Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 21:17:53 Player: Smakemupagus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1810) 1810 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4905 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Cryofiber Web Improved Cooling System Disposable Heat Sink Large Storage Unit Medium Matter Pod (100) Hardlight Generator Hardlight Generator Grenade Launcher Remote Datajack Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Plasma Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Cryofiber Web Improved Cooling System Disposable Heat Sink Large Storage Unit Medium Matter Pod Hardlight Generator Hardlight Generator Shock Rifle Autogun Grenade Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 89 | 7 3 13 28 26 4 8 Power 13 | 1 . 1 4 5 . 2 Engine 6 | 1 . 1 2 2 . . Core 7 | . . . 2 3 . 2 Reactor . | . . . . . . . Propulsion 23 | 2 . 4 8 3 4 2 Treads 17 | 2 . 4 6 1 4 . Leg 5 | . . . 2 2 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 24 | 2 2 3 10 6 . 1 Device 9 | 1 1 2 2 2 . 1 Storage 7 | 1 1 . 3 2 . . Processor 2 | . . . 1 1 . . Hackware 1 | . . . . 1 . . Protection 5 | . . 1 4 . . . Artifact . | . . . . . . . Weapon 29 | 2 1 5 6 12 . 3 Energy Gun 7 | 2 . 1 1 2 . 1 Energy Cannon 8 | . 1 1 3 3 . . Ballistic Gun 8 | . . 2 2 3 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 39 | . . 2 6 13 . 18 Power 6 | . . . . 2 . 4 Propulsion 14 | . . . 4 4 . 6 Utility 9 | . . 1 2 2 . 4 Weapon 10 | . . 1 . 5 . 4 Highest Loss Streak 14 | . . 2 5 8 . 14 Average Slot Usage (%) 95 | . 100 98 92 88 99 93 Engine 5 | . 14 11 7 3 7 . Core 6 | . . . 1 8 7 13 Treads 25 | . 28 32 27 15 29 21 Leg 3 | . . . 2 9 . 5 Device 9 | . 14 19 12 5 7 6 Storage 8 | . 14 11 10 7 7 7 Processor 4 | . . . . 6 7 6 Hackware 3 | . . . . 3 7 6 Protection 3 | . . 2 11 3 . . Energy Gun 5 | . 19 8 6 1 7 . Energy Cannon 6 | . 8 5 6 5 7 6 Ballistic Gun 4 | . . 7 4 9 . 6 Impact Weapon 3 | . . . . 2 7 6 Naked Turns . | . . . . . . . Heaviest Build 63 | 11 17 25 40 60 60 63 Greatest Support 88 | 40 40 60 60 42 88 88 Greatest Overweight (x) 11 | 3 . . 1 2 1 11 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 8 8 10 12 12 12 Average Capacity 10 | 5 7 8 8 10 12 12 Most Carried 12 | 3 8 8 8 11 11 12 Average Carried 8 | 1 6 7 7 7 9 11 Final Capacity 12 | 6 8 8 10 12 12 12 Final Carried 11 | 2 8 7 7 9 11 11 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1405 | 270 30 262 247 332 195 69 Remotely 264 | 116 . 148 . . . . Salvage Created 2094 | 87 . 515 865 327 74 226 Parts 130 | 1 . 35 55 19 6 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 6 11 Prevented 3 | . . . . . . 3 Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 47 | . . 11 19 5 3 9 Melee 2 | . . . . 1 . 1 Guns 20 | . . 9 8 1 . 2 Cannons 20 | . . . 10 1 3 6 AOE 3 | . . 2 . 1 . . Classes Destroyed 11 | 1 . 3 4 3 . . Worker 6 | . . . 3 3 . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Recycler 2 | 1 . . . 1 . . Watcher 4 | . . 3 1 . . . Swarmer 18 | . . . 6 . 3 9 Grunt 14 | . . 8 4 2 . . Brawler 1 | . . . . 1 . . Sentry 8 | . . 3 5 . . . Hunter 5 | . . . 4 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 5 | 1 . 5 4 4 3 4 Combat Bots Only 5 | . . 5 3 3 3 4 Max Kills in Single Turn 2 | 1 . 1 2 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 5599 | . . 610 1466 1319 144 2060 Core 965 | . . 97 157 101 39 571 Absorbed by Shields 174 | . . . 9 . 33 132 Core Remaining (%) 86 | 100 100 75 71 . . . Volleys Fired 162 | 2 2 35 61 31 5 26 Largest 3 | 2 2 2 2 3 2 2 Hottest 150 | 90 110 110 145 150 100 103 Shots Fired 306 | 4 4 67 110 66 9 46 Gun 196 | 4 2 59 62 40 4 25 Cannon 97 | . 2 5 48 16 5 21 Launcher 8 | . . 3 . 5 . . Special 5 | . . . . 5 . . Kinetic 108 | . . 34 26 37 . 11 Thermal 173 | 4 4 30 77 16 9 33 Explosive 8 | . . 3 . 5 . . Electromagnetic 12 | . . . 7 3 . 2 Robot Hit Streak 17 | 2 1 17 16 12 3 10 Robot Miss Streak 5 | 1 1 2 5 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 225 | 3 2 49 70 62 4 35 Core Hits 93 | 2 . 23 34 19 3 12 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 22 | . . . . 11 . 11 Impact 22 | . . . . 11 . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4351 | 49 25 804 1430 1188 94 761 Guns 1856 | 49 25 614 616 347 18 187 Cannons 1615 | . . 52 814 278 76 395 Explosions 415 | . . 138 . 277 . . Melee 465 | . . . . 286 . 179 Ramming . | . . . . . . . Kinetic 1002 | . . 414 170 300 . 118 Thermal 2281 | 49 25 252 1150 278 94 433 Explosive 415 | . . 138 . 277 . . Electromagnetic 188 | . . . 110 47 . 31 Impact 465 | . . . . 286 . 179 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 15 22 . 12 Projectiles 27 | . . . 15 . . 12 Explosions 7 | . . . . 7 . . Melee 15 | . . . . 15 . . Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . 2 . 7 . . Shots 2 | . . 1 . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 557 | 60 96 114 465 557 132 166 Average Temperature 122 | 31 49 30 166 195 62 59 Received Heat Transfer 957 | . . 282 297 378 . . Effects 28 | . . . 13 15 . . Shutdowns 6 | . . . 3 3 . . Energy Bleed 5 | . . . 2 3 . . Interference 7 | . . . 3 4 . . Short Circuit 2 | . . . 1 1 . . Damage (minor) 2 | . . . . 2 . . Damage (major) 6 | . . . 4 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . 2 2 1 . . Heat Transferred 4800 | 124 74 703 2388 500 187 824 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 532 | 5 18 181 532 240 . . Initial 180 | . 3 7 76 180 . . Average 150 | 1 8 66 248 155 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 68 | 100 100 100 49 49 . . Level 1 26 | . . . 37 50 . . Level 2 4 | . . . 12 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 4 1 . . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 1 1 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 3 | . . 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 3 18 33 9 3 19 Peak Tracking Total 6 | . 3 5 6 3 3 4 Tactical Retreats 6 | . . 1 3 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 4 | . . 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 9 | . . 3 3 2 1 . Terminals 6 | . . 3 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . . 4 8 4 1 . Successful 11 | . . 3 5 2 1 . Failed 6 | . . 1 3 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 10 | . . 4 2 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 3 1 2 1 . Record 4 | . . 2 . 2 . . Open Door 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 3 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 276 | . . . 276 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . 4 . . Non-combat 3 | . . . . 3 . . Combat 1 | . . . . 1 . . Robot Hacks Applied 5 | . . . . 5 . . parse_system 2 | . . . . 2 . . no_distress 1 | . . . . 1 . . find_chute 1 | . . . . 1 . . find_recycling 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 4585 | 65 168 690 895 631 1004 1132 Spaces Moved 2309 | 34 95 352 383 278 604 563 Core 27 | 19 . . . . . 8 Treads 2281 | 15 95 352 383 278 604 554 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Fastest Speed 50 | 50 160 160 152 152 162 165 Average Speed 167 | 139 160 160 164 169 162 182 Slowest Speed 600 | 200 160 160 180 200 180 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 23 48 45 10 78 76 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . 24 11 8 . . Melee . | . . . . . . . Projectile 11 | . . . 11 . . . AOE 32 | . . 24 . 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2715 | 45 106 412 547 377 615 613 Wait 61 | . . 1 45 15 . . Move 2303 | 33 94 351 382 277 603 563 Hop . | . . . . . . . Pick Up 42 | 3 6 6 12 10 2 3 Fast Attach 30 | 6 . 3 7 9 2 3 Attach 25 | 1 . 5 5 10 . 4 Detach 3 | . . . . 2 . 1 Swap 34 | . 3 5 16 7 2 1 Drop 33 | . 1 6 19 5 1 1 Fire 162 | 2 2 35 61 31 5 26 Melee 22 | . . . . 11 . 11 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 820 | -9/Materials | Discovered new exit (range 15) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -8/Materials | Lost 5 parts (4n1u) 1794 | -8/Materials | Discovered new exit (range 6) 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1960 | -7/Factory | Lost 3 parts (1p1n1u) 2219 | -7/Factory | Discovered new exit (range 5) 2287 | -7/Factory | Lost 8 parts (1p3n4w) 2450 | -7/Factory | Entered Lower Caves 2529 | -7/Lower Caves | Learned Factory trap positions 2925 | -7/Lower Caves | Learned Factory interactive machine intel 3423 | -7/Lower Caves | Discovered new exit (range 6) 3454 | -7/Lower Caves | Entered another Lower Caves area 3489 | -7/Lower Caves | Discovered new exit (range 6) 3759 | -7/Lower Caves | Spotted B-75 Beast 4019 | -7/Lower Caves | Build established: Scavenger-Mutant 4057 | -7/Lower Caves | Learned Factory machine intel 4071 | -7/Lower Caves | Encountered a Warlord checkpoint 4289 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4301 | -7/Lower Caves | Found Prototype Special Weapon 4475 | -7/Lower Caves | Discovered new exit (range 11) 4539 | -7/Lower Caves | Identified Molecular Deconstructor 4540 | -7/Lower Caves | Core integrity fell below 50% 4561 | -7/Lower Caves | Core integrity fell below 20% 4586 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- EXIT=FOUND Arm. Treads destroyed. Lgt. Treads destroyed. Arm. Treads destroyed. Aluminum Leg destroyed. Plasma Cannon destroyed. Autogun destroyed. Lgt. Nuclear Core destroyed. Mic. Nuclear Core destroyed. S-27 Virus destroyed. Acquired VTOL Module. VTOL Module fries itself beyond repair. Identified Molecular Deconstructor. Powered Hammer destroyed. Shock Rifle destroyed. VTOL Module destroyed. Imp. Targeting Computer destroyed. Imp. Heat Sink destroyed. Hacking Suite destroyed. S-27 Virus IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????####???????# #### ## #### | | ??????????????????##????# #??###### | | ?????????????????## ##?## ##?????# # | | ?????????????????# ### #?????? # # ##### | | ?????????????##### ##???? ##???#% | | ??????????#### ######## ##????# | | ??????????# #???## ## ##?????# | | ?????????# #??# #?# ????? | | ?????????# ## #### #?##??# ##???### | | ?????????# #??# #??# #???? #??????## | | ?????????## ????# #??# ? ???????# | | ??????????# #### ##??# ???????? | | ??????????# #???### ##### ??????? | | ??????????# #??????#####???# ??????? | | ??????????## #### #######????????# ??????? | | ???????????# ???# #?###????# ?? ???? | | ???????????# ????# ## ?????? ?? ???? | | ???????????## ?????# "" # ??????????? ?? | | ????????????#??????# """" # ???????? ?? | | ???????????????????# """ #?????????? #? | | ?????????????????### " ##??????? #?? | | ????????????????## " #?????? #??? | | ????????????????# """" s###### #???? | | ????????????????# " s $ #????? | | ????????????????## s % #????? | | ?????????????????##### < @ ######### #????? | | ?????????????? ##?????????? #???? | | ?????????? m ###????????????? #???? | | ??????????? #### ##?????????????????##???? | | ??????????? #????####???????????????????????? | | ????????????####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 265 Matter Stores 305 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed SubatomicGuidedProjector Manual? 0 Play Time 00:57:01 Cumulative 19.0 hours Start 2021.08.12 @ 20:23:59 End 2021.08.12 @ 21:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c11c8424-a577-490c-85f9-5a8d9ec3bc5c