260 375 450 240 950 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 57 99 71 90 62 38 35 15 10 10 6 97 6 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . Spaces Dug 111 | . . . 63 48 . . . . . . . . . Terrain Destroyed 494 | . . . 231 55 . 91 12 38 48 19 . . . Melee . | . . . . . . . . . . . . . . Projectile 28 | . . . 14 7 . 4 1 . 2 . . . . AOE 466 | . . . 217 48 . 87 11 38 46 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Total 8231 | 70 545 897 1402 494 230 317 952 693 643 469 460 321 738 Wait 1830 | 6 78 132 142 116 . 133 353 197 92 34 62 1 484 Move 5757 | 47 421 758 1132 348 221 166 572 443 437 363 359 286 204 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 6 9 1 22 2 2 . 2 5 9 4 6 5 . Fast Attach 73 | 5 2 . 7 2 . . 3 4 11 17 6 14 2 Attach 38 | 2 . . 3 2 . . 2 1 10 12 3 2 1 Detach 11 | . . . . . . . 1 . 4 6 . . . Swap 70 | 1 2 . 15 5 4 4 4 7 13 1 5 4 5 Drop 73 | . 8 1 24 3 3 . 1 6 5 4 5 9 4 Fire 297 | 3 24 2 56 16 . 14 14 29 60 27 14 . 38 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . 1 3 1 . . . . 1 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 10) 912 | -10/Materials | Discovered new exit (range 11) 938 | -10/Materials | Entered Mines 992 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1306 | -10/Mines | Found Prototype Device 1356 | -10/Mines | Discovered new exit (range 10) 1707 | -10/Mines | Received a Mining Laser from a helpful Derelict 2296 | -10/Mines | Entered Materials 2296 | -9/Materials | Accompanied by 2 allies 2296 | -9/Materials | Evolved 2 slots: Utility x2 2297 | -9/Materials | Identified exit to Storage 2301 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2311 | -9/Materials | Identified Exp. Sensor Array 2318 | -9/Materials | Discovered exit to Storage (range 14) 2597 | -9/Materials | Build established: Hacker-Mutant 2709 | -9/Materials | Destroyed 7 combat bots 2876 | -9/Materials | Discovered new exit (range 10) 2900 | -9/Materials | Identified exit to Materials 2966 | -9/Materials | Identified exit to Mines 3427 | -9/Materials | Discovered exit to Materials (range 15) 3522 | -9/Materials | Build established: Mutant 3896 | -9/Materials | First assault squad dispatched 4346 | -9/Materials | Entered Mines 4536 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4581 | -9/Mines | Assembled infested the area 4831 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5002 | -9/Mines | Discovered exit to Materials (range 5) 5083 | -9/Mines | Escorted by a lone wolf Derelict 5124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5124 | -9/Mines | Discovered new exit (range 5) 5131 | -9/Mines | Entered Exiles 5131 | -9/Exiles | Accompanied by 1 ally 5166 | -9/Exiles | Met 8R-AWN 5192 | -9/Exiles | Met EX-HEX 5234 | -9/Exiles | Met EX-BIN 5252 | -9/Exiles | Aligned with FarCom system 5253 | -9/Exiles | Given EX-Vault access code 5297 | -9/Exiles | Opened EX-Vault 5317 | -9/Exiles | Found Prototype Energy Cannon 5328 | -9/Exiles | Found Prototype Device 5357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5395 | -9/Exiles | Met EX-DEC 5450 | -9/Exiles | Discovered new exit (range 10) 5461 | -9/Exiles | Stole two prototypes: Firepult, Trap Reconfigurator 5461 | -9/Exiles | Entered Mines 5889 | -8/Mines | Discovered exit to Materials (range 14) 5934 | -8/Mines | Entered Materials 5934 | -8/Materials | Evolved 2 slots: Propulsion x2 6461 | -8/Materials | Discovered new exit (range 18) 7124 | -8/Materials | Repaired Hrd. Medium Armor Plating 7163 | -8/Materials | Repaired Lgt. Nuclear Core 7174 | -8/Materials | Entered Factory 7174 | -7/Factory | Evolved 2 slots: Utility x2 7176 | -7/Factory | FarCom data flow suspended 8022 | -7/Factory | Discovered new exit (range 6) 8084 | -7/Factory | Entered another Factory area 8084 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8348 | -6/Factory | Lost 10 parts (1p3n3u3w) 8428 | -6/Factory | Lost 4 parts (1p1n1u1w) 8624 | -6/Factory | Discovered new exit (range 9) 8657 | -6/Factory | Build established: Scavenger-Mutant 9080 | -6/Factory | Garrison activated, responded to threat 9154 | -6/Factory | Released all parts (6) 9158 | -6/Factory | Entered another Factory area 9158 | -5/Factory | Evolved 2 slots: Utility x2 9158 | -5/Factory | Identified Firepult 9159 | -5/Factory | Identified Trap Reconfigurator 9185 | -5/Factory | Lost 8 parts (4n2u2w) 9426 | -5/Factory | Lost 3 parts (1p2u) 9444 | -5/Factory | Build established: Mutant 9655 | -5/Factory | Discovered new exit (range 9) 9670 | -5/Factory | Identified exit to Factory 9711 | -5/Factory | Entered another Factory area 9711 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10193 | -4/Factory | Build established: Scavenger-Tank 10420 | -4/Factory | Cargo convoy interrupted 10439 | -4/Factory | Core integrity fell below 50% 10447 | -4/Factory | Manually triggered Chute Trap 10447 | -4/Factory | Sucked down chute 10447 | -4/Factory | Entered Waste 10447 | -4/Waste | The area was eerily silent 10470 | -4/Waste | Lost 14 parts (2p3n7u2w) 10499 | -4/Waste | Found Damper Plating 10902 | -4/Waste | Discovered new exit (range 11) 10924 | -4/Waste | Identified exit to Factory 10975 | -4/Waste | Entered Factory 11768 | -4/Factory | Cargo convoy interrupted 11772 | -4/Factory | Core integrity fell below 20% 11899 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11892_ Phase Gun temporarily disabled. 11892_ Hvy. Battle Rifle temporarily disabled. 11893_ Overheating: Antimatter Reactor damaged (-31). 11893_ Slug penetrates Wall. 11893_ Penetrated by Slug. 11893_ Adv. Hardlight Generator destroyed. 11893_ Slug penetrates Wall. 11893_ Penetrated by Slug. 11893_ Slug penetrates Wall. 11894_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11896_ Power failure, Antimatter Reactor shutdown. 11896_ Slug penetrates Wall. 11896_ Penetrated by Slug. 11896_ Hvy. Treads destroyed. 11897_ Slug penetrates Wall. 11897_ Hrd. Medium Armor Plating destroyed. 11897_ Slug penetrates Wall. 11897_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#############?????? | | ??????????????????????????????? #?????? | | ???????????????????????????????? ??????? | | ??????????????????##########??# """" """" #?????? | | ??????????????????# #??# """" """" #?????? | | ??????????????????# @ #??# """" """" #?????? | | ??????????????????# #??# """" """" #?????? | | ??????????????????# #??# #?????? | | ??????????????????# #??# """" """" #??#### | | ??????????????????# #??# """" """" #??# | | ??????????????????# !!! #??# """" """" #??# | | ??????????????????# =%=%=#??# """" """" #??# | | ??????????????????# [hh[[#??# #??# " | | ??????????????????####;!#############+######### " | | ???????????????????# h*A% # " | | ???????????????????# [ # | | ???????????????????# # " | | ?????????????????### u + " | | ?????????? # " | | ????????????# ################ # | | ????????????# "" """ #??????????????# # | | ????????????# "" """ #??????????????# #### | | ????????????# """ """ +??????????????# #??? | | ????????????+ """ #??????????????# #??? | | ????????????# """ #??????????????# #??? | | ?????????????? ? #??????????????# #??? | | ?????????????????" """ #??????????????# #??? | | ?????????????????" """ #??############# #### | | ?????????????????"" """ ? | | ??????????????????"??? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 37 Energy Capacity 550 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 2275 Resistance: EX 25 Resistance: EM 90 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Respectable Loadout Streaker Tank Wheee! Challenges ------------ None Game ------ Seed FlyingCentriumFlail Manual? 0 Play Time 02:25:20 Cumulative 15.5 hours Start 2024.05.06 @ 12:35:55 End 2024.05.07 @ 23:13:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 38x25 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20765962-2b6f-4d69-8caa-a241f3aa1fe7