Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 01:56:48 Player: morimori Result: Destroyed by I2-55M(E) with Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (1864) 1864 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 4312 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 271 Friendly Fire -113 Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit Improved Terrain Scan Processor Hardened Light Armor Plating Authchip [Device] Authchip [Armor] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Hover Unit Hover Unit Hover Unit Light Armor Plating Authchip [Armor] SUBCON Basin [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 103 | 7 25 7 19 27 5 13 Power 7 | 1 1 1 2 1 . 1 Engine 7 | 1 1 1 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 5 . 3 4 . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | 2 5 . 3 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 2 9 4 12 6 5 3 Device 20 | 1 7 4 4 3 1 . Storage 5 | 1 2 . . . 2 . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 14 | . . . 7 3 2 2 Artifact . | . . . . . . . Weapon 41 | 2 10 2 2 16 . 9 Energy Gun 3 | 1 . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 26 | 1 9 1 2 9 . 4 Ballistic Cannon . | . . . . . . . Launcher 9 | . 1 1 . 6 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 18 | . 2 1 1 5 . 9 Power 3 | . . 1 . . . 2 Propulsion 5 | . 1 . 1 2 . 1 Utility 5 | . 1 . . 2 . 2 Weapon 5 | . . . . 1 . 4 Highest Loss Streak 9 | . 1 1 1 5 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 90 94 94 99 98 Engine 11 | . 14 5 11 11 11 10 Wheel 23 | . 27 28 22 20 22 21 Device 8 | . 14 14 8 8 . 10 Storage 11 | . 14 14 11 11 11 11 Processor 1 | . . . 4 8 . . Protection 15 | . . . 14 12 32 21 Ballistic Gun 21 | . 25 22 22 17 22 20 Launcher 1 | . 1 5 . 3 . . Peak Build Rating 33 | 7 9 16 21 28 33 33 Average Rating 16 | 5 8 8 15 18 19 22 On Entrance 12 | . 7 9 9 21 19 21 Naked Turns 2 | . . . . . . 2 Heaviest Build 81 | 15 51 51 59 62 81 65 Greatest Support 26 | 26 26 20 26 26 20 20 Greatest Overweight (x) 5 | . 2 2 5 5 4 5 Average Overweight (x) 2 | . 1 2 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 19 19 Most Carried 20 | 6 20 20 20 20 20 20 Average Carried 18 | 2 15 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 6 20 19 20 20 20 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1923 | 297 419 106 477 400 150 74 Remotely . | . . . . . . . Salvage Created 2355 | 179 698 17 656 534 69 202 Parts 183 | 8 56 6 52 44 1 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 59 | . 20 5 17 14 . 3 Guns 41 | . 17 1 17 5 . 1 AOE 18 | . 3 4 . 9 . 2 Classes Destroyed 15 | 2 6 . 1 4 . 2 Worker 2 | . 1 . . 1 . . Builder 2 | . 1 . . 1 . . Tunneler 6 | 5 1 . . . . . Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . 1 . . Operator 2 | . 1 . . 1 . . Watcher 5 | . 2 . 2 1 . . Swarmer 21 | . 9 5 7 . . . Grunt 20 | . 11 . 4 5 . . Brawler 2 | . . . . 2 . . Duelist 2 | . . . . 2 . . Protector 2 | . . . . 2 . . Sentry 9 | . . . 6 3 . . Ranger 1 | . . . . . . 1 Scientist 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Butcher 1 | . . . . . . 1 Best Kill Streak 7 | 4 4 3 6 7 . 4 Combat Bots Only 6 | . 3 3 6 6 . 3 Max Kills in Single Turn 3 | 1 3 2 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 313 | . 94 16 77 60 . 66 Missed 91 | . 22 6 26 19 . 18 Damage Taken 3080 | . 682 101 600 761 . 936 Core 622 | . 191 23 138 142 . 128 Absorbed by Shields . | . . . . . . . Redirected to Shielding 12 | . . . 12 . . . Regen/Repaired (Parts) 37 | . 26 . . 11 . . Core Remaining (%) 57 | 100 . 14 . . . . Volleys Fired 181 | 9 72 5 42 30 1 22 Largest 2 | 2 2 2 2 2 2 2 Hottest 110 | 70 70 50 46 60 46 110 Shots Fired 337 | 18 142 7 84 57 4 25 Gun 316 | 18 140 4 84 45 4 21 Cannon . | . . . . . . . Launcher 19 | . 2 3 . 12 . 2 Special 2 | . . . . . . 2 Kinetic 284 | 9 125 4 84 45 4 13 Thermal 24 | 9 15 . . . . . Explosive 19 | . 2 3 . 12 . 2 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 10 | 9 9 4 10 10 4 7 Robot Miss Streak 4 | 1 4 1 4 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 210 | 12 88 4 53 32 3 18 Core Hits 135 | 7 44 5 27 40 2 10 Critical Kills 3 | . 1 . 1 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | 1 2 . 1 1 . . Burn 2 | 1 1 . . . . . Destroy 3 | . 1 . 1 1 . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4559 | 150 970 248 757 1789 43 602 Guns 2553 | 150 833 22 750 529 43 226 Cannons . | . . . . . . . Explosions 1952 | . 137 226 . 1260 . 329 Melee 47 | . . . . . . 47 Ramming 7 | . . . 7 . . . Kinetic 2250 | 51 706 22 750 529 43 149 Thermal 226 | 99 127 . . . . . Explosive 1952 | . 137 226 . 1260 . 329 Electromagnetic 77 | . . . . . . 77 Impact . | . . . . . . . Slashing 47 | . . . . . . 47 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 2 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 1 12 . Message Errors 3 | . . . . . 3 . Matter Fused 3 | . . . . . 3 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Misfires 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 45 | . . 15 . 7 . 23 Projectiles . | . . . . . . . Explosions 45 | . . 15 . 7 . 23 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 59 | . 10 23 3 23 . . Shots 3 | . 1 1 . 1 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | 27 90 . 34 47 268 178 Average Temperature 54 | 9 29 . 11 17 107 108 Received Heat Transfer 810 | . 204 . 165 210 . 231 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 814 | 370 444 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 749 | 30 401 279 468 749 252 . Initial 222 | . 19 156 30 197 222 . Average 223 | 13 261 191 245 553 47 . Maximum Alert Level 3 | . 2 1 2 3 1 . Low Security (%) 50 | 100 24 65 39 7 91 . Level 1 31 | . 64 34 42 2 8 . Level 2 16 | . 11 . 18 77 . . Level 3 1 | . . . . 12 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 5 . 4 3 . . Investigation 7 | . 4 . 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 3 | . . . . 3 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . 3 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 30 6 31 25 . 10 Peak Tracking Total 8 | . 5 3 7 6 . 8 Tactical Retreats 4 | . 2 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 5 | . . . . 1 . 4 Max in Single Turn 3 | . . . . 1 . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 39 | . 9 1 4 7 14 4 Terminals 19 | . 6 1 2 4 6 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 2 . . Recycling Units 9 | . 2 . . 1 6 . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 148 | . 27 2 11 19 54 35 Successful 101 | . 14 1 4 10 37 35 Failed 47 | . 13 1 7 9 17 . Catastrophic 14 | . 3 . 2 3 6 . Database Lockouts . | . . . . . . . Manual 48 | . 16 2 5 8 17 . Terminals 52 | . 20 2 5 12 13 . Fabricators . | . . . . . . . Repair Stations 11 | . 3 . 2 6 . . Recycling Units 21 | . 4 . . 1 16 . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 75 | . 5 . 2 5 28 35 Record 59 | . . . . . 24 35 Part Schematic 2 | . 2 . . . . . Robot Analysis 4 | . . . 2 2 . . Open Door 1 | . . . . 1 . . Terminal Index 2 | . 2 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . 1 2 . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Release Object 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . 1 2 . . Scan Component 3 | . 1 . 1 1 . . Repair 2 | . 1 . . 1 . . Recycling Unit Hacks 4 | . 1 . . . 3 . Retrieve Components 4 | . 1 . . . 3 . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 6 1 . 3 6 . Terminals 8 | . 4 1 . 3 . . Track 1 | . . . . 1 . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 2 . . . . . Disrupt 3 | . . 1 . 2 . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . . 6 . Tunnel 8 | . 2 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 7 1 4 5 11 . Full Trace Events 4 | . 1 . 2 . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . 1 . . Time 162 | . 26 . . 136 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . 9 . . . 7 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 3 | . 1 . . 2 . . Largest Group 2 | . 1 . . 2 . . Highest-Rated Group 62 | . 10 . . 62 . . Highest-Rated Ally 31 | . 10 . . 31 . . Total Orders . | . . . . . . . Ally Attacks 41 | . . . . 41 . . Total Damage 622 | . . . . 622 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 4 | . . . 2 2 . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 5991 | 115 1169 553 792 575 1193 1594 Spaces Moved 4269 | 68 729 465 488 339 898 1282 Core 6 | 1 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4263 | 67 729 465 488 339 898 1277 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 105 110 95 50 Average Speed 115 | 90 108 110 115 115 124 117 Slowest Speed 155 | 100 130 110 155 155 140 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 90 90 32 35 99 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 2 1 . . 6 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 9 | . . 1 . . . 8 Spaces Dug 19 | . 11 7 . . . 1 Terrain Destroyed 131 | . 19 16 . 70 . 26 Melee 1 | . . . . . . 1 Projectile 3 | . . . . . . 3 AOE 127 | . 19 16 . 70 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 5005 | 100 989 497 637 466 975 1341 Wait 307 | 10 125 19 68 49 33 3 Move 4263 | 67 728 464 487 338 897 1282 Hop . | . . . . . . . Pick Up 77 | 7 21 1 7 9 24 8 Fast Attach 15 | 6 . . 2 4 2 1 Attach 12 | 1 2 1 1 2 1 4 Detach 2 | . . . . . 2 . Swap 76 | . 23 6 16 21 2 8 Drop 68 | . 18 1 13 13 13 10 Fire 181 | 9 72 5 42 30 1 22 Melee 3 | . . . . . . 3 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: Mat x2 / [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 696 | -10/Materials | Repaired Com. Wheel 874 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Discovered new exit (range 8) 1179 | -10/Materials | Discovered new exit (range 8) 1246 | -10/Materials | Discovered new exit (range 9) 1285 | -10/Materials | Entered Mines 1287 | -10/Mines | Core integrity fell below 20% 1307 | -10/Mines | Met a Derelict bent on vengeance 1436 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1437 | -10/Mines | Discovered new exit (range 5) 1545 | -10/Mines | Learned 8 Materials zone layouts 1548 | -10/Mines | Discovered new exit (range 8) 1713 | -10/Mines | Learned location of Storage (-9) 1716 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1719 | -10/Mines | Found Prototype Device 1720 | -10/Mines | Identified Exp. Sensor Array 1797 | -10/Mines | Learned Materials emergency access door positions 1826 | -10/Mines | Discovered new exit (range 11) 1838 | -10/Mines | Entered Materials 1838 | -9/Materials | Evolved 2 slots: Utility x2 1839 | -9/Materials | Identified exit to Materials 1839 | -9/Materials | Identified exit to Storage 1892 | -9/Materials | Discovered exit to Storage (range 15) 1922 | -9/Materials | Discovered new exit (range 14) 2630 | -9/Materials | Entered Storage 2639 | -9/Storage | Met a pair of Derelict thieves 2936 | -9/Storage | Build established: Scavenger-Mutant 3001 | -9/Storage | Core integrity fell below 50% 3006 | -9/Storage | Repaired Broken Exp. Sensor Array? 3030 | -9/Storage | First assault squad dispatched 3120 | -9/Storage | Lost 5 parts (2n2u1w) 3201 | -9/Storage | Used back door to open Recycling access 3201 | -9/Storage | Discovered new exit (range 4) 3205 | -9/Storage | Entered Recycling 3780 | -9/Recycling | Scanned before Scraplab entrance 3887 | -9/Recycling | Discovered new exit (range 6) 4295 | -9/Recycling | Entered Scraplab 4336 | -9/Recycling | Found SUBCON Basin 4385 | -9/Recycling | Discovered new exit (range 3) 4398 | -9/Recycling | Entered Scraptown 4398 | -9/Scraptown | System corruption cleaned by C-Scrubber 4728 | -9/Scraptown | Build established: Mutant 4929 | -9/Scraptown | Discovered new exit (range 5) 5054 | -9/Scraptown | Visited Cyclists 5071 | -9/Scraptown | Visited Bundlers 5174 | -9/Scraptown | Visited Fellowship of the Rings 5694 | -9/Scraptown | Visited Shadow of the Wyrm 5891 | -9/Scraptown | Attacked by Scraptown defenders 5896 | -9/Scraptown | Entered Cyclist Reading Room 5987 | -9/Scraptown | Core integrity fell below 20% 5990 | -9/Scraptown | Released all parts (3) 5992 | -9/Scraptown | Destroyed by I2-55M(E) with Barrage Gun Last Messages --------------- 05968_ Critical hit (Destroy). 05968_ Soloparser's Compendium disabled. 05970_ Machine disabled. 05971_ Destroyed Wheel. 05972_ Hvy. Missile Launcher destroyed. 05976_ Imp. Deuterium Engine destroyed. 05978_ The unstable cave ceiling collapses. 05978_ Imp. Light Armor Plating destroyed. 05978_ Book of Scrap disabled. 05980_ CPS Tube expended. 05980_ CPS modules attach to I2-55M(E). 05980_ Lyr. Medium Armor Plating destroyed. 05982_ Slug penetrates Earth. 05984_ Slug penetrates I2-55M(E). 05986_ Critical hit (Burn: +37). 05988_ Slug penetrates Wall. 05988_ Gauss Rifle destroyed. 05990_ Released Tech Extrapolator. 05990_ Released Wheel. 05990_ Released Hcp. Storage Unit. 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"#????#!=!/!#* | | " ! "#????##!!*g%%[ | | " " [ "#????#"==%==@ ############### | | """" " = "#????#""=!!! #?????????????? | | #### " ! ] "#????####### E #?????????????? | | #### " "#??????????# k #?????????????? | | """" """" ""#??????????# %! #?????????????? | | "" " #### ###??????????# ???????????? | | " #### ###??????????#"X k# ??????????? | | " """" ""#??????????## ## #?? ??????????? | | " "################# g #?????????????? | | " " " "" "##"" "" """" " # #?????????????? | | " " "" "##" "%%" # #?????????????? | | " " "## []! # #?????????????? | | " ""##""! # #?????????????? | | " " """""##"%! # #?????????????? | | " """""""##""] # #?????????????? | | " """""""#### ## # #?????????????? | | " ######### # # ############??? | | " #########] = # ! # ? | | " #"""X""##=! # !!| ? | | " #" "##!!/ #" " "%" # ? | | #" "##[]! #""" """ # ?? | | " #" "################# ?? | | " #" "#????????## ? | | """" #" "#????????# ? | | #### #"" """########### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 42 Authchip Count 4 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumDispersionBasin Manual? 0 Play Time 01:02:07 Cumulative 306.2 hours Start 2025.02.27 @ 00:43:16 End 2025.02.27 @ 01:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 68 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f16ae7f7-7a57-4cb0-8ae7-b39ae6b6c5ba