Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.19 @ 15:23:53 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (128) 640 Value Destroyed (4450) 4450 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2233) 2233 TOTAL SCORE: 14703 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 216 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 360 Cogmind --------- Core Integrity 842/1150 Matter 10/450 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Treading (325) Ox2 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Treads Medium Treads > --- UTILITY (11) ----- Advanced Heat Sink Huge Storage Unit Large Matter Pod Advanced Focal Shield Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- KE Penetrator Tiamat Missile Launcher > --- INVENTORY (25) --- Experimental Cooling System Huge Storage Unit Structural Scanner Advanced Sensor Array Improved Weapon Cycler Experimental Phase Shifter Advanced Focal Shield Improved Thermal Shield Thermal Barrier EM Shield Makeshift System Shield Component Analysis Suite Plasma Rifle Neutron Cannon Coil Gun Railgun Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Transmission Jammer Experimental Weapon Shielding Advanced Focal Shield Improved Force Field Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Phase Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Compact Wheel Compact Wheel Experimental Cooling System Huge Storage Unit Large Matter Pod Structural Scanner Advanced Sensor Array Improved Weapon Cycler Experimental Phase Shifter Advanced Focal Shield Improved Thermal Shield Thermal Barrier EM Shield Makeshift System Shield Component Analysis Suite Plasma Rifle Phase Gun Neutron Cannon Coil Gun KE Penetrator Railgun Tiamat Missile Launcher Chainsword [Rating: 105] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . 1 Utility 9 | . . 1 1 2 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | . 26 20 23 10 4 16 1 3 12 15 7 5 14 9 7 19 13 19 45 Power 6 | . 2 . . . . . . . . . . . . 1 . . . . 3 Engine 3 | . 2 . . . . . . . . . . . . . . . . . 1 Core 2 | . . . . . . . . . . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 37 | . 7 5 7 1 . 2 . . 1 . 1 . . . . . 1 4 8 Treads 21 | . 2 4 5 . . 1 . . 1 . 1 . . . . . 1 3 3 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 16 | . 5 1 2 1 . 1 . . . . . . . . . . . 1 5 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 154 | . 11 7 11 7 4 9 1 2 9 10 5 3 8 7 6 14 10 10 20 Device 121 | . 9 3 8 4 3 8 1 2 7 10 5 2 7 4 5 12 8 8 15 Storage 9 | . 2 3 2 1 . . . . . . . . . . . . . . 1 Processor 1 | . . . . 1 . . . . . . . . . . . . . . . Hackware 6 | . . . . . . . . . 1 . . . . 2 . . . . 3 Protection 17 | . . 1 1 1 1 1 . . 1 . . 1 1 1 1 2 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 6 8 5 2 . 5 . 1 2 5 1 2 6 1 1 5 2 5 14 Energy Gun 8 | . 1 1 2 . . . . . 1 . . . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 24 | . 3 2 . 1 . 3 . . 1 2 . 1 2 . 1 1 1 2 4 Ballistic Cannon 4 | . . 2 2 . . . . . . . . . . . . . . . . Launcher 15 | . . 2 1 . . 1 . . . . 1 1 2 . . 2 . 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 1 . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . 1 . 1 . 1 . 3 . . 2 1 . 2 1 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . . 2 . . . . 3 . . Parts Lost 30 | . . . 3 . . . . . 2 . . 1 . . . . . 4 20 Power 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . . . 1 . . . . . 1 . . . . . . . . 1 8 Utility 11 | . . . 2 . . . . . . . . . . . . . . 3 6 Weapon 5 | . . . . . . . . . 1 . . 1 . . . . . . 3 Highest Loss Streak 14 | . . . 2 . . . . . 1 . . 1 . . . . . 3 14 Average Slot Usage (%) 90 | . 99 99 99 93 92 92 92 92 87 86 86 85 86 87 88 88 87 91 90 Engine 5 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 4 . . . . . Core 1 | . . . . . . . . . . . . . . . 5 5 5 5 3 Treads 13 | . 13 21 19 15 15 14 15 15 13 13 13 13 13 11 11 11 11 11 10 Wheel 7 | . 13 11 16 8 7 7 7 7 6 6 6 6 6 5 5 5 5 4 8 Device 17 | . 12 11 14 23 22 19 15 15 17 20 20 19 19 21 16 16 17 19 16 Storage 7 | . 14 14 12 8 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 4 | . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Hackware 7 | . . . . . . . . . 5 6 6 6 6 11 17 17 13 11 25 Protection 7 | . . 6 9 7 7 10 15 15 10 6 6 6 6 5 5 5 7 12 3 Energy Gun 4 | . 8 11 5 . . . . . 2 6 6 6 6 5 5 5 5 5 4 Ballistic Gun 4 | . 18 1 . . 7 5 15 9 6 1 . 3 4 . . . 4 4 1 Ballistic Cannon 1 | . . 5 11 12 7 4 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 4 . 4 3 4 5 . . 3 4 3 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 25 44 117 119 119 119 116 113 125 122 125 125 126 128 125 127 129 129 123 Greatest Support 88 | 20 20 16 60 28 28 38 28 28 28 28 28 28 28 28 28 28 28 88 48 Greatest Overweight (x) 7 | . 2 3 7 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 Average Overweight (x) 3 | . 1 1 1 4 4 3 4 4 4 4 4 4 4 4 4 4 4 3 2 Largest Inventory Capacity 25 | 8 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 8 10 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 9 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 8 10 16 24 25 25 25 25 24 24 24 24 24 23 25 24 24 23 24 Final Capacity 25 | 8 10 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 9 13 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 24 17 Class Distribution -------------------- 22% | Mutant 20% | Scavenger-Mutant 12% | Scavenger-Assassin 10% | Hacker-Assassin 9% | Scavenger-Skirmisher 7% | Assassin 5% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Wizard-Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 5080 | 212 317 420 637 186 76 583 . 40 151 165 160 72 265 55 79 608 188 276 590 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4505 | 103 427 397 745 186 . 453 . . 151 168 176 . 232 . . 370 205 283 609 Parts 218 | 4 28 31 46 5 . 18 . . 11 6 9 . 5 . . 7 5 14 29 Haulers Intercepted 6 | . 2 2 2 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . 5 . . . 6 2 . 5 . . 12 66 12 . Prevented 22 | . . . . . . . . . . . . 3 . . . . 19 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 99 | . 8 10 27 1 . 8 . . 2 2 4 . 8 . . 8 3 7 11 Guns 46 | . 8 4 8 . . 5 . . 2 2 . . 2 . . 1 3 5 6 Cannons 19 | . . 3 15 1 . . . . . . . . . . . . . . . AOE 34 | . . 3 4 . . 3 . . . . 4 . 6 . . 7 . 2 5 Classes Destroyed 18 | 2 5 1 2 1 . 1 . . 1 . 1 . 1 . . 1 1 . 1 Worker 7 | . 3 . 2 1 . . . . 1 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 2 2 . . . . . . . . . . . . . . . . Recycler 5 | 1 . . 1 2 . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 8 | . 2 3 1 1 . . . . . . . . . . . . . . 1 Swarmer 31 | . 3 3 12 . . 4 . . . 1 . . 4 . . . . 4 . Grunt 37 | . 5 4 8 . . . . . 1 . 4 . 3 . . 6 2 . 4 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 11 | . . 3 6 . . . . . . 1 . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . . . . . . . . . 2 . 2 2 Programmer 5 | . . . . 1 . . . . . . . . . . . . . . 4 Heavy 2 | . . . . . . . . . 1 . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . 3 . . . . . . . . . Packrat 3 | . . . . . . 2 . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . Fireman 3 | . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 5 | 2 4 4 5 1 . 4 . . 2 1 4 . 4 . . 5 2 4 5 Combat Bots Only 5 | . 2 3 4 1 . 4 . . 1 1 4 . 4 . . 5 2 4 4 Max Kills in Single Turn 3 | 1 1 3 2 1 . 3 . . 2 1 2 . 3 . . 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . 3 . . . . 2 . 3 . . 2 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 7552 | . 313 454 791 151 . 334 . . 308 315 78 . 236 . . 516 361 1088 2607 Core 878 | . 45 98 140 29 . 62 . . 19 25 . . 38 . . 42 . 72 308 Absorbed by Shields 214 | . . . . . . . . . . . . . . . . . 147 . 67 Core Remaining (%) 85 | 100 82 75 74 . . . . 87 . . . . 90 . . . . 88 . Volleys Fired 353 | 6 52 36 68 10 . 19 . . 10 9 6 . 15 . . 13 17 24 68 Largest 2 | 2 2 2 2 2 . 2 . . 2 2 1 . 2 . . 2 2 2 2 Hottest 121 | 40 85 104 109 88 . 50 . . 100 100 39 . 105 . . 108 108 108 121 Shots Fired 635 | 12 104 68 134 20 . 36 . . 20 18 6 . 24 . . 15 29 47 102 Gun 452 | 12 104 43 35 . . 35 . . 20 18 . . 18 . . 4 29 46 88 Cannon 139 | . . 22 97 20 . . . . . . . . . . . . . . . Launcher 44 | . . 3 2 . . 1 . . . . 6 . 6 . . 11 . 1 14 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 394 | 12 85 33 97 20 . 35 . . 12 9 . . 9 . . 2 12 23 45 Thermal 197 | . 19 32 35 . . . . . 8 9 . . 9 . . 2 17 23 43 Explosive 44 | . . 3 2 . . 1 . . . . 6 . 6 . . 11 . 1 14 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 4 15 12 12 5 . 9 . . 13 29 32 . 36 . . 3 7 8 15 Robot Miss Streak 7 | 1 3 7 7 5 . 2 . . 1 . . . 3 . . 5 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 490 | 8 74 54 122 24 . 29 . . 17 19 4 . 13 . . 10 18 29 69 Core Hits 341 | 5 31 32 128 13 . 14 . . 7 5 10 . 13 . . 22 7 16 38 Critical Kills 2 | . . . . . . . . . . . . . . . . . 1 . 1 Critical Parts Destroyed 7 | . 3 . . . . 1 . . . . . . . . . . 2 . 1 Critical Strikes 16 | . 4 1 . . . 1 . . 2 . . . . . . . 3 1 4 Burn 4 | . 1 . . . . . . . 1 . . . . . . . . 1 1 Destroy 11 | . 3 . . . . 1 . . 1 . . . . . . . 3 . 3 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 94 | . 3 10 . 6 . 6 . 5 9 6 1 . 9 3 7 9 2 4 14 Impact 13 | . 3 10 . . . . . . . . . . . . . . . . . Slashing 81 | . . . . 6 . 6 . 5 9 6 1 . 9 3 7 9 2 4 14 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . 1 . 4 . 2 . . . 3 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14272 | 63 704 1114 2148 716 . 1102 . . 369 649 766 . 766 . . 1561 463 826 3025 Guns 5834 | 63 704 449 506 . . 566 . . 369 311 . . 294 . . 44 463 610 1455 Cannons 1912 | . . 293 1408 211 . . . . . . . . . . . . . . . Explosions 4860 | . . 127 234 . . 266 . . . . 669 . 472 . . 1306 . 216 1570 Melee 1666 | . . 245 . 505 . 270 . . . 338 97 . . . . 211 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 4961 | 63 490 345 1408 211 . 566 . . 198 117 . . 169 . . 23 292 255 824 Thermal 2850 | . 214 397 506 . . . . . 171 194 . . 125 . . 21 171 355 696 Explosive 4795 | . . 127 234 . . 266 . . . . 669 . 472 . . 1306 . 216 1505 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 245 | . . 245 . . . . . . . . . . . . . . . . . Slashing 1421 | . . . . 505 . 270 . . . 338 97 . . . . 211 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . 1 1 1 1 1 . . . . . . . . . . . Average Corruption 1 | . 2 . . 1 1 1 1 1 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 12 | . 4 . . . 2 2 . 4 . . . . . . . . . . . Message Errors 3 | . 1 . . . . . . 2 . . . . . . . . . . . Energy Discharges 3 | . 2 . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 5 | . 1 . . . 2 . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 543 | . . 49 . 248 . 93 . . . 100 . . 1 . . 34 . . 18 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 53 | . . . . . . . . . . . . . 1 . . 34 . . 18 Melee 490 | . . 49 . 248 . 93 . . . 100 . . . . . . . . . Knockbacks 47 | . . 3 35 9 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . 3 34 9 . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . . . . . . . . . 71 . . 45 Shots 3 | . . . . . . . . . . . . . . . . 2 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 132 94 306 66 . 52 . . 40 64 90 . 24 . . 29 150 126 90 Average Temperature 65 | . 44 33 131 30 . 17 . . 15 29 41 . 7 . . 14 62 66 36 Received Heat Transfer 1456 | . 150 153 324 . . 309 . . 63 72 36 . 45 . . 102 100 27 75 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . 3 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . . . 1 . . . . . . . . . 1 Heat Transferred 4835 | . 592 687 620 . . . . . 370 333 . . 222 . . 37 259 703 1012 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 528 | 10 218 266 528 249 . . . . 50 . . . . 62 . . . . 441 Initial 178 | . 6 24 . 178 . . . . . . . . . 56 . . . . . Average 117 | 7 55 98 295 172 . . . . 15 . . . . 58 . . . . 102 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . . . . . . . 2 Low Security (%) 76 | 100 98 91 35 39 . . . . 100 . . . . 100 . . . . 69 Level 1 18 | . 1 8 32 60 . . . . . . . . . . . . . . 30 Level 2 5 | . . . 31 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 3 2 . . . . 2 . . . . 2 . . . . 5 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . Extermination 6 | . . . . 2 . . . . 1 . . . . 1 . . . . 2 Reinforcement 6 | . . . 2 . . . . . 1 . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 4 | . . 1 1 . . . . . 1 . . . . . . . 1 . . Communications Jammed 15 | . . . . . . . . . 15 . . . . . . . . . . Distress Signals 12 | . . . . . . . . . 12 . . . . . . . . . . Times Spotted 186 | . 18 23 45 2 . 8 . . 5 6 5 . 7 . . 8 37 7 15 Peak Tracking Total 10 | . 5 5 5 1 . 4 . . 2 3 4 . 4 1 . 5 10 3 6 Tactical Retreats 10 | . 1 1 3 . . . . . 1 2 . . . . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 1 . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 3 . . . . . . . . . 3 6 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 5 | . . . . . . . . . . . . . . . . . 1 . 4 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . 1 . 2 Garrison Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 36 | . 8 6 4 3 . . 4 . 1 . . 1 . 3 . 2 . 1 3 Terminals 25 | . 8 5 3 2 . . . . 1 . . . . 3 . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Total Hacks 118 | . 23 20 10 5 . . 30 . 3 . . 6 . 7 . 7 . 1 6 Successful 82 | . 10 15 4 3 . . 30 . 1 . . 6 . 1 . 7 . 1 4 Failed 36 | . 13 5 6 2 . . . . 2 . . . . 6 . . . . 2 Catastrophic 4 | . . . . 1 . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 17 14 6 3 . . . . 3 . . . . 5 . . 1 . 2 Terminals 70 | . 23 18 9 4 . . . . 3 . . . . 7 . . . 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . . . . . . . . . 1 Terminal Hacks 65 | . 6 9 2 1 . . 30 . . . . 6 . 1 . 7 . 1 2 Record 18 | . . . . . . . 11 . . . . . . . . 6 . 1 . Part Schematic 18 | . 1 . . . . . 11 . . . . 6 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 3 | . . 2 . . . . . . . . . . . 1 . . . . . Prototype ID Bank 9 | . 4 1 1 . . . 3 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 1 1 . . . . . . . . . . . . . . . 1 Locate Traps 3 | . . 3 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 4 4 1 2 . . . . 1 . . . . . . . . . 1 Terminals 13 | . 4 4 1 2 . . . . 1 . . . . . . . . . 1 Track 7 | . 4 3 . . . . . . . . . . . . . . . . . Botnet 6 | . . 1 1 2 . . . . 1 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 8 4 3 3 . . . . 1 . . . . 3 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . 11 . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 4 | . . . . . . . . . . . . . . . . . 4 . . Largest Group 4 | . . . . . . . . . . . . . . . . . 4 . . Highest-Rated Group 204 | . . . . . . . . . . . . . . . . . 204 . . Highest-Rated Ally 65 | . . . . . . . . . . . . . . . . . 65 . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 16 | . . . . . . . . . . . . . . . . . 16 . . Total Damage 617 | . . . . . . . . . . . . . . . . . 617 . . Kills 5 | . . . . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . . 2 . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . . . . 2 . . 2 . 2 1 . 2 . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 17282 | 47 1047 1038 1033 542 713 828 141 737 870 1014 1214 1713 941 309 778 1234 1190 981 912 Spaces Moved 9679 | 25 828 640 557 298 442 463 87 444 480 476 635 1060 412 160 467 617 580 524 484 Core . | . . . . . . . . . . . . . . . . . . . . Treads 17 | . . . 8 . . . . . . . . . . . . . . 6 3 Legs 31 | 25 6 . . . . . . . . . . . . . . . . . . Wheels 9631 | . 822 640 549 298 442 463 87 444 480 476 635 1060 412 160 467 617 580 518 481 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 110 115 150 160 135 160 160 160 160 160 160 160 160 160 160 160 145 120 Average Speed 147 | 120 98 119 125 158 160 158 160 160 160 160 160 160 160 160 160 160 160 151 126 Slowest Speed 325 | 120 120 130 205 160 160 160 160 160 160 160 160 160 160 160 160 160 160 242 325 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 92 63 56 12 57 55 70 76 12 65 77 85 58 6 71 69 75 67 13 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . 2 1 . 1 1 . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 1 2 . 1 . . 2 4 3 . 3 3 . 1 . Spaces Dug 145 | . 3 17 . . . 3 . 5 9 3 12 . 29 3 7 7 2 19 26 Terrain Destroyed 563 | . 3 26 8 . . 10 . 5 9 3 51 . 89 3 7 128 2 22 197 Melee 70 | . 3 1 . . . 3 . 5 9 3 . . 9 3 7 7 2 4 14 Projectile 14 | . . 2 . . . . . . . . . . 5 . . . . 3 4 AOE 479 | . . 23 8 . . 7 . . . . 51 . 75 . . 121 . 15 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 11906 | 32 966 832 767 342 447 517 88 462 551 700 825 1078 652 207 484 830 810 662 654 Wait 1275 | . 36 103 79 4 . 6 1 9 32 192 172 2 197 29 2 167 141 85 18 Move 9660 | 24 827 639 556 297 441 462 86 443 479 475 634 1059 411 159 466 616 579 523 484 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 106 | 2 7 12 24 6 1 4 . 1 5 2 2 5 3 4 1 3 6 4 14 Fast Attach 23 | . 5 2 3 1 . . . . 1 . . 2 . 1 . . 3 . 5 Attach 48 | . 5 4 5 2 . . . . 4 . . 1 . 2 . . 2 8 15 Detach 8 | . . . 1 1 . . . . . . . . . . . . 3 3 . Swap 198 | . 16 14 15 7 4 16 1 3 7 15 7 3 14 6 7 19 8 11 25 Drop 100 | . 15 12 16 8 1 4 . 1 4 1 3 6 3 3 1 3 8 . 11 Fire 353 | 6 52 36 68 10 . 19 . . 10 9 6 . 15 . . 13 17 24 68 Melee 94 | . 3 10 . 6 . 6 . 5 9 6 1 . 9 3 7 9 2 4 14 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . . . 41 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 15) 1095 | -10/Materials | Entered another Materials area 1095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1264 | -9/Materials | Repaired Lgt. Treads 1401 | -9/Materials | Discovered new exit (range 16) 1596 | -9/Materials | Discovered new exit (range 12) 1753 | -9/Materials | Discovered new exit (range 7) 1911 | -9/Materials | Discovered new exit (range 16) 2133 | -9/Materials | Entered another Materials area 2133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2387 | -8/Materials | Discovered new exit (range 3) 2782 | -8/Materials | Garrison activated, responded to threat 2838 | -8/Materials | Discovered new exit (range 10) 3166 | -8/Materials | Entered Factory 3166 | -7/Factory | Evolved 2 slots: Utility x2 3498 | -7/Factory | Discovered new exit (range 6) 3505 | -7/Factory | Identified exit to Lower Caves 3708 | -7/Factory | Entered Lower Caves 3814 | -7/Lower Caves | Learned location of Zion (-6) 4002 | -7/Lower Caves | Build established: Skirmisher 4100 | -7/Lower Caves | Encountered a Warlord checkpoint 4146 | -7/Lower Caves | Discovered new exit (range 15) 4179 | -7/Lower Caves | Identified exit to Lower Caves 4235 | -7/Lower Caves | Learned Factory stockpile data 4421 | -7/Lower Caves | Entered another Lower Caves area 4704 | -7/Lower Caves | Build established: Assassin 4763 | -7/Lower Caves | Encountered a Warlord checkpoint 4877 | -7/Lower Caves | Ambushed by wild Derelicts 5190 | -7/Lower Caves | Discovered new exit (range 8) 5247 | -7/Lower Caves | Identified exit to Data Miner 5249 | -7/Lower Caves | Entered Data Miner 5249 | -7/Data Miner | Discovered new exit (range 6) 5256 | -7/Data Miner | Identified exit to Proximity Caves 5280 | -7/Data Miner | Met Data Miner 5315 | -7/Data Miner | Learned location of Section 7 (-2) 5315 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5352 | -7/Data Miner | Build established: Mutant 5352 | -7/Data Miner | Received God Mode back door access code from Data Miner 5390 | -7/Data Miner | Entered Proximity Caves 5825 | -6/Proximity Caves | Learned 8 Factory zone layouts 5946 | -6/Proximity Caves | Build established: Assassin 6077 | -6/Proximity Caves | Discovered new exit (range 6) 6090 | -6/Proximity Caves | Identified exit to Factory 6092 | -6/Proximity Caves | Learned 4 Factory zone layouts 6127 | -6/Proximity Caves | Entered Factory 6127 | -6/Factory | Evolved 2 slots: Utility x2 6194 | -6/Factory | Spotted B-75 Beast 6712 | -6/Factory | Discovered new exit (range 10) 6741 | -6/Factory | Identified exit to Lower Caves 6997 | -6/Factory | Entered Lower Caves 7068 | -6/Lower Caves | Identified exit to Lower Caves 7079 | -6/Lower Caves | Learned 4 Factory zone layouts 7297 | -6/Lower Caves | Build established: Scavenger-Assassin 7829 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8011 | -6/Lower Caves | Entered another Lower Caves area 8066 | -6/Lower Caves | Discovered new exit (range 6) 8072 | -6/Lower Caves | Identified exit to Factory 8521 | -6/Lower Caves | Encountered a Warlord checkpoint 9153 | -6/Lower Caves | Discovered new exit (range 15) 9180 | -6/Lower Caves | Identified exit to Zion 9225 | -6/Lower Caves | Entered Zion 9325 | -6/Zion | Discovered new exit (range 13) 9378 | -6/Zion | Build established: Scavenger-Mutant 9593 | -6/Zion | Visited the Megawrench Repair Shop 9678 | -6/Zion | Received a hallucinogenic algorithm 9796 | -6/Zion | Learned location of Warlord (-5) 9936 | -6/Zion | Found Prototype Launcher 9936 | -6/Zion | Identified Rocket Array 10240 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10708 | -6/Zion | Megawrench repaired 11 parts 10935 | -6/Zion | Identified exit to Proximity Caves 10938 | -6/Zion | Entered Proximity Caves 11171 | -5/Proximity Caves | Spotted B-75 Beast 11476 | -5/Proximity Caves | Learned location of Armory (-4) 11582 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11862 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11879 | -5/Proximity Caves | Entered Factory 11879 | -5/Factory | Evolved 2 slots: Utility x2 11880 | -5/Factory | Identified exit to Upper Caves 11881 | -5/Factory | Identified exit to Factory 12188 | -5/Factory | Entered Upper Caves 12289 | -5/Upper Caves | Build established: Hacker-Assassin 12546 | -5/Upper Caves | Encountered a Warlord checkpoint 12565 | -5/Upper Caves | Learned Factory terminal intel 12875 | -5/Upper Caves | Discovered new exit (range 8) 12945 | -5/Upper Caves | Identified exit to Upper Caves 12966 | -5/Upper Caves | Entered another Upper Caves area 13110 | -5/Upper Caves | Discovered exit to Factory (range 4) 13790 | -5/Upper Caves | Learned Research trap positions 13790 | -5/Upper Caves | Learned Extension emergency access door positions 13790 | -5/Upper Caves | Learned Armory security intel 13790 | -5/Upper Caves | Learned Research garrison access intel 13790 | -5/Upper Caves | Learned Armory garrison access intel 14173 | -5/Upper Caves | Discovered new exit (range 4) 14199 | -5/Upper Caves | Identified exit to Warlord 14200 | -5/Upper Caves | Entered Warlord 14272 | -5/Warlord | Discovered new exit (range 14) 14673 | -5/Warlord | Build established: Hacker-Mutant 14900 | -5/Warlord | Met Warlord 14914 | -5/Warlord | Opened Warlord's prototype stash 14921 | -5/Warlord | Found Prototype Device 14921 | -5/Warlord | Identified Thermal Barrier 14925 | -5/Warlord | Warlord's base attacked by MAIN.C 14936 | -5/Warlord | Found Prototype Device 14936 | -5/Warlord | Identified Exp. Phase Shifter 14947 | -5/Warlord | Found Prototype Hackware 15000 | -5/Warlord | Identified System Mapper 15007 | -5/Warlord | Build established: Scavenger-Mutant 15275 | -5/Warlord | Warlord forces counterattacked 15356 | -5/Warlord | Spotted Striker 15388 | -5/Warlord | Identified exit to Proximity Caves 15390 | -5/Warlord | Entered Proximity Caves 15793 | -4/Proximity Caves | Lost 3 parts (3u) 15882 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15984 | -4/Proximity Caves | Learned Research security intel 16141 | -4/Proximity Caves | Learned Research stockpile data 16238 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 16348 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16371 | -4/Proximity Caves | Entered Factory 16371 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16372 | -4/Factory | Loaded intel: 26 terminal locations 16808 | -4/Factory | Identified exit to Upper Caves 16808 | -4/Factory | Identified exit to Armory 16975 | -4/Factory | Lost 6 parts (1p4n1u) 17186 | -4/Factory | Build established: Wizard-Mutant 17283 | -4/Factory | Self-destructed Last Messages --------------- 17265_ Penetrated by Slug. 17268_ Slug penetrates Wall. 17269_ Penetrated by Slug. 17269_ Slug penetrates Recycling Unit. 17269_ Penetrated by Slug. 17271_ Slug penetrates Recycling Unit. 17272_ Penetrated by Slug. 17272_ Slug penetrates Recycling Unit. 17274_ Penetrated by Slug. 17274_ Slug penetrates Recycling Unit. 17275_ K-01 Serf collects debris. 17277_ Penetrated by Slug. 17277_ Slug penetrates Recycling Unit. 17279_ K-01 Serf collects debris. 17280_ Penetrated by Slug. 17280_ Lgt. Antimatter Reactor destroyed. 17280_ Slug penetrates Wall. 17280_ Penetrated by Slug. 17280_ Slug penetrates Wall. 17281_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????####?????????????????????????? | | ??????????##############?????????????????????????? | | ??????????###########"##?????????????????????????? | | ??????????## ###?????????????????????????? | | ######### ##??????????????????????????? | | ###### # """ """ ##??????????????????????????? | | """ """ ##??????????????????????????? | | """ """ ##??????????????????????????? | | ##??????????????????????????? | | ##### %! ##??????????????????????????? | | ! #####???????????????????????? | | #############???????????????????????? | | ##???????????????????????? | | """ """ [ ##???????????????????????? | | "" """# # """ """ ##???????????????????????? | | "" Y"# # """ """ ] ##???????????????????????? | | "" """# # ##??????##### ???????????? | | # ###############???### ???????????? | | ######## ################?# ??????????? | | ######## ################# ??????????? | | ?????### ###%%= ^ h??????????? | | ####### = u ?????????? | | ####### %% ^ ^ !* ?????????? | | / =%! ????????? | | % k !! ????????? | | """" """" """%% ""% @ ????????? | | """" """" """" ] Y" % % k ????????? | | """" """" """" """% ########### ????????? | | #####?????????#####?????????? | | ##??????????????????????????? | | #######################??????????????????????????? | | #######################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 56 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Armor Integrity Analyzer | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseAerolevTendrils Manual? 0 Play Time 04:15:14 Cumulative 1240.2 hours Start 2022.01.18 @ 08:47:36 End 2022.01.19 @ 15:23:53 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 81 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947b6be9-80fc-447c-bcc1-ed23f23732d6