Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 14:31:36 Player: saltine Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (147) 735 Value Destroyed (5060) 5060 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2303) 2303 TOTAL SCORE: 14018 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 690 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 62% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Authchip [R/Combat] Greatsword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Relay Coupler [NC] Supersonic Drone Bay > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Angular Momentum Engine Relay Coupler [Demolisher] Heavy Ion Cannon Missile Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . 1 . . Utility 5 | . . . 1 . . . 1 . . 2 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 106 | . 6 4 11 3 . 1 25 14 11 9 5 . 5 4 2 6 Power 8 | . . . 2 . . . 2 1 2 . . . . . . 1 Engine 8 | . . . 2 . . . 2 1 2 . . . . . . 1 Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 38 | . 2 2 2 2 . . 13 3 4 3 . . . 3 . 4 Treads 25 | . 2 2 2 2 . . 12 3 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . 2 . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 1 . . 3 . . . . . 4 Utility 38 | . 2 . 5 1 . 1 5 6 2 5 4 . 5 . 1 1 Device 8 | . 1 . 1 . . . 1 . . 2 3 . . . . . Storage 4 | . 1 . 1 . . . . . . . . . 1 . . 1 Processor 3 | . . . 1 . . . 1 . . . 1 . . . . . Hackware 9 | . . . . . . . . 2 . 2 . . 4 . 1 . Protection 14 | . . . 2 1 . 1 3 4 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | . 2 2 2 . . . 5 4 3 1 1 . . 1 1 . Energy Gun 3 | . . 1 . . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 1 . 2 . . . 2 2 2 . . . . . 1 . Ballistic Cannon 4 | . 1 . . . . . 1 1 . . 1 . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . . 3 . . . . 1 Corrupted Parts 4 | . . . . . . . 2 2 . . . . . . . . System Corruption 25 | . . . . . . . 17 8 . . . . . . . . Parts Lost 46 | . 1 6 2 . . 1 13 12 3 . . . . . 8 . Power 4 | . . 1 . . . . 2 1 . . . . . . . . Propulsion 19 | . . 2 1 . . 1 4 6 2 . . . . . 3 . Utility 12 | . 1 . 1 . . . 4 3 . . . . . . 3 . Weapon 11 | . . 3 . . . . 3 2 1 . . . . . 2 . Highest Loss Streak 10 | . 1 6 1 . . 1 10 4 1 . . . . . 7 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 15 | 6 7 10 15 20 20 20 17 17 18 7 5 5 6 10 9 3 Power 1 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 3 | 4 4 3 3 4 4 4 2 3 2 . . . . . 1 . Utility 5 | . 1 3 4 6 6 6 5 8 9 2 1 1 4 8 5 1 Weapon 5 | 1 1 2 5 9 9 9 7 5 5 2 2 2 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 2 . 9 4 1 . 1 1 6 3 . . 3 . 5 4 Power 4 | . . . . 1 . . 1 . 1 . . . . . . 1 Propulsion 4 | . . . 2 1 . . . . . . . . . . . 1 Utility 21 | . 2 . 2 1 1 . . 1 4 2 . . 1 . 5 2 Weapon 10 | . . . 5 1 . . . . 1 1 . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 81 86 100 100 98 96 81 91 84 92 92 91 83 63 40 Engine 9 | . 14 12 10 11 11 11 8 5 9 7 7 7 7 6 3 2 Treads 24 | . 18 28 25 33 33 32 35 29 21 2 . . . . . . Wheel 1 | . . . . . . . . . 9 . . . . 4 11 . Flight 3 | . . . . . . . . . . 25 30 30 30 25 12 23 Device 2 | . 7 . 7 2 . . 2 . . 10 15 15 8 6 4 . Storage 9 | . 14 14 11 11 11 11 9 9 9 1 . . 4 6 4 . Processor 2 | . . . . . . . 4 9 5 . . . . . . . Hackware 4 | . . . . . . . . 6 9 20 23 23 29 26 22 10 Protection 10 | . . . 11 19 22 22 18 9 9 6 6 7 1 . . . Energy Gun 1 | . . . 11 . . . 1 . . . . . . . . . Ballistic Gun 13 | . 17 12 7 22 22 22 16 6 17 2 . . . . 3 . Ballistic Cannon 2 | . 10 12 . . . . . 5 . . . . . . . . Peak Build Rating 55 | 6 7 7 21 20 20 22 29 33 33 49 53 49 55 50 46 40 Average Rating 23 | 6 6 6 16 19 20 21 26 29 29 43 48 49 48 49 32 26 On Entrance 26 | 6 6 7 4 19 20 20 21 28 33 30 49 49 49 49 46 18 Naked Turns 41 | . . . . . . . . . . . . . . . . 41 Heaviest Build 92 | 11 27 27 58 61 61 66 68 73 68 16 16 16 91 91 92 23 Greatest Support 83 | 20 40 40 63 63 63 63 83 80 80 20 20 20 20 30 30 26 Greatest Overweight (x) 9 | . 1 . 1 . . 1 1 1 6 . . . 4 9 4 . Average Overweight (x) . | . . . . . . . . . 1 . . . . 6 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 5 5 25 25 25 15 Average Capacity 18 | 8 9 15 17 20 20 20 20 20 20 7 5 5 18 25 17 6 Most Carried 20 | 6 11 11 20 20 20 20 20 20 20 20 5 5 10 13 15 7 Average Carried 15 | 6 7 10 15 20 20 20 18 18 19 6 5 5 7 10 10 4 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 5 5 5 25 25 5 5 Final Carried 20 | 6 11 7 20 20 20 20 19 15 20 5 5 5 10 13 5 5 Class Distribution -------------------- 47% | Scavenger-Mutant 39% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Matter Collected 4570 | 200 350 284 213 180 . 120 795 1183 634 26 304 . 80 50 . 151 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5955 | . 362 68 1016 370 . 246 1167 1061 1132 26 116 . . 240 . 151 Parts 318 | . 25 2 47 21 . 16 67 53 66 3 3 . . 10 . 5 Haulers Intercepted 15 | . 2 . 6 . . . 2 . 4 . . . . . . 1 Recyclers Shooed 6 | . . 1 2 . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 111 | . 8 3 18 10 . 9 19 29 15 . . . . . . . Guns 83 | . 7 1 14 10 . 9 17 12 13 . . . . . . . Cannons 19 | . 1 1 . . . . . 17 . . . . . . . . AOE 7 | . . 1 4 . . . . . 2 . . . . . . . Classes Destroyed 17 | . 3 . 3 . . . 4 4 1 1 . . . 1 . . Worker 10 | . . . 1 . . . 3 . 2 . . . . 1 . 3 Builder 3 | . . . . . . . 1 . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . Hauler 15 | . 2 . 6 . . . 2 . 4 . . . . . . 1 Recycler 3 | . . . 1 1 . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . 1 . . Operator 1 | . . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . Swarmer 22 | . 2 . 7 4 . 6 . 3 . . . . . . . . Grunt 56 | . 6 2 7 6 . 3 11 14 7 . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . Sentry 20 | . . . 4 . . . 5 4 7 . . . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . Hunter 4 | . . . . . . . 2 1 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 2 2 6 4 . 4 5 5 4 1 . . . 1 . 4 Combat Bots Only 5 | . 2 2 5 4 . 4 4 5 2 . . . . . . . Max Kills in Single Turn 3 | . 1 1 2 1 . 1 1 2 3 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Hostile Shots Fired 671 | . 58 24 70 34 . 39 160 179 95 . . . 6 2 4 . Missed 182 | . 21 4 19 5 . 11 39 47 33 . . . 3 . . . Hits 489 | . 37 20 51 29 . 28 121 132 62 . . . 3 2 4 . Melee 17 | . . . . . . . . 13 . . . . . . 4 . Projectile 472 | . 37 20 51 29 . 28 121 119 62 . . . 3 2 . . AOE 21 | . . 15 . . . . . 6 . . . . . . . . Critical Strikes 13 | . . . 1 . . . 3 7 . . . . 1 . 1 . Damage Taken 8832 | . 501 552 554 308 . 322 2175 2387 902 . . . 90 39 189 813 Core 1668 | . 96 49 73 38 . 42 137 210 151 . . . . . 59 813 Absorbed by Shields 83 | . . . . . . . . 83 . . . . . . . . Regen/Repaired (Parts) 249 | . 58 . . . . . 163 . . . . . 2 26 . . Core Remaining (%) 62 | 100 . 42 . . . 61 . . 9 . . . 100 . . . Volleys Fired 486 | . 48 15 58 25 . 20 100 127 74 . . . . . 19 . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . . . . 1 . Hottest 90 | . 50 50 80 46 . 46 90 50 46 . . . . . 33 . Shots Fired 825 | . 96 23 114 50 . 40 188 164 132 . . . . . 18 . Gun 721 | . 82 14 112 50 . 40 185 89 131 . . . . . 18 . Cannon 100 | . 14 8 . . . . 3 75 . . . . . . . . Launcher 4 | . . 1 2 . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 684 | . 96 17 8 50 . 40 160 164 131 . . . . . 18 . Thermal 104 | . . . 104 . . . . . . . . . . . . . Explosive 3 | . . 1 2 . . . . . . . . . . . . . Electromagnetic 34 | . . 5 . . . . 28 . 1 . . . . . . . Robot Hit Streak 22 | . 10 5 14 11 . 6 14 22 22 . . . . . 9 . Robot Miss Streak 4 | . 4 4 2 1 . 2 2 3 4 . . . . . 2 . Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . Secondary Targets 15 | . 1 . 1 1 . 1 3 3 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . . . . . . . Shots Hit Robots 612 | . 63 12 81 39 . 25 153 109 96 1 3 . 1 9 15 5 Core Hits 249 | . 23 6 42 14 . 16 57 40 41 . 1 . . 5 3 1 Critical Kills 2 | . . . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 13 | . 1 1 . 1 . . 1 4 1 . . . . . 4 . Destroy 7 | . . . . 1 . . 1 . 1 . . . . . 4 . Blast 6 | . 1 1 . . . . . 4 . . . . . . . . Melee Attacks 32 | . . . . . . . . 2 . 4 4 . 1 13 3 5 Impact . | . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . 2 . 4 4 . 1 12 . 5 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . 1 7 . 4 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12513 | . 762 169 1354 634 . 436 2481 3156 1267 85 320 . 108 857 137 747 Guns 7506 | . 572 54 1116 627 . 384 2323 1127 1166 . . . . . 137 . Cannons 2291 | . 141 102 . . . . 20 2028 . . . . . . . . Explosions 301 | . . 10 190 . . . . . 101 . . . . . . . Melee 1865 | . . . . . . . . . . 85 320 . 108 857 . 495 Ramming 550 | . 49 3 48 7 . 52 138 1 . . . . . . . 252 Kinetic 8275 | . 713 145 62 627 . 384 1886 3155 1166 . . . . . 137 . Thermal 1095 | . . . 1054 . . . . . 41 . . . . . . . Explosive 200 | . . 10 190 . . . . . . . . . . . . . Electromagnetic 528 | . . 11 . . . . 457 . 60 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1865 | . . . . . . . . . . 85 320 . 108 857 . 495 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 62 | . . . . . . . 17 33 33 . . . . . 24 62 Average Corruption 26 | . . . . . . . 16 28 33 . . . . . 12 28 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 237 | . . . . . . . 40 109 73 . . . . . 8 7 Message Errors 53 | . . . . . . . 9 27 13 . . . . . 2 2 Matter Fused 45 | . . . . . . . 6 19 18 . . . . . . 2 Heat Flow Errors 24 | . . . . . . . 4 15 4 . . . . . 1 . Energy Discharges 24 | . . . . . . . 5 13 5 . . . . . 1 . Parts Rejected 9 | . . . . . . . 1 5 3 . . . . . . . Parts Fused 4 | . . . . . . . 1 2 1 . . . . . . . Data Loss (minor) 27 | . . . . . . . 9 11 4 . . . . . 1 2 Data Loss (major) 5 | . . . . . . . 2 2 1 . . . . . . . Misfires 5 | . . . . . . . 1 3 1 . . . . . . . Alerts 4 | . . . . . . . . 2 1 . . . . . . 1 Misdirections 9 | . . . . . . . 1 . 6 . . . . . 2 . Weapon Failures 28 | . . . . . . . 1 10 16 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 824 | . . . 10 . . . . 243 . 35 125 . . 214 . 197 Projectiles 243 | . . . . . . . . 243 . . . . . . . . Explosions 10 | . . . 10 . . . . . . . . . . . . . Melee 571 | . . . . . . . . . . 35 125 . . 214 . 197 Knockbacks 22 | . 1 . . . . . . 21 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . 1 . . . . . . 18 . . . . . . . . Secondary 3 | . . . . . . . . 3 . . . . . . . . Self-Inflicted Damage 252 | . . . . . . . . . . . . . . . . 252 Shots . | . . . . . . . . . . . . . . . . . Rammed 33 | . 6 3 5 1 . 6 11 1 . . . . . . . . Targets Rammed 42 | . 10 3 5 2 . 6 15 1 . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 . . 4 . . . . . . . . . Highest Temperature 367 | . 32 51 109 112 . 180 367 282 176 . . . 50 . 233 . Average Temperature 67 | . 10 25 35 37 . 57 98 81 61 . . . 29 . 145 . Received Heat Transfer 2559 | . 159 81 183 135 . 108 675 813 387 . . . . 18 . . Effects 4 | . . . . . . . 3 1 . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 8 . . . . . . . . . . . . . Heat Transferred 2886 | . . . 2886 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Maximum Alert Level 3 | . . . 1 . . . . 3 2 1 . . . . . . Low Security (%) 75 | 100 100 100 89 100 . 100 100 14 . 68 100 100 100 100 100 100 Level 1 3 | . . . 10 . . . . 15 . 31 . . . . . . Level 2 11 | . . . . . . . . 17 100 . . . . . . . Level 3 8 | . . . . . . . . 52 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Peak Influence 1099 | . 60 40 227 116 . 110 139 1099 599 255 34 4 120 125 28 12 Initial 535 | . . . . 31 . . 12 57 535 255 34 . . 49 28 . Average 180 | . 9 2 128 40 . 18 59 619 521 152 6 3 87 36 6 . Influence Increases 4397 | . 231 50 559 225 . 285 671 1262 474 34 1 4 194 385 . 22 Destroy 0b10 Robot/C 2440 | . 160 40 360 200 . 180 380 580 300 . . . 60 180 . . Destroy 0b10 Robot/NC 205 | . 10 . 40 5 . . 35 5 40 5 . . 15 30 . 20 Destroy Leader 502 | . 34 10 92 20 . 30 126 30 108 . . . . 50 . 2 Allied During Kill 201 | . . . . . . . . 5 . . . . 75 121 . . Successful Hack 162 | . 27 . 48 . . . 23 42 6 12 . 4 . . . . Disable Machine 105 | . . . . . . . 15 60 . 15 . . 15 . . . Anti-Garrison Action 400 | . . . . . . . . 400 . . . . . . . . Destroy Structure 127 | . . . 4 . . . 2 80 5 2 1 . 29 4 . . Lose Combat Pursuer 255 | . . . 15 . . 75 90 60 15 . . . . . . . Influence Decreases 4397 | . 231 50 479 268 37 253 615 251 1010 498 100 4 100 397 82 22 Entered New Map 1173 | . . . . 49 37 . 20 31 564 308 65 . . 45 54 . Time Decay 2476 | . 231 50 459 219 . 243 465 . 416 40 35 4 . 272 20 22 Lost Part 310 | . . . 20 . . 10 130 120 30 . . . . . . . Lost Ally 288 | . . . . . . . . 100 . . . . 100 80 8 . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . Squads Dispatched 14 | . . . 1 . . . 5 . 1 1 . . 2 2 . 2 Investigation 3 | . . . 1 . . . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . . 1 . . Reinforcement 9 | . . . . . . . 3 . 1 1 . . 2 1 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Distress Signals 12 | . . . 5 . . . 3 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 17 2 25 12 . 12 36 33 28 2 . . 4 7 5 2 Peak Tracking Total 8 | . 4 1 5 4 . 3 8 5 5 1 . . 3 3 3 1 Tactical Retreats 11 | . . . 1 . . 3 3 3 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Traps Triggered 13 | . 4 . . . . . 2 5 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Machines Disabled 10 | . . . . . . . 1 7 . 1 . . 1 . . . Max in Single Turn 1 | . . . . . . . 1 1 . 1 . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Machines Accessed 40 | . 8 . 7 . 2 . 8 4 2 3 . 1 . 2 . 3 Terminals 29 | . 7 . 5 . . . 5 4 2 2 . 1 . 1 . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 105 | . 21 . 32 . 2 . 18 9 6 6 . 1 . 5 . 5 Successful 52 | . 12 . 17 . 2 . 9 3 2 3 . 1 . 2 . 1 Failed 53 | . 9 . 15 . . . 9 6 4 3 . . . 3 . 4 Catastrophic 10 | . 1 . 2 . . . 2 1 . 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 10 . 15 . 3 . 6 1 6 2 . . . 4 . . Terminals 88 | . 19 . 29 . . . 12 9 6 5 . 1 . 3 . 4 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 7 | . 2 . 1 . . . 4 . . . . . . . . . Recycling Units 6 | . . . 2 . . . 1 . . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 30 | . 5 . 11 . 2 . 3 3 2 2 . 1 . . . 1 Record 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . 3 . . . . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . 3 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . 1 . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 1 . . . . . . 1 . . Retrieve Components 3 | . . . 1 . . . 1 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 5 . 4 . . . 2 . . 1 . . . 1 . . Terminals 11 | . 5 . 4 . . . 2 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Botnet 2 | . . . 1 . . . 1 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Skim 7 | . 5 . 1 . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . 6 . . . 6 3 2 2 . . . 2 . 3 Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . Time 57 | . 13 . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 7 . . . 9 . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 1 2 . Non-combat 1 | . . . . . . . . . . . . . . 1 . . Combat 2 | . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 1 2 . find_chute 1 | . . . . . . . . . . . . . . 1 . . ignore_targets 2 | . . . . . . . . . . . . . . . 2 . Relay Couplers Released 13 | . . . . . . . . 13 . . . . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Total Allies 31 | . . . . . . . . 9 . . 20 . . . 2 . Largest Group 20 | . . . . . . . . 7 . . 20 20 20 9 5 . Highest-Rated Group 580 | . . . . . . . . 108 . . 580 580 580 267 143 . Highest-Rated Ally 35 | . . . . . . . . 24 . . 35 35 35 31 31 . Total Orders 2 | . . . . . . . . . . 1 . . 1 . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 187 | . . . . . . . . 13 . . . . 71 81 22 . Total Damage 3309 | . . . . . . . . 211 . . . . 1482 1237 379 . Kills 19 | . . . . . . . . 1 . . . . 9 9 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Active Infowar (turns) 1725 | . 662 . 837 215 . . . . . 3 . . 8 . . . Seismic 1712 | . 662 . 835 215 . . . . . . . . . . . . Machine Analysis 2 | . . . 2 . . . . . . . . . . . . . Jamming 11 | . . . . . . . . . . 3 . . 8 . . . Robot Analysis Total 4 | . . . 3 . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 1 . . 1 . . . Drone Recoveries 2 | . . . . . . . . . . 1 . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Turns Passed 13047 | 5 1221 1042 1304 1068 927 1267 1447 2037 1007 94 228 20 226 835 146 173 Spaces Moved 6937 | 5 692 462 589 606 579 576 588 767 363 231 424 12 191 342 172 338 Core 7 | . . . . . . . . . . . . . . . 5 2 Treads 4894 | . 478 462 589 606 579 576 588 767 249 . . . . . . . Legs 219 | 5 214 . . . . . . . . . . . . . . . Wheels 399 | . . . . . . . . . 114 . . . . 250 35 . Hover . | . . . . . . . . . . . . . . . . . Flight 1418 | . . . . . . . . . . 231 424 12 191 92 132 336 Fastest Speed 24 | 120 120 160 160 160 160 160 160 160 120 28 28 28 28 125 34 24 Average Speed 149 | 120 147 160 167 160 160 207 162 191 197 28 28 28 98 230 54 31 Slowest Speed 316 | 120 190 160 240 160 160 240 243 243 245 28 28 28 316 316 140 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 1 . . . 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 92 93 67 98 77 91 48 89 46 14 95 1 87 12 76 11 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . 1 1 1 . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . Spaces Dug 10 | . . . . . . . . 3 . 2 1 . . 4 . . Terrain Destroyed 37 | . . 3 1 . . . . 22 4 2 1 . . 4 . . Melee 7 | . . . . . . . . . . 2 1 . . 4 . . Projectile 22 | . . . . . . . . 22 . . . . . . . . AOE 8 | . . 3 1 . . . . . 4 . . . . . . . Terrain Rammed 41 | . . . . . . . . . . . . . . . . 41 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Was Fac Total 8670 | 4 799 741 793 659 580 603 879 1113 506 258 523 27 229 365 197 394 Wait 681 | . 31 257 82 13 . . 121 44 25 . 77 16 12 . 3 . Move 6913 | 4 691 461 588 605 578 575 588 766 362 231 421 11 190 342 162 338 Hop 4 | . . . . . . . . . . . 1 . . . 3 . Pick Up 87 | . 5 . 28 4 1 . 12 9 16 1 . . 8 1 . 2 Fast Attach 71 | . 7 . 8 1 . 1 6 14 6 . 10 . 7 2 4 5 Attach 51 | . . 4 1 . . . 15 12 3 10 . . . 2 2 2 Detach 18 | . 1 . 2 . . . 1 3 1 1 2 . 2 3 1 1 Swap 31 | . 1 1 2 2 . . 12 3 7 . . . 1 2 . . Drop 87 | . 5 . 19 7 1 1 8 6 12 11 8 . 8 . . 1 Fire 486 | . 48 15 58 25 . 20 100 127 74 . . . . . 19 . Melee 32 | . . . . . . . . 2 . 4 4 . 1 13 3 5 Ram 41 | . . . . . . . 1 . . . . . . . . 40 Kick 4 | . 4 . . . . . . . . . . . . . . . Crush 38 | . 6 3 5 2 . 6 15 1 . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . . Rewire 123 | . . . . . . . . 123 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 3) 517 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Repaired Lgt. Treads 884 | -10/Materials | Discovered new exit (range 4) 904 | -10/Materials | Identified exit to Subcaves 936 | -10/Materials | Learned location of 1 exit from Storage 971 | -10/Materials | Learned location of 2 exits from Materials 972 | -10/Materials | Learned 4 Recycling zone layouts 973 | -10/Materials | Learned 2 Mines zone layouts 975 | -10/Materials | Learned Storage trap positions 983 | -10/Materials | Learned location of 1 exit from Storage 1227 | -10/Materials | Entered Mines 1228 | -10/Mines | Identified exit to Materials 1518 | -10/Mines | Assembled infested the area 1523 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2144 | -10/Mines | Core integrity fell below 50% 2156 | -10/Mines | Destroyed YI-UF0 2182 | -10/Mines | Lost 6 parts (1p2n3w) 2269 | -10/Mines | Entered Materials 2269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -9/Materials | Identified exit to Mines 2271 | -9/Materials | Identified exit to Materials 2685 | -9/Materials | Discovered exit to Materials (range 16) 3091 | -9/Materials | Discovered new exit (range 15) 3573 | -9/Materials | Entered Mines 3772 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3843 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3845 | -9/Mines | Discovered new exit (range 5) 3991 | -9/Mines | Discovered exit to Materials (range 7) 4028 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4039 | -9/Mines | Learned location of 1 exit from Materials 4080 | -9/Mines | Build established: Scavenger-Mutant 4174 | -9/Mines | Discovered exit to Materials (range 7) 4267 | -9/Mines | Excavation squad dispatched 4267 | -9/Mines | A large section of the Mines collapsed 4641 | -9/Mines | Entered Exiles 4642 | -9/Exiles | Identified exit to Mines 4680 | -9/Exiles | Met 8R-AWN 4707 | -9/Exiles | Met EX-HEX 4768 | -9/Exiles | Met EX-DEC 4781 | -9/Exiles | Learned location of Zion (-6) 4903 | -9/Exiles | Visited The Gauntlet 5022 | -9/Exiles | Met EX-BIN 5043 | -9/Exiles | Aligned with FarCom system 5045 | -9/Exiles | Given EX-Vault access code 5081 | -9/Exiles | Opened EX-Vault 5129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5408 | -9/Exiles | Found Supersonic Drone Bay 5568 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 5568 | -9/Exiles | Entered Mines 5600 | -8/Mines | Discovered exit to Materials (range 5) 6275 | -8/Mines | Build established: Mutant 6563 | -8/Mines | Discovered exit to Materials (range 13) 6835 | -8/Mines | Entered Materials 6835 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6836 | -8/Materials | Identified exit to Factory 7365 | -8/Materials | System corruption reached 10% 7372 | -8/Materials | Lost 10 parts (1p3n4u2w) 7656 | -8/Materials | Build established: Scavenger-Mutant 7866 | -8/Materials | Repaired Hrd. Heavy Armor Plating 8165 | -8/Materials | Garrison activated, responded to threat 8274 | -8/Materials | Discovered exit to Factory (range 15) 8281 | -8/Materials | Identified exit to Garrison 8282 | -8/Materials | Entered Garrison 8393 | -8/Garrison | Triggered checkpoint 8465 | -8/Garrison | Garrison Relay disabled 8467 | -8/Garrison | Lost 4 parts (1n2u1w) 8531 | -8/Garrison | Triggered checkpoint 8564 | -8/Garrison | Triggered checkpoint 8706 | -8/Garrison | Discovered new exit (range 8) 8723 | -8/Garrison | System corruption reached 30% 8762 | -8/Garrison | Triggered checkpoint 8809 | -8/Garrison | Garrison Relay disabled 8889 | -8/Garrison | Triggered checkpoint 9005 | -8/Garrison | Garrison Relay disabled 9025 | -8/Garrison | Core integrity fell below 50% 9064 | -8/Garrison | Triggered checkpoint 9103 | -8/Garrison | Triggered checkpoint 9166 | -8/Garrison | Triggered checkpoint 9404 | -8/Garrison | Triggered checkpoint 9622 | -8/Garrison | Discovered new exit (range 5) 9674 | -8/Garrison | Lost 7 allies 9708 | -8/Garrison | Learned Materials security intel 9786 | -8/Garrison | Triggered checkpoint 9888 | -8/Garrison | Discovered new exit (range 13) 10010 | -8/Garrison | Triggered checkpoint 10063 | -8/Garrison | Lost 3 parts (1n1u1w) 10106 | -8/Garrison | Discovered new exit (range 69) 10106 | -8/Garrison | Discovered new exit (range 7) 10106 | -8/Garrison | Discovered new exit (range 53) 10256 | -8/Garrison | Installed Relay Interface Framework 10319 | -8/Garrison | Entered Materials 10873 | -8/Materials | Core integrity fell below 20% 10891 | -8/Materials | Discovered exit to Factory (range 14) 11286 | -8/Materials | Discovered exit to Factory (range 7) 11326 | -8/Materials | Entered Factory 11326 | -7/Factory | Evolved 2 slots: Utility x2 11420 | -7/Factory | Manually triggered Chute Trap 11420 | -7/Factory | Sucked down chute 11420 | -7/Factory | Entered Waste 11421 | -7/Waste | Joined by Warlord forces that had cleared the area 11522 | -7/Waste | Discovered new exit (range 12) 11526 | -7/Waste | Found Prototype Processor 11526 | -7/Waste | Identified Exp. Signal Interpreter 11527 | -7/Waste | Identified exit to Factory 11625 | -7/Waste | Build established: Hacker-Sprinter 11648 | -7/Waste | Entered Factory 11648 | -7/Factory | Accompanied by 20 allies 11651 | -7/Factory | Identified exit to DSF 11668 | -7/Factory | Entered DSF 11668 | -7/DSF | Accompanied by 20 allies 11672 | -7/DSF | Wild Derelicts raided the area 11690 | -7/DSF | Additional patrols routed to DSF 11764 | -7/DSF | Lost 7 allies 11822 | -7/DSF | Sterilization system engaged 11842 | -7/DSF | Ambient heat levels rising (+10) 11853 | -7/DSF | Discovered new exit (range 14) 11857 | -7/DSF | Ambient heat levels rising (+10) 11872 | -7/DSF | Ambient heat levels rising (+10) 11887 | -7/DSF | Ambient heat levels rising (+10) 11894 | -7/DSF | Entered Factory 11894 | -6/Factory | Accompanied by 9 allies 11894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12010 | -6/Factory | Build established: Hacker-Mutant 12551 | -6/Factory | Discovered new exit (range 16) 12564 | -6/Factory | Discovered new exit (range 15) 12655 | -6/Factory | Lost 4 allies 12729 | -6/Factory | Sucked down chute 12729 | -6/Factory | Entered Waste 12729 | -6/Waste | Met up with 2 allies sucked down the chute earlier 12744 | -6/Waste | EMP discharged 12744 | -6/Waste | System corruption reached 10% 12754 | -6/Waste | 3 allies followed down the chute 12757 | -6/Waste | Spotted C-40 Crusher 12759 | -6/Waste | Spotted C-40 Crusher 12803 | -6/Waste | Spotted C-40 Crusher 12803 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12813 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12820 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12825 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12826 | -6/Waste | Lost 5 allies 12844 | -6/Waste | EMP discharged 12849 | -6/Waste | Spotted C-40 Crusher 12849 | -6/Waste | Spotted C-40 Crusher 12856 | -6/Waste | Lost 7 parts (3n2u2w) 12869 | -6/Waste | Discovered new exit (range 16) 12870 | -6/Waste | Spotted C-40 Crusher 12875 | -6/Waste | Entered Factory 13007 | -6/Factory | Released all parts (9) 13014 | -6/Factory | System corruption reached 30% 13032 | -6/Factory | Core integrity fell below 50% 13040 | -6/Factory | Core integrity fell below 20% 13048 | -6/Factory | Core destroyed Last Messages --------------- 13037_ Slammed into Wall. 13037_ Destabilizing: Core damaged (-8). 13038_ Slammed into Wall. 13039_ Destabilizing: Core damaged (-25). 13040_ Slammed into Wall. 13040_ Destabilizing: System corrupted (+2). 13040_ Destabilizing: Core damaged (-8). 13041_ Slammed into Wall. 13041_ Destabilizing: Core damaged (-42). 13042_ Slammed into Wall. 13042_ Destabilizing: System corrupted (+1). 13043_ Slammed into Wall. 13044_ FLJIVLGF= K# N 13044_ Slammed into Wall. 13046_ Destabilizing: Core damaged (-8). 13047_ Slammed into Wall. 13047_ Destabilizing: System corrupted (+2). 13048_ Slammed into Wall. 13048_ Destabilizing: Core damaged (-34). 13048_ Destabilizing: Core damaged (-42). Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?????????o?????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????###+###? | | ??????????#########?# #? | | ??????????# ### #? | | ??????????# + =T= #? | | ??????????# #?# *!=@#? | | ?????#+##?# ??# =!= #? | | ?????+ ? ????### ###? | | ?????# ###+######### #??? | | ?????# #??? | | ?????+ #??? | | ?????## " ########??? | | ??????# " #?????????? | | ??????# " #?????????? | | ??????# " #?????????? | | ??????# " #?????????? | | ??????# " #??#####??? | | ??????# " """ #? ![#??? | | ?##???# " Y" #?"" [ #??? | | ? ???# " """ #"Y #??? | | ? ##?# #""" #??? | | ? # + #??? | | ? ]# ########### # *#??? | | " # #?????#####+########??? | | "" + #?????# #??? | | "" # #?????# #??? | | "" # ####### #??? | | # # #??? | | " # # #??? | | " # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 48 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -10/Materials Hrd. Heavy Armor Plating | 72% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingThunderMesh Manual? 0 Play Time 01:16:05 Cumulative 483.5 hours Start 2025.06.27 @ 13:14:10 End 2025.06.27 @ 14:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 22 Types 6/4/6/2/1/0/1/1/0/1 Lore% 89 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2af0083d-7dd2-43cd-b2c7-beb27402fdbb